diff options
Diffstat (limited to 'src/layer-model.cpp')
-rw-r--r-- | src/layer-model.cpp | 254 |
1 files changed, 254 insertions, 0 deletions
diff --git a/src/layer-model.cpp b/src/layer-model.cpp new file mode 100644 index 0000000..82f93e9 --- /dev/null +++ b/src/layer-model.cpp @@ -0,0 +1,254 @@ +// SPDX-License-Identifier: GPL-2.0-or-later +/* + * Editable view implementation + * + * Authors: + * Lauris Kaplinski <lauris@kaplinski.com> + * MenTaLguY <mental@rydia.net> + * bulia byak <buliabyak@users.sf.net> + * Ralf Stephan <ralf@ark.in-berlin.de> + * John Bintz <jcoswell@coswellproductions.org> + * Johan Engelen <j.b.c.engelen@ewi.utwente.nl> + * Jon A. Cruz <jon@joncruz.org> + * Abhishek Sharma + * + * Copyright (C) 2007 Jon A. Cruz + * Copyright (C) 2006-2008 Johan Engelen + * Copyright (C) 2006 John Bintz + * Copyright (C) 2004 MenTaLguY + * Copyright (C) 1999-2002 Lauris Kaplinski + * Copyright (C) 2000-2001 Ximian, Inc. + * + * Released under GNU GPL v2+, read the file 'COPYING' for more information. + */ + +#include "layer-model.h" + +#include "document.h" +#include "layer-fns.h" +#include "object-hierarchy.h" + +#include "object/sp-defs.h" +#include "object/sp-item.h" +#include "object/sp-item-group.h" +#include "object/sp-root.h" + +// Callbacks +static void _layer_activated(SPObject *layer, Inkscape::LayerModel *layer_model); +static void _layer_deactivated(SPObject *layer, Inkscape::LayerModel *layer_model); +static void _layer_changed(SPObject *top, SPObject *bottom, Inkscape::LayerModel *layer_model); + +namespace Inkscape { + +LayerModel::LayerModel() + : _doc( nullptr ) + , _layer_hierarchy( nullptr ) + , _display_key( 0 ) +{ +} + +LayerModel::~LayerModel() +{ + if (_layer_hierarchy) { + delete _layer_hierarchy; +// _layer_hierarchy = NULL; //this should be here, but commented to find other bug somewhere else. + } +} + +void LayerModel::setDocument(SPDocument *doc) +{ + _doc = doc; + if (_layer_hierarchy) { + _layer_hierarchy->clear(); + delete _layer_hierarchy; + } + _layer_hierarchy = new Inkscape::ObjectHierarchy(nullptr); + _layer_hierarchy->connectAdded(sigc::bind(sigc::ptr_fun(_layer_activated), this)); + _layer_hierarchy->connectRemoved(sigc::bind(sigc::ptr_fun(_layer_deactivated), this)); + _layer_hierarchy->connectChanged(sigc::bind(sigc::ptr_fun(_layer_changed), this)); + _layer_hierarchy->setTop(doc->getRoot()); +} + +void LayerModel::setDisplayKey(unsigned int display_key) +{ + _display_key = display_key; +} + +SPDocument *LayerModel::getDocument() +{ + return _doc; +} + +/** + * Returns current root (=bottom) layer. + */ +SPObject *LayerModel::currentRoot() const +{ + return _layer_hierarchy ? _layer_hierarchy->top() : nullptr; +} + +/** + * Returns current top layer. + */ +SPObject *LayerModel::currentLayer() const +{ + return _layer_hierarchy ? _layer_hierarchy->bottom() : nullptr; +} + +/** + * Resets the bottom layer to the current root + */ +void LayerModel::reset() { + if (_layer_hierarchy) { + _layer_hierarchy->setBottom(currentRoot()); + } +} + +/** + * Sets the current layer of the desktop. + * + * Make \a object the top layer. + */ +void LayerModel::setCurrentLayer(SPObject *object) { + g_return_if_fail(SP_IS_GROUP(object)); + g_return_if_fail( currentRoot() == object || (currentRoot() && currentRoot()->isAncestorOf(object)) ); + // printf("Set Layer to ID: %s\n", object->getId()); + _layer_hierarchy->setBottom(object); +} + +void LayerModel::toggleHideAllLayers(bool hide) { + + for ( SPObject* obj = Inkscape::previous_layer(currentRoot(), currentRoot()); obj; obj = Inkscape::previous_layer(currentRoot(), obj) ) { + SP_ITEM(obj)->setHidden(hide); + } +} + +void LayerModel::toggleLockAllLayers(bool lock) { + + for ( SPObject* obj = Inkscape::previous_layer(currentRoot(), currentRoot()); obj; obj = Inkscape::previous_layer(currentRoot(), obj) ) { + SP_ITEM(obj)->setLocked(lock); + } +} + +void LayerModel::toggleLockOtherLayers(SPObject *object) { + g_return_if_fail(SP_IS_GROUP(object)); + g_return_if_fail( currentRoot() == object || (currentRoot() && currentRoot()->isAncestorOf(object)) ); + + bool othersLocked = false; + std::vector<SPObject*> layers; + for ( SPObject* obj = Inkscape::next_layer(currentRoot(), object); obj; obj = Inkscape::next_layer(currentRoot(), obj) ) { + // Don't lock any ancestors, since that would in turn lock the layer as well + if (!obj->isAncestorOf(object)) { + layers.push_back(obj); + othersLocked |= !SP_ITEM(obj)->isLocked(); + } + } + for ( SPObject* obj = Inkscape::previous_layer(currentRoot(), object); obj; obj = Inkscape::previous_layer(currentRoot(), obj) ) { + if (!obj->isAncestorOf(object)) { + layers.push_back(obj); + othersLocked |= !SP_ITEM(obj)->isLocked(); + } + } + + SPItem *item = SP_ITEM(object); + if ( item->isLocked() ) { + item->setLocked(false); + } + + for (auto & layer : layers) { + SP_ITEM(layer)->setLocked(othersLocked); + } +} + + +void LayerModel::toggleLayerSolo(SPObject *object) { + g_return_if_fail(SP_IS_GROUP(object)); + g_return_if_fail( currentRoot() == object || (currentRoot() && currentRoot()->isAncestorOf(object)) ); + + bool othersShowing = false; + std::vector<SPObject*> layers; + for ( SPObject* obj = Inkscape::next_layer(currentRoot(), object); obj; obj = Inkscape::next_layer(currentRoot(), obj) ) { + // Don't hide ancestors, since that would in turn hide the layer as well + if (!obj->isAncestorOf(object)) { + layers.push_back(obj); + othersShowing |= !SP_ITEM(obj)->isHidden(); + } + } + for ( SPObject* obj = Inkscape::previous_layer(currentRoot(), object); obj; obj = Inkscape::previous_layer(currentRoot(), obj) ) { + if (!obj->isAncestorOf(object)) { + layers.push_back(obj); + othersShowing |= !SP_ITEM(obj)->isHidden(); + } + } + + + SPItem *item = SP_ITEM(object); + if ( item->isHidden() ) { + item->setHidden(false); + } + + for (auto & layer : layers) { + SP_ITEM(layer)->setHidden(othersShowing); + } +} + +/** + * Return layer that contains \a object. + */ +SPObject *LayerModel::layerForObject(SPObject *object) { + g_return_val_if_fail(object != nullptr, NULL); + + SPObject *root=currentRoot(); + object = object->parent; + while ( object && object != root && !isLayer(object) ) { + // Objects in defs have no layer and are NOT in the root layer + if(SP_IS_DEFS(object)) + return nullptr; + object = object->parent; + } + return object; +} + +/** + * True if object is a layer. + */ +bool LayerModel::isLayer(SPObject *object) const { + return ( SP_IS_GROUP(object) + && ( SP_GROUP(object)->effectiveLayerMode(_display_key) + == SPGroup::LAYER ) ); +} + +} // namespace Inkscape + + +/// Callback +static void +_layer_activated(SPObject *layer, Inkscape::LayerModel *layer_model) { + g_return_if_fail(SP_IS_GROUP(layer)); + layer_model->_layer_activated_signal.emit(layer); +} + +/// Callback +static void +_layer_deactivated(SPObject *layer, Inkscape::LayerModel *layer_model) { + g_return_if_fail(SP_IS_GROUP(layer)); + layer_model->_layer_deactivated_signal.emit(layer); +} + +/// Callback +static void +_layer_changed(SPObject *top, SPObject *bottom, Inkscape::LayerModel *layer_model) +{ + layer_model->_layer_changed_signal.emit (top, bottom); +} + +/* + Local Variables: + mode:c++ + c-file-style:"stroustrup" + c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +)) + indent-tabs-mode:nil + fill-column:99 + End: +*/ +// vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:fileencoding=utf-8:textwidth=99 : |