summaryrefslogtreecommitdiffstats
path: root/js/ui/swipeTracker.js
diff options
context:
space:
mode:
Diffstat (limited to '')
-rw-r--r--js/ui/swipeTracker.js666
1 files changed, 666 insertions, 0 deletions
diff --git a/js/ui/swipeTracker.js b/js/ui/swipeTracker.js
new file mode 100644
index 0000000..fd13fd7
--- /dev/null
+++ b/js/ui/swipeTracker.js
@@ -0,0 +1,666 @@
+// -*- mode: js; js-indent-level: 4; indent-tabs-mode: nil -*-
+/* exported SwipeTracker */
+
+const { Clutter, Gio, GObject, Meta } = imports.gi;
+
+const Main = imports.ui.main;
+const Params = imports.misc.params;
+
+// FIXME: ideally these values matches physical touchpad size. We can get the
+// correct values for gnome-shell specifically, since mutter uses libinput
+// directly, but GTK apps cannot get it, so use an arbitrary value so that
+// it's consistent with apps.
+const TOUCHPAD_BASE_HEIGHT = 300;
+const TOUCHPAD_BASE_WIDTH = 400;
+
+const SCROLL_MULTIPLIER = 10;
+const SWIPE_MULTIPLIER = 0.5;
+
+const MIN_ANIMATION_DURATION = 100;
+const MAX_ANIMATION_DURATION = 400;
+const VELOCITY_THRESHOLD = 0.4;
+// Derivative of easeOutCubic at t=0
+const DURATION_MULTIPLIER = 3;
+const ANIMATION_BASE_VELOCITY = 0.002;
+
+const State = {
+ NONE: 0,
+ SCROLLING: 1,
+};
+
+const TouchpadSwipeGesture = GObject.registerClass({
+ Properties: {
+ 'enabled': GObject.ParamSpec.boolean(
+ 'enabled', 'enabled', 'enabled',
+ GObject.ParamFlags.READWRITE,
+ true),
+ 'orientation': GObject.ParamSpec.enum(
+ 'orientation', 'orientation', 'orientation',
+ GObject.ParamFlags.READWRITE,
+ Clutter.Orientation, Clutter.Orientation.VERTICAL),
+ },
+ Signals: {
+ 'begin': { param_types: [GObject.TYPE_UINT, GObject.TYPE_DOUBLE, GObject.TYPE_DOUBLE] },
+ 'update': { param_types: [GObject.TYPE_UINT, GObject.TYPE_DOUBLE] },
+ 'end': { param_types: [GObject.TYPE_UINT] },
+ },
+}, class TouchpadSwipeGesture extends GObject.Object {
+ _init(allowedModes) {
+ super._init();
+ this._allowedModes = allowedModes;
+ this._touchpadSettings = new Gio.Settings({
+ schema_id: 'org.gnome.desktop.peripherals.touchpad',
+ });
+ this._orientation = Clutter.Orientation.VERTICAL;
+ this._enabled = true;
+
+ this._stageCaptureEvent =
+ global.stage.connect('captured-event::touchpad', this._handleEvent.bind(this));
+ }
+
+ get enabled() {
+ return this._enabled;
+ }
+
+ set enabled(enabled) {
+ if (this._enabled === enabled)
+ return;
+
+ this._enabled = enabled;
+ this.notify('enabled');
+ }
+
+ get orientation() {
+ return this._orientation;
+ }
+
+ set orientation(orientation) {
+ if (this._orientation === orientation)
+ return;
+
+ this._orientation = orientation;
+ this.notify('orientation');
+ }
+
+ _handleEvent(actor, event) {
+ if (event.type() !== Clutter.EventType.TOUCHPAD_SWIPE)
+ return Clutter.EVENT_PROPAGATE;
+
+ if (event.get_touchpad_gesture_finger_count() !== 4)
+ return Clutter.EVENT_PROPAGATE;
+
+ if ((this._allowedModes & Main.actionMode) === 0)
+ return Clutter.EVENT_PROPAGATE;
+
+ if (!this.enabled)
+ return Clutter.EVENT_PROPAGATE;
+
+ let time = event.get_time();
+
+ let [x, y] = event.get_coords();
+ let [dx, dy] = event.get_gesture_motion_delta();
+
+ let delta;
+ if (this._orientation === Clutter.Orientation.VERTICAL)
+ delta = dy / TOUCHPAD_BASE_HEIGHT;
+ else
+ delta = dx / TOUCHPAD_BASE_WIDTH;
+
+ switch (event.get_gesture_phase()) {
+ case Clutter.TouchpadGesturePhase.BEGIN:
+ this.emit('begin', time, x, y);
+ break;
+
+ case Clutter.TouchpadGesturePhase.UPDATE:
+ if (this._touchpadSettings.get_boolean('natural-scroll'))
+ delta = -delta;
+
+ this.emit('update', time, delta * SWIPE_MULTIPLIER);
+ break;
+
+ case Clutter.TouchpadGesturePhase.END:
+ case Clutter.TouchpadGesturePhase.CANCEL:
+ this.emit('end', time);
+ break;
+ }
+
+ return Clutter.EVENT_STOP;
+ }
+
+ destroy() {
+ if (this._stageCaptureEvent) {
+ global.stage.disconnect(this._stageCaptureEvent);
+ delete this._stageCaptureEvent;
+ }
+ }
+});
+
+const TouchSwipeGesture = GObject.registerClass({
+ Properties: {
+ 'distance': GObject.ParamSpec.double(
+ 'distance', 'distance', 'distance',
+ GObject.ParamFlags.READWRITE,
+ 0, Infinity, 0),
+ 'orientation': GObject.ParamSpec.enum(
+ 'orientation', 'orientation', 'orientation',
+ GObject.ParamFlags.READWRITE,
+ Clutter.Orientation, Clutter.Orientation.VERTICAL),
+ },
+ Signals: {
+ 'begin': { param_types: [GObject.TYPE_UINT, GObject.TYPE_DOUBLE, GObject.TYPE_DOUBLE] },
+ 'update': { param_types: [GObject.TYPE_UINT, GObject.TYPE_DOUBLE] },
+ 'end': { param_types: [GObject.TYPE_UINT] },
+ 'cancel': { param_types: [GObject.TYPE_UINT] },
+ },
+}, class TouchSwipeGesture extends Clutter.GestureAction {
+ _init(allowedModes, nTouchPoints, thresholdTriggerEdge) {
+ super._init();
+ this.set_n_touch_points(nTouchPoints);
+ this.set_threshold_trigger_edge(thresholdTriggerEdge);
+
+ this._allowedModes = allowedModes;
+ this._distance = global.screen_height;
+ this._orientation = Clutter.Orientation.VERTICAL;
+
+ global.display.connect('grab-op-begin', () => {
+ this.cancel();
+ });
+
+ this._lastPosition = 0;
+ }
+
+ get distance() {
+ return this._distance;
+ }
+
+ set distance(distance) {
+ if (this._distance === distance)
+ return;
+
+ this._distance = distance;
+ this.notify('distance');
+ }
+
+ get orientation() {
+ return this._orientation;
+ }
+
+ set orientation(orientation) {
+ if (this._orientation === orientation)
+ return;
+
+ this._orientation = orientation;
+ this.notify('orientation');
+ }
+
+ vfunc_gesture_prepare(actor) {
+ if (!super.vfunc_gesture_prepare(actor))
+ return false;
+
+ if ((this._allowedModes & Main.actionMode) === 0)
+ return false;
+
+ let time = this.get_last_event(0).get_time();
+ let [xPress, yPress] = this.get_press_coords(0);
+ let [x, y] = this.get_motion_coords(0);
+
+ this._lastPosition =
+ this._orientation === Clutter.Orientation.VERTICAL ? y : x;
+
+ this.emit('begin', time, xPress, yPress);
+ return true;
+ }
+
+ vfunc_gesture_progress(_actor) {
+ let [x, y] = this.get_motion_coords(0);
+ let pos = this._orientation === Clutter.Orientation.VERTICAL ? y : x;
+
+ let delta = pos - this._lastPosition;
+ this._lastPosition = pos;
+
+ let time = this.get_last_event(0).get_time();
+
+ this.emit('update', time, -delta / this._distance);
+
+ return true;
+ }
+
+ vfunc_gesture_end(_actor) {
+ let time = this.get_last_event(0).get_time();
+
+ this.emit('end', time);
+ }
+
+ vfunc_gesture_cancel(_actor) {
+ let time = Clutter.get_current_event_time();
+
+ this.emit('cancel', time);
+ }
+});
+
+const ScrollGesture = GObject.registerClass({
+ Properties: {
+ 'enabled': GObject.ParamSpec.boolean(
+ 'enabled', 'enabled', 'enabled',
+ GObject.ParamFlags.READWRITE,
+ true),
+ 'orientation': GObject.ParamSpec.enum(
+ 'orientation', 'orientation', 'orientation',
+ GObject.ParamFlags.READWRITE,
+ Clutter.Orientation, Clutter.Orientation.VERTICAL),
+ },
+ Signals: {
+ 'begin': { param_types: [GObject.TYPE_UINT, GObject.TYPE_DOUBLE, GObject.TYPE_DOUBLE] },
+ 'update': { param_types: [GObject.TYPE_UINT, GObject.TYPE_DOUBLE] },
+ 'end': { param_types: [GObject.TYPE_UINT] },
+ },
+}, class ScrollGesture extends GObject.Object {
+ _init(actor, allowedModes) {
+ super._init();
+ this._allowedModes = allowedModes;
+ this._began = false;
+ this._enabled = true;
+ this._orientation = Clutter.Orientation.VERTICAL;
+
+ actor.connect('scroll-event', this._handleEvent.bind(this));
+ }
+
+ get enabled() {
+ return this._enabled;
+ }
+
+ set enabled(enabled) {
+ if (this._enabled === enabled)
+ return;
+
+ this._enabled = enabled;
+ this._began = false;
+
+ this.notify('enabled');
+ }
+
+ get orientation() {
+ return this._orientation;
+ }
+
+ set orientation(orientation) {
+ if (this._orientation === orientation)
+ return;
+
+ this._orientation = orientation;
+ this.notify('orientation');
+ }
+
+ canHandleEvent(event) {
+ if (event.type() !== Clutter.EventType.SCROLL)
+ return false;
+
+ if (event.get_scroll_source() !== Clutter.ScrollSource.FINGER &&
+ event.get_source_device().get_device_type() !== Clutter.InputDeviceType.TOUCHPAD_DEVICE)
+ return false;
+
+ if (!this.enabled)
+ return false;
+
+ if ((this._allowedModes & Main.actionMode) === 0)
+ return false;
+
+ return true;
+ }
+
+ _handleEvent(actor, event) {
+ if (!this.canHandleEvent(event))
+ return Clutter.EVENT_PROPAGATE;
+
+ if (event.get_scroll_direction() !== Clutter.ScrollDirection.SMOOTH)
+ return Clutter.EVENT_PROPAGATE;
+
+ let time = event.get_time();
+ let [dx, dy] = event.get_scroll_delta();
+ if (dx === 0 && dy === 0) {
+ this.emit('end', time);
+ this._began = false;
+ return Clutter.EVENT_STOP;
+ }
+
+ if (!this._began) {
+ let [x, y] = event.get_coords();
+ this.emit('begin', time, x, y);
+ this._began = true;
+ }
+
+ let delta;
+ if (this._orientation === Clutter.Orientation.VERTICAL)
+ delta = dy / TOUCHPAD_BASE_HEIGHT;
+ else
+ delta = dx / TOUCHPAD_BASE_WIDTH;
+
+ this.emit('update', time, delta * SCROLL_MULTIPLIER);
+
+ return Clutter.EVENT_STOP;
+ }
+});
+
+// USAGE:
+//
+// To correctly implement the gesture, there must be handlers for the following
+// signals:
+//
+// begin(tracker, monitor)
+// The handler should check whether a deceleration animation is currently
+// running. If it is, it should stop the animation (without resetting
+// progress). Then it should call:
+// tracker.confirmSwipe(distance, snapPoints, currentProgress, cancelProgress)
+// If it's not called, the swipe would be ignored.
+// The parameters are:
+// * distance: the page size;
+// * snapPoints: an (sorted with ascending order) array of snap points;
+// * currentProgress: the current progress;
+// * cancelprogress: a non-transient value that would be used if the gesture
+// is cancelled.
+// If no animation was running, currentProgress and cancelProgress should be
+// same. The handler may set 'orientation' property here.
+//
+// update(tracker, progress)
+// The handler should set the progress to the given value.
+//
+// end(tracker, duration, endProgress)
+// The handler should animate the progress to endProgress. If endProgress is
+// 0, it should do nothing after the animation, otherwise it should change the
+// state, e.g. change the current page or switch workspace.
+// NOTE: duration can be 0 in some cases, in this case it should finish
+// instantly.
+
+/** A class for handling swipe gestures */
+var SwipeTracker = GObject.registerClass({
+ Properties: {
+ 'enabled': GObject.ParamSpec.boolean(
+ 'enabled', 'enabled', 'enabled',
+ GObject.ParamFlags.READWRITE,
+ true),
+ 'orientation': GObject.ParamSpec.enum(
+ 'orientation', 'orientation', 'orientation',
+ GObject.ParamFlags.READWRITE,
+ Clutter.Orientation, Clutter.Orientation.VERTICAL),
+ 'distance': GObject.ParamSpec.double(
+ 'distance', 'distance', 'distance',
+ GObject.ParamFlags.READWRITE,
+ 0, Infinity, 0),
+ },
+ Signals: {
+ 'begin': { param_types: [GObject.TYPE_UINT] },
+ 'update': { param_types: [GObject.TYPE_DOUBLE] },
+ 'end': { param_types: [GObject.TYPE_UINT64, GObject.TYPE_DOUBLE] },
+ },
+}, class SwipeTracker extends GObject.Object {
+ _init(actor, allowedModes, params) {
+ super._init();
+ params = Params.parse(params, { allowDrag: true, allowScroll: true });
+
+ this._allowedModes = allowedModes;
+ this._enabled = true;
+ this._orientation = Clutter.Orientation.VERTICAL;
+ this._distance = global.screen_height;
+
+ this._reset();
+
+ this._touchpadGesture = new TouchpadSwipeGesture(allowedModes);
+ this._touchpadGesture.connect('begin', this._beginGesture.bind(this));
+ this._touchpadGesture.connect('update', this._updateGesture.bind(this));
+ this._touchpadGesture.connect('end', this._endGesture.bind(this));
+ this.bind_property('enabled', this._touchpadGesture, 'enabled', 0);
+ this.bind_property('orientation', this._touchpadGesture, 'orientation', 0);
+
+ this._touchGesture = new TouchSwipeGesture(allowedModes, 4,
+ Clutter.GestureTriggerEdge.NONE);
+ this._touchGesture.connect('begin', this._beginTouchSwipe.bind(this));
+ this._touchGesture.connect('update', this._updateGesture.bind(this));
+ this._touchGesture.connect('end', this._endGesture.bind(this));
+ this._touchGesture.connect('cancel', this._cancelGesture.bind(this));
+ this.bind_property('enabled', this._touchGesture, 'enabled', 0);
+ this.bind_property('orientation', this._touchGesture, 'orientation', 0);
+ this.bind_property('distance', this._touchGesture, 'distance', 0);
+ global.stage.add_action(this._touchGesture);
+
+ if (params.allowDrag) {
+ this._dragGesture = new TouchSwipeGesture(allowedModes, 1,
+ Clutter.GestureTriggerEdge.AFTER);
+ this._dragGesture.connect('begin', this._beginGesture.bind(this));
+ this._dragGesture.connect('update', this._updateGesture.bind(this));
+ this._dragGesture.connect('end', this._endGesture.bind(this));
+ this._dragGesture.connect('cancel', this._cancelGesture.bind(this));
+ this.bind_property('enabled', this._dragGesture, 'enabled', 0);
+ this.bind_property('orientation', this._dragGesture, 'orientation', 0);
+ this.bind_property('distance', this._dragGesture, 'distance', 0);
+ actor.add_action(this._dragGesture);
+ } else {
+ this._dragGesture = null;
+ }
+
+ if (params.allowScroll) {
+ this._scrollGesture = new ScrollGesture(actor, allowedModes);
+ this._scrollGesture.connect('begin', this._beginGesture.bind(this));
+ this._scrollGesture.connect('update', this._updateGesture.bind(this));
+ this._scrollGesture.connect('end', this._endGesture.bind(this));
+ this.bind_property('enabled', this._scrollGesture, 'enabled', 0);
+ this.bind_property('orientation', this._scrollGesture, 'orientation', 0);
+ } else {
+ this._scrollGesture = null;
+ }
+ }
+
+ /**
+ * canHandleScrollEvent:
+ * @param {Clutter.Event} scrollEvent: an event to check
+ * @returns {bool} whether the event can be handled by the tracker
+ *
+ * This function can be used to combine swipe gesture and mouse
+ * scrolling.
+ */
+ canHandleScrollEvent(scrollEvent) {
+ if (!this.enabled || this._scrollGesture === null)
+ return false;
+
+ return this._scrollGesture.canHandleEvent(scrollEvent);
+ }
+
+ get enabled() {
+ return this._enabled;
+ }
+
+ set enabled(enabled) {
+ if (this._enabled === enabled)
+ return;
+
+ this._enabled = enabled;
+ if (!enabled && this._state === State.SCROLLING)
+ this._interrupt();
+ this.notify('enabled');
+ }
+
+ get orientation() {
+ return this._orientation;
+ }
+
+ set orientation(orientation) {
+ if (this._orientation === orientation)
+ return;
+
+ this._orientation = orientation;
+ this.notify('orientation');
+ }
+
+ get distance() {
+ return this._distance;
+ }
+
+ set distance(distance) {
+ if (this._distance === distance)
+ return;
+
+ this._distance = distance;
+ this.notify('distance');
+ }
+
+ _reset() {
+ this._state = State.NONE;
+
+ this._snapPoints = [];
+ this._initialProgress = 0;
+ this._cancelProgress = 0;
+
+ this._prevOffset = 0;
+ this._progress = 0;
+
+ this._prevTime = 0;
+ this._velocity = 0;
+
+ this._cancelled = false;
+ }
+
+ _interrupt() {
+ this.emit('end', 0, this._cancelProgress);
+ this._reset();
+ }
+
+ _beginTouchSwipe(gesture, time, x, y) {
+ if (this._dragGesture)
+ this._dragGesture.cancel();
+
+ this._beginGesture(gesture, time, x, y);
+ }
+
+ _beginGesture(gesture, time, x, y) {
+ if (this._state === State.SCROLLING)
+ return;
+
+ this._prevTime = time;
+
+ let rect = new Meta.Rectangle({ x, y, width: 1, height: 1 });
+ let monitor = global.display.get_monitor_index_for_rect(rect);
+
+ this.emit('begin', monitor);
+ }
+
+ _updateGesture(gesture, time, delta) {
+ if (this._state !== State.SCROLLING)
+ return;
+
+ if ((this._allowedModes & Main.actionMode) === 0 || !this.enabled) {
+ this._interrupt();
+ return;
+ }
+
+ if (this.orientation === Clutter.Orientation.HORIZONTAL &&
+ Clutter.get_default_text_direction() === Clutter.TextDirection.RTL)
+ delta = -delta;
+
+ this._progress += delta;
+
+ if (time !== this._prevTime)
+ this._velocity = delta / (time - this._prevTime);
+
+ let firstPoint = this._snapPoints[0];
+ let lastPoint = this._snapPoints[this._snapPoints.length - 1];
+ this._progress = Math.clamp(this._progress, firstPoint, lastPoint);
+ this._progress = Math.clamp(this._progress,
+ this._initialProgress - 1, this._initialProgress + 1);
+
+ this.emit('update', this._progress);
+
+ this._prevTime = time;
+ }
+
+ _getClosestSnapPoints() {
+ let upper = this._snapPoints.find(p => p >= this._progress);
+ let lower = this._snapPoints.slice().reverse().find(p => p <= this._progress);
+ return [lower, upper];
+ }
+
+ _getEndProgress() {
+ if (this._cancelled)
+ return this._cancelProgress;
+
+ let [lower, upper] = this._getClosestSnapPoints();
+ let middle = (upper + lower) / 2;
+
+ if (this._progress > middle) {
+ let thresholdMet = this._velocity * this._distance > -VELOCITY_THRESHOLD;
+ return thresholdMet || this._initialProgress > upper ? upper : lower;
+ } else {
+ let thresholdMet = this._velocity * this._distance < VELOCITY_THRESHOLD;
+ return thresholdMet || this._initialProgress < lower ? lower : upper;
+ }
+ }
+
+ _endGesture(_gesture, _time) {
+ if (this._state !== State.SCROLLING)
+ return;
+
+ if ((this._allowedModes & Main.actionMode) === 0 || !this.enabled) {
+ this._interrupt();
+ return;
+ }
+
+ let endProgress = this._getEndProgress();
+
+ let velocity = ANIMATION_BASE_VELOCITY;
+ if ((endProgress - this._progress) * this._velocity > 0)
+ velocity = this._velocity;
+
+ let duration = Math.abs((this._progress - endProgress) / velocity * DURATION_MULTIPLIER);
+ if (duration > 0) {
+ duration = Math.clamp(duration,
+ MIN_ANIMATION_DURATION, MAX_ANIMATION_DURATION);
+ }
+
+ this.emit('end', duration, endProgress);
+ this._reset();
+ }
+
+ _cancelGesture(gesture, time) {
+ if (this._state !== State.SCROLLING)
+ return;
+
+ this._cancelled = true;
+ this._endGesture(gesture, time);
+ }
+
+ /**
+ * confirmSwipe:
+ * @param {number} distance: swipe distance in pixels
+ * @param {number[]} snapPoints:
+ * An array of snap points, sorted in ascending order
+ * @param {number} currentProgress: initial progress value
+ * @param {number} cancelProgress: the value to be used on cancelling
+ *
+ * Confirms a swipe. User has to call this in 'begin' signal handler,
+ * otherwise the swipe wouldn't start. If there's an animation running,
+ * it should be stopped first.
+ *
+ * @cancel_progress must always be a snap point, or a value matching
+ * some other non-transient state.
+ */
+ confirmSwipe(distance, snapPoints, currentProgress, cancelProgress) {
+ this.distance = distance;
+ this._snapPoints = snapPoints;
+ this._initialProgress = currentProgress;
+ this._progress = currentProgress;
+ this._cancelProgress = cancelProgress;
+
+ this._velocity = 0;
+ this._state = State.SCROLLING;
+ }
+
+ destroy() {
+ if (this._touchpadGesture) {
+ this._touchpadGesture.destroy();
+ delete this._touchpadGesture;
+ }
+
+ if (this._touchGesture) {
+ global.stage.remove_action(this._touchGesture);
+ delete this._touchGesture;
+ }
+ }
+});