# -*- coding: utf-8 -*- # # Copyright (C) 2018 Martin Owens # # This program is free software; you can redistribute it and/or modify # it under the terms of the GNU General Public License as published by # the Free Software Foundation; either version 2 of the License, or # (at your option) any later version. # # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License # along with this program; if not, write to the Free Software # Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. # """ A helper module for creating Inkscape effect extensions This provides the basic generic types of extensions which most writers should use in their code. See below for the different types. """ import os import re import sys import types from .utils import errormsg, Boolean, CloningVat, PY3 from .colors import Color, ColorIdError, ColorError from .elements import load_svg, BaseElement, ShapeElement, Group, Layer, Grid, \ TextElement, FlowPara, FlowDiv from .base import InkscapeExtension, SvgThroughMixin, SvgInputMixin, SvgOutputMixin, TempDirMixin from .transforms import Transform # All the names that get added to the inkex API itself. __all__ = ('EffectExtension', 'GenerateExtension', 'InputExtension', 'OutputExtension', 'CallExtension', 'TemplateExtension', 'ColorExtension', 'TextExtension') stdout = sys.stdout if PY3: unicode = str # pylint: disable=redefined-builtin,invalid-name class EffectExtension(SvgThroughMixin, InkscapeExtension): """ Takes the SVG from Inkscape, modifies the selection or the document and returns an SVG to Inkscape. """ pass class OutputExtension(SvgInputMixin, InkscapeExtension): """ Takes the SVG from Inkscape and outputs it to something that's not an SVG. Used in functions for `Save As` """ def effect(self): """Effect isn't needed for a lot of Output extensions""" pass def save(self, stream): """But save certainly is, we give a more exact message here""" raise NotImplementedError("Output extensions require a save(stream) method!") class InputExtension(SvgOutputMixin, InkscapeExtension): """ Takes any type of file as input and outputs SVG which Inkscape can read. Used in functions for `Open` """ def effect(self): """Effect isn't needed for a lot of Input extensions""" pass def load(self, stream): """But load certainly is, we give a more exact message here""" raise NotImplementedError("Input extensions require a load(stream) method!") class CallExtension(TempDirMixin, InputExtension): """Call an external program to get the output""" input_ext = 'svg' output_ext = 'svg' def load(self, stream): pass # Not called (load_raw instead) def load_raw(self): # Don't call InputExtension.load_raw TempDirMixin.load_raw(self) input_file = self.options.input_file if not isinstance(input_file, (unicode, str)): data = input_file.read() input_file = os.path.join(self.tempdir, 'input.' + self.input_ext) with open(input_file, 'wb') as fhl: fhl.write(data) output_file = os.path.join(self.tempdir, 'output.' + self.output_ext) document = self.call(input_file, output_file) or output_file if isinstance(document, (str, unicode)): if not os.path.isfile(document): raise IOError("Can't find generated document: {}".format(document)) if self.output_ext == 'svg': with open(document, 'r') as fhl: document = fhl.read() if '<' in document: document = load_svg(document) else: with open(document, 'rb') as fhl: document = fhl.read() self.document = document def call(self, input_file, output_file): """Call whatever programs are needed to get the desired result.""" raise NotImplementedError("Call extensions require a call(in, out) method!") class GenerateExtension(EffectExtension): """ Does not need any SVG, but instead just outputs an SVG fragment which is inserted into Inkscape, centered on the selection. """ container_label = '' container_layer = False def generate(self): """ Return an SVG fragment to be inserted into the selected layer of the document OR yield multiple elements which will be grouped into a container group element which will be given an automatic label and transformation. """ raise NotImplementedError("Generate extensions must provide generate()") def container_transform(self): """ Generate the transformation for the container group, the default is to return the center position of the svg document or view port. """ (pos_x, pos_y) = self.svg.namedview.center if pos_x is None: pos_x = 0 if pos_y is None: pos_y = 0 return Transform(translate=(pos_x, pos_y)) def effect(self): layer = self.svg.get_current_layer() fragment = self.generate() if isinstance(fragment, types.GeneratorType): container = (Layer if self.container_layer else Group).new(self.container_label) if self.container_layer: self.svg.append(container) else: container.transform = self.container_transform() layer.append(container) for child in fragment: if isinstance(child, BaseElement): container.append(child) elif isinstance(fragment, BaseElement): layer.append(fragment) else: errormsg("Nothing was generated\n") class TemplateExtension(EffectExtension): """ Provide a standard way of creating templates. """ size_rex = re.compile(r'([\d.]*)(\w\w)?x([\d.]*)(\w\w)?') template_id = "SVGRoot" def __init__(self): super(TemplateExtension, self).__init__() # Arguments added on after add_arguments so it can be overloaded cleanly. self.arg_parser.add_argument("--size", type=self.arg_size(), dest="size") self.arg_parser.add_argument("--width", type=int, default=800) self.arg_parser.add_argument("--height", type=int, default=600) self.arg_parser.add_argument("--orientation", default=None) self.arg_parser.add_argument("--unit", default="px") self.arg_parser.add_argument("--grid", type=Boolean) def get_template(self): """Can be over-ridden with custom svg loading here""" return self.document def arg_size(self, unit='px'): """Argument is a string of the form X[unit]xY[unit], default units apply when missing""" def _inner(value): try: value = float(value) return (value, unit, value, unit) except ValueError: pass match = self.size_rex.match(str(value)) if match is not None: size = match.groups() return (float(size[0]), size[1] or unit, float(size[2]), size[3] or unit) return None return _inner def get_size(self): """Get the size of the new template (defaults to size options)""" size = self.options.size if self.options.size is None: size = (self.options.width, self.options.unit, self.options.height, self.options.unit) if self.options.orientation == "horizontal" and size[0] < size[2] \ or self.options.orientation == "vertical" and size[0] > size[2]: size = size[2:4] + size[0:2] return size def effect(self): """Creates a template, do not over-ride""" (width, width_unit, height, height_unit) = self.get_size() width_px = int(self.svg.uutounit(width, 'px')) height_px = int(self.svg.uutounit(height, 'px')) self.document = self.get_template() self.svg = self.document.getroot() self.svg.set("id", self.template_id) self.svg.set("width", str(width) + width_unit) self.svg.set("height", str(height) + height_unit) self.svg.set("viewBox", "0 0 {} {}".format(width, height)) self.set_namedview(width_px, height_px, width_unit) def set_namedview(self, width, height, unit): """Setup the document namedview""" self.svg.namedview.set('inkscape:document-units', unit) self.svg.namedview.set('inkscape:zoom', '0.25') self.svg.namedview.set('inkscape:cx', str(width / 2.0)) self.svg.namedview.set('inkscape:cy', str(height / 2.0)) if self.options.grid: self.svg.namedview.set('showgrid', "true") self.svg.namedview.add(Grid(type="xygrid")) class ColorExtension(EffectExtension): """ A standard way to modify colours in an svg document. """ process_none = False # should we call modify_color for the "none" color. select_all = (ShapeElement,) def effect(self): # Limiting to shapes ignores Gradients (and other things) from the select_all # this prevents defs from being processed twice. self._renamed = {} gradients = CloningVat(self.svg) for elem in self.svg.selection.get(ShapeElement).values(): self.process_element(elem, gradients) gradients.process(self.process_elements, types=(ShapeElement,)) def process_elements(self, elem): """Process multiple elements (gradients)""" for child in elem.descendants().values(): self.process_element(child) def process_element(self, elem, gradients=None): """Process one of the selected elements""" style = elem.fallback_style(move=False) # Colours first for name in elem.style.color_props: value = style.get(name) if value is not None: try: style[name] = self._modify_color(name, Color(value)) except ColorIdError: gradient = self.svg.getElementById(value) gradients.track(gradient, elem, self._ref_cloned, style=style, name=name) if gradient.href is not None: gradients.track(gradient.href, elem, self._xlink_cloned, linker=gradient) except ColorError: pass # bad color value, don't touch. # Then opacities (usually does nothing) for name in elem.style.opacity_props: value = style.get(name) if value is not None: style[name] = self.modify_opacity(name, value) def _ref_cloned(self, old_id, new_id, style, name): self._renamed[old_id] = new_id style[name] = "url(#{})".format(new_id) def _xlink_cloned(self, old_id, new_id, linker): lid = linker.get('id') linker = self.svg.getElementById(self._renamed.get(lid, lid)) linker.set('xlink:href', '#' + new_id) def _modify_color(self, name, color): """Pre-process color value to filter out bad colors""" if color or self.process_none: return self.modify_color(name, color) return color def modify_color(self, name, color): """Replace this method with your colour modifier method""" raise NotImplementedError("Provide a modify_color method.") def modify_opacity(self, name, opacity): """Optional opacity modification""" return opacity class TextExtension(EffectExtension): """ A base effect for changing text in a document. """ newline = True newpar = True def effect(self): nodes = self.svg.selected.values() or {None: self.document.getroot()} for elem in nodes.values(): self.process_element(elem) def process_element(self, node): """Reverse the node text""" if node.get('sodipodi:role') == 'line': self.newline = True elif isinstance(node, (TextElement, FlowPara, FlowDiv)): self.newline = True self.newpar = True if node.text is not None: node.text = self.process_chardata(node.text) self.newline = False self.newpar = False for child in node: self.process_element(child) if node.tail is not None: node.tail = self.process_chardata(node.tail) def process_chardata(self, text): """Replaceable chardata method for processing the text""" return ''.join(map(self.map_char, text)) @staticmethod def map_char(char): """Replaceable map_char method for processing each letter""" raise NotImplementedError("Please provide a process_chardata or map_char static method.")