#!/usr/bin/env bash # SPDX-License-Identifier: GPL-2.0-or-later # # This file is part of the build pipeline for Inkscape on macOS. # # ### 110-sysprep.sh ### # System preparation tasks. ### load settings and functions ################################################ SELF_DIR=$(F=$0; while [ ! -z $(readlink $F) ] && F=$(readlink $F); cd $(dirname $F); F=$(basename $F); [ -L $F ]; do :; done; echo $(pwd -P)) for script in $SELF_DIR/0??-*.sh; do source $script; done ### initial information ######################################################## echo_info "TOOLSET_ROOT_DIR = $TOOLSET_ROOT_DIR" echo_info "WRK_DIR = $WRK_DIR" ### check for presence of SDK ################################################## if [ ! -d $SDKROOT ]; then echo_err "SDK not found: $SDKROOT" exit 1 fi ### create work directory ###################################################### [ ! -d $WRK_DIR ] && mkdir -p $WRK_DIR || true ### create temporary directory ################################################# [ ! -d $TMP_DIR ] && mkdir -p $TMP_DIR || true ### create binary directory ################################################# [ ! -d $BIN_DIR ] && mkdir -p $BIN_DIR || true ### create toolset repository directory ######################################## [ ! -d $TOOLSET_REPO_DIR ] && mkdir -p $TOOLSET_REPO_DIR || true