/* Abstract curve type - implementation of default methods * * Authors: * MenTaLguY * Marco Cecchetti * Krzysztof KosiƄski * * Copyright 2007-2009 Authors * * This library is free software; you can redistribute it and/or * modify it either under the terms of the GNU Lesser General Public * License version 2.1 as published by the Free Software Foundation * (the "LGPL") or, at your option, under the terms of the Mozilla * Public License Version 1.1 (the "MPL"). If you do not alter this * notice, a recipient may use your version of this file under either * the MPL or the LGPL. * * You should have received a copy of the LGPL along with this library * in the file COPYING-LGPL-2.1; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * You should have received a copy of the MPL along with this library * in the file COPYING-MPL-1.1 * * The contents of this file are subject to the Mozilla Public License * Version 1.1 (the "License"); you may not use this file except in * compliance with the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY * OF ANY KIND, either express or implied. See the LGPL or the MPL for * the specific language governing rights and limitations. */ #include <2geom/curve.h> #include <2geom/exception.h> #include <2geom/nearest-time.h> #include <2geom/sbasis-geometric.h> #include <2geom/sbasis-to-bezier.h> #include <2geom/ord.h> #include <2geom/path-sink.h> //#include namespace Geom { Coord Curve::nearestTime(Point const& p, Coord a, Coord b) const { return nearest_time(p, toSBasis(), a, b); } std::vector Curve::allNearestTimes(Point const& p, Coord from, Coord to) const { return all_nearest_times(p, toSBasis(), from, to); } Coord Curve::length(Coord tolerance) const { return ::Geom::length(toSBasis(), tolerance); } int Curve::winding(Point const &p) const { try { std::vector ts = roots(p[Y], Y); if(ts.empty()) return 0; std::sort(ts.begin(), ts.end()); // skip endpoint roots when they are local maxima on the Y axis // this follows the convention used in other winding routines, // i.e. that the bottommost coordinate is not part of the shape bool ignore_0 = unitTangentAt(0)[Y] <= 0; bool ignore_1 = unitTangentAt(1)[Y] >= 0; int wind = 0; for (std::size_t i = 0; i < ts.size(); ++i) { Coord t = ts[i]; //std::cout << t << std::endl; if ((t == 0 && ignore_0) || (t == 1 && ignore_1)) continue; if (valueAt(t, X) > p[X]) { // root is ray intersection Point tangent = unitTangentAt(t); if (tangent[Y] > 0) { // at the point of intersection, curve goes in +Y direction, // so it winds in the direction of positive angles ++wind; } else if (tangent[Y] < 0) { --wind; } } } return wind; } catch (InfiniteSolutions const &e) { // this means we encountered a line segment exactly coincident with the point // skip, since this will be taken care of by endpoint roots in other segments return 0; } } std::vector Curve::intersect(Curve const &/*other*/, Coord /*eps*/) const { // TODO: approximate as Bezier THROW_NOTIMPLEMENTED(); } std::vector Curve::intersectSelf(Coord eps) const { std::vector result; // Monotonic segments cannot have self-intersections. // Thus, we can split the curve at roots and intersect the portions. std::vector splits; std::unique_ptr deriv(derivative()); splits = deriv->roots(0, X); if (splits.empty()) { return result; } deriv.reset(); splits.push_back(1.); boost::ptr_vector parts; Coord previous = 0; for (unsigned i = 0; i < splits.size(); ++i) { if (splits[i] == 0.) continue; parts.push_back(portion(previous, splits[i])); previous = splits[i]; } Coord prev_i = 0; for (unsigned i = 0; i < parts.size()-1; ++i) { Interval dom_i(prev_i, splits[i]); prev_i = splits[i]; Coord prev_j = 0; for (unsigned j = i+1; j < parts.size(); ++j) { Interval dom_j(prev_j, splits[j]); prev_j = splits[j]; std::vector xs = parts[i].intersect(parts[j], eps); for (unsigned k = 0; k < xs.size(); ++k) { // to avoid duplicated intersections, skip values at exactly 1 if (xs[k].first == 1. || xs[k].second == 1.) continue; Coord ti = dom_i.valueAt(xs[k].first); Coord tj = dom_j.valueAt(xs[k].second); CurveIntersection real(ti, tj, xs[k].point()); result.push_back(real); } } } return result; } Point Curve::unitTangentAt(Coord t, unsigned n) const { std::vector derivs = pointAndDerivatives(t, n); for (unsigned deriv_n = 1; deriv_n < derivs.size(); deriv_n++) { Coord length = derivs[deriv_n].length(); if ( ! are_near(length, 0) ) { // length of derivative is non-zero, so return unit vector return derivs[deriv_n] / length; } } return Point (0,0); }; void Curve::feed(PathSink &sink, bool moveto_initial) const { std::vector pts; sbasis_to_bezier(pts, toSBasis(), 2); //TODO: use something better! if (moveto_initial) { sink.moveTo(initialPoint()); } sink.curveTo(pts[0], pts[1], pts[2]); } } // namespace Geom /* Local Variables: mode:c++ c-file-style:"stroustrup" c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +)) indent-tabs-mode:nil fill-column:99 End: */ // vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:fileencoding=utf-8:textwidth=99 :