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-rwxr-xr-xshare/extensions/render_alphabetsoup.py503
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diff --git a/share/extensions/render_alphabetsoup.py b/share/extensions/render_alphabetsoup.py
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+#!/usr/bin/env python
+# coding=utf-8
+#
+# Copyright (C) 2001-2002 Matt Chisholm matt@theory.org
+# Copyright (C) 2008 Joel Holdsworth joel@airwebreathe.org.uk
+# for AP
+#
+# This program is free software; you can redistribute it and/or modify
+# it under the terms of the GNU General Public License as published by
+# the Free Software Foundation; either version 2 of the License, or
+# (at your option) any later version.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program; if not, write to the Free Software
+# Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+#
+
+import cmath
+import copy
+import math
+import os
+import random
+import re
+import sys
+
+import inkex
+from inkex import Vector2d, load_svg
+
+import render_alphabetsoup_config
+
+syntax = render_alphabetsoup_config.syntax
+alphabet = render_alphabetsoup_config.alphabet
+units = render_alphabetsoup_config.units
+font = render_alphabetsoup_config.font
+
+
+def load_path(filename):
+ """Loads a super-path from a given SVG file"""
+ base = os.path.normpath(
+ os.path.join(os.getcwd(), os.path.dirname(__file__))
+ )
+ # __file__ is better then sys.argv[0] because this file may be a module
+ # for another one.
+ fullpath = os.path.join(base, filename)
+ tree = load_svg(fullpath)
+ root = tree.getroot()
+ elem = root.findone('svg:path')
+ if elem is None:
+ return None, 0, 0
+ width = float(root.get("width"))
+ height = float(root.get("height"))
+ return elem.path.to_arrays(), width, height # Currently we only support a single path
+
+
+def combinePaths(pathA, pathB):
+ if pathA is None and pathB is None:
+ return None
+ elif pathA is None:
+ return pathB
+ elif pathB is None:
+ return pathA
+ else:
+ return pathA + pathB
+
+
+def reverseComponent(c):
+ nc = []
+ last = c.pop()
+ nc.append(['M', last[1][-2:]])
+ while c:
+ this = c.pop()
+ cmd = last[0]
+ if cmd == 'C':
+ nc.append([last[0], last[1][2:4] + last[1][:2] + this[1][-2:]])
+ else:
+ nc.append([last[0], this[1][-2:]])
+ last = this
+ return nc
+
+
+def reversePath(sp):
+ rp = []
+ component = []
+ for p in sp:
+ cmd, params = p
+ if cmd == 'Z':
+ rp.extend(reverseComponent(component))
+ rp.append(['Z', []])
+ component = []
+ else:
+ component.append(p)
+ return rp
+
+
+def _lr_cb(p, width):
+ p.scale(-1, 1)
+ p.translate(width, 0)
+
+
+def _tp_cb(p, height):
+ p.scale(1, -1)
+ p.translate(0, height)
+
+def flip(sp, cb, param):
+ # print('flip before +' + str(sp))
+ p = inkex.Path(sp)
+ cb(p, param)
+ del sp[:]
+
+ prev = Vector2d()
+ prev_prev = Vector2d()
+ first = Vector2d()
+
+ for i, seg in enumerate(p):
+ if i == 0:
+ first = seg.end_point(first, prev)
+ cps = []
+ for cp in seg.control_points(first, prev, prev_prev):
+ prev_prev = prev
+ prev = cp
+ cps.extend(cp)
+ sp.append([seg.letter, cps])
+ # print('flip after +' + str(sp))
+
+def flipLeftRight(sp, width):
+ return flip(sp, _lr_cb, width)
+
+def flipTopBottom(sp, height):
+ return flip(sp, _tp_cb, height)
+
+def solveQuadratic(a, b, c):
+ det = b * b - 4.0 * a * c
+ if det >= 0: # real roots
+ sdet = math.sqrt(det)
+ else: # complex roots
+ sdet = cmath.sqrt(det)
+ return (-b + sdet) / (2 * a), (-b - sdet) / (2 * a)
+
+
+def cbrt(x):
+ if x >= 0:
+ return x ** (1.0 / 3.0)
+ else:
+ return -((-x) ** (1.0 / 3.0))
+
+
+def findRealRoots(a, b, c, d):
+ if a != 0:
+ a, b, c, d = 1, b / float(a), c / float(a), d / float(a) # Divide through by a
+ t = b / 3.0
+ p, q = c - 3 * t ** 2, d - c * t + 2 * t ** 3
+ u, v = solveQuadratic(1, q, -(p / 3.0) ** 3)
+ if isinstance(u, complex): # Complex Cubic Root
+ r = math.sqrt(u.real ** 2 + u.imag ** 2)
+ w = math.atan2(u.imag, u.real)
+ y1 = 2 * cbrt(r) * math.cos(w / 3.0)
+ else: # Complex Real Root
+ y1 = cbrt(u) + cbrt(v)
+
+ y2, y3 = solveQuadratic(1, y1, p + y1 ** 2)
+
+ if isinstance(y2, complex): # Are y2 and y3 complex?
+ return [y1 - t]
+ return [y1 - t, y2 - t, y3 - t]
+ elif b != 0:
+ det = c * c - 4.0 * b * d
+ if det >= 0:
+ return [(-c + math.sqrt(det)) / (2.0 * b), (-c - math.sqrt(det)) / (2.0 * b)]
+ elif c != 0:
+ return [-d / c]
+ return []
+
+
+def mxfm(image, width, height, stack): # returns possibly transformed image
+ tbimage = image
+ if stack[0] == "-": # top-bottom flip
+ flipTopBottom(tbimage, height)
+ tbimage = reversePath(tbimage)
+ stack.pop(0)
+
+ lrimage = tbimage
+ if stack[0] == "|": # left-right flip
+ flipLeftRight(tbimage, width)
+ lrimage = reversePath(lrimage)
+ stack.pop(0)
+ return lrimage
+
+
+def comparerule(rule, nodes): # compare node list to nodes in rule
+ for i in range(0, len(nodes)): # range( a, b ) = (a, a+1, a+2 ... b-2, b-1)
+ if nodes[i] == rule[i][0]:
+ pass
+ else:
+ return 0
+ return 1
+
+
+def findrule(state, nodes): # find the rule which generated this subtree
+ ruleset = syntax[state][1]
+ nodelen = len(nodes)
+ for rule in ruleset:
+ rulelen = len(rule)
+ if (rulelen == nodelen) and (comparerule(rule, nodes)):
+ return rule
+ return
+
+
+def generate(state): # generate a random tree (in stack form)
+ stack = [state]
+ if len(syntax[state]) == 1: # if this is a stop symbol
+ return stack
+ else:
+ stack.append("[")
+ path = random.randint(0, (len(syntax[state][1]) - 1)) # choose randomly from next states
+ for symbol in syntax[state][1][path]: # recurse down each non-terminal
+ if symbol != 0: # 0 denotes end of list ###
+ substack = generate(symbol[0]) # get subtree
+ for elt in substack:
+ stack.append(elt)
+ if symbol[3]:
+ stack.append("-") # top-bottom flip
+ if symbol[4]:
+ stack.append("|") # left-right flip
+ # else:
+ # inkex.debug("found end of list in generate( state =", state, ")") # this should be deprecated/never happen
+ stack.append("]")
+ return stack
+
+
+def draw(stack): # draw a character based on a tree stack
+ state = stack.pop(0)
+ # print state,
+
+ image, width, height = load_path(font + syntax[state][0]) # load the image
+ if stack[0] != "[": # terminal stack element
+ if len(syntax[state]) == 1: # this state is a terminal node
+ return image, width, height
+ else:
+ substack = generate(state) # generate random substack
+ return draw(substack) # draw random substack
+ else:
+ # inkex.debug("[")
+ stack.pop(0)
+ images = [] # list of daughter images
+ nodes = [] # list of daughter names
+ while stack[0] != "]": # for all nodes in stack
+ newstate = stack[0] # the new state
+ newimage, width, height = draw(stack) # draw the daughter state
+ if newimage:
+ tfimage = mxfm(newimage, width, height, stack) # maybe transform daughter state
+ images.append([tfimage, width, height]) # list of daughter images
+ nodes.append(newstate) # list of daughter nodes
+ else:
+ # inkex.debug(("recurse on",newstate,"failed")) # this should never happen
+ return None, 0, 0
+ rule = findrule(state, nodes) # find the rule for this subtree
+
+ for i in range(0, len(images)):
+ currimg, width, height = images[i]
+
+ if currimg:
+ # box = inkex.Path(currimg).bounding_box()
+ dx = rule[i][1] * units
+ dy = rule[i][2] * units
+ # newbox = ((box[0]+dx),(box[1]+dy),(box[2]+dx),(box[3]+dy))
+ currimg = (inkex.Path(currimg).translate(dx, dy)).to_arrays()
+ image = combinePaths(image, currimg)
+
+ stack.pop(0)
+ return image, width, height
+
+
+def draw_crop_scale(stack, zoom): # draw, crop and scale letter image
+ image, width, height = draw(stack)
+ bbox = inkex.Path(image).bounding_box()
+ image = (inkex.Path(image).translate(-bbox.x.minimum, 0)).to_arrays()
+ image = (inkex.Path(image).scale (zoom / units, zoom / units)).to_arrays()
+ return image, bbox.width, bbox.height
+
+
+def randomize_input_string(tokens, zoom): # generate a glyph starting from each token in the input string
+ imagelist = []
+
+ stack = None
+ for i in range(0, len(tokens)):
+ char = tokens[i]
+ # if ( re.match("[a-zA-Z0-9?]", char)):
+ if char in alphabet:
+ if (i > 0) and (char == tokens[i - 1]): # if this letter matches previous letter
+ imagelist.append(imagelist[len(stack) - 1]) # make them the same image
+ else: # generate image for letter
+ stack = alphabet[char][random.randint(0, (len(alphabet[char]) - 1))].split(".")
+ # stack = string.split( alphabet[char][random.randint(0,(len(alphabet[char])-2))] , "." )
+ imagelist.append(draw_crop_scale(stack, zoom))
+ elif char == " ": # add a " " space to the image list
+ imagelist.append(" ")
+ else: # this character is not in config.alphabet, skip it
+ sys.stderr.write('bad character "{}"\n'.format(char))
+ return imagelist
+
+
+def generate_random_string(tokens, zoom): # generate a totally random glyph for each glyph in the input string
+ imagelist = []
+ for char in tokens:
+ if char == " ": # add a " " space to the image list
+ imagelist.append(" ")
+ else:
+ if re.match("[a-z]", char): # generate lowercase letter
+ stack = generate("lc")
+ elif re.match("[A-Z]", char): # generate uppercase letter
+ stack = generate("UC")
+ else: # this character is not in config.alphabet, skip it
+ sys.stderr.write('bad character"{}"\n'.format(char))
+ stack = generate("start")
+ imagelist.append(draw_crop_scale(stack, zoom))
+
+ return imagelist
+
+
+def optikern(image, width, zoom): # optical kerning algorithm
+ left = []
+ right = []
+
+ resolution = 8
+ for i in range(0, 18 * resolution):
+ y = 1.0 / resolution * (i + 0.5) * zoom
+ xmin = None
+ xmax = None
+
+ for cmd, params in image:
+ if cmd == 'M':
+ # A move cannot contribute to the bounding box
+ last = params[:]
+ lastctrl = params[:]
+ elif cmd == 'L':
+ if (last[1] <= y <= params[1]) or (params[1] <= y <= last[1]):
+ if params[0] == last[0]:
+ x = params[0]
+ else:
+ a = (params[1] - last[1]) / (params[0] - last[0])
+ b = last[1] - a * last[0]
+ if a != 0:
+ x = (y - b) / a
+ else:
+ x = None
+
+ if x:
+ if xmin is None or x < xmin:
+ xmin = x
+ if xmax is None or x > xmax:
+ xmax = x
+
+ last = params[:]
+ lastctrl = params[:]
+ elif cmd == 'C':
+ if last:
+ bx0, by0 = last[:]
+ bx1, by1, bx2, by2, bx3, by3 = params[:]
+
+ d = by0 - y
+ c = -3 * by0 + 3 * by1
+ b = 3 * by0 - 6 * by1 + 3 * by2
+ a = -by0 + 3 * by1 - 3 * by2 + by3
+
+ ts = findRealRoots(a, b, c, d)
+
+ for t in ts:
+ if 0 <= t <= 1:
+ x = (-bx0 + 3 * bx1 - 3 * bx2 + bx3) * (t ** 3) + \
+ (3 * bx0 - 6 * bx1 + 3 * bx2) * (t ** 2) + \
+ (-3 * bx0 + 3 * bx1) * t + \
+ bx0
+ if xmin is None or x < xmin:
+ xmin = x
+ if xmax is None or x > xmax:
+ xmax = x
+
+ last = params[-2:]
+ lastctrl = params[2:4]
+
+ elif cmd == 'Q':
+ # Quadratic beziers are ignored
+ last = params[-2:]
+ lastctrl = params[2:4]
+
+ elif cmd == 'A':
+ # Arcs are ignored
+ last = params[-2:]
+ lastctrl = params[2:4]
+
+ if xmin is not None and xmax is not None:
+ left.append(xmin) # distance from left edge of region to left edge of bbox
+ right.append(width - xmax) # distance from right edge of region to right edge of bbox
+ else:
+ left.append(width)
+ right.append(width)
+
+ return left, right
+
+
+def layoutstring(imagelist, zoom): # layout string of letter-images using optical kerning
+ kernlist = []
+ length = zoom
+ for entry in imagelist:
+ if entry == " ": # leaving room for " " space characters
+ length = length + (zoom * render_alphabetsoup_config.space)
+ else:
+ image, width, height = entry
+ length = length + width + zoom # add letter length to overall length
+ kernlist.append(optikern(image, width, zoom)) # append kerning data for this image
+
+ workspace = None
+
+ position = zoom
+ for i in range(0, len(kernlist)):
+ while imagelist[i] == " ":
+ position = position + (zoom * render_alphabetsoup_config.space)
+ imagelist.pop(i)
+ image, width, height = imagelist[i]
+
+ # set the kerning
+ if i == 0:
+ kern = 0 # for first image, kerning is zero
+ else:
+ kerncompare = [] # kerning comparison array
+ for j in range(0, len(kernlist[i][0])):
+ kerncompare.append(kernlist[i][0][j] + kernlist[i - 1][1][j])
+ kern = min(kerncompare)
+
+ position = position - kern # move position back by kern amount
+ thisimage = copy.deepcopy(image)
+ thisimage = (inkex.Path(thisimage).translate(position, 0)).to_arrays()
+ workspace = combinePaths(workspace, thisimage)
+ position = position + width + zoom # advance position by letter width
+
+ return workspace
+
+
+def tokenize(text):
+ """Tokenize the string, looking for LaTeX style, multi-character tokens in the string, like \\yogh."""
+ tokens = []
+ i = 0
+ while i < len(text):
+ c = text[i]
+ i += 1
+ if c == '\\': # found the beginning of an escape
+ t = ''
+ while i < len(text): # gobble up content of the escape
+ c = text[i]
+ if c == '\\': # found another escape, stop this one
+ break
+ i += 1
+ if c == ' ': # a space terminates this escape
+ break
+ t += c # stick this character onto the token
+ if t:
+ tokens.append(t)
+ else:
+ tokens.append(c)
+ return tokens
+
+
+class AlphabetSoup(inkex.EffectExtension):
+ def add_arguments(self, pars):
+ pars.add_argument("-t", "--text", default="Inkscape", help="The text for alphabet soup")
+ pars.add_argument("-z", "--zoom", type=float, default=8.0, help="The zoom on the output")
+ pars.add_argument("-r", "--randomize", type=inkex.Boolean, default=False,\
+ help="Generate random (unreadable) text")
+
+ def effect(self):
+ zoom = self.svg.unittouu(str(self.options.zoom) + 'px')
+
+ if self.options.randomize:
+ imagelist = generate_random_string(self.options.text, zoom)
+ else:
+ tokens = tokenize(self.options.text)
+ imagelist = randomize_input_string(tokens, zoom)
+
+ image = layoutstring(imagelist, zoom)
+
+ if image:
+ s = {'stroke': 'none', 'fill': '#000000'}
+
+ new = inkex.PathElement(
+ style=str(inkex.Style(s)),
+ d=str(inkex.Path(image)))
+
+ layer = self.svg.get_current_layer()
+ layer.append(new)
+
+ # compensate preserved transforms of parent layer
+ if layer.getparent() is not None:
+ mat = (self.svg.get_current_layer().transform * inkex.Transform([[1.0, 0.0, 0.0], [0.0, 1.0, 0.0]])).matrix
+ new.transform *= -inkex.Transform(mat)
+
+
+if __name__ == '__main__':
+ AlphabetSoup().run()