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+// SPDX-License-Identifier: GPL-2.0-or-later
+/*
+ * Boolean operation live path effect
+ *
+ * Copyright (C) 2016-2017 Michael Soegtrop
+ *
+ * Released under GNU GPL v2+, read the file 'COPYING' for more information.
+ */
+
+#include <glibmm/i18n.h>
+#include <cmath>
+#include <cstring>
+#include <algorithm>
+
+#include "live_effects/lpe-bool.h"
+
+#include "2geom/affine.h"
+#include "2geom/bezier-curve.h"
+#include "2geom/path-sink.h"
+#include "2geom/path.h"
+#include "2geom/svg-path-parser.h"
+#include "display/curve.h"
+#include "object/sp-shape.h"
+#include "seltrans.h"
+#include "svg/svg.h"
+#include "ui/tools/select-tool.h"
+
+#include "helper/geom.h"
+
+#include "splivarot.h"
+#include "livarot/Path.h"
+#include "livarot/Shape.h"
+#include "livarot/path-description.h"
+
+namespace Inkscape {
+namespace LivePathEffect {
+
+// Define an extended boolean operation type
+
+static const Util::EnumData<LPEBool::bool_op_ex> BoolOpData[LPEBool::bool_op_ex_count] = {
+ { LPEBool::bool_op_ex_union, N_("union"), "union" },
+ { LPEBool::bool_op_ex_inters, N_("intersection"), "inters" },
+ { LPEBool::bool_op_ex_diff, N_("difference"), "diff" },
+ { LPEBool::bool_op_ex_symdiff, N_("symmetric difference"), "symdiff" },
+ { LPEBool::bool_op_ex_cut, N_("division"), "cut" },
+ // Note on naming of operations:
+ // bool_op_cut is called "Division" in the manu, see sp_selected_path_cut
+ // bool_op_slice is called "Cut path" in the menu, see sp_selected_path_slice
+ { LPEBool::bool_op_ex_slice, N_("cut"), "slice" },
+ { LPEBool::bool_op_ex_slice_inside, N_("cut inside"), "slice-inside" },
+ { LPEBool::bool_op_ex_slice_outside, N_("cut outside"), "slice-outside" },
+};
+
+static const Util::EnumDataConverter<LPEBool::bool_op_ex> BoolOpConverter(BoolOpData, sizeof(BoolOpData) / sizeof(*BoolOpData));
+
+static const Util::EnumData<fill_typ> FillTypeData[] = {
+ { fill_oddEven, N_("even-odd"), "oddeven" },
+ { fill_nonZero, N_("non-zero"), "nonzero" },
+ { fill_positive, N_("positive"), "positive" },
+ { fill_justDont, N_("take from object"), "from-curve" }
+};
+
+static const Util::EnumDataConverter<fill_typ> FillTypeConverter(FillTypeData, sizeof(FillTypeData) / sizeof(*FillTypeData));
+
+static const Util::EnumData<fill_typ> FillTypeDataThis[] = {
+ { fill_oddEven, N_("even-odd"), "oddeven" },
+ { fill_nonZero, N_("non-zero"), "nonzero" },
+ { fill_positive, N_("positive"), "positive" }
+};
+
+static const Util::EnumDataConverter<fill_typ> FillTypeConverterThis(FillTypeDataThis, sizeof(FillTypeDataThis) / sizeof(*FillTypeDataThis));
+
+LPEBool::LPEBool(LivePathEffectObject *lpeobject)
+ : Effect(lpeobject)
+ , operand_path(_("Operand path:"), _("Operand for the boolean operation"), "operand-path", &wr, this)
+ , bool_operation(_("Operation:"), _("Boolean Operation"), "operation", BoolOpConverter, &wr, this, bool_op_ex_union)
+ , swap_operands(_("Swap operands"), _("Swap operands (useful e.g. for difference)"), "swap-operands", &wr, this)
+ , hide_linked(_("Hide Linked"), _("Hide linked path"), "hide-linked", &wr, this, true)
+ , rmv_inner(
+ _("Remove inner"),
+ _("For cut operations: remove inner (non-contour) lines of cutting path to avoid invisible extra points"),
+ "rmv-inner", &wr, this)
+ , fill_type_this(_("Fill type this:"), _("Fill type (winding mode) for this path"), "filltype-this",
+ FillTypeConverterThis, &wr, this, fill_oddEven)
+ , fill_type_operand(_("Fill type operand:"), _("Fill type (winding mode) for operand path"), "filltype-operand",
+ FillTypeConverter, &wr, this, fill_justDont)
+{
+ registerParameter(&operand_path);
+ registerParameter(&bool_operation);
+ registerParameter(&swap_operands);
+ registerParameter(&hide_linked);
+ registerParameter(&rmv_inner);
+ registerParameter(&fill_type_this);
+ registerParameter(&fill_type_operand);
+ show_orig_path = true;
+ operand = dynamic_cast<SPItem *>(operand_path.getObject());
+ contdown = 0;
+}
+
+LPEBool::~LPEBool()
+= default;
+
+void LPEBool::resetDefaults(SPItem const * /*item*/)
+{
+}
+
+bool cmp_cut_position(const Path::cut_position &a, const Path::cut_position &b)
+{
+ return a.piece == b.piece ? a.t < b.t : a.piece < b.piece;
+}
+
+Geom::PathVector
+sp_pathvector_boolop_slice_intersect(Geom::PathVector const &pathva, Geom::PathVector const &pathvb, bool inside, fill_typ fra, fill_typ frb)
+{
+ // This is similar to sp_pathvector_boolop/bool_op_slice, but keeps only edges inside the cutter area.
+ // The code is also based on sp_pathvector_boolop_slice.
+ //
+ // We have two paths on input
+ // - a closed area which is used to cut out pieces from a contour (called area below)
+ // - a contour which is cut into pieces by the border of thr area (called contour below)
+ //
+ // The code below works in the following steps
+ // (a) Convert the area to a shape, so that we can ask the winding number for any point
+ // (b) Add both, the contour and the area to a single shape and intersect them
+ // (c) Find the intersection points between area border and contour (vector toCut)
+ // (d) Split the original contour at the intersection points
+ // (e) check for each contour edge in combined shape if its center is inside the area - if not discard it
+ // (f) create a vector of all inside edges
+ // (g) convert the piece numbers to the piece numbers after applying the cuts
+ // (h) fill a bool vector with information which pieces are in
+ // (i) filter the descr_cmd of the result path with this bool vector
+ //
+ // The main inefficiency here is step (e) because I use a winding function of the area-shape which goes
+ // through the complete edge list for each point I ask for, so effort is n-edges-contour * n-edges-area.
+ // It is tricky to improve this without building into the livarot code.
+ // One way might be to decide at the intersection points which edges touching the intersection points are
+ // in by making a loop through all edges on the intersection vertex. Since this is a directed non intersecting
+ // graph, this should provide sufficient information.
+ // But since I anyway will change this to the new mechanism some time speed is fairly ok, I didn't look into this.
+
+
+ // extract the livarot Paths from the source objects
+ // also get the winding rule specified in the style
+ // Livarot's outline of arcs is broken. So convert the path to linear and cubics only, for which the outline is created correctly.
+ Path *contour_path = Path_for_pathvector(pathv_to_linear_and_cubic_beziers(pathva));
+ Path *area_path = Path_for_pathvector(pathv_to_linear_and_cubic_beziers(pathvb));
+
+ // Shapes from above paths
+ Shape *area_shape = new Shape;
+ Shape *combined_shape = new Shape;
+ Shape *combined_inters = new Shape;
+
+ // Add the area (process to intersection free shape)
+ area_path->ConvertWithBackData(1.0);
+ area_path->Fill(combined_shape, 1);
+
+ // Convert this to a shape with full winding information
+ area_shape->ConvertToShape(combined_shape, frb);
+
+ // Add the contour to the combined path (just add, no winding processing)
+ contour_path->ConvertWithBackData(1.0);
+ contour_path->Fill(combined_shape, 0, true, false, false);
+
+ // Intersect the area and the contour - no fill processing
+ combined_inters->ConvertToShape(combined_shape, fill_justDont);
+
+ // Result path
+ Path *result_path = new Path;
+ result_path->SetBackData(false);
+
+ // Cutting positions for contour
+ std::vector<Path::cut_position> toCut;
+
+ if (combined_inters->hasBackData()) {
+ // should always be the case, but ya never know
+ {
+ for (int i = 0; i < combined_inters->numberOfPoints(); i++) {
+ if (combined_inters->getPoint(i).totalDegree() > 2) {
+ // possibly an intersection
+ // we need to check that at least one edge from the source path is incident to it
+ // before we declare it's an intersection
+ int cb = combined_inters->getPoint(i).incidentEdge[FIRST];
+ int nbOrig = 0;
+ int nbOther = 0;
+ int piece = -1;
+ float t = 0.0;
+ while (cb >= 0 && cb < combined_inters->numberOfEdges()) {
+ if (combined_inters->ebData[cb].pathID == 0) {
+ // the source has an edge incident to the point, get its position on the path
+ piece = combined_inters->ebData[cb].pieceID;
+ if (combined_inters->getEdge(cb).st == i) {
+ t = combined_inters->ebData[cb].tSt;
+ } else {
+ t = combined_inters->ebData[cb].tEn;
+ }
+ nbOrig++;
+ }
+ if (combined_inters->ebData[cb].pathID == 1) {
+ nbOther++; // the cut is incident to this point
+ }
+ cb = combined_inters->NextAt(i, cb);
+ }
+ if (nbOrig > 0 && nbOther > 0) {
+ // point incident to both path and cut: an intersection
+ // note that you only keep one position on the source; you could have degenerate
+ // cases where the source crosses itself at this point, and you wouyld miss an intersection
+ Path::cut_position cutpos;
+ cutpos.piece = piece;
+ cutpos.t = t;
+ toCut.push_back(cutpos);
+ }
+ }
+ }
+ }
+ {
+ // remove the edges from the intersection polygon
+ int i = combined_inters->numberOfEdges() - 1;
+ for (; i >= 0; i--) {
+ if (combined_inters->ebData[i].pathID == 1) {
+ combined_inters->SubEdge(i);
+ } else {
+ const Shape::dg_arete &edge = combined_inters->getEdge(i);
+ const Shape::dg_point &start = combined_inters->getPoint(edge.st);
+ const Shape::dg_point &end = combined_inters->getPoint(edge.en);
+ Geom::Point mid = 0.5 * (start.x + end.x);
+ int wind = area_shape->PtWinding(mid);
+ if (wind == 0) {
+ combined_inters->SubEdge(i);
+ }
+ }
+ }
+ }
+ }
+
+ // create a vector of pieces, which are in the intersection
+ std::vector<Path::cut_position> inside_pieces(combined_inters->numberOfEdges());
+ for (int i = 0; i < combined_inters->numberOfEdges(); i++) {
+ inside_pieces[i].piece = combined_inters->ebData[i].pieceID;
+ // Use the t middle point, this is safe to compare with values from toCut in the presence of roundoff errors
+ inside_pieces[i].t = 0.5 * (combined_inters->ebData[i].tSt + combined_inters->ebData[i].tEn);
+ }
+ std::sort(inside_pieces.begin(), inside_pieces.end(), cmp_cut_position);
+
+ // sort cut positions
+ std::sort(toCut.begin(), toCut.end(), cmp_cut_position);
+
+ // Compute piece ids after ConvertPositionsToMoveTo
+ {
+ int idIncr = 0;
+ std::vector<Path::cut_position>::iterator itPiece = inside_pieces.begin();
+ std::vector<Path::cut_position>::iterator itCut = toCut.begin();
+ while (itPiece != inside_pieces.end()) {
+ while (itCut != toCut.end() && cmp_cut_position(*itCut, *itPiece)) {
+ ++itCut;
+ idIncr += 2;
+ }
+ itPiece->piece += idIncr;
+ ++itPiece;
+ }
+ }
+
+ // Copy the original path to result and cut at the intersection points
+ result_path->Copy(contour_path);
+ result_path->ConvertPositionsToMoveTo(toCut.size(), toCut.data()); // cut where you found intersections
+
+ // Create an array of bools which states which pieces are in
+ std::vector<bool> inside_flags(result_path->descr_cmd.size(), false);
+ for (auto & inside_piece : inside_pieces) {
+ inside_flags[ inside_piece.piece ] = true;
+ // also enable the element -1 to get the MoveTo
+ if (inside_piece.piece >= 1) {
+ inside_flags[ inside_piece.piece - 1 ] = true;
+ }
+ }
+
+#if 0 // CONCEPT TESTING
+ //Check if the inside/outside verdict is consistent - just for testing the concept
+ // Retrieve the pieces
+ int nParts = 0;
+ Path **parts = result_path->SubPaths(nParts, false);
+
+ // Each piece should be either fully in or fully out
+ int iPiece = 0;
+ for (int iPart = 0; iPart < nParts; iPart++) {
+ bool andsum = true;
+ bool orsum = false;
+ for (int iCmd = 0; iCmd < parts[iPart]->descr_cmd.size(); iCmd++, iPiece++) {
+ andsum = andsum && inside_flags[ iPiece ];
+ orsum = andsum || inside_flags[ iPiece ];
+ }
+
+ if (andsum != orsum) {
+ g_warning("Inconsistent inside/outside verdict for part=%d", iPart);
+ }
+ }
+ g_free(parts);
+#endif
+
+ // iterate over the commands of a path and keep those which are inside
+ int iDest = 0;
+ for (int iSrc = 0; iSrc < result_path->descr_cmd.size(); iSrc++) {
+ if (inside_flags[iSrc] == inside) {
+ result_path->descr_cmd[iDest++] = result_path->descr_cmd[iSrc];
+ } else {
+ delete result_path->descr_cmd[iSrc];
+ }
+ }
+ result_path->descr_cmd.resize(iDest);
+
+ delete combined_inters;
+ delete combined_shape;
+ delete area_shape;
+ delete contour_path;
+ delete area_path;
+
+ gchar *result_str = result_path->svg_dump_path();
+ Geom::PathVector outres = Geom::parse_svg_path(result_str);
+ // CONCEPT TESTING g_warning( "%s", result_str );
+ g_free(result_str);
+ delete result_path;
+
+ return outres;
+}
+
+// remove inner contours
+Geom::PathVector
+sp_pathvector_boolop_remove_inner(Geom::PathVector const &pathva, fill_typ fra)
+{
+ Geom::PathVector patht;
+ Path *patha = Path_for_pathvector(pathv_to_linear_and_cubic_beziers(pathva));
+
+ Shape *shape = new Shape;
+ Shape *shapeshape = new Shape;
+ Path *resultp = new Path;
+ resultp->SetBackData(false);
+
+ patha->ConvertWithBackData(0.1);
+ patha->Fill(shape, 0);
+ shapeshape->ConvertToShape(shape, fra);
+ shapeshape->ConvertToForme(resultp, 1, &patha);
+
+ delete shape;
+ delete shapeshape;
+ delete patha;
+
+ gchar *result_str = resultp->svg_dump_path();
+ Geom::PathVector resultpv = Geom::parse_svg_path(result_str);
+ g_free(result_str);
+
+ delete resultp;
+ return resultpv;
+}
+
+static fill_typ GetFillTyp(SPItem *item)
+{
+ SPCSSAttr *css = sp_repr_css_attr(item->getRepr(), "style");
+ gchar const *val = sp_repr_css_property(css, "fill-rule", nullptr);
+ if (val && strcmp(val, "nonzero") == 0) {
+ return fill_nonZero;
+ } else if (val && strcmp(val, "evenodd") == 0) {
+ return fill_oddEven;
+ } else {
+ return fill_nonZero;
+ }
+}
+
+void LPEBool::doBeforeEffect(SPLPEItem const *lpeitem)
+{
+ // operand->set_transform(i2anc_affine(sp_lpe_item, sp_lpe_item->parent));
+ SPDocument *document = getSPDoc();
+ if (!document) {
+ return;
+ }
+ Inkscape::XML::Document *xml_doc = document->getReprDoc();
+ SPItem *current_operand = dynamic_cast<SPItem *>(operand_path.getObject());
+ if (!current_operand) {
+ if (operand) {
+ operand->setHidden(false);
+ }
+ operand = nullptr;
+ }
+ if (current_operand && operand != current_operand) {
+ if (operand) {
+ operand->setHidden(false);
+ }
+ operand = current_operand;
+ }
+ if (operand && operand->parent && sp_lpe_item && sp_lpe_item->parent != operand->parent) {
+ // TODO: reposition new operand on doOnRemove if keep_paths is false
+ Inkscape::XML::Node *copy = operand->getRepr()->duplicate(xml_doc);
+ SPItem *relocated_operand = dynamic_cast<SPItem *>(sp_lpe_item->parent->appendChildRepr(copy));
+ Inkscape::GC::release(copy);
+ operand->deleteObject();
+ operand = relocated_operand;
+ Glib::ustring itemid = operand->getId();
+ operand_path.linkitem(itemid);
+ }
+ // TODO: make 2 methods to globaly inform to a LPE item when is grabbed
+ // and when the transform is applyed both callers can be in Inkscape::SelTrans in grab and ungrab functions
+ SPDesktop *desktop = SP_ACTIVE_DESKTOP;
+ if (desktop && operand) {
+ Inkscape::Selection *selection = desktop->getSelection();
+ Inkscape::UI::Tools::SelectTool *selectool =
+ dynamic_cast<Inkscape::UI::Tools::SelectTool *>(desktop->event_context);
+ gint cdown = 2;
+ if (selectool && selectool->_seltrans && selectool->_seltrans->isGrabbed()) {
+ cdown = 3;
+ }
+ if (!is_load && desktop && selection && operand && operand->isHidden() && hide_linked && contdown != 1) {
+ selection->add(operand);
+ contdown = cdown;
+ }
+ if (contdown == 1 && desktop && selection && operand && operand->isHidden() && hide_linked) {
+ selection->remove(operand);
+ }
+ if (contdown > 0) {
+ --contdown;
+ }
+ if (is_load) {
+ contdown = 1;
+ }
+ if (operand_path.linksToPath() && operand) {
+ SPItem *itemsel = selection->singleItem();
+ if (operand->isHidden() && hide_linked && itemsel && itemsel == operand) {
+ hide_linked.param_setValue(false);
+ hide_linked.write_to_SVG();
+ }
+ }
+ }
+}
+
+void LPEBool::doEffect(SPCurve *curve)
+{
+ Geom::PathVector path_in = curve->get_pathvector();
+ if (operand == SP_ITEM(current_shape)) {
+ g_warning("operand and current shape are the same");
+ operand_path.param_set_default();
+ return;
+ }
+
+ if (operand_path.linksToPath() && operand) {
+ if (!operand->isHidden() && hide_linked) {
+ operand->setHidden(true);
+ }
+ if (operand->isHidden() && !hide_linked) {
+ operand->setHidden(false);
+ }
+ bool_op_ex op = bool_operation.get_value();
+ bool swap = !(swap_operands.get_value());
+
+ Geom::Affine current_affine = sp_item_transform_repr(sp_lpe_item);
+ Geom::Affine operand_affine = sp_item_transform_repr(operand);
+
+ Geom::PathVector operand_pv = operand_path.get_pathvector();
+ path_in *= current_affine;
+ operand_pv *= operand_affine;
+
+ Geom::PathVector path_a = swap ? operand_pv : path_in;
+ Geom::PathVector path_b = swap ? path_in : operand_pv;
+
+ // TODO: I would like to use the original objects fill rule if the UI selected rule is fill_justDont.
+ // But it doesn't seem possible to access them from here, because SPCurve is not derived from SPItem.
+ // The nearest function in the call stack, where this is available is SPLPEItem::performPathEffect (this is then an SPItem)
+ // For the parameter curve, this is possible.
+ // fill_typ fill_this = fill_type_this. get_value()!=fill_justDont ? fill_type_this.get_value() : GetFillTyp( curve ) ;
+ fill_typ fill_this = fill_type_this.get_value();
+ fill_typ fill_operand = fill_type_operand.get_value() != fill_justDont ? fill_type_operand.get_value() : GetFillTyp(operand_path.getObject());
+
+ fill_typ fill_a = swap ? fill_operand : fill_this;
+ fill_typ fill_b = swap ? fill_this : fill_operand;
+
+ if (rmv_inner.get_value()) {
+ path_b = sp_pathvector_boolop_remove_inner(path_b, fill_b);
+ }
+
+ Geom::PathVector path_out;
+
+ if (op == bool_op_ex_slice) {
+ // For slicing, the bool op is added to the line group which is sliced, not the cut path. This swapped order is correct.
+ path_out = sp_pathvector_boolop(path_b, path_a, to_bool_op(op), fill_b, fill_a);
+ } else if (op == bool_op_ex_slice_inside) {
+ path_out = sp_pathvector_boolop_slice_intersect(path_a, path_b, true, fill_a, fill_b);
+ } else if (op == bool_op_ex_slice_outside) {
+ path_out = sp_pathvector_boolop_slice_intersect(path_a, path_b, false, fill_a, fill_b);
+ } else {
+ path_out = sp_pathvector_boolop(path_a, path_b, to_bool_op(op), fill_a, fill_b);
+ }
+ curve->set_pathvector(path_out * current_affine.inverse());
+ }
+}
+
+void LPEBool::doOnRemove(SPLPEItem const * /*lpeitem*/)
+{
+ // set "keep paths" hook on sp-lpe-item.cpp
+ SPItem *operand = dynamic_cast<SPItem *>(operand_path.getObject());
+ if (operand_path.linksToPath() && operand) {
+ if (keep_paths) {
+ if (operand->isHidden()) {
+ operand->deleteObject(true);
+ }
+ } else {
+ if (operand->isHidden()) {
+ operand->setHidden(false);
+ }
+ }
+ }
+}
+
+// TODO: Migrate the tree next function to effect.cpp/h to avoid duplication
+void LPEBool::doOnVisibilityToggled(SPLPEItem const * /*lpeitem*/)
+{
+ SPItem *operand = dynamic_cast<SPItem *>(operand_path.getObject());
+ if (operand_path.linksToPath() && operand) {
+ if (!is_visible) {
+ operand->setHidden(false);
+ }
+ }
+}
+
+} // namespace LivePathEffect
+} /* namespace Inkscape */