/** * \file * \brief Cartesian point / 2D vector with integer coordinates *//* * Copyright 2011 Krzysztof KosiƄski * * This library is free software; you can redistribute it and/or * modify it either under the terms of the GNU Lesser General Public * License version 2.1 as published by the Free Software Foundation * (the "LGPL") or, at your option, under the terms of the Mozilla * Public License Version 1.1 (the "MPL"). If you do not alter this * notice, a recipient may use your version of this file under either * the MPL or the LGPL. * * You should have received a copy of the LGPL along with this library * in the file COPYING-LGPL-2.1; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * You should have received a copy of the MPL along with this library * in the file COPYING-MPL-1.1 * * The contents of this file are subject to the Mozilla Public License * Version 1.1 (the "License"); you may not use this file except in * compliance with the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY * OF ANY KIND, either express or implied. See the LGPL or the MPL for * the specific language governing rights and limitations. */ #ifndef LIB2GEOM_SEEN_INT_POINT_H #define LIB2GEOM_SEEN_INT_POINT_H #include #include #include <2geom/coord.h> namespace Geom { /** * @brief Two-dimensional point with integer coordinates. * * This class is an exact equivalent of Point, except it stores integer coordinates. * Integer points are useful in contexts related to rasterized graphics, for example * for bounding boxes when rendering SVG. * * @see Point * @ingroup Primitives */ class IntPoint : boost::additive< IntPoint , boost::totally_ordered< IntPoint > > { IntCoord _pt[2]; public: /// @name Creating integer points /// @{ IntPoint() { } IntPoint(IntCoord x, IntCoord y) { _pt[X] = x; _pt[Y] = y; } /// @} /// @name Access the coordinates of a point /// @{ IntCoord operator[](unsigned i) const { if ( i > Y ) throw std::out_of_range("index out of range"); return _pt[i]; } IntCoord &operator[](unsigned i) { if ( i > Y ) throw std::out_of_range("index out of range"); return _pt[i]; } IntCoord operator[](Dim2 d) const { return _pt[d]; } IntCoord &operator[](Dim2 d) { return _pt[d]; } IntCoord x() const throw() { return _pt[X]; } IntCoord &x() throw() { return _pt[X]; } IntCoord y() const throw() { return _pt[Y]; } IntCoord &y() throw() { return _pt[Y]; } /// @} /// @name Vector-like arithmetic operations /// @{ IntPoint operator-() const { IntPoint ret(-_pt[X], -_pt[Y]); return ret; } IntPoint &operator+=(IntPoint const &o) { _pt[X] += o._pt[X]; _pt[Y] += o._pt[Y]; return *this; } IntPoint &operator-=(IntPoint const &o) { _pt[X] -= o._pt[X]; _pt[Y] -= o._pt[Y]; return *this; } /// @} /// @name Various utilities /// @{ /** @brief Equality operator. */ bool operator==(IntPoint const &in_pnt) const { return ((_pt[X] == in_pnt[X]) && (_pt[Y] == in_pnt[Y])); } /** @brief Lexicographical ordering for points. * Y coordinate is regarded as more significant. When sorting according to this * ordering, the points will be sorted according to the Y coordinate, and within * points with the same Y coordinate according to the X coordinate. */ bool operator<(IntPoint const &p) const { return ( ( _pt[Y] < p[Y] ) || (( _pt[Y] == p[Y] ) && ( _pt[X] < p[X] ))); } /// @} /** @brief Lexicographical ordering functor. * @param d The more significant dimension */ template struct LexLess; /** @brief Lexicographical ordering functor. * @param d The more significant dimension */ template struct LexGreater; /** @brief Lexicographical ordering functor with runtime dimension. */ struct LexLessRt { LexLessRt(Dim2 d) : dim(d) {} inline bool operator()(IntPoint const &a, IntPoint const &b) const; private: Dim2 dim; }; /** @brief Lexicographical ordering functor with runtime dimension. */ struct LexGreaterRt { LexGreaterRt(Dim2 d) : dim(d) {} inline bool operator()(IntPoint const &a, IntPoint const &b) const; private: Dim2 dim; }; }; template<> struct IntPoint::LexLess { bool operator()(IntPoint const &a, IntPoint const &b) const { return a[X] < b[X] || (a[X] == b[X] && a[Y] < b[Y]); } }; template<> struct IntPoint::LexLess { bool operator()(IntPoint const &a, IntPoint const &b) const { return a[Y] < b[Y] || (a[Y] == b[Y] && a[X] < b[X]); } }; template<> struct IntPoint::LexGreater { bool operator()(IntPoint const &a, IntPoint const &b) const { return a[X] > b[X] || (a[X] == b[X] && a[Y] > b[Y]); } }; template<> struct IntPoint::LexGreater { bool operator()(IntPoint const &a, IntPoint const &b) const { return a[Y] > b[Y] || (a[Y] == b[Y] && a[X] > b[X]); } }; inline bool IntPoint::LexLessRt::operator()(IntPoint const &a, IntPoint const &b) const { return dim ? IntPoint::LexLess()(a, b) : IntPoint::LexLess()(a, b); } inline bool IntPoint::LexGreaterRt::operator()(IntPoint const &a, IntPoint const &b) const { return dim ? IntPoint::LexGreater()(a, b) : IntPoint::LexGreater()(a, b); } } // namespace Geom #endif // !SEEN_GEOM_INT_POINT_H /* Local Variables: mode:c++ c-file-style:"stroustrup" c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +)) indent-tabs-mode:nil fill-column:99 End: */ // vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:fileencoding=utf-8:textwidth=99 :