From 35a96bde514a8897f6f0fcc41c5833bf63df2e2a Mon Sep 17 00:00:00 2001 From: Daniel Baumann Date: Sat, 27 Apr 2024 18:29:01 +0200 Subject: Adding upstream version 1.0.2. Signed-off-by: Daniel Baumann --- src/extension/internal/bitmap/addNoise.cpp | 69 ++++++++++++++++++++++++++++++ 1 file changed, 69 insertions(+) create mode 100644 src/extension/internal/bitmap/addNoise.cpp (limited to 'src/extension/internal/bitmap/addNoise.cpp') diff --git a/src/extension/internal/bitmap/addNoise.cpp b/src/extension/internal/bitmap/addNoise.cpp new file mode 100644 index 0000000..26b050f --- /dev/null +++ b/src/extension/internal/bitmap/addNoise.cpp @@ -0,0 +1,69 @@ +// SPDX-License-Identifier: GPL-2.0-or-later +/* + * Copyright (C) 2007 Authors: + * Christopher Brown + * Ted Gould + * + * Released under GNU GPL v2+, read the file 'COPYING' for more information. + */ + +#include "extension/effect.h" +#include "extension/system.h" + +#include "addNoise.h" +#include + +namespace Inkscape { +namespace Extension { +namespace Internal { +namespace Bitmap { + +void +AddNoise::applyEffect(Magick::Image *image) { + Magick::NoiseType noiseType = Magick::UniformNoise; + if (!strcmp(_noiseTypeName, "Uniform Noise")) noiseType = Magick::UniformNoise; + else if (!strcmp(_noiseTypeName, "Gaussian Noise")) noiseType = Magick::GaussianNoise; + else if (!strcmp(_noiseTypeName, "Multiplicative Gaussian Noise")) noiseType = Magick::MultiplicativeGaussianNoise; + else if (!strcmp(_noiseTypeName, "Impulse Noise")) noiseType = Magick::ImpulseNoise; + else if (!strcmp(_noiseTypeName, "Laplacian Noise")) noiseType = Magick::LaplacianNoise; + else if (!strcmp(_noiseTypeName, "Poisson Noise")) noiseType = Magick::PoissonNoise; + + image->addNoise(noiseType); +} + +void +AddNoise::refreshParameters(Inkscape::Extension::Effect *module) { + _noiseTypeName = module->get_param_optiongroup("noiseType"); +} + +#include "../clear-n_.h" + +void +AddNoise::init() +{ + Inkscape::Extension::build_from_mem( + "\n" + "" N_("Add Noise") "\n" + "org.inkscape.effect.bitmap.addNoise\n" + "\n" + "\n" + "\n" + "\n" + "\n" + "\n" + "\n" + "\n" + "\n" + "all\n" + "\n" + "\n" + "\n" + "" N_("Add random noise to selected bitmap(s)") "\n" + "\n" + "\n", new AddNoise()); +} + +}; /* namespace Bitmap */ +}; /* namespace Internal */ +}; /* namespace Extension */ +}; /* namespace Inkscape */ -- cgit v1.2.3