import colorsys print '''GIMP Palette Name: Inkscape default Columns: 3 # generated by PaletteGen.py''' # grays g_steps = 10 g_step_size = 1.0 / g_steps for i in range(0, g_steps + 1): level = i * g_step_size r, g, b = colorsys.hls_to_rgb(0, level, 0) rval = int(round(r * 255)) gval = int(round(g * 255)) bval = int(round(b * 255)) if i == 0: line = "%3s %3s %3s Black" % (rval, gval, bval) elif i == g_steps: line = "%3s %3s %3s White" % (rval, gval, bval) else: line = "%3s %3s %3s %s%% Gray" % (rval, gval, bval, 100 - int(level * 100)) print line # add three more steps near white if i == g_steps - 1: level_m = level + 0.25 * g_step_size r, g, b = colorsys.hls_to_rgb(0, level_m, 0) rval = int(round(r * 255)) gval = int(round(g * 255)) bval = int(round(b * 255)) print "%3s %3s %3s %s%% Gray" % (rval, gval, bval, 100 - (level_m * 100)) level_m = level + 0.5 * g_step_size r, g, b = colorsys.hls_to_rgb(0, level_m, 0) rval = int(round(r * 255)) gval = int(round(g * 255)) bval = int(round(b * 255)) print "%3s %3s %3s %s%% Gray" % (rval, gval, bval, 100 - int(level_m * 100)) level_mm = level + 0.75 * g_step_size r, g, b = colorsys.hls_to_rgb(0, level_mm, 0) rval = int(round(r * 255)) gval = int(round(g * 255)) bval = int(round(b * 255)) print "%3s %3s %3s %s%% Gray" % (rval, gval, bval, 100 - (level_mm * 100)) # standard HTML colors print '''128 0 0 Maroon (#800000) 255 0 0 Red (#FF0000) 128 128 0 Olive (#808000) 255 255 0 Yellow (#FFFF00) 0 128 0 Green (#008000) 0 255 0 Lime (#00FF00) 0 128 128 Teal (#008080) 0 255 255 Aqua (#00FFFF) 0 0 128 Navy (#000080) 0 0 255 Blue (#0000FF) 128 0 128 Purple (#800080) 255 0 255 Fuchsia (#FF00FF)''' # HSL palette h_steps = 15 s_steps = 3 l_steps = 14 h_step_size = 1.0 / h_steps s_step_size = 1.3 / s_steps for h in range(0, h_steps): for s in range(0, s_steps): l_range = int(round(l_steps - (s*6/s_steps))) - 2 l_step_size = 1.0 / l_range for l in range(1, l_range): hval = h * h_step_size sval = 1 - (s * s_step_size) lval = l * l_step_size r, g, b = colorsys.hls_to_rgb(hval, lval, sval) rval = int(round(r * 255)) gval = int(round(g * 255)) bval = int(round(b * 255)) line = "%3s %3s %3s #%02X%02X%02X" % (rval, gval, bval, rval, gval, bval) print line