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+/* This file is part of the libdepixelize project
+ Copyright (C) 2013 Vinícius dos Santos Oliveira <vini.ipsmaker@gmail.com>
+
+ GNU Lesser General Public License Usage
+ This library is free software; you can redistribute it and/or modify it
+ under the terms of the GNU Lesser General Public License as published by the
+ Free Software Foundation; either version 2.1 of the License, or (at your
+ option) any later version.
+ You should have received a copy of the GNU Lesser General Public License
+ along with this library. If not, see <http://www.gnu.org/licenses/>.
+
+ GNU General Public License Usage
+ Alternatively, this library may be used under the terms of the GNU General
+ Public License as published by the Free Software Foundation, either version
+ 2 of the License, or (at your option) any later version.
+ You should have received a copy of the GNU General Public License along with
+ this library. If not, see <http://www.gnu.org/licenses/>.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Lesser General Public License for more details.
+*/
+
+#ifndef LIBDEPIXELIZE_TRACER_OPTIMIZATION_KOPF2011_H
+#define LIBDEPIXELIZE_TRACER_OPTIMIZATION_KOPF2011_H
+
+#include "curvature.h"
+#include "integral.h"
+#include <cmath>
+#include <limits>
+
+namespace Tracer {
+
+/**
+ * m is angular coeficient
+ */
+template<class T>
+bool is_valid_border_m(T a)
+{
+ if ( a < 0 )
+ a *= -1;
+
+ // TODO: alternative behaviour if has no infinity
+ return a == std::numeric_limits<T>::infinity()
+ || a == 3 || a == 1;
+}
+
+/**
+ * Return true if the four points are considered a border.
+ */
+template<class T>
+bool is_border(const Point<T> (&points)[4])
+{
+ T dy[2];
+ T dx[2];
+ T m[2];
+ if ( points[1].y == points[2].y ) {
+ dy[0] = points[1].y - points[0].y;
+ dy[1] = points[3].y - points[2].y;
+
+ dx[0] = points[1].x - points[0].x;
+ dx[1] = points[3].x - points[2].x;
+
+ m[0] = dy[0] / dx[0];
+ m[1] = dy[1] / dx[1];
+ } else if ( points[1].x == points[2].x ) {
+ // It's easier to have a unified logic, then we'll fake dx and dy
+ dy[0] = points[1].x - points[0].x;
+ dy[1] = points[3].x - points[2].x;
+
+ dx[0] = points[1].y - points[0].y;
+ dx[1] = points[3].y - points[2].y;
+
+ m[0] = dy[0] / dx[0];
+ m[1] = dy[1] / dx[1];
+ } else {
+ return false;
+ }
+
+ return m[0] == -m[1] && is_valid_border_m(m[0]);
+}
+
+template<class T>
+typename std::vector< Point<T> >::iterator
+skip1visible(typename std::vector< Point<T> >::iterator it,
+ typename std::vector< Point<T> >::iterator end)
+{
+ for ( ++it ; it != end ; ++it ) {
+ if ( it->visible )
+ return it;
+ }
+ return end;
+}
+
+/**
+ * Return how many elements should be skipped.
+ */
+template<class T>
+typename std::vector< Point<T> >::difference_type
+border_detection(typename std::vector< Point<T> >::iterator it,
+ typename std::vector< Point<T> >::iterator end)
+{
+ typename std::vector< Point<T> >::iterator begin = it;
+
+ if ( end - it < 4 )
+ return 0;
+
+ Point<T> last[4];
+ typename std::vector< Point<T> >::iterator prev = it;
+
+ for ( int i = 0 ; i != 4 ; ++i ) {
+ if ( it == end )
+ return 0;
+ last[i] = *it;
+ prev = it;
+ it = skip1visible<T>(it, end);
+ }
+
+ if ( !is_border(last) )
+ return 0;
+
+ if ( it == end )
+ return prev - begin;
+
+ bool got_another = false;
+ for ( it = skip1visible<T>(it, end) ; it != end
+ ; it = skip1visible<T>(it, end) ) {
+ if ( !got_another ) {
+ last[0] = last[2];
+ last[1] = last[3];
+ last[2] = *it;
+
+ got_another = true;
+ continue;
+ }
+ last[3] = *it;
+
+ if ( !is_border(last) )
+ return prev - begin;
+ prev = it;
+ }
+
+ return prev - begin;
+}
+
+template<class T>
+T smoothness_energy(Point<T> c0, Point<T> c1, Point<T> c2)
+{
+ Point<T> p0 = midpoint(c0, c1);
+ Point<T> p2 = midpoint(c1, c2);
+ Curvature<T> cur(p0, c1, p2);
+
+ return std::abs(integral<T>(cur, 0, 1, 16));
+}
+
+template<class T>
+T positional_energy(Point<T> guess, Point<T> initial)
+{
+ using std::pow;
+
+ return pow(pow(guess.x - initial.x, 2)
+ + pow(guess.y - initial.y, 2), 2);
+}
+
+/**
+ * Kopf-Lischinski simple relaxation procedure: a random new offset position
+ * within a small radius around its current location.
+ *
+ * The small radius is not revealed. I chose the empirically determined value of
+ * 0.125. New tests can give a better value for "small". I believe this value
+ * showed up because the optimization sharply penalize larger deviations.
+ */
+template<class T>
+Point<T> optimization_guess(Point<T> p)
+{
+ // See the value explanation in the function documentation.
+ T radius = 0.125;
+
+ T d[] = {
+ (T(std::rand()) / RAND_MAX) * radius * 2 - radius,
+ (T(std::rand()) / RAND_MAX) * radius * 2 - radius
+ };
+
+ return p + Point<T>(d[0], d[1]);
+}
+
+template<class T>
+std::vector< Point<T> > optimize(const std::vector< Point<T> > &path)
+{
+ typedef std::vector< Point<T> > Path;
+
+ Path ret = path;
+
+ /* The number of vertices not constrained by optimization */
+ unsigned n = 0;
+
+ /* Values chosen by test
+ * TODO: make values configurable via function parameters. */
+ const unsigned iterations = 4;
+ const unsigned nguess_per_iteration = 4;
+
+ for ( unsigned i = 0 ; i != iterations ; ++i ) {
+ n = 0;
+
+ /* This iteration bounds is not something to worry about, because the
+ * smallest path has size 4. */
+ for ( typename Path::size_type j = 0 ; j != ret.size() ; ++j ) {
+ Point<T> prev = ( j == 0 ) ? ret.back() : ret[j-1];
+ Point<T> next = ( j + 1 == ret.size() ) ? ret.front() : ret[j+1] ;
+
+ if ( !ret[j].visible || !ret[j].smooth )
+ continue;
+
+ {
+ typename Path::iterator it = ret.begin() + j;
+ typename Path::difference_type skip
+ = border_detection<T>(it, ret.end());
+ j += skip;
+ if ( j == ret.size() )
+ break;
+ }
+
+ ++n;
+
+ for ( unsigned k = 0 ; k != nguess_per_iteration ; ++k ) {
+ Point<T> guess = optimization_guess(ret[j]);
+
+ T s = smoothness_energy(prev, guess, next);
+ T p = positional_energy(guess, path[j]);
+
+ T e = s + p;
+
+ T prev_e = smoothness_energy(prev, ret[j], next)
+ + positional_energy(ret[j], path[j]);
+
+ if ( prev_e > e ) {
+ // We don't want to screw other metadata, then we manually
+ // assign the new coords
+ ret[j].x = guess.x;
+ ret[j].y = guess.y;
+ }
+ }
+ }
+ }
+
+ return ret;
+}
+
+} // namespace Tracer
+
+#endif // LIBDEPIXELIZE_TRACER_OPTIMIZATION_KOPF2011_H
+
+/*
+ Local Variables:
+ mode:c++
+ c-file-style:"stroustrup"
+ c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +))
+ indent-tabs-mode:nil
+ fill-column:99
+ End:
+*/
+// vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:encoding=utf-8:textwidth=99 :