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+/* -*- mode: C; c-file-style: "gnu"; indent-tabs-mode: nil; -*- */
+/*
+ * st-texture-cache.h: Object for loading and caching images as textures
+ *
+ * Copyright 2009, 2010 Red Hat, Inc.
+ * Copyright 2010, Maxim Ermilov
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License as
+ * published by the Free Software Foundation, either version 2.1 of
+ * the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope it will be useful, but WITHOUT ANY
+ * WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
+ * FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#ifndef __ST_TEXTURE_CACHE_H__
+#define __ST_TEXTURE_CACHE_H__
+
+#if !defined(ST_H_INSIDE) && !defined(ST_COMPILATION)
+#error "Only <st/st.h> can be included directly.h"
+#endif
+
+#include <gio/gio.h>
+#include <gtk/gtk.h>
+#include <clutter/clutter.h>
+
+#include <st/st-types.h>
+#include <st/st-theme-node.h>
+#include <st/st-widget.h>
+
+#define ST_TYPE_TEXTURE_CACHE (st_texture_cache_get_type ())
+G_DECLARE_FINAL_TYPE (StTextureCache, st_texture_cache,
+ ST, TEXTURE_CACHE, GObject)
+
+typedef struct _StTextureCachePrivate StTextureCachePrivate;
+
+struct _StTextureCache
+{
+ GObject parent;
+
+ StTextureCachePrivate *priv;
+};
+
+typedef enum {
+ ST_TEXTURE_CACHE_POLICY_NONE,
+ ST_TEXTURE_CACHE_POLICY_FOREVER
+} StTextureCachePolicy;
+
+StTextureCache* st_texture_cache_get_default (void);
+
+ClutterActor *
+st_texture_cache_load_sliced_image (StTextureCache *cache,
+ GFile *file,
+ gint grid_width,
+ gint grid_height,
+ gint paint_scale,
+ gfloat resource_scale,
+ GFunc load_callback,
+ gpointer user_data);
+
+GIcon *st_texture_cache_bind_cairo_surface_property (StTextureCache *cache,
+ GObject *object,
+ const char *property_name);
+GIcon *
+st_texture_cache_load_cairo_surface_to_gicon (StTextureCache *cache,
+ cairo_surface_t *surface);
+
+ClutterActor *st_texture_cache_load_gicon (StTextureCache *cache,
+ StThemeNode *theme_node,
+ GIcon *icon,
+ gint size,
+ gint paint_scale,
+ gfloat resource_scale);
+
+ClutterActor *st_texture_cache_load_file_async (StTextureCache *cache,
+ GFile *file,
+ int available_width,
+ int available_height,
+ int paint_scale,
+ gfloat resource_scale);
+
+CoglTexture *st_texture_cache_load_file_to_cogl_texture (StTextureCache *cache,
+ GFile *file,
+ gint paint_scale,
+ gfloat resource_scale);
+
+cairo_surface_t *st_texture_cache_load_file_to_cairo_surface (StTextureCache *cache,
+ GFile *file,
+ gint paint_scale,
+ gfloat resource_scale);
+
+/**
+ * StTextureCacheLoader: (skip)
+ * @cache: a #StTextureCache
+ * @key: Unique identifier for this texture
+ * @data: Callback user data
+ * @error: A #GError
+ *
+ * See st_texture_cache_load(). Implementations should return a
+ * texture handle for the given key, or set @error.
+ *
+ */
+typedef CoglTexture * (*StTextureCacheLoader) (StTextureCache *cache, const char *key, void *data, GError **error);
+
+CoglTexture * st_texture_cache_load (StTextureCache *cache,
+ const char *key,
+ StTextureCachePolicy policy,
+ StTextureCacheLoader load,
+ void *data,
+ GError **error);
+
+gboolean st_texture_cache_rescan_icon_theme (StTextureCache *cache);
+
+#endif /* __ST_TEXTURE_CACHE_H__ */