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Diffstat (limited to '')
-rw-r--r-- | src/st/st-shadow.h | 95 |
1 files changed, 95 insertions, 0 deletions
diff --git a/src/st/st-shadow.h b/src/st/st-shadow.h new file mode 100644 index 0000000..267d48f --- /dev/null +++ b/src/st/st-shadow.h @@ -0,0 +1,95 @@ +/* -*- mode: C; c-file-style: "gnu"; indent-tabs-mode: nil; -*- */ +/* + * st-shadow.h: Boxed type holding for -st-shadow attributes + * + * Copyright 2009, 2010 Florian Müllner + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU Lesser General Public License as + * published by the Free Software Foundation, either version 2.1 of + * the License, or (at your option) any later version. + * + * This program is distributed in the hope it will be useful, but WITHOUT ANY + * WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS + * FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for + * more details. + * + * You should have received a copy of the GNU Lesser General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#ifndef __ST_SHADOW__ +#define __ST_SHADOW__ + +#include <clutter/clutter.h> + +G_BEGIN_DECLS + +#define ST_TYPE_SHADOW (st_shadow_get_type ()) +#define ST_TYPE_SHADOW_HELPER (st_shadow_get_type ()) + +typedef struct _StShadow StShadow; +typedef struct _StShadowHelper StShadowHelper; + +/** + * StShadow: + * @color: shadow's color + * @xoffset: horizontal offset - positive values mean placement to the right, + * negative values placement to the left of the element. + * @yoffset: vertical offset - positive values mean placement below, negative + * values placement above the element. + * @blur: shadow's blur radius - a value of 0.0 will result in a hard shadow. + * @spread: shadow's spread radius - grow the shadow without enlarging the + * blur. + * + * Attributes of the -st-shadow property. + */ +struct _StShadow { + ClutterColor color; + gdouble xoffset; + gdouble yoffset; + gdouble blur; + gdouble spread; + gboolean inset; + volatile int ref_count; +}; + +GType st_shadow_get_type (void) G_GNUC_CONST; + +StShadow *st_shadow_new (ClutterColor *color, + gdouble xoffset, + gdouble yoffset, + gdouble blur, + gdouble spread, + gboolean inset); +StShadow *st_shadow_ref (StShadow *shadow); +void st_shadow_unref (StShadow *shadow); + +gboolean st_shadow_equal (StShadow *shadow, + StShadow *other); + +void st_shadow_get_box (StShadow *shadow, + const ClutterActorBox *actor_box, + ClutterActorBox *shadow_box); + +G_DEFINE_AUTOPTR_CLEANUP_FUNC (StShadow, st_shadow_unref) + + +GType st_shadow_helper_get_type (void) G_GNUC_CONST; + +StShadowHelper *st_shadow_helper_new (StShadow *shadow); + +StShadowHelper *st_shadow_helper_copy (StShadowHelper *helper); +void st_shadow_helper_free (StShadowHelper *helper); + +void st_shadow_helper_update (StShadowHelper *helper, + ClutterActor *source); + +void st_shadow_helper_paint (StShadowHelper *helper, + CoglFramebuffer *framebuffer, + ClutterActorBox *actor_box, + guint8 paint_opacity); + +G_END_DECLS + +#endif /* __ST_SHADOW__ */ |