#!/usr/bin/env bash # SPDX-License-Identifier: GPL-2.0-or-later # # This file is part of the build pipeline for Inkscape on macOS. # # ### build_toolset.sh ### # Create JHBuild toolset with all dependencies for Inkscape. ### load settings and functions ################################################ SELF_DIR=$(F=$0; while [ ! -z $(readlink $F) ] && F=$(readlink $F); \ cd $(dirname $F); F=$(basename $F); [ -L $F ]; do :; done; echo $(pwd -P)) for script in $SELF_DIR/0??-*.sh; do source $script; done set -e ### build toolset ############################################################## function build { echo_info building toolset in $WRK_DIR for script in $SELF_DIR/1??-*.sh; do $script done } ### remove some files ########################################################## # Our way of union-mounting a writable overlay ontop of a readonly filesystem # introduces the additional challenge that paths cannot be written to if the # parent path has not been written to (either a bug or a limitation, IDK). # For most of the build system we work around that by re-creating the # complete folder structure inside the writable overlay. In some cases # we remove the paths causing problems. function remove_files { rm -rf $TMP_DIR/wheels } ### main ####################################################################### build remove_files