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diff --git a/js/ui/workspaceThumbnail.js b/js/ui/workspaceThumbnail.js
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+// -*- mode: js; js-indent-level: 4; indent-tabs-mode: nil -*-
+/* exported WorkspaceThumbnail, ThumbnailsBox */
+
+const { Clutter, Gio, GLib, GObject, Meta, Shell, St } = imports.gi;
+
+const Background = imports.ui.background;
+const DND = imports.ui.dnd;
+const Main = imports.ui.main;
+const Workspace = imports.ui.workspace;
+
+// The maximum size of a thumbnail is 1/10 the width and height of the screen
+let MAX_THUMBNAIL_SCALE = 1 / 10.;
+
+var RESCALE_ANIMATION_TIME = 200;
+var SLIDE_ANIMATION_TIME = 200;
+
+// When we create workspaces by dragging, we add a "cut" into the top and
+// bottom of each workspace so that the user doesn't have to hit the
+// placeholder exactly.
+var WORKSPACE_CUT_SIZE = 10;
+
+var WORKSPACE_KEEP_ALIVE_TIME = 100;
+
+var MUTTER_SCHEMA = 'org.gnome.mutter';
+
+/* A layout manager that requests size only for primary_actor, but then allocates
+ all using a fixed layout */
+var PrimaryActorLayout = GObject.registerClass(
+class PrimaryActorLayout extends Clutter.FixedLayout {
+ _init(primaryActor) {
+ super._init();
+
+ this.primaryActor = primaryActor;
+ }
+
+ vfunc_get_preferred_width(container, forHeight) {
+ return this.primaryActor.get_preferred_width(forHeight);
+ }
+
+ vfunc_get_preferred_height(container, forWidth) {
+ return this.primaryActor.get_preferred_height(forWidth);
+ }
+});
+
+var WindowClone = GObject.registerClass({
+ Signals: {
+ 'drag-begin': {},
+ 'drag-cancelled': {},
+ 'drag-end': {},
+ 'selected': { param_types: [GObject.TYPE_UINT] },
+ },
+}, class WindowClone extends Clutter.Actor {
+ _init(realWindow) {
+ let clone = new Clutter.Clone({ source: realWindow });
+ super._init({
+ layout_manager: new PrimaryActorLayout(clone),
+ reactive: true,
+ });
+ this._delegate = this;
+
+ this.add_child(clone);
+ this.realWindow = realWindow;
+ this.metaWindow = realWindow.meta_window;
+
+ clone._updateId = this.realWindow.connect('notify::position',
+ this._onPositionChanged.bind(this));
+ clone._destroyId = this.realWindow.connect('destroy', () => {
+ // First destroy the clone and then destroy everything
+ // This will ensure that we never see it in the _disconnectSignals loop
+ clone.destroy();
+ this.destroy();
+ });
+ this._onPositionChanged();
+
+ this.connect('destroy', this._onDestroy.bind(this));
+
+ this._draggable = DND.makeDraggable(this,
+ { restoreOnSuccess: true,
+ dragActorMaxSize: Workspace.WINDOW_DND_SIZE,
+ dragActorOpacity: Workspace.DRAGGING_WINDOW_OPACITY });
+ this._draggable.connect('drag-begin', this._onDragBegin.bind(this));
+ this._draggable.connect('drag-cancelled', this._onDragCancelled.bind(this));
+ this._draggable.connect('drag-end', this._onDragEnd.bind(this));
+ this.inDrag = false;
+
+ let iter = win => {
+ let actor = win.get_compositor_private();
+
+ if (!actor)
+ return false;
+ if (!win.is_attached_dialog())
+ return false;
+
+ this._doAddAttachedDialog(win, actor);
+ win.foreach_transient(iter);
+
+ return true;
+ };
+ this.metaWindow.foreach_transient(iter);
+ }
+
+ // Find the actor just below us, respecting reparenting done
+ // by DND code
+ getActualStackAbove() {
+ if (this._stackAbove == null)
+ return null;
+
+ if (this.inDrag) {
+ if (this._stackAbove._delegate)
+ return this._stackAbove._delegate.getActualStackAbove();
+ else
+ return null;
+ } else {
+ return this._stackAbove;
+ }
+ }
+
+ setStackAbove(actor) {
+ this._stackAbove = actor;
+
+ // Don't apply the new stacking now, it will be applied
+ // when dragging ends and window are stacked again
+ if (actor.inDrag)
+ return;
+
+ let parent = this.get_parent();
+ let actualAbove = this.getActualStackAbove();
+ if (actualAbove == null)
+ parent.set_child_below_sibling(this, null);
+ else
+ parent.set_child_above_sibling(this, actualAbove);
+ }
+
+ addAttachedDialog(win) {
+ this._doAddAttachedDialog(win, win.get_compositor_private());
+ }
+
+ _doAddAttachedDialog(metaDialog, realDialog) {
+ let clone = new Clutter.Clone({ source: realDialog });
+ this._updateDialogPosition(realDialog, clone);
+
+ clone._updateId = realDialog.connect('notify::position', dialog => {
+ this._updateDialogPosition(dialog, clone);
+ });
+ clone._destroyId = realDialog.connect('destroy', () => {
+ clone.destroy();
+ });
+ this.add_child(clone);
+ }
+
+ _updateDialogPosition(realDialog, cloneDialog) {
+ let metaDialog = realDialog.meta_window;
+ let dialogRect = metaDialog.get_frame_rect();
+ let rect = this.metaWindow.get_frame_rect();
+
+ cloneDialog.set_position(dialogRect.x - rect.x, dialogRect.y - rect.y);
+ }
+
+ _onPositionChanged() {
+ this.set_position(this.realWindow.x, this.realWindow.y);
+ }
+
+ _disconnectSignals() {
+ this.get_children().forEach(child => {
+ let realWindow = child.source;
+
+ realWindow.disconnect(child._updateId);
+ realWindow.disconnect(child._destroyId);
+ });
+ }
+
+ _onDestroy() {
+ this._disconnectSignals();
+
+ this._delegate = null;
+
+ if (this.inDrag) {
+ this.emit('drag-end');
+ this.inDrag = false;
+ }
+ }
+
+ vfunc_button_press_event() {
+ return Clutter.EVENT_STOP;
+ }
+
+ vfunc_button_release_event(buttonEvent) {
+ this.emit('selected', buttonEvent.time);
+
+ return Clutter.EVENT_STOP;
+ }
+
+ vfunc_touch_event(touchEvent) {
+ if (touchEvent.type != Clutter.EventType.TOUCH_END ||
+ !global.display.is_pointer_emulating_sequence(touchEvent.sequence))
+ return Clutter.EVENT_PROPAGATE;
+
+ this.emit('selected', touchEvent.time);
+ return Clutter.EVENT_STOP;
+ }
+
+ _onDragBegin(_draggable, _time) {
+ this.inDrag = true;
+ this.emit('drag-begin');
+ }
+
+ _onDragCancelled(_draggable, _time) {
+ this.emit('drag-cancelled');
+ }
+
+ _onDragEnd(_draggable, _time, _snapback) {
+ this.inDrag = false;
+
+ // We may not have a parent if DnD completed successfully, in
+ // which case our clone will shortly be destroyed and replaced
+ // with a new one on the target workspace.
+ let parent = this.get_parent();
+ if (parent !== null) {
+ if (this._stackAbove == null)
+ parent.set_child_below_sibling(this, null);
+ else
+ parent.set_child_above_sibling(this, this._stackAbove);
+ }
+
+
+ this.emit('drag-end');
+ }
+});
+
+
+var ThumbnailState = {
+ NEW: 0,
+ ANIMATING_IN: 1,
+ NORMAL: 2,
+ REMOVING: 3,
+ ANIMATING_OUT: 4,
+ ANIMATED_OUT: 5,
+ COLLAPSING: 6,
+ DESTROYED: 7,
+};
+
+/**
+ * @metaWorkspace: a #Meta.Workspace
+ */
+var WorkspaceThumbnail = GObject.registerClass({
+ Properties: {
+ 'collapse-fraction': GObject.ParamSpec.double(
+ 'collapse-fraction', 'collapse-fraction', 'collapse-fraction',
+ GObject.ParamFlags.READWRITE,
+ 0, 1, 0),
+ 'slide-position': GObject.ParamSpec.double(
+ 'slide-position', 'slide-position', 'slide-position',
+ GObject.ParamFlags.READWRITE,
+ 0, 1, 0),
+ },
+}, class WorkspaceThumbnail extends St.Widget {
+ _init(metaWorkspace) {
+ super._init({
+ clip_to_allocation: true,
+ style_class: 'workspace-thumbnail',
+ });
+ this._delegate = this;
+
+ this.metaWorkspace = metaWorkspace;
+ this.monitorIndex = Main.layoutManager.primaryIndex;
+
+ this._removed = false;
+
+ this._contents = new Clutter.Actor();
+ this.add_child(this._contents);
+
+ this.connect('destroy', this._onDestroy.bind(this));
+
+ this._createBackground();
+
+ let workArea = Main.layoutManager.getWorkAreaForMonitor(this.monitorIndex);
+ this.setPorthole(workArea.x, workArea.y, workArea.width, workArea.height);
+
+ let windows = global.get_window_actors().filter(actor => {
+ let win = actor.meta_window;
+ return win.located_on_workspace(metaWorkspace);
+ });
+
+ // Create clones for windows that should be visible in the Overview
+ this._windows = [];
+ this._allWindows = [];
+ this._minimizedChangedIds = [];
+ for (let i = 0; i < windows.length; i++) {
+ let minimizedChangedId =
+ windows[i].meta_window.connect('notify::minimized',
+ this._updateMinimized.bind(this));
+ this._allWindows.push(windows[i].meta_window);
+ this._minimizedChangedIds.push(minimizedChangedId);
+
+ if (this._isMyWindow(windows[i]) && this._isOverviewWindow(windows[i]))
+ this._addWindowClone(windows[i]);
+ }
+
+ // Track window changes
+ this._windowAddedId = this.metaWorkspace.connect('window-added',
+ this._windowAdded.bind(this));
+ this._windowRemovedId = this.metaWorkspace.connect('window-removed',
+ this._windowRemoved.bind(this));
+ this._windowEnteredMonitorId = global.display.connect('window-entered-monitor',
+ this._windowEnteredMonitor.bind(this));
+ this._windowLeftMonitorId = global.display.connect('window-left-monitor',
+ this._windowLeftMonitor.bind(this));
+
+ this.state = ThumbnailState.NORMAL;
+ this._slidePosition = 0; // Fully slid in
+ this._collapseFraction = 0; // Not collapsed
+ }
+
+ _createBackground() {
+ this._bgManager = new Background.BackgroundManager({ monitorIndex: Main.layoutManager.primaryIndex,
+ container: this._contents,
+ vignette: false });
+ }
+
+ setPorthole(x, y, width, height) {
+ this.set_size(width, height);
+ this._contents.set_position(-x, -y);
+ }
+
+ _lookupIndex(metaWindow) {
+ return this._windows.findIndex(w => w.metaWindow == metaWindow);
+ }
+
+ syncStacking(stackIndices) {
+ this._windows.sort((a, b) => {
+ let indexA = stackIndices[a.metaWindow.get_stable_sequence()];
+ let indexB = stackIndices[b.metaWindow.get_stable_sequence()];
+ return indexA - indexB;
+ });
+
+ for (let i = 0; i < this._windows.length; i++) {
+ let clone = this._windows[i];
+ if (i == 0) {
+ clone.setStackAbove(this._bgManager.backgroundActor);
+ } else {
+ let previousClone = this._windows[i - 1];
+ clone.setStackAbove(previousClone);
+ }
+ }
+ }
+
+ // eslint-disable-next-line camelcase
+ set slide_position(slidePosition) {
+ if (this._slidePosition == slidePosition)
+ return;
+ this._slidePosition = slidePosition;
+ this.notify('slide-position');
+ this.queue_relayout();
+ }
+
+ // eslint-disable-next-line camelcase
+ get slide_position() {
+ return this._slidePosition;
+ }
+
+ // eslint-disable-next-line camelcase
+ set collapse_fraction(collapseFraction) {
+ if (this._collapseFraction == collapseFraction)
+ return;
+ this._collapseFraction = collapseFraction;
+ this.notify('collapse-fraction');
+ this.queue_relayout();
+ }
+
+ // eslint-disable-next-line camelcase
+ get collapse_fraction() {
+ return this._collapseFraction;
+ }
+
+ _doRemoveWindow(metaWin) {
+ let clone = this._removeWindowClone(metaWin);
+ if (clone)
+ clone.destroy();
+ }
+
+ _doAddWindow(metaWin) {
+ if (this._removed)
+ return;
+
+ let win = metaWin.get_compositor_private();
+
+ if (!win) {
+ // Newly-created windows are added to a workspace before
+ // the compositor finds out about them...
+ let id = GLib.idle_add(GLib.PRIORITY_DEFAULT, () => {
+ if (!this._removed &&
+ metaWin.get_compositor_private() &&
+ metaWin.get_workspace() == this.metaWorkspace)
+ this._doAddWindow(metaWin);
+ return GLib.SOURCE_REMOVE;
+ });
+ GLib.Source.set_name_by_id(id, '[gnome-shell] this._doAddWindow');
+ return;
+ }
+
+ if (!this._allWindows.includes(metaWin)) {
+ let minimizedChangedId = metaWin.connect('notify::minimized',
+ this._updateMinimized.bind(this));
+ this._allWindows.push(metaWin);
+ this._minimizedChangedIds.push(minimizedChangedId);
+ }
+
+ // We might have the window in our list already if it was on all workspaces and
+ // now was moved to this workspace
+ if (this._lookupIndex(metaWin) != -1)
+ return;
+
+ if (!this._isMyWindow(win))
+ return;
+
+ if (this._isOverviewWindow(win)) {
+ this._addWindowClone(win);
+ } else if (metaWin.is_attached_dialog()) {
+ let parent = metaWin.get_transient_for();
+ while (parent.is_attached_dialog())
+ parent = parent.get_transient_for();
+
+ let idx = this._lookupIndex(parent);
+ if (idx < 0) {
+ // parent was not created yet, it will take care
+ // of the dialog when created
+ return;
+ }
+
+ let clone = this._windows[idx];
+ clone.addAttachedDialog(metaWin);
+ }
+ }
+
+ _windowAdded(metaWorkspace, metaWin) {
+ this._doAddWindow(metaWin);
+ }
+
+ _windowRemoved(metaWorkspace, metaWin) {
+ let index = this._allWindows.indexOf(metaWin);
+ if (index != -1) {
+ metaWin.disconnect(this._minimizedChangedIds[index]);
+ this._allWindows.splice(index, 1);
+ this._minimizedChangedIds.splice(index, 1);
+ }
+
+ this._doRemoveWindow(metaWin);
+ }
+
+ _windowEnteredMonitor(metaDisplay, monitorIndex, metaWin) {
+ if (monitorIndex == this.monitorIndex)
+ this._doAddWindow(metaWin);
+ }
+
+ _windowLeftMonitor(metaDisplay, monitorIndex, metaWin) {
+ if (monitorIndex == this.monitorIndex)
+ this._doRemoveWindow(metaWin);
+ }
+
+ _updateMinimized(metaWin) {
+ if (metaWin.minimized)
+ this._doRemoveWindow(metaWin);
+ else
+ this._doAddWindow(metaWin);
+ }
+
+ workspaceRemoved() {
+ if (this._removed)
+ return;
+
+ this._removed = true;
+
+ this.metaWorkspace.disconnect(this._windowAddedId);
+ this.metaWorkspace.disconnect(this._windowRemovedId);
+ global.display.disconnect(this._windowEnteredMonitorId);
+ global.display.disconnect(this._windowLeftMonitorId);
+
+ for (let i = 0; i < this._allWindows.length; i++)
+ this._allWindows[i].disconnect(this._minimizedChangedIds[i]);
+ }
+
+ _onDestroy() {
+ this.workspaceRemoved();
+
+ if (this._bgManager) {
+ this._bgManager.destroy();
+ this._bgManager = null;
+ }
+
+ this._windows = [];
+ }
+
+ // Tests if @actor belongs to this workspace and monitor
+ _isMyWindow(actor) {
+ let win = actor.meta_window;
+ return win.located_on_workspace(this.metaWorkspace) &&
+ (win.get_monitor() == this.monitorIndex);
+ }
+
+ // Tests if @win should be shown in the Overview
+ _isOverviewWindow(win) {
+ return !win.get_meta_window().skip_taskbar &&
+ win.get_meta_window().showing_on_its_workspace();
+ }
+
+ // Create a clone of a (non-desktop) window and add it to the window list
+ _addWindowClone(win) {
+ let clone = new WindowClone(win);
+
+ clone.connect('selected', (o, time) => {
+ this.activate(time);
+ });
+ clone.connect('drag-begin', () => {
+ Main.overview.beginWindowDrag(clone.metaWindow);
+ });
+ clone.connect('drag-cancelled', () => {
+ Main.overview.cancelledWindowDrag(clone.metaWindow);
+ });
+ clone.connect('drag-end', () => {
+ Main.overview.endWindowDrag(clone.metaWindow);
+ });
+ clone.connect('destroy', () => {
+ this._removeWindowClone(clone.metaWindow);
+ });
+ this._contents.add_actor(clone);
+
+ if (this._windows.length == 0)
+ clone.setStackAbove(this._bgManager.backgroundActor);
+ else
+ clone.setStackAbove(this._windows[this._windows.length - 1]);
+
+ this._windows.push(clone);
+
+ return clone;
+ }
+
+ _removeWindowClone(metaWin) {
+ // find the position of the window in our list
+ let index = this._lookupIndex(metaWin);
+
+ if (index == -1)
+ return null;
+
+ return this._windows.splice(index, 1).pop();
+ }
+
+ activate(time) {
+ if (this.state > ThumbnailState.NORMAL)
+ return;
+
+ // a click on the already current workspace should go back to the main view
+ if (this.metaWorkspace.active)
+ Main.overview.hide();
+ else
+ this.metaWorkspace.activate(time);
+ }
+
+ // Draggable target interface used only by ThumbnailsBox
+ handleDragOverInternal(source, actor, time) {
+ if (source == Main.xdndHandler) {
+ this.metaWorkspace.activate(time);
+ return DND.DragMotionResult.CONTINUE;
+ }
+
+ if (this.state > ThumbnailState.NORMAL)
+ return DND.DragMotionResult.CONTINUE;
+
+ if (source.metaWindow &&
+ !this._isMyWindow(source.metaWindow.get_compositor_private()))
+ return DND.DragMotionResult.MOVE_DROP;
+ if (source.app && source.app.can_open_new_window())
+ return DND.DragMotionResult.COPY_DROP;
+ if (!source.app && source.shellWorkspaceLaunch)
+ return DND.DragMotionResult.COPY_DROP;
+
+ return DND.DragMotionResult.CONTINUE;
+ }
+
+ acceptDropInternal(source, actor, time) {
+ if (this.state > ThumbnailState.NORMAL)
+ return false;
+
+ if (source.metaWindow) {
+ let win = source.metaWindow.get_compositor_private();
+ if (this._isMyWindow(win))
+ return false;
+
+ let metaWindow = win.get_meta_window();
+
+ // We need to move the window before changing the workspace, because
+ // the move itself could cause a workspace change if the window enters
+ // the primary monitor
+ if (metaWindow.get_monitor() != this.monitorIndex)
+ metaWindow.move_to_monitor(this.monitorIndex);
+
+ metaWindow.change_workspace_by_index(this.metaWorkspace.index(), false);
+ return true;
+ } else if (source.app && source.app.can_open_new_window()) {
+ if (source.animateLaunchAtPos)
+ source.animateLaunchAtPos(actor.x, actor.y);
+
+ source.app.open_new_window(this.metaWorkspace.index());
+ return true;
+ } else if (!source.app && source.shellWorkspaceLaunch) {
+ // While unused in our own drag sources, shellWorkspaceLaunch allows
+ // extensions to define custom actions for their drag sources.
+ source.shellWorkspaceLaunch({ workspace: this.metaWorkspace.index(),
+ timestamp: time });
+ return true;
+ }
+
+ return false;
+ }
+});
+
+
+var ThumbnailsBox = GObject.registerClass({
+ Properties: {
+ 'indicator-y': GObject.ParamSpec.double(
+ 'indicator-y', 'indicator-y', 'indicator-y',
+ GObject.ParamFlags.READWRITE,
+ 0, Infinity, 0),
+ 'scale': GObject.ParamSpec.double(
+ 'scale', 'scale', 'scale',
+ GObject.ParamFlags.READWRITE,
+ 0, Infinity, 0),
+ },
+}, class ThumbnailsBox extends St.Widget {
+ _init(scrollAdjustment) {
+ super._init({ reactive: true,
+ style_class: 'workspace-thumbnails',
+ request_mode: Clutter.RequestMode.WIDTH_FOR_HEIGHT });
+
+ this._delegate = this;
+
+ let indicator = new St.Bin({ style_class: 'workspace-thumbnail-indicator' });
+
+ // We don't want the indicator to affect drag-and-drop
+ Shell.util_set_hidden_from_pick(indicator, true);
+
+ this._indicator = indicator;
+ this.add_actor(indicator);
+
+ // The porthole is the part of the screen we're showing in the thumbnails
+ this._porthole = { width: global.stage.width, height: global.stage.height,
+ x: global.stage.x, y: global.stage.y };
+
+ this._dropWorkspace = -1;
+ this._dropPlaceholderPos = -1;
+ this._dropPlaceholder = new St.Bin({ style_class: 'placeholder' });
+ this.add_actor(this._dropPlaceholder);
+ this._spliceIndex = -1;
+
+ this._targetScale = 0;
+ this._scale = 0;
+ this._pendingScaleUpdate = false;
+ this._stateUpdateQueued = false;
+ this._animatingIndicator = false;
+
+ this._stateCounts = {};
+ for (let key in ThumbnailState)
+ this._stateCounts[ThumbnailState[key]] = 0;
+
+ this._thumbnails = [];
+
+ Main.overview.connect('showing',
+ this._createThumbnails.bind(this));
+ Main.overview.connect('hidden',
+ this._destroyThumbnails.bind(this));
+
+ Main.overview.connect('item-drag-begin',
+ this._onDragBegin.bind(this));
+ Main.overview.connect('item-drag-end',
+ this._onDragEnd.bind(this));
+ Main.overview.connect('item-drag-cancelled',
+ this._onDragCancelled.bind(this));
+ Main.overview.connect('window-drag-begin',
+ this._onDragBegin.bind(this));
+ Main.overview.connect('window-drag-end',
+ this._onDragEnd.bind(this));
+ Main.overview.connect('window-drag-cancelled',
+ this._onDragCancelled.bind(this));
+
+ this._settings = new Gio.Settings({ schema_id: MUTTER_SCHEMA });
+ this._settings.connect('changed::dynamic-workspaces',
+ this._updateSwitcherVisibility.bind(this));
+
+ Main.layoutManager.connect('monitors-changed', () => {
+ this._destroyThumbnails();
+ if (Main.overview.visible)
+ this._createThumbnails();
+ });
+
+ global.display.connect('workareas-changed',
+ this._updatePorthole.bind(this));
+
+ this._switchWorkspaceNotifyId = 0;
+ this._nWorkspacesNotifyId = 0;
+ this._syncStackingId = 0;
+ this._workareasChangedId = 0;
+
+ this._scrollAdjustment = scrollAdjustment;
+
+ this._scrollAdjustment.connect('notify::value', adj => {
+ let workspaceManager = global.workspace_manager;
+ let activeIndex = workspaceManager.get_active_workspace_index();
+
+ this._animatingIndicator = adj.value !== activeIndex;
+
+ if (!this._animatingIndicator)
+ this._queueUpdateStates();
+
+ this.queue_relayout();
+ });
+ }
+
+ _updateSwitcherVisibility() {
+ let workspaceManager = global.workspace_manager;
+
+ this.visible =
+ this._settings.get_boolean('dynamic-workspaces') ||
+ workspaceManager.n_workspaces > 1;
+ }
+
+ _activateThumbnailAtPoint(stageX, stageY, time) {
+ let [r_, x_, y] = this.transform_stage_point(stageX, stageY);
+
+ let thumbnail = this._thumbnails.find(t => {
+ let [, h] = t.get_transformed_size();
+ return y >= t.y && y <= t.y + h;
+ });
+ if (thumbnail)
+ thumbnail.activate(time);
+ }
+
+ vfunc_button_release_event(buttonEvent) {
+ let { x, y } = buttonEvent;
+ this._activateThumbnailAtPoint(x, y, buttonEvent.time);
+ return Clutter.EVENT_STOP;
+ }
+
+ vfunc_touch_event(touchEvent) {
+ if (touchEvent.type == Clutter.EventType.TOUCH_END &&
+ global.display.is_pointer_emulating_sequence(touchEvent.sequence)) {
+ let { x, y } = touchEvent;
+ this._activateThumbnailAtPoint(x, y, touchEvent.time);
+ }
+
+ return Clutter.EVENT_STOP;
+ }
+
+ _onDragBegin() {
+ this._dragCancelled = false;
+ this._dragMonitor = {
+ dragMotion: this._onDragMotion.bind(this),
+ };
+ DND.addDragMonitor(this._dragMonitor);
+ }
+
+ _onDragEnd() {
+ if (this._dragCancelled)
+ return;
+
+ this._endDrag();
+ }
+
+ _onDragCancelled() {
+ this._dragCancelled = true;
+ this._endDrag();
+ }
+
+ _endDrag() {
+ this._clearDragPlaceholder();
+ DND.removeDragMonitor(this._dragMonitor);
+ }
+
+ _onDragMotion(dragEvent) {
+ if (!this.contains(dragEvent.targetActor))
+ this._onLeave();
+ return DND.DragMotionResult.CONTINUE;
+ }
+
+ _onLeave() {
+ this._clearDragPlaceholder();
+ }
+
+ _clearDragPlaceholder() {
+ if (this._dropPlaceholderPos == -1)
+ return;
+
+ this._dropPlaceholderPos = -1;
+ this.queue_relayout();
+ }
+
+ // Draggable target interface
+ handleDragOver(source, actor, x, y, time) {
+ if (!source.metaWindow &&
+ (!source.app || !source.app.can_open_new_window()) &&
+ (source.app || !source.shellWorkspaceLaunch) &&
+ source != Main.xdndHandler)
+ return DND.DragMotionResult.CONTINUE;
+
+ let canCreateWorkspaces = Meta.prefs_get_dynamic_workspaces();
+ let spacing = this.get_theme_node().get_length('spacing');
+
+ this._dropWorkspace = -1;
+ let placeholderPos = -1;
+ let targetBase;
+ if (this._dropPlaceholderPos == 0)
+ targetBase = this._dropPlaceholder.y;
+ else
+ targetBase = this._thumbnails[0].y;
+ let targetTop = targetBase - spacing - WORKSPACE_CUT_SIZE;
+ let length = this._thumbnails.length;
+ for (let i = 0; i < length; i++) {
+ // Allow the reorder target to have a 10px "cut" into
+ // each side of the thumbnail, to make dragging onto the
+ // placeholder easier
+ let [, h] = this._thumbnails[i].get_transformed_size();
+ let targetBottom = targetBase + WORKSPACE_CUT_SIZE;
+ let nextTargetBase = targetBase + h + spacing;
+ let nextTargetTop = nextTargetBase - spacing - (i == length - 1 ? 0 : WORKSPACE_CUT_SIZE);
+
+ // Expand the target to include the placeholder, if it exists.
+ if (i == this._dropPlaceholderPos)
+ targetBottom += this._dropPlaceholder.get_height();
+
+ if (y > targetTop && y <= targetBottom && source != Main.xdndHandler && canCreateWorkspaces) {
+ placeholderPos = i;
+ break;
+ } else if (y > targetBottom && y <= nextTargetTop) {
+ this._dropWorkspace = i;
+ break;
+ }
+
+ targetBase = nextTargetBase;
+ targetTop = nextTargetTop;
+ }
+
+ if (this._dropPlaceholderPos != placeholderPos) {
+ this._dropPlaceholderPos = placeholderPos;
+ this.queue_relayout();
+ }
+
+ if (this._dropWorkspace != -1)
+ return this._thumbnails[this._dropWorkspace].handleDragOverInternal(source, actor, time);
+ else if (this._dropPlaceholderPos != -1)
+ return source.metaWindow ? DND.DragMotionResult.MOVE_DROP : DND.DragMotionResult.COPY_DROP;
+ else
+ return DND.DragMotionResult.CONTINUE;
+ }
+
+ acceptDrop(source, actor, x, y, time) {
+ if (this._dropWorkspace != -1) {
+ return this._thumbnails[this._dropWorkspace].acceptDropInternal(source, actor, time);
+ } else if (this._dropPlaceholderPos != -1) {
+ if (!source.metaWindow &&
+ (!source.app || !source.app.can_open_new_window()) &&
+ (source.app || !source.shellWorkspaceLaunch))
+ return false;
+
+ let isWindow = !!source.metaWindow;
+
+ let newWorkspaceIndex;
+ [newWorkspaceIndex, this._dropPlaceholderPos] = [this._dropPlaceholderPos, -1];
+ this._spliceIndex = newWorkspaceIndex;
+
+ Main.wm.insertWorkspace(newWorkspaceIndex);
+
+ if (isWindow) {
+ // Move the window to our monitor first if necessary.
+ let thumbMonitor = this._thumbnails[newWorkspaceIndex].monitorIndex;
+ if (source.metaWindow.get_monitor() != thumbMonitor)
+ source.metaWindow.move_to_monitor(thumbMonitor);
+ source.metaWindow.change_workspace_by_index(newWorkspaceIndex, true);
+ } else if (source.app && source.app.can_open_new_window()) {
+ if (source.animateLaunchAtPos)
+ source.animateLaunchAtPos(actor.x, actor.y);
+
+ source.app.open_new_window(newWorkspaceIndex);
+ } else if (!source.app && source.shellWorkspaceLaunch) {
+ // While unused in our own drag sources, shellWorkspaceLaunch allows
+ // extensions to define custom actions for their drag sources.
+ source.shellWorkspaceLaunch({ workspace: newWorkspaceIndex,
+ timestamp: time });
+ }
+
+ if (source.app || (!source.app && source.shellWorkspaceLaunch)) {
+ // This new workspace will be automatically removed if the application fails
+ // to open its first window within some time, as tracked by Shell.WindowTracker.
+ // Here, we only add a very brief timeout to avoid the _immediate_ removal of the
+ // workspace while we wait for the startup sequence to load.
+ let workspaceManager = global.workspace_manager;
+ Main.wm.keepWorkspaceAlive(workspaceManager.get_workspace_by_index(newWorkspaceIndex),
+ WORKSPACE_KEEP_ALIVE_TIME);
+ }
+
+ // Start the animation on the workspace (which is actually
+ // an old one which just became empty)
+ let thumbnail = this._thumbnails[newWorkspaceIndex];
+ this._setThumbnailState(thumbnail, ThumbnailState.NEW);
+ thumbnail.slide_position = 1;
+
+ this._queueUpdateStates();
+
+ return true;
+ } else {
+ return false;
+ }
+ }
+
+ _createThumbnails() {
+ let workspaceManager = global.workspace_manager;
+
+ this._nWorkspacesNotifyId =
+ workspaceManager.connect('notify::n-workspaces',
+ this._workspacesChanged.bind(this));
+ this._workspacesReorderedId =
+ workspaceManager.connect('workspaces-reordered', () => {
+ this._thumbnails.sort((a, b) => {
+ return a.metaWorkspace.index() - b.metaWorkspace.index();
+ });
+ this.queue_relayout();
+ });
+ this._syncStackingId =
+ Main.overview.connect('windows-restacked',
+ this._syncStacking.bind(this));
+
+ this._targetScale = 0;
+ this._scale = 0;
+ this._pendingScaleUpdate = false;
+ this._stateUpdateQueued = false;
+
+ this._stateCounts = {};
+ for (let key in ThumbnailState)
+ this._stateCounts[ThumbnailState[key]] = 0;
+
+ this.addThumbnails(0, workspaceManager.n_workspaces);
+
+ this._updateSwitcherVisibility();
+ }
+
+ _destroyThumbnails() {
+ if (this._thumbnails.length == 0)
+ return;
+
+ if (this._nWorkspacesNotifyId > 0) {
+ let workspaceManager = global.workspace_manager;
+ workspaceManager.disconnect(this._nWorkspacesNotifyId);
+ this._nWorkspacesNotifyId = 0;
+ }
+ if (this._workspacesReorderedId > 0) {
+ let workspaceManager = global.workspace_manager;
+ workspaceManager.disconnect(this._workspacesReorderedId);
+ this._workspacesReorderedId = 0;
+ }
+
+ if (this._syncStackingId > 0) {
+ Main.overview.disconnect(this._syncStackingId);
+ this._syncStackingId = 0;
+ }
+
+ for (let w = 0; w < this._thumbnails.length; w++)
+ this._thumbnails[w].destroy();
+ this._thumbnails = [];
+ }
+
+ _workspacesChanged() {
+ let validThumbnails =
+ this._thumbnails.filter(t => t.state <= ThumbnailState.NORMAL);
+ let workspaceManager = global.workspace_manager;
+ let oldNumWorkspaces = validThumbnails.length;
+ let newNumWorkspaces = workspaceManager.n_workspaces;
+
+ if (newNumWorkspaces > oldNumWorkspaces) {
+ this.addThumbnails(oldNumWorkspaces, newNumWorkspaces - oldNumWorkspaces);
+ } else {
+ let removedIndex;
+ let removedNum = oldNumWorkspaces - newNumWorkspaces;
+ for (let w = 0; w < oldNumWorkspaces; w++) {
+ let metaWorkspace = workspaceManager.get_workspace_by_index(w);
+ if (this._thumbnails[w].metaWorkspace != metaWorkspace) {
+ removedIndex = w;
+ break;
+ }
+ }
+
+ this.removeThumbnails(removedIndex, removedNum);
+ }
+
+ this._updateSwitcherVisibility();
+ }
+
+ addThumbnails(start, count) {
+ let workspaceManager = global.workspace_manager;
+
+ for (let k = start; k < start + count; k++) {
+ let metaWorkspace = workspaceManager.get_workspace_by_index(k);
+ let thumbnail = new WorkspaceThumbnail(metaWorkspace);
+ thumbnail.setPorthole(this._porthole.x, this._porthole.y,
+ this._porthole.width, this._porthole.height);
+ this._thumbnails.push(thumbnail);
+ this.add_actor(thumbnail);
+
+ if (start > 0 && this._spliceIndex == -1) {
+ // not the initial fill, and not splicing via DND
+ thumbnail.state = ThumbnailState.NEW;
+ thumbnail.slide_position = 1; // start slid out
+ this._haveNewThumbnails = true;
+ } else {
+ thumbnail.state = ThumbnailState.NORMAL;
+ }
+
+ this._stateCounts[thumbnail.state]++;
+ }
+
+ this._queueUpdateStates();
+
+ // The thumbnails indicator actually needs to be on top of the thumbnails
+ this.set_child_above_sibling(this._indicator, null);
+
+ // Clear the splice index, we got the message
+ this._spliceIndex = -1;
+ }
+
+ removeThumbnails(start, count) {
+ let currentPos = 0;
+ for (let k = 0; k < this._thumbnails.length; k++) {
+ let thumbnail = this._thumbnails[k];
+
+ if (thumbnail.state > ThumbnailState.NORMAL)
+ continue;
+
+ if (currentPos >= start && currentPos < start + count) {
+ thumbnail.workspaceRemoved();
+ this._setThumbnailState(thumbnail, ThumbnailState.REMOVING);
+ }
+
+ currentPos++;
+ }
+
+ this._queueUpdateStates();
+ }
+
+ _syncStacking(overview, stackIndices) {
+ for (let i = 0; i < this._thumbnails.length; i++)
+ this._thumbnails[i].syncStacking(stackIndices);
+ }
+
+ set scale(scale) {
+ if (this._scale == scale)
+ return;
+
+ this._scale = scale;
+ this.notify('scale');
+ this.queue_relayout();
+ }
+
+ get scale() {
+ return this._scale;
+ }
+
+ _setThumbnailState(thumbnail, state) {
+ this._stateCounts[thumbnail.state]--;
+ thumbnail.state = state;
+ this._stateCounts[thumbnail.state]++;
+ }
+
+ _iterateStateThumbnails(state, callback) {
+ if (this._stateCounts[state] == 0)
+ return;
+
+ for (let i = 0; i < this._thumbnails.length; i++) {
+ if (this._thumbnails[i].state == state)
+ callback.call(this, this._thumbnails[i]);
+ }
+ }
+
+ _updateStates() {
+ this._stateUpdateQueued = false;
+
+ // If we are animating the indicator, wait
+ if (this._animatingIndicator)
+ return;
+
+ // Then slide out any thumbnails that have been destroyed
+ this._iterateStateThumbnails(ThumbnailState.REMOVING, thumbnail => {
+ this._setThumbnailState(thumbnail, ThumbnailState.ANIMATING_OUT);
+
+ thumbnail.ease_property('slide-position', 1, {
+ duration: SLIDE_ANIMATION_TIME,
+ mode: Clutter.AnimationMode.LINEAR,
+ onComplete: () => {
+ this._setThumbnailState(thumbnail, ThumbnailState.ANIMATED_OUT);
+ this._queueUpdateStates();
+ },
+ });
+ });
+
+ // As long as things are sliding out, don't proceed
+ if (this._stateCounts[ThumbnailState.ANIMATING_OUT] > 0)
+ return;
+
+ // Once that's complete, we can start scaling to the new size and collapse any removed thumbnails
+ this._iterateStateThumbnails(ThumbnailState.ANIMATED_OUT, thumbnail => {
+ this._setThumbnailState(thumbnail, ThumbnailState.COLLAPSING);
+ thumbnail.ease_property('collapse-fraction', 1, {
+ duration: RESCALE_ANIMATION_TIME,
+ mode: Clutter.AnimationMode.EASE_OUT_QUAD,
+ onComplete: () => {
+ this._stateCounts[thumbnail.state]--;
+ thumbnail.state = ThumbnailState.DESTROYED;
+
+ let index = this._thumbnails.indexOf(thumbnail);
+ this._thumbnails.splice(index, 1);
+ thumbnail.destroy();
+
+ this._queueUpdateStates();
+ },
+ });
+ });
+
+ if (this._pendingScaleUpdate) {
+ this.ease_property('scale', this._targetScale, {
+ mode: Clutter.AnimationMode.EASE_OUT_QUAD,
+ duration: RESCALE_ANIMATION_TIME,
+ onComplete: () => this._queueUpdateStates(),
+ });
+ this._pendingScaleUpdate = false;
+ }
+
+ // Wait until that's done
+ if (this._scale != this._targetScale || this._stateCounts[ThumbnailState.COLLAPSING] > 0)
+ return;
+
+ // And then slide in any new thumbnails
+ this._iterateStateThumbnails(ThumbnailState.NEW, thumbnail => {
+ this._setThumbnailState(thumbnail, ThumbnailState.ANIMATING_IN);
+ thumbnail.ease_property('slide-position', 0, {
+ duration: SLIDE_ANIMATION_TIME,
+ mode: Clutter.AnimationMode.EASE_OUT_QUAD,
+ onComplete: () => {
+ this._setThumbnailState(thumbnail, ThumbnailState.NORMAL);
+ },
+ });
+ });
+ }
+
+ _queueUpdateStates() {
+ if (this._stateUpdateQueued)
+ return;
+
+ Meta.later_add(Meta.LaterType.BEFORE_REDRAW,
+ this._updateStates.bind(this));
+
+ this._stateUpdateQueued = true;
+ }
+
+ vfunc_get_preferred_height(_forWidth) {
+ // Note that for getPreferredWidth/Height we cheat a bit and skip propagating
+ // the size request to our children because we know how big they are and know
+ // that the actors aren't depending on the virtual functions being called.
+ let workspaceManager = global.workspace_manager;
+ let themeNode = this.get_theme_node();
+
+ let spacing = themeNode.get_length('spacing');
+ let nWorkspaces = workspaceManager.n_workspaces;
+ let totalSpacing = (nWorkspaces - 1) * spacing;
+
+ let naturalHeight = totalSpacing + nWorkspaces * this._porthole.height * MAX_THUMBNAIL_SCALE;
+
+ return themeNode.adjust_preferred_height(totalSpacing, naturalHeight);
+ }
+
+ vfunc_get_preferred_width(forHeight) {
+ let workspaceManager = global.workspace_manager;
+ let themeNode = this.get_theme_node();
+
+ forHeight = themeNode.adjust_for_height(forHeight);
+
+ let spacing = themeNode.get_length('spacing');
+ let nWorkspaces = workspaceManager.n_workspaces;
+ let totalSpacing = (nWorkspaces - 1) * spacing;
+
+ let avail = forHeight - totalSpacing;
+
+ let scale = (avail / nWorkspaces) / this._porthole.height;
+ scale = Math.min(scale, MAX_THUMBNAIL_SCALE);
+
+ let width = Math.round(this._porthole.width * scale);
+
+ return themeNode.adjust_preferred_width(width, width);
+ }
+
+ _updatePorthole() {
+ if (!Main.layoutManager.primaryMonitor) {
+ this._porthole = { width: global.stage.width, height: global.stage.height,
+ x: global.stage.x, y: global.stage.y };
+ } else {
+ this._porthole = Main.layoutManager.getWorkAreaForMonitor(Main.layoutManager.primaryIndex);
+ }
+
+ this.queue_relayout();
+ }
+
+ vfunc_allocate(box) {
+ this.set_allocation(box);
+
+ let rtl = Clutter.get_default_text_direction() == Clutter.TextDirection.RTL;
+
+ if (this._thumbnails.length == 0) // not visible
+ return;
+
+ let workspaceManager = global.workspace_manager;
+ let themeNode = this.get_theme_node();
+
+ box = themeNode.get_content_box(box);
+
+ let portholeWidth = this._porthole.width;
+ let portholeHeight = this._porthole.height;
+ let spacing = themeNode.get_length('spacing');
+
+ // Compute the scale we'll need once everything is updated
+ let nWorkspaces = workspaceManager.n_workspaces;
+ let totalSpacing = (nWorkspaces - 1) * spacing;
+ let avail = (box.y2 - box.y1) - totalSpacing;
+
+ let newScale = (avail / nWorkspaces) / portholeHeight;
+ newScale = Math.min(newScale, MAX_THUMBNAIL_SCALE);
+
+ if (newScale != this._targetScale) {
+ if (this._targetScale > 0) {
+ // We don't do the tween immediately because we need to observe the ordering
+ // in queueUpdateStates - if workspaces have been removed we need to slide them
+ // out as the first thing.
+ this._targetScale = newScale;
+ this._pendingScaleUpdate = true;
+ } else {
+ this._targetScale = this._scale = newScale;
+ }
+
+ this._queueUpdateStates();
+ }
+
+ let thumbnailHeight = portholeHeight * this._scale;
+ let thumbnailWidth = Math.round(portholeWidth * this._scale);
+ let roundedHScale = thumbnailWidth / portholeWidth;
+
+ let slideOffset; // X offset when thumbnail is fully slid offscreen
+ if (rtl)
+ slideOffset = -(thumbnailWidth + themeNode.get_padding(St.Side.LEFT));
+ else
+ slideOffset = thumbnailWidth + themeNode.get_padding(St.Side.RIGHT);
+
+ let indicatorValue = this._scrollAdjustment.value;
+ let indicatorUpperWs = Math.ceil(indicatorValue);
+ let indicatorLowerWs = Math.floor(indicatorValue);
+
+ let indicatorLowerY1 = 0;
+ let indicatorLowerY2 = 0;
+ let indicatorUpperY1 = 0;
+ let indicatorUpperY2 = 0;
+
+ let indicatorThemeNode = this._indicator.get_theme_node();
+ let indicatorTopFullBorder = indicatorThemeNode.get_padding(St.Side.TOP) + indicatorThemeNode.get_border_width(St.Side.TOP);
+ let indicatorBottomFullBorder = indicatorThemeNode.get_padding(St.Side.BOTTOM) + indicatorThemeNode.get_border_width(St.Side.BOTTOM);
+ let indicatorLeftFullBorder = indicatorThemeNode.get_padding(St.Side.LEFT) + indicatorThemeNode.get_border_width(St.Side.LEFT);
+ let indicatorRightFullBorder = indicatorThemeNode.get_padding(St.Side.RIGHT) + indicatorThemeNode.get_border_width(St.Side.RIGHT);
+
+ let y = box.y1;
+
+ if (this._dropPlaceholderPos == -1) {
+ this._dropPlaceholder.allocate_preferred_size(
+ ...this._dropPlaceholder.get_position());
+
+ Meta.later_add(Meta.LaterType.BEFORE_REDRAW, () => {
+ this._dropPlaceholder.hide();
+ });
+ }
+
+ let childBox = new Clutter.ActorBox();
+
+ for (let i = 0; i < this._thumbnails.length; i++) {
+ let thumbnail = this._thumbnails[i];
+
+ if (i > 0)
+ y += spacing - Math.round(thumbnail.collapse_fraction * spacing);
+
+ let x1, x2;
+ if (rtl) {
+ x1 = box.x1 + slideOffset * thumbnail.slide_position;
+ x2 = x1 + thumbnailWidth;
+ } else {
+ x1 = box.x2 - thumbnailWidth + slideOffset * thumbnail.slide_position;
+ x2 = x1 + thumbnailWidth;
+ }
+
+ if (i == this._dropPlaceholderPos) {
+ let [, placeholderHeight] = this._dropPlaceholder.get_preferred_height(-1);
+ childBox.x1 = x1;
+ childBox.x2 = x2;
+ childBox.y1 = Math.round(y);
+ childBox.y2 = Math.round(y + placeholderHeight);
+ this._dropPlaceholder.allocate(childBox);
+ Meta.later_add(Meta.LaterType.BEFORE_REDRAW, () => {
+ this._dropPlaceholder.show();
+ });
+ y += placeholderHeight + spacing;
+ }
+
+ // We might end up with thumbnailHeight being something like 99.33
+ // pixels. To make this work and not end up with a gap at the bottom,
+ // we need some thumbnails to be 99 pixels and some 100 pixels height;
+ // we compute an actual scale separately for each thumbnail.
+ let y1 = Math.round(y);
+ let y2 = Math.round(y + thumbnailHeight);
+ let roundedVScale = (y2 - y1) / portholeHeight;
+
+ if (i === indicatorUpperWs) {
+ indicatorUpperY1 = y1;
+ indicatorUpperY2 = y2;
+ }
+ if (i === indicatorLowerWs) {
+ indicatorLowerY1 = y1;
+ indicatorLowerY2 = y2;
+ }
+
+ // Allocating a scaled actor is funny - x1/y1 correspond to the origin
+ // of the actor, but x2/y2 are increased by the *unscaled* size.
+ childBox.x1 = x1;
+ childBox.x2 = x1 + portholeWidth;
+ childBox.y1 = y1;
+ childBox.y2 = y1 + portholeHeight;
+
+ thumbnail.set_scale(roundedHScale, roundedVScale);
+ thumbnail.allocate(childBox);
+
+ // We round the collapsing portion so that we don't get thumbnails resizing
+ // during an animation due to differences in rounded, but leave the uncollapsed
+ // portion unrounded so that non-animating we end up with the right total
+ y += thumbnailHeight - Math.round(thumbnailHeight * thumbnail.collapse_fraction);
+ }
+
+ if (rtl) {
+ childBox.x1 = box.x1;
+ childBox.x2 = box.x1 + thumbnailWidth;
+ } else {
+ childBox.x1 = box.x2 - thumbnailWidth;
+ childBox.x2 = box.x2;
+ }
+ let indicatorY1 = indicatorLowerY1 +
+ (indicatorUpperY1 - indicatorLowerY1) * (indicatorValue % 1);
+ let indicatorY2 = indicatorLowerY2 +
+ (indicatorUpperY2 - indicatorLowerY2) * (indicatorValue % 1);
+
+ childBox.x1 -= indicatorLeftFullBorder;
+ childBox.x2 += indicatorRightFullBorder;
+ childBox.y1 = indicatorY1 - indicatorTopFullBorder;
+ childBox.y2 = indicatorY2 + indicatorBottomFullBorder;
+ this._indicator.allocate(childBox);
+ }
+});