#include <2geom/bezier.h> #include <2geom/point.h> #include <2geom/solver.h> #include namespace Geom { /*** Find the zeros of the parametric function in 2d defined by two beziers X(t), Y(t). The code subdivides until it happy with the linearity of the bezier. This requires an n^2 subdivision for each step, even when there is only one solution. * * Perhaps it would be better to subdivide particularly around nodes with changing sign, rather than simply cutting in half. */ #define SGN(a) (((a)<0) ? -1 : 1) /* * Forward declarations */ unsigned crossing_count(Geom::Point const *V, unsigned degree); static unsigned control_poly_flat_enough(Geom::Point const *V, unsigned degree); static double compute_x_intercept(Geom::Point const *V, unsigned degree); const unsigned MAXDEPTH = 64; /* Maximum depth for recursion */ const double BEPSILON = ldexp(1.0,-MAXDEPTH-1); /*Flatness control value */ unsigned total_steps, total_subs; /* * find_bezier_roots : Given an equation in Bernstein-Bezier form, find all * of the roots in the interval [0, 1]. Return the number of roots found. */ void find_parametric_bezier_roots(Geom::Point const *w, /* The control points */ unsigned degree, /* The degree of the polynomial */ std::vector &solutions, /* RETURN candidate t-values */ unsigned depth) /* The depth of the recursion */ { total_steps++; const unsigned max_crossings = crossing_count(w, degree); switch (max_crossings) { case 0: /* No solutions here */ return; case 1: /* Unique solution */ /* Stop recursion when the tree is deep enough */ /* if deep enough, return 1 solution at midpoint */ if (depth >= MAXDEPTH) { solutions.push_back((w[0][Geom::X] + w[degree][Geom::X]) / 2.0); return; } // I thought secant method would be faster here, but it'aint. -- njh if (control_poly_flat_enough(w, degree)) { solutions.push_back(compute_x_intercept(w, degree)); return; } break; } /* Otherwise, solve recursively after subdividing control polygon */ //Geom::Point Left[degree+1], /* New left and right */ // Right[degree+1]; /* control polygons */ std::vector Left( degree+1 ), Right(degree+1); casteljau_subdivision(0.5, w, Left.data(), Right.data(), degree); total_subs ++; find_parametric_bezier_roots(Left.data(), degree, solutions, depth+1); find_parametric_bezier_roots(Right.data(), degree, solutions, depth+1); } /* * crossing_count: * Count the number of times a Bezier control polygon * crosses the 0-axis. This number is >= the number of roots. * */ unsigned crossing_count(Geom::Point const *V, /* Control pts of Bezier curve */ unsigned degree) /* Degree of Bezier curve */ { unsigned n_crossings = 0; /* Number of zero-crossings */ int old_sign = SGN(V[0][Geom::Y]); for (unsigned i = 1; i <= degree; i++) { int sign = SGN(V[i][Geom::Y]); if (sign != old_sign) n_crossings++; old_sign = sign; } return n_crossings; } /* * control_poly_flat_enough : * Check if the control polygon of a Bezier curve is flat enough * for recursive subdivision to bottom out. * */ static unsigned control_poly_flat_enough(Geom::Point const *V, /* Control points */ unsigned degree) /* Degree of polynomial */ { /* Find the perpendicular distance from each interior control point to line connecting V[0] and * V[degree] */ /* Derive the implicit equation for line connecting first */ /* and last control points */ const double a = V[0][Geom::Y] - V[degree][Geom::Y]; const double b = V[degree][Geom::X] - V[0][Geom::X]; const double c = V[0][Geom::X] * V[degree][Geom::Y] - V[degree][Geom::X] * V[0][Geom::Y]; const double abSquared = (a * a) + (b * b); //double distance[degree]; /* Distances from pts to line */ std::vector distance(degree); /* Distances from pts to line */ for (unsigned i = 1; i < degree; i++) { /* Compute distance from each of the points to that line */ double & dist(distance[i-1]); const double d = a * V[i][Geom::X] + b * V[i][Geom::Y] + c; dist = d*d / abSquared; if (d < 0.0) dist = -dist; } // Find the largest distance double max_distance_above = 0.0; double max_distance_below = 0.0; for (unsigned i = 0; i < degree-1; i++) { const double d = distance[i]; if (d < 0.0) max_distance_below = std::min(max_distance_below, d); if (d > 0.0) max_distance_above = std::max(max_distance_above, d); } const double intercept_1 = (c + max_distance_above) / -a; const double intercept_2 = (c + max_distance_below) / -a; /* Compute bounding interval*/ const double left_intercept = std::min(intercept_1, intercept_2); const double right_intercept = std::max(intercept_1, intercept_2); const double error = 0.5 * (right_intercept - left_intercept); if (error < BEPSILON) return 1; return 0; } /* * compute_x_intercept : * Compute intersection of chord from first control point to last * with 0-axis. * */ static double compute_x_intercept(Geom::Point const *V, /* Control points */ unsigned degree) /* Degree of curve */ { const Geom::Point A = V[degree] - V[0]; return (A[Geom::X]*V[0][Geom::Y] - A[Geom::Y]*V[0][Geom::X]) / -A[Geom::Y]; } }; /* Local Variables: mode:c++ c-file-style:"stroustrup" c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +)) indent-tabs-mode:nil fill-column:99 End: */ // vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:fileencoding=utf-8:textwidth=99 :