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Diffstat (limited to '')
-rw-r--r-- | src/inkscape-application.cpp | 1497 |
1 files changed, 1497 insertions, 0 deletions
diff --git a/src/inkscape-application.cpp b/src/inkscape-application.cpp new file mode 100644 index 0000000..92410a3 --- /dev/null +++ b/src/inkscape-application.cpp @@ -0,0 +1,1497 @@ +// SPDX-License-Identifier: GPL-2.0-or-later +/* + * The main Inkscape application. + * + * Copyright (C) 2018 Tavmjong Bah + * + * The contents of this file may be used under the GNU General Public License Version 2 or later. + * + */ + +#include <iostream> +#include <iomanip> + +#include <glibmm/i18n.h> // Internationalization + +#ifdef HAVE_CONFIG_H +# include "config.h" // Defines ENABLE_NLS +#endif + +#include "inkscape-application.h" +#include "inkscape-window.h" + +#include "auto-save.h" // Auto-save +#include "desktop.h" // Access to window +#include "file.h" // sp_file_convert_dpi +#include "inkscape.h" // Inkscape::Application + +#include "include/glibmm_version.h" + +#include "inkgc/gc-core.h" // Garbage Collecting init + +#include "io/file.h" // File open (command line). +#include "io/resource.h" // TEMPLATE +#include "io/resource-manager.h" // Fix up references. + +#include "object/sp-root.h" // Inkscape version. + +#include "ui/interface.h" // sp_ui_error_dialog +#include "ui/dialog/font-substitution.h" // Warn user about font substitution. +#include "ui/widget/panel.h" // Panel prep +#include "widgets/desktop-widget.h" // Close without saving dialog + +#include "util/units.h" // Redimension window + +#include "actions/actions-base.h" // Actions +#include "actions/actions-file.h" // Actions +#include "actions/actions-object.h" // Actions +#include "actions/actions-output.h" // Actions +#include "actions/actions-selection.h" // Actions +#include "actions/actions-transform.h" // Actions +#include "actions/actions-window.h" // Actions + +#ifdef GDK_WINDOWING_QUARTZ +#include <gtkosxapplication.h> +#endif + +#ifdef WITH_DBUS +# include "extension/dbus/dbus-init.h" +#endif + +#ifdef ENABLE_NLS +// Native Language Support - shouldn't this always be used? +#include "helper/gettext.h" // gettext init +#endif // ENABLE_NLS + +#include "io/resource.h" +using Inkscape::IO::Resource::UIS; + +// This is a bit confusing as there are two ways to handle command line arguments and files +// depending on if the Gio::APPLICATION_HANDLES_OPEN and/or Gio::APPLICATION_HANDLES_COMMAND_LINE +// flags are set. If the open flag is set and the command line not, the all the remainng arguments +// after calling on_handle_local_options() are assumed to be filenames. + +// Add document to app. +void +InkscapeApplication::document_add(SPDocument* document) +{ + if (document) { + auto it = _documents.find(document); + if (it == _documents.end()) { + _documents[document] = std::vector<InkscapeWindow*>(); + } else { + // Should never happen. + std::cerr << "InkscapeApplication::add_document: Document already opened!" << std::endl; + } + } else { + // Should never happen! + std::cerr << "InkscapeApplication::add_document: No document!" << std::endl; + } +} + +// New document, add it to app. TODO: This should really be open_document with option to strip template data. +SPDocument* +InkscapeApplication::document_new(const std::string &Template) +{ + // Open file + SPDocument *document = ink_file_new(Template); + if (document) { + document_add(document); + + // Set viewBox if it doesn't exist. + if (!document->getRoot()->viewBox_set) { + document->setViewBox(); + } + + } else { + std::cerr << "InkscapeApplication::new_document: failed to open new document!" << std::endl; + } + + return document; +} + + +// Open a document, add it to app. +SPDocument* +InkscapeApplication::document_open(const Glib::RefPtr<Gio::File>& file, bool *cancelled) +{ + // Open file + SPDocument *document = ink_file_open(file, cancelled); + + if (document) { + document->setVirgin(false); // Prevents replacing document in same window during file open. + + document_add (document); + } else if (cancelled == nullptr || !(*cancelled)) { + std::cerr << "InkscapeApplication::document_open: Failed to open: " << file->get_parse_name() << std::endl; + } + + return document; +} + + +// Open a document, add it to app. +SPDocument* +InkscapeApplication::document_open(const std::string& data) +{ + // Open file + SPDocument *document = ink_file_open(data); + + if (document) { + document->setVirgin(false); // Prevents replacing document in same window during file open. + + document_add (document); + } else { + std::cerr << "InkscapeApplication::document_open: Failed to open memory document." << std::endl; + } + + return document; +} + + +/** Swap out one document for another in a window... maybe this should disappear. + * Does not delete old document! + */ +bool +InkscapeApplication::document_swap(InkscapeWindow* window, SPDocument* document) +{ + if (!document || !window) { + std::cerr << "InkscapeAppliation::swap_document: Missing window or document!" << std::endl; + return false; + } + + SPDesktop* desktop = window->get_desktop(); + SPDocument* old_document = window->get_document(); + desktop->change_document(document); + document->emitResizedSignal(document->getWidth().value("px"), document->getHeight().value("px")); + + // We need to move window from the old document to the new document. + + // Find old document + auto it = _documents.find(old_document); + if (it != _documents.end()) { + + // Remove window from document map. + auto it2 = std::find(it->second.begin(), it->second.end(), window); + if (it2 != it->second.end()) { + it->second.erase(it2); + } else { + std::cerr << "InkscapeApplication::swap_document: Window not found!" << std::endl; + } + + } else { + std::cerr << "InkscapeApplication::swap_document: Document not in map!" << std::endl; + } + + // Find new document + it = _documents.find(document); + if (it != _documents.end()) { + it->second.push_back(window); + } else { + std::cerr << "InkscapeApplication::swap_document: Document not in map!" << std::endl; + } + + // To be removed (add/delete once per window)! + INKSCAPE.add_document(document); + INKSCAPE.remove_document(old_document); + + // ActionContext should be removed once verbs are gone but we use it for now. + Inkscape::ActionContext context = INKSCAPE.action_context_for_document(document); + _active_document = document; + _active_selection = context.getSelection(); + _active_view = context.getView(); + _active_window = window; + return true; +} + +/** Revert document: open saved document and swap it for each window. + */ +bool +InkscapeApplication::document_revert(SPDocument* document) +{ + // Find saved document. + gchar const *path = document->getDocumentURI(); + if (!path) { + std::cerr << "InkscapeApplication::revert_document: Document never saved, cannot revert." << std::endl; + return false; + } + + // Open saved document. + Glib::RefPtr<Gio::File> file = Gio::File::create_for_path(document->getDocumentURI()); + SPDocument* new_document = document_open (file); + if (!new_document) { + std::cerr << "InkscapeApplication::revert_document: Cannot open saved document!" << std::endl; + return false; + } + + // Allow overwriting current document. + document->setVirgin(true); + + auto it = _documents.find(document); + if (it != _documents.end()) { + + // Swap reverted document in all windows. + for (auto it2 : it->second) { + + SPDesktop* desktop = it2->get_desktop(); + + // Remember current zoom and view. + double zoom = desktop->current_zoom(); + Geom::Point c = desktop->get_display_area().midpoint(); + + bool reverted = document_swap (it2, new_document); + + if (reverted) { + desktop->zoom_absolute_center_point (c, zoom); + } else { + std::cerr << "InkscapeApplication::revert_document: Revert failed!" << std::endl; + } + } + + document_close (document); + } else { + std::cerr << "InkscapeApplication::revert_document: Document not found!" << std::endl; + return false; + } + return true; +} + + + +/** Close a document, remove from app. No checking is done on modified status, etc. + */ +void +InkscapeApplication::document_close(SPDocument* document) +{ + if (document) { + + auto it = _documents.find(document); + if (it != _documents.end()) { + if (it->second.size() != 0) { + std::cerr << "InkscapeApplication::close_document: Window vector not empty!" << std::endl; + } + _documents.erase(it); + } else { + std::cerr << "InkscapeApplication::close_document: Document not registered with application." << std::endl; + } + + delete document; + + } else { + std::cerr << "InkscapeApplication::close_document: No document!" << std::endl; + } +} + + +/** Return number of windows with document. + */ +unsigned +InkscapeApplication::document_window_count(SPDocument* document) +{ + unsigned count = 0; + + auto it = _documents.find(document); + if (it != _documents.end()) { + count = it->second.size(); + } else { + std::cerr << "InkscapeApplication::document_window_count: Document not in map!" << std::endl; + } + + return count; +} + +/** Fix up a document if necessary (Only fixes that require GUI). + */ +void +InkscapeApplication::document_fix(InkscapeWindow* window) +{ + // Most fixes are handled when document is opened in SPDocument::createDoc(). + // But some require the GUI to be present. These are handled here. + + if (_with_gui) { + + SPDocument* document = window->get_document(); + + // Perform a fixup pass for hrefs. + if ( Inkscape::ResourceManager::getManager().fixupBrokenLinks(document) ) { + Glib::ustring msg = _("Broken links have been changed to point to existing files."); + SPDesktop* desktop = window->get_desktop(); + if (desktop != nullptr) { + desktop->showInfoDialog(msg); + } + } + + // Fix dpi (pre-92 files). + if ( sp_version_inside_range( document->getRoot()->version.inkscape, 0, 1, 0, 92 ) ) { + sp_file_convert_dpi(document); + } + + // Check for font substitutions, requires text to have been rendered. + Inkscape::UI::Dialog::FontSubstitution::getInstance().checkFontSubstitutions(document); + } +} + + +/** Get a list of open documents (from document map). + */ +std::vector<SPDocument*> +InkscapeApplication::get_documents() +{ + std::vector<SPDocument*> documents; + for (auto &i : _documents) { + documents.push_back(i.first); + } + return documents; +} + + + +// Take an already open document and create a new window, adding window to document map. +InkscapeWindow* +InkscapeApplication::window_open(SPDocument* document) +{ + // Once we've removed Inkscape::Application (separating GUI from non-GUI stuff) + // it will be more easy to start up the GUI after-the-fact. Until then, prevent + // opening a window if GUI not selected at start-up time. + if (!_with_gui) { + std::cerr << "InkscapeApplication::window_open: Not in gui mode!" << std::endl; + return nullptr; + } + + InkscapeWindow* window = new InkscapeWindow(document); + // TODO Add window to application. (Instead of in InkscapeWindow constructor.) + + SPDesktop* desktop = window->get_desktop(); + + // To be removed (add once per window)! + INKSCAPE.add_document(document); + + // ActionContext should be removed once verbs are gone but we use it for now. + Inkscape::ActionContext context = INKSCAPE.action_context_for_document(document); + _active_selection = context.getSelection(); + _active_view = context.getView(); + _active_document = document; + _active_window = window; + + auto it = _documents.find(document); + if (it != _documents.end()) { + it->second.push_back(window); + } else { + std::cerr << "InkscapeApplication::window_open: Document not in map!" << std::endl; + } + + document_fix(window); // May need flag to prevent this from being called more than once. + + return window; +} + + +// Close a window. Does not delete document. +void +InkscapeApplication::window_close(InkscapeWindow* window) +{ + // std::cout << "InkscapeApplication::close_window" << std::endl; + // dump(); + + if (window) { + + SPDocument* document = window->get_document(); + if (document) { + + // To be removed (remove once per window)! + bool last = INKSCAPE.remove_document(document); + + // Leave active document alone (maybe should find new active window and reset variables). + _active_selection = nullptr; + _active_view = nullptr; + _active_window = nullptr; + + // Remove window from document map. + auto it = _documents.find(document); + if (it != _documents.end()) { + auto it2 = std::find(it->second.begin(), it->second.end(), window); + if (it2 != it->second.end()) { + it->second.erase(it2); + delete window; // Results in call to SPDesktop::destroy() + } else { + std::cerr << "InkscapeApplication::close_window: window not found!" << std::endl; + } + } else { + std::cerr << "InkscapeApplication::close_window: document not in map!" << std::endl; + } + } else { + std::cerr << "InkscapeApplication::close_window: No document!" << std::endl; + } + + } else { + std::cerr << "InkscapeApplication::close_window: No window!" << std::endl; + } + + // dump(); +} + + +// Closes active window (useful for scripting). +void +InkscapeApplication::window_close_active() +{ + if (_active_window) { + window_close (_active_window); + } else { + std::cerr << "InkscapeApplication::window_close_active: no active window!" << std::endl; + } +} + + +/** Update windows in response to: + * - New active window + * - Document change + * - Selection change + */ +void +InkscapeApplication::windows_update(SPDocument* document) +{ + // Find windows: + auto it = _documents.find( document ); + if (it != _documents.end()) { + std::vector<InkscapeWindow*> windows = it->second; + // std::cout << "InkscapeApplication::update_windows: windows size: " << windows.size() << std::endl; + // Loop over InkscapeWindows. + // Loop over DialogWindows. TBD + } else { + // std::cout << "InkscapeApplication::update_windows: no windows found" << std::endl; + } +} + +/** Debug function + */ +void +InkscapeApplication::dump() +{ + std::cout << "InkscapeApplication::dump()" << std::endl; + std::cout << " Documents: " << _documents.size() << std::endl; + for (auto i : _documents) { + std::cout << " Document: " << (i.first->getDocumentName()?i.first->getDocumentName():"unnamed") << std::endl; + for (auto j : i.second) { + std::cout << " Window: " << j->get_title() << std::endl; + } + } +} + + +template<class T> +ConcreteInkscapeApplication<T>& +ConcreteInkscapeApplication<T>::get_instance() +{ + static ConcreteInkscapeApplication<T> instance; + return instance; +} + +template<class T> +void +ConcreteInkscapeApplication<T>::_start_main_option_section(const Glib::ustring& section_name) +{ +#ifndef _WIN32 + // Avoid outputting control characters to non-tty destinations. + // + // However, isatty() is not useful on Windows + // - it doesn't recognize mintty and similar terminals + // - it doesn't work in cmd.exe either, where we have to use the inkscape.com wrapper, connecting stdout to a pipe + if (!isatty(fileno(stdout))) { + return; + } +#endif + + if (section_name.empty()) { + this->add_main_option_entry(T::OPTION_TYPE_BOOL, Glib::ustring("\b\b ")); + } else { + this->add_main_option_entry(T::OPTION_TYPE_BOOL, Glib::ustring("\b\b \n") + section_name + ":"); + } +} + +// Note: We tried using Gio::APPLICATION_CAN_OVERRIDE_APP_ID instead of +// Gio::APPLICATION_NON_UNIQUE. The advantages of this is that copy/paste between windows would be +// more reliable and that we wouldn't have multiple Inkscape instance writing to the preferences +// file at the same time (if started as separate processes). This caused problems with batch +// processing files and with extensions as they rely on having multiple instances of Inkscape +// running independently. In principle one can use --gapplication-app-id to run a new instance of +// Inkscape but this with our current structure fails with the error message: +// "g_application_set_application_id: assertion '!application->priv->is_registered' failed". +// It also require generating new id's for each separate Inkscape instance required. + +template<class T> +ConcreteInkscapeApplication<T>::ConcreteInkscapeApplication() + : T("org.inkscape.Inkscape", + Gio::APPLICATION_HANDLES_OPEN | // Use default file opening. + Gio::APPLICATION_NON_UNIQUE ) + , InkscapeApplication() +{ + + // ==================== Initializations ===================== + // Garbage Collector + Inkscape::GC::init(); + +#ifdef ENABLE_NLS + // Native Language Support (shouldn't this always be used?). + Inkscape::initialize_gettext(); +#endif + + // Autosave + Inkscape::AutoSave::getInstance().init(this); + + // Don't set application name for now. We don't use it anywhere but + // it overrides the name used for adding recently opened files and breaks the Gtk::RecentFilter + // Glib::set_application_name(N_("Inkscape - A Vector Drawing Program")); // After gettext() init. + + // ======================== Actions ========================= + add_actions_base(this); // actions that are GUI independent + add_actions_file(this); // actions for file handling + add_actions_object(this); // actions for object manipulation + add_actions_output(this); // actions for file export + add_actions_selection(this); // actions for object selection + add_actions_transform(this); // actions for transforming selected objects + add_actions_window(this); // actions for windows + + // ====================== Command Line ====================== + + // Will automatically handle character conversions. + // Note: OPTION_TYPE_FILENAME => std::string, OPTION_TYPE_STRING => Glib::ustring. + +#if GLIBMM_CHECK_VERSION(2,56,0) + // Additional informational strings for --help output + // TODO: Claims to be translated automatically, but seems broken, so pass already translated strings + this->set_option_context_parameter_string(_("file1 [file2 [fileN]]")); + this->set_option_context_summary(_("Process (or open) one or more files.")); + this->set_option_context_description(Glib::ustring("\n") + _("Examples:") + '\n' + + " " + Glib::ustring::compose(_("Export input SVG (%1) to PDF (%2) format:"), "in.svg", "out.pdf") + '\n' + + '\t' + "inkscape --export-filename=out.pdf in.svg\n" + + " " + Glib::ustring::compose(_("Export input files (%1) to PNG format keeping original name (%2):"), "in1.svg, in2.svg", "in1.png, in2.png") + '\n' + + '\t' + "inkscape --export-type=png in1.svg in2.svg\n" + + " " + Glib::ustring::compose(_("See %1 and %2 for more details."), "'man inkscape'", "http://wiki.inkscape.org/wiki/index.php/Using_the_Command_Line")); +#endif + + // General + this->add_main_option_entry(T::OPTION_TYPE_BOOL, "version", 'V', N_("Print Inkscape version"), ""); + this->add_main_option_entry(T::OPTION_TYPE_BOOL, "system-data-directory", '\0', N_("Print system data directory"), ""); + this->add_main_option_entry(T::OPTION_TYPE_BOOL, "user-data-directory", '\0', N_("Print user data directory"), ""); + + // Open/Import + _start_main_option_section(_("File import")); + this->add_main_option_entry(T::OPTION_TYPE_BOOL, "pipe", 'p', N_("Read input file from standard input (stdin)"), ""); + this->add_main_option_entry(T::OPTION_TYPE_INT, "pdf-page", '\0', N_("PDF page number to import"), N_("PAGE")); + this->add_main_option_entry(T::OPTION_TYPE_BOOL, "pdf-poppler", '\0', N_("Use poppler when importing via commandline"), ""); + this->add_main_option_entry(T::OPTION_TYPE_STRING, "convert-dpi-method", '\0', N_("Method used to convert pre-0.92 document dpi, if needed: [none|scale-viewbox|scale-document]"), "[...]"); + this->add_main_option_entry(T::OPTION_TYPE_BOOL, "no-convert-text-baseline-spacing", '\0', N_("Do not fix pre-0.92 document's text baseline spacing on opening"), ""); + + // Export - File and File Type + _start_main_option_section(_("File export")); + this->add_main_option_entry(T::OPTION_TYPE_FILENAME, "export-filename", 'o', N_("Output file name (file type is guessed from extension)"),N_("EXPORT-FILENAME")); + this->add_main_option_entry(T::OPTION_TYPE_BOOL, "export-overwrite", '\0', N_("Overwrite input file"), ""); + this->add_main_option_entry(T::OPTION_TYPE_STRING, "export-type", '\0', N_("File type(s) to export: [svg,png,ps,eps,pdf,emf,wmf,xaml]"), "[...]"); + + // Export - Geometry + _start_main_option_section(_("Export geometry")); // B = PNG, S = SVG, P = PS/EPS/PDF + this->add_main_option_entry(T::OPTION_TYPE_BOOL, "export-area-page", 'C', N_("Area to export is page"), ""); // BSP + this->add_main_option_entry(T::OPTION_TYPE_BOOL, "export-area-drawing", 'D', N_("Area to export is whole drawing (ignoring page size)"), ""); // BSP + this->add_main_option_entry(T::OPTION_TYPE_STRING, "export-area", 'a', N_("Area to export in SVG user units"), N_("x0:y0:x1:y1")); // BSP + this->add_main_option_entry(T::OPTION_TYPE_BOOL, "export-area-snap", '\0', N_("Snap the bitmap export area outwards to the nearest integer values"), ""); // Bxx + this->add_main_option_entry(T::OPTION_TYPE_DOUBLE, "export-dpi", 'd', N_("Resolution for bitmaps and rasterized filters; default is 96"), N_("DPI")); // BxP + this->add_main_option_entry(T::OPTION_TYPE_INT, "export-width", 'w', N_("Bitmap width in pixels (overrides --export-dpi)"), N_("WIDTH")); // Bxx + this->add_main_option_entry(T::OPTION_TYPE_INT, "export-height", 'h', N_("Bitmap height in pixels (overrides --export-dpi)"), N_("HEIGHT")); // Bxx + this->add_main_option_entry(T::OPTION_TYPE_INT, "export-margin", '\0', N_("Margin around export area: units of page size for SVG, mm for PS/EPS/PDF"), N_("MARGIN")); // xSP + + // Export - Options + _start_main_option_section(_("Export options")); + this->add_main_option_entry(T::OPTION_TYPE_STRING, "export-id", 'i', N_("ID(s) of object(s) to export"), N_("OBJECT-ID[;OBJECT-ID]*")); // BSP + this->add_main_option_entry(T::OPTION_TYPE_BOOL, "export-id-only", 'j', N_("Hide all objects except object with ID selected by export-id"), ""); // BSx + this->add_main_option_entry(T::OPTION_TYPE_BOOL, "export-plain-svg", 'l', N_("Remove Inkscape-specific SVG attributes/properties"), ""); // xSx + this->add_main_option_entry(T::OPTION_TYPE_INT, "export-ps-level", '\0', N_("Postscript level (2 or 3); default is 3"), N_("PS-Level")); // xxP + this->add_main_option_entry(T::OPTION_TYPE_STRING, "export-pdf-version", '\0', N_("PDF version (1.4 or 1.5)"), N_("PDF-VERSION")); // xxP + this->add_main_option_entry(T::OPTION_TYPE_BOOL, "export-text-to-path", 'T', N_("Convert text to paths (PS/EPS/PDF/SVG)"), ""); // xxP + this->add_main_option_entry(T::OPTION_TYPE_BOOL, "export-latex", '\0', N_("Export text separately to LaTeX file (PS/EPS/PDF)"), ""); // xxP + this->add_main_option_entry(T::OPTION_TYPE_BOOL, "export-ignore-filters", '\0', N_("Render objects without filters instead of rasterizing (PS/EPS/PDF)"), ""); // xxP + this->add_main_option_entry(T::OPTION_TYPE_BOOL, "export-use-hints", 't', N_("Use stored filename and DPI hints when exporting object selected by --export-id"), ""); // Bxx + this->add_main_option_entry(T::OPTION_TYPE_STRING, "export-background", 'b', N_("Background color for exported bitmaps (any SVG color string)"), N_("COLOR")); // Bxx + this->add_main_option_entry(T::OPTION_TYPE_DOUBLE, "export-background-opacity", 'y', N_("Background opacity for exported bitmaps (0.0 to 1.0, or 1 to 255)"), N_("VALUE")); // Bxx + + // Query - Geometry + _start_main_option_section(_("Query object/document geometry")); + this->add_main_option_entry(T::OPTION_TYPE_STRING, "query-id", 'I', N_("ID(s) of object(s) to be queried"), N_("OBJECT-ID[,OBJECT-ID]*")); + this->add_main_option_entry(T::OPTION_TYPE_BOOL, "query-all", 'S', N_("Print bounding boxes of all objects"), ""); + this->add_main_option_entry(T::OPTION_TYPE_BOOL, "query-x", 'X', N_("X coordinate of drawing or object (if specified by --query-id)"), ""); + this->add_main_option_entry(T::OPTION_TYPE_BOOL, "query-y", 'Y', N_("Y coordinate of drawing or object (if specified by --query-id)"), ""); + this->add_main_option_entry(T::OPTION_TYPE_BOOL, "query-width", 'W', N_("Width of drawing or object (if specified by --query-id)"), ""); + this->add_main_option_entry(T::OPTION_TYPE_BOOL, "query-height", 'H', N_("Height of drawing or object (if specified by --query-id)"), ""); + + // Processing + _start_main_option_section(_("Advanced file processing")); + this->add_main_option_entry(T::OPTION_TYPE_BOOL, "vacuum-defs", '\0', N_("Remove unused definitions from the <defs> section(s) of document"), ""); + this->add_main_option_entry(T::OPTION_TYPE_STRING, "select", '\0', N_("Select objects: comma-separated list of IDs"), N_("OBJECT-ID[,OBJECT-ID]*")); + + // Actions + _start_main_option_section(); + this->add_main_option_entry(T::OPTION_TYPE_STRING, "actions", 'a', N_("List of actions (with optional arguments) to execute"), N_("ACTION(:ARG)[;ACTION(:ARG)]*")); + this->add_main_option_entry(T::OPTION_TYPE_BOOL, "action-list", '\0', N_("List all available actions"), ""); + + // Verbs + _start_main_option_section(); + this->add_main_option_entry(T::OPTION_TYPE_STRING, "verb", '\0', N_("List of verbs to execute"), N_("VERB[;VERB]*")); + this->add_main_option_entry(T::OPTION_TYPE_BOOL, "verb-list", '\0', N_("List all available verbs"), ""); + + // Interface + _start_main_option_section(_("Interface")); + this->add_main_option_entry(T::OPTION_TYPE_BOOL, "with-gui", 'g', N_("With graphical user interface (required by some actions/verbs)"), ""); + this->add_main_option_entry(T::OPTION_TYPE_BOOL, "batch-process", '\0', N_("Close GUI after executing all actions/verbs"),""); + _start_main_option_section(); + this->add_main_option_entry(T::OPTION_TYPE_BOOL, "shell", '\0', N_("Start Inkscape in interactive shell mode"), ""); + +#ifdef WITH_DBUS + _start_main_option_section(_("D-Bus")); + this->add_main_option_entry(T::OPTION_TYPE_BOOL, "dbus-listen", '\0', N_("Enter a listening loop for D-Bus messages in console mode"), ""); + this->add_main_option_entry(T::OPTION_TYPE_STRING, "dbus-name", '\0', N_("Specify the D-Bus name; default is 'org.inkscape'"), N_("BUS-NAME")); +#endif // WITH_DBUS + + Gio::Application::signal_handle_local_options().connect(sigc::mem_fun(*this, &InkscapeApplication::on_handle_local_options)); + + // This is normally called for us... but after the "handle_local_options" signal is emitted. If + // we want to rely on actions for handling options, we need to call it here. This appears to + // have no unwanted side-effect. It will also trigger the call to on_startup(). + T::register_application(); +} + +template<class T> +void +ConcreteInkscapeApplication<T>::on_startup() +{ + T::on_startup(); +} + +// Here are things that should be in on_startup() but cannot be as we don't set _with_gui until +// on_handle_local_options() is called. +template<> +void +ConcreteInkscapeApplication<Gio::Application>::on_startup2() +{ + Inkscape::Application::create(false); +} + +#ifdef GDK_WINDOWING_QUARTZ +static gboolean osx_openfile_callback(GtkosxApplication *, gchar const *, + ConcreteInkscapeApplication<Gtk::Application> *); +static gboolean osx_quit_callback(GtkosxApplication *, ConcreteInkscapeApplication<Gtk::Application> *); +#endif + +template<> +void +ConcreteInkscapeApplication<Gtk::Application>::on_startup2() +{ + // This should be completely rewritten. + Inkscape::Application::create(_with_gui); + + if (!_with_gui) { + return; + } + + // ======================= Actions (GUI) ====================== + add_action("new", sigc::mem_fun(*this, &InkscapeApplication::on_new )); + add_action("quit", sigc::mem_fun(*this, &InkscapeApplication::on_quit )); + + // ========================= GUI Init ========================= + Gtk::Window::set_default_icon_name("org.inkscape.Inkscape"); + Inkscape::UI::Widget::Panel::prep(); + + // ========================= Builder ========================== + // App menus deprecated in 3.32. This whole block of code should be + // removed after confirming this code isn't required. + _builder = Gtk::Builder::create(); + + Glib::ustring app_builder_file = get_filename(UIS, "inkscape-application.glade"); + + try + { + _builder->add_from_file(app_builder_file); + } + catch (const Glib::Error& ex) + { + std::cerr << "InkscapeApplication: " << app_builder_file << " file not read! " << ex.what() << std::endl; + } + + auto object = _builder->get_object("menu-application"); + auto menu = Glib::RefPtr<Gio::Menu>::cast_dynamic(object); + if (!menu) { + std::cerr << "InkscapeApplication: failed to load application menu!" << std::endl; + } else { + // set_app_menu(menu); + } + +#ifdef GDK_WINDOWING_QUARTZ + GtkosxApplication *osxapp = gtkosx_application_get(); + g_signal_connect(G_OBJECT(osxapp), "NSApplicationOpenFile", G_CALLBACK(osx_openfile_callback), this); + g_signal_connect(G_OBJECT(osxapp), "NSApplicationBlockTermination", G_CALLBACK(osx_quit_callback), this); +#endif +} + +/** We should not create a window if T is Gio::Applicaton. + */ +template<class T> +InkscapeWindow* +ConcreteInkscapeApplication<T>::create_window(SPDocument *document, bool replace) +{ + std::cerr << "ConcreteInkscapeApplication<T>::create_window: Should not be called!" << std::endl; + return nullptr; +} + +/** Create a window given a document. This is used internally in InkscapeApplication. + */ +template<> +InkscapeWindow* +ConcreteInkscapeApplication<Gtk::Application>::create_window(SPDocument *document, bool replace) +{ + SPDocument *old_document = _active_document; + InkscapeWindow* window = InkscapeApplication::get_active_window(); + + if (replace && old_document && window) { + document_swap (window, document); + + // Delete old document if no longer attached to any window. + auto it = _documents.find (old_document); + if (it != _documents.end()) { + if (it->second.size() == 0) { + document_close (old_document); + } + } + + document->emitResizedSignal(document->getWidth().value("px"), document->getHeight().value("px")); + + } else { + window = window_open (document); + } + window->show(); + + return window; +} + + +/** We should not create a window if T is Gio::Applicaton. +*/ +template<class T> +void +ConcreteInkscapeApplication<T>::create_window(const Glib::RefPtr<Gio::File>& file, + bool add_to_recent, + bool replace_empty) +{ + std::cerr << "ConcreteInkscapeApplication<T>::create_window: Should not be called!" << std::endl; +} + + +/** Create a window given a Gio::File. This is what most external functions should call. + The booleans are only false when opening a help file. +*/ +template<> +void +ConcreteInkscapeApplication<Gtk::Application>::create_window(const Glib::RefPtr<Gio::File>& file, + bool add_to_recent, + bool replace_empty) +{ + SPDocument* document = nullptr; + InkscapeWindow* window = nullptr; + bool cancelled = false; + + if (file) { + document = document_open(file, &cancelled); + if (document) { + + if (add_to_recent) { + auto recentmanager = Gtk::RecentManager::get_default(); + recentmanager->add_item (file->get_uri()); + } + + SPDocument* old_document = _active_document; + bool replace = replace_empty && old_document && old_document->getVirgin(); + // virgin == true => an empty document (template). + + window = create_window (document, replace); + + } else if (!cancelled) { + std::cerr << "ConcreteInkscapeApplication<T>::create_window: Failed to load: " + << file->get_parse_name() << std::endl; + + gchar *text = g_strdup_printf(_("Failed to load the requested file %s"), file->get_parse_name().c_str()); + sp_ui_error_dialog(text); + g_free(text); + } + + } else { + std::string Template = + Inkscape::IO::Resource::get_filename(Inkscape::IO::Resource::TEMPLATES, "default.svg", true); + document = document_new (Template); + if (document) { + window = window_open (document); + } else { + std::cerr << "ConcreteInkscapeApplication<T>::create_window: Failed to open default template! " << Template << std::endl; + } + } + + _active_document = document; + _active_window = window; + +#ifdef WITH_DBUS + if (window) { + SPDesktop* desktop = window->get_desktop(); + if (desktop) { + Inkscape::Extension::Dbus::dbus_init_desktop_interface(desktop); + } else { + std::cerr << "ConcreteInkscapeApplication<T>::create_window: Failed to create desktop!" << std::endl; + } + } +#endif +} + +/** No need to destroy window if T is Gio::Application. + */ +template<class T> +bool +ConcreteInkscapeApplication<T>::destroy_window(InkscapeWindow* window) +{ + std::cerr << "ConcreteInkscapeApplication<T>::destroy_window: Should not be called!"; + return false; +} + +/** Destroy a window. Aborts if document needs saving. + * Returns true if window destroyed. + */ +template<> +bool +ConcreteInkscapeApplication<Gtk::Application>::destroy_window(InkscapeWindow* window) +{ + SPDocument* document = window->get_document(); + + // Remove document if no windows left. + if (document) { + auto it = _documents.find(document); + if (it != _documents.end()) { + + // If only one window for document: + if (it->second.size() == 1) { + // Check if document needs saving. + bool abort = window->get_desktop_widget()->shutdown(); + if (abort) { + return false; + } + } + + window_close(window); + + if (it->second.size() == 0) { + document_close (document); + } + + } else { + std::cerr << "ConcreteInkscapeApplication<Gtk::Application>::destroy_window: Could not find document!" << std::endl; + } + } + + // Debug + // auto windows = get_windows(); + // std::cout << "destroy_windows: app windows size: " << windows.size() << std::endl; + + return true; +} + +/* Close all windows and exit. +**/ +template<class T> +void +ConcreteInkscapeApplication<T>::destroy_all() +{ + std::cerr << "ConcreteInkscapeApplication<T>::destroy_all: Should not be called!"; +} + +template<> +void +ConcreteInkscapeApplication<Gtk::Application>::destroy_all() +{ + while (_documents.size() != 0) { + auto it = _documents.begin(); + if (!it->second.empty()) { + auto it2 = it->second.begin(); + if (!destroy_window (*it2)) return; // If destroy aborted, we need to stop exit. + } + } +} + +/** Common processing for documents + */ +template<class T> +void +ConcreteInkscapeApplication<T>::process_document(SPDocument* document, std::string output_path) +{ + // Add to Inkscape::Application... + INKSCAPE.add_document(document); + + // Are we doing one file at a time? In that case, we don't recreate new windows for each file. + bool replace = _use_pipe || _batch_process; + + // Open window if needed (reuse window if we are doing one file at a time inorder to save overhead). + if (_with_gui) { + _active_window = create_window(document, replace); + } + + // ActionContext should be removed once verbs are gone but we use it for now. + Inkscape::ActionContext context = INKSCAPE.action_context_for_document(document); + _active_document = document; + _active_selection = context.getSelection(); + _active_view = context.getView(); + + document->ensureUpToDate(); // Or queries don't work! + + // process_file + for (auto action: _command_line_actions) { + if (!Gio::Application::has_action(action.first)) { + std::cerr << "ConcreteInkscapeApplication<T>::process_document: Unknown action name: " << action.first << std::endl; + } + Gio::Application::activate_action( action.first, action.second ); + } + + if (_use_shell) { + shell(); + } + + // Only if --export-filename, --export-type --export-overwrite, or --export-use-hints are used. + if (_auto_export) { + // Save... can't use action yet. + _file_export.do_export(document, output_path); + } +} + + +// Open document window with default document or pipe. Either this or on_open() is called. +template<class T> +void +ConcreteInkscapeApplication<T>::on_activate() +{ + on_startup2(); + + std::string output; + + // Create new document, either from pipe or from template. + SPDocument *document = nullptr; + + if (_use_pipe) { + + // Create document from pipe in. + std::istreambuf_iterator<char> begin(std::cin), end; + std::string s(begin, end); + document = document_open (s); + output = "-"; + + } else { + + // Create a blank document from template + std::string Template = + Inkscape::IO::Resource::get_filename(Inkscape::IO::Resource::TEMPLATES, "default.svg", true); + document = document_new (Template); + } + + if (!document) { + std::cerr << "ConcreteInksacpeApplication::on_activate: failed to created document!" << std::endl; + return; + } + + // Process document (command line actions, shell, create window) + process_document (document, output); +} + +// Open document window for each file. Either this or on_activate() is called. +// type_vec_files == std::vector<Glib::RefPtr<Gio::File> > +template<class T> +void +ConcreteInkscapeApplication<T>::on_open(const Gio::Application::type_vec_files& files, const Glib::ustring& hint) +{ + on_startup2(); + if(_pdf_poppler) + INKSCAPE.set_pdf_poppler(_pdf_poppler); + if(_pdf_page) + INKSCAPE.set_pdf_page(_pdf_page); + + if (files.size() > 1 && !_file_export.export_filename.empty()) { + std::cerr << "ConcreteInkscapeApplication<Gtk::Application>::on_open: " + "Can't use '--export-filename' with multiple input files " + "(output file would be overwritten for each input file). " + "Please use '--export-type' instead and rename manually." + << std::endl; + return; + } + + for (auto file : files) { + + // Open file + SPDocument *document = document_open (file); + if (!document) { + std::cerr << "ConcreteInkscapeApplication::on_open: failed to create document!" << std::endl; + continue; + } + + // Process document (command line actions, shell, create window) + process_document (document, file->get_path()); + } + + if (_batch_process) { + // If with_gui, we've reused a window for each file. We must quit to destroy it. + Gio::Application::quit(); + } +} + +template<class T> +void +ConcreteInkscapeApplication<T>::parse_actions(const Glib::ustring& input, action_vector_t& action_vector) +{ + const auto re_colon = Glib::Regex::create("\\s*:\\s*"); + + // Split action list + std::vector<Glib::ustring> tokens = Glib::Regex::split_simple("\\s*;\\s*", input); + for (auto token : tokens) { + // Note: split into 2 tokens max ("param:value"); allows value to contain colon (e.g. abs. paths on Windows) + std::vector<Glib::ustring> tokens2 = re_colon->split(token, 0, static_cast<Glib::RegexMatchFlags>(0), 2); + std::string action; + std::string value; + if (tokens2.size() > 0) { + action = tokens2[0]; + } + if (tokens2.size() > 1) { + value = tokens2[1]; + } + + Glib::RefPtr<Gio::Action> action_ptr = Gio::Application::lookup_action(action); + if (action_ptr) { + // Doesn't seem to be a way to test this using the C++ binding without Glib-CRITICAL errors. + const GVariantType* gtype = g_action_get_parameter_type(action_ptr->gobj()); + if (gtype) { + // With value. + Glib::VariantType type = action_ptr->get_parameter_type(); + if (type.get_string() == "b") { + bool b = false; + if (value == "1" || value == "true" || value.empty()) { + b = true; + } else if (value == "0" || value == "false") { + b = false; + } else { + std::cerr << "InkscapeApplication::parse_actions: Invalid boolean value: " << action << ":" << value << std::endl; + } + action_vector.push_back( + std::make_pair( action, Glib::Variant<bool>::create(b))); + } else if (type.get_string() == "i") { + action_vector.push_back( + std::make_pair( action, Glib::Variant<int>::create(std::stoi(value)))); + } else if (type.get_string() == "d") { + action_vector.push_back( + std::make_pair( action, Glib::Variant<double>::create(std::stod(value)))); + } else if (type.get_string() == "s") { + action_vector.push_back( + std::make_pair( action, Glib::Variant<Glib::ustring>::create(value) )); + } else { + std::cerr << "InkscapeApplication::parse_actions: unhandled action value: " + << action << ": " << type.get_string() << std::endl; + } + } else { + // Stateless (i.e. no value). + action_vector.push_back( std::make_pair( action, Glib::VariantBase() ) ); + } + } else { + // Assume a verb + // std::cerr << "InkscapeApplication::parse_actions: '" + // << action << "' is not a valid action! Assuming verb!" << std::endl; + action_vector.push_back( + std::make_pair("verb", Glib::Variant<Glib::ustring>::create(action))); + } + } +} + +// Once we don't need to create a window just to process verbs! +template<class T> +void +ConcreteInkscapeApplication<T>::shell() +{ + std::cout << "Inkscape interactive shell mode. Type 'action-list' to list all actions. " + << "Type 'quit' to quit." << std::endl; + std::cout << " Input of the form:" << std::endl; + std::cout << " action1:arg1; action2:arg2; verb1; verb2; ..." << std::endl; + if (!_with_gui) { + std::cout << "Only verbs that don't require a desktop may be used." << std::endl; + } + + std::string input; + while (true) { + std::cout << "> "; + std::string input; + std::getline(std::cin, input); + + if (std::cin.eof() || input == "quit") break; + + action_vector_t action_vector; + parse_actions(input, action_vector); + for (auto action: action_vector) { + Gio::Application::activate_action( action.first, action.second ); + } + + // This would allow displaying the results of actions on the fly... but it needs to be well + // vetted first. + Glib::RefPtr<Glib::MainContext> context = Glib::MainContext::get_default(); + while (context->iteration(false)) {}; + } +} + + +// ========================= Callbacks ========================== + +/* + * Handle command line options. + * + * Options are processed in the order they appear in this function. + * We process in order: Print -> GUI -> Open -> Query -> Process -> Export. + * For each file without GUI: Open -> Query -> Process -> Export + * More flexible processing can be done via actions. + */ +template<class T> +int +ConcreteInkscapeApplication<T>::on_handle_local_options(const Glib::RefPtr<Glib::VariantDict>& options) +{ + if (!options) { + std::cerr << "InkscapeApplication::on_handle_local_options: options is null!" << std::endl; + return -1; // Keep going + } + + // ===================== QUERY ===================== + // These are processed first as they result in immediate program termination. + if (options->contains("version")) { + T::activate_action("inkscape-version"); + return EXIT_SUCCESS; + } + + if (options->contains("system-data-directory")) { + T::activate_action("system-data-directory"); + return EXIT_SUCCESS; + } + + if (options->contains("user-data-directory")) { + T::activate_action("user-data-directory"); + return EXIT_SUCCESS; + } + + if (options->contains("verb-list")) { + T::activate_action("verb-list"); + return EXIT_SUCCESS; + } + + if (options->contains("action-list")) { + T::activate_action("action-list"); + return EXIT_SUCCESS; + } + + // For options without arguments. + auto base = Glib::VariantBase(); + + // ================== GUI and Shell ================ + + // Use of most commmand line options turns off use of gui unless explicitly requested! + // Listed in order that they appear in constructor. + if (options->contains("pipe") || + + options->contains("export-filename") || + options->contains("export-overwrite") || + options->contains("export-type") || + + options->contains("export-area-page") || + options->contains("export-area-drawing") || + options->contains("export-area") || + options->contains("export-area-snap") || + options->contains("export-dpi") || + options->contains("export-width") || + options->contains("export-height") || + options->contains("export-margin") || + options->contains("export-height") || + + options->contains("export-id") || + options->contains("export-id-only") || + options->contains("export-plain-svg") || + options->contains("export-ps-level") || + options->contains("export-pdf-version") || + options->contains("export-text-to_path") || + options->contains("export-latex") || + options->contains("export-ignore-filters") || + options->contains("export-use-hints") || + options->contains("export-background") || + options->contains("export-background-opacity") || + options->contains("export-text-to_path") || + + options->contains("query-id") || + options->contains("query-x") || + options->contains("query-all") || + options->contains("query-y") || + options->contains("query-width") || + options->contains("query-height") || + + options->contains("vacuum-defs") || + options->contains("select") || + options->contains("actions") || + options->contains("verb") || + options->contains("shell") + ) { + _with_gui = false; + } + + if (options->contains("with-gui") || + options->contains("batch-process") + ) { + _with_gui = true; // Override turning GUI off + } + + if (options->contains("batch-process")) _batch_process = true; + if (options->contains("shell")) _use_shell = true; + if (options->contains("pipe")) _use_pipe = true; + + + // Enable auto-export + if (options->contains("export-filename") || + options->contains("export-type") || + options->contains("export-overwrite") || + options->contains("export-use-hints") + ) { + _auto_export = true; + } + + // ==================== ACTIONS ==================== + // Actions as an argument string: e.g.: --actions="query-id:rect1;query-x". + // Actions will be processed in order that they are given in argument. + Glib::ustring actions; + if (options->contains("actions")) { + options->lookup_value("actions", actions); + parse_actions(actions, _command_line_actions); + } + + + // ================= OPEN/IMPORT =================== + + if (options->contains("pdf-poppler")) { + _pdf_poppler = true; + } + if (options->contains("pdf-page")) { // Maybe useful for other file types? + int page = 0; + options->lookup_value("pdf-page", page); + _pdf_page = page; + } + + if (options->contains("convert-dpi-method")) { + Glib::ustring method; + options->lookup_value("convert-dpi-method", method); + if (!method.empty()) { + _command_line_actions.push_back( + std::make_pair("convert-dpi-method", Glib::Variant<Glib::ustring>::create(method))); + } + } + + if (options->contains("no-convert-text-baseline-spacing")) _command_line_actions.push_back(std::make_pair("no-convert-baseline", base)); + + + // ===================== QUERY ===================== + + // 'query-id' should be processed first! Can be a comma-separated list. + if (options->contains("query-id")) { + Glib::ustring query_id; + options->lookup_value("query-id", query_id); + if (!query_id.empty()) { + _command_line_actions.push_back( + std::make_pair("select-by-id", Glib::Variant<Glib::ustring>::create(query_id))); + } + } + + if (options->contains("query-all")) _command_line_actions.push_back(std::make_pair("query-all", base)); + if (options->contains("query-x")) _command_line_actions.push_back(std::make_pair("query-x", base)); + if (options->contains("query-y")) _command_line_actions.push_back(std::make_pair("query-y", base)); + if (options->contains("query-width")) _command_line_actions.push_back(std::make_pair("query-width", base)); + if (options->contains("query-height")) _command_line_actions.push_back(std::make_pair("query-height",base)); + + + // =================== PROCESS ===================== + + // Note: this won't work with --verb="FileSave,FileClose" unless some additional verb changes the file. FIXME + // One can use --verb="FileVacuum,FileSave,FileClose". + if (options->contains("vacuum-defs")) _command_line_actions.push_back(std::make_pair("vacuum-defs", base)); + + if (options->contains("select")) { + Glib::ustring select; + options->lookup_value("select", select); + if (!select.empty()) { + _command_line_actions.push_back( + std::make_pair("select", Glib::Variant<Glib::ustring>::create(select))); + } + } + + if (options->contains("verb")) { + Glib::ustring verb; + options->lookup_value("verb", verb); + if (!verb.empty()) { + _command_line_actions.push_back( + std::make_pair("verb", Glib::Variant<Glib::ustring>::create(verb))); + } + } + + + // ==================== EXPORT ===================== + if (options->contains("export-filename")) { + options->lookup_value("export-filename", _file_export.export_filename); + } + + if (options->contains("export-type")) { + options->lookup_value("export-type", _file_export.export_type); + } + + if (options->contains("export-overwrite")) _file_export.export_overwrite = true; + + // Export - Geometry + if (options->contains("export-area")) { + options->lookup_value("export-area", _file_export.export_area); + } + + if (options->contains("export-area-drawing")) _file_export.export_area_drawing = true; + if (options->contains("export-area-page")) _file_export.export_area_page = true; + + if (options->contains("export-margin")) { + options->lookup_value("export-margin", _file_export.export_margin); + } + + if (options->contains("export-area-snap")) _file_export.export_area_snap = true; + + if (options->contains("export-width")) { + options->lookup_value("export-width", _file_export.export_width); + } + + if (options->contains("export-height")) { + options->lookup_value("export-height", _file_export.export_height); + } + + // Export - Options + if (options->contains("export-id")) { + options->lookup_value("export-id", _file_export.export_id); + } + + if (options->contains("export-id-only")) _file_export.export_id_only = true; + if (options->contains("export-plain-svg")) _file_export.export_plain_svg = true; + + if (options->contains("export-dpi")) { + options->lookup_value("export-dpi", _file_export.export_dpi); + } + + if (options->contains("export-ignore-filters")) _file_export.export_ignore_filters = true; + if (options->contains("export-text-to-path")) _file_export.export_text_to_path = true; + + if (options->contains("export-ps-level")) { + options->lookup_value("export-ps-level", _file_export.export_ps_level); + } + + if (options->contains("export-pdf-version")) { + options->lookup_value("export-pdf-version", _file_export.export_pdf_level); + } + + if (options->contains("export-latex")) _file_export.export_latex = true; + if (options->contains("export-use-hints")) _file_export.export_use_hints = true; + + if (options->contains("export-background")) { + options->lookup_value("export-background",_file_export.export_background); + } + + if (options->contains("export-background-opacity")) { + options->lookup_value("export-background-opacity", _file_export.export_background_opacity); + } + + + // ==================== D-BUS ====================== + +#ifdef WITH_DBUS + // Before initializing extensions, we must set the DBus bus name if required + if (options->contains("dbus-listen")) { + std::string dbus_name; + options->lookup_value("dbus-name", dbus_name); + if (!dbus_name.empty()) { + Inkscape::Extension::Dbus::dbus_set_bus_name(dbus_name.c_str()); + } + } +#endif + + return -1; // Keep going +} + +// ======================== Actions ========================= + +template<class T> +void +ConcreteInkscapeApplication<T>::on_new() +{ + create_window(); +} + +template<class T> void ConcreteInkscapeApplication<T>::on_quit(){ T::quit(); } + +template<> +void +ConcreteInkscapeApplication<Gtk::Application>::on_quit() +{ + // Delete all windows (quit() doesn't do this). + std::vector<Gtk::Window*> windows = get_windows(); + for (auto window: windows) { + // Do something + } + + quit(); +} + +template<class T> +void +ConcreteInkscapeApplication<T>::print_action_list() +{ + std::vector<Glib::ustring> actions = T::list_actions(); + std::sort(actions.begin(), actions.end()); + for (auto action : actions) { + std::cout << std::left << std::setw(20) << action + << ": " << _action_extra_data.get_tooltip_for_action(action) << std::endl; + } +} + +// ======================== macOS ============================= + +#ifdef GDK_WINDOWING_QUARTZ +/** + * On macOS, handle dropping files on Inkscape.app icon and "Open With" file association. + */ +static gboolean osx_openfile_callback(GtkosxApplication *osxapp, gchar const *path, + ConcreteInkscapeApplication<Gtk::Application> *app) +{ + auto ptr = Gio::File::create_for_path(path); + g_return_val_if_fail(ptr, false); + app->create_window(ptr); + return true; +} + +/** + * Handle macOS terminating the application + */ +static gboolean osx_quit_callback(GtkosxApplication *, ConcreteInkscapeApplication<Gtk::Application> *app) +{ + app->destroy_all(); + return true; +} +#endif + +template class ConcreteInkscapeApplication<Gio::Application>; +template class ConcreteInkscapeApplication<Gtk::Application>; + +/* + Local Variables: + mode:c++ + c-file-style:"stroustrup" + c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +)) + indent-tabs-mode:nil + fill-column:99 + End: +*/ +// vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4 : |