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Diffstat (limited to 'share/extensions/inkex/deprecated-simple/simpletransform.py')
-rw-r--r-- | share/extensions/inkex/deprecated-simple/simpletransform.py | 106 |
1 files changed, 106 insertions, 0 deletions
diff --git a/share/extensions/inkex/deprecated-simple/simpletransform.py b/share/extensions/inkex/deprecated-simple/simpletransform.py new file mode 100644 index 0000000..1130c30 --- /dev/null +++ b/share/extensions/inkex/deprecated-simple/simpletransform.py @@ -0,0 +1,106 @@ +# coding=utf-8 +# +# pylint: disable=invalid-name +# +""" +Depreicated simpletransform replacements with documentation +""" + +import warnings + +from inkex.deprecated import deprecate +from inkex.transforms import Transform, BoundingBox, cubic_extrema +from inkex.paths import Path + +import inkex, cubicsuperpath + +def _lists(mat): + return [list(row) for row in mat] + +@deprecate +def parseTransform(transf, mat=None): + """Transform(str).matrix""" + t = Transform(transf) + if mat is not None: + t = Transform(mat) * t + return _lists(t.matrix) + +@deprecate +def formatTransform(mat): + """str(Transform(mat))""" + if len(mat) == 3: + warnings.warn("3x3 matrices not suported") + mat = mat[:2] + return str(Transform(mat)) + +@deprecate +def invertTransform(mat): + """-Transform(mat)""" + return _lists((-Transform(mat)).matrix) + +@deprecate +def composeTransform(mat1, mat2): + """Transform(M1) * Transform(M2)""" + return _lists((Transform(mat1) * Transform(mat2)).matrix) + +@deprecate +def composeParents(node, mat): + """elem.composed_transform() or elem.transform * Transform(mat)""" + return (node.transform * Transform(mat)).matrix + +@deprecate +def applyTransformToNode(mat, node): + """elem.transform = Transform(mat) * elem.transform """ + node.transform = Transform(mat) * node.transform + +@deprecate +def applyTransformToPoint(mat, pt): + """Transform(mat).apply_to_point(pt)""" + pt2 = Transform(mat).apply_to_point(pt) + # Apply in place as original method was modifying arrays in place. + # but don't do this in your code! This is not good code design. + pt[0] = pt2[0] + pt[1] = pt2[1] + +@deprecate +def applyTransformToPath(mat, path): + """Path(path).transform(mat)""" + return Path(path).transform(Transform(mat)).to_arrays() + +@deprecate +def fuseTransform(node): + """node.apply_transform()""" + return node.apply_transform() + +@deprecate +def boxunion(b1, b2): + """list(BoundingBox(b1) + BoundingBox(b2))""" + bbox = BoundingBox(b1[:2], b1[2:]) + BoundingBox(b2[:2], b2[2:]) + return bbox.x.minimum, bbox.x.maximum, bbox.y.minimum, bbox.y.maximum + +@deprecate +def roughBBox(path): + """list(Path(path)).bounding_box())""" + bbox = Path(path).bounding_box() + return bbox.x.minimum, bbox.x.maximum, bbox.y.minimum, bbox.y.maximum + +@deprecate +def refinedBBox(path): + """list(Path(path)).bounding_box())""" + bbox = Path(path).bounding_box() + return bbox.x.minimum, bbox.x.maximum, bbox.y.minimum, bbox.y.maximum + +@deprecate +def cubicExtrema(y0, y1, y2, y3): + """from inkex.transforms import cubic_extrema""" + return cubic_extrema(y0, y1, y2, y3) + +@deprecate +def computeBBox(aList, mat=[[1,0,0],[0,1,0]]): + """sum([node.bounding_box() for node in aList])""" + return sum([node.bounding_box() for node in aList], None) + +@deprecate +def computePointInNode(pt, node, mat=[[1.0, 0.0, 0.0], [0.0, 1.0, 0.0]]): + """(-Transform(node.transform * mat)).apply_to_point(pt)""" + return (-Transform(node.transform * mat)).apply_to_point(pt) |