// SPDX-License-Identifier: GPL-2.0-or-later /** @file * helper functions for gettext *//* * Authors: * see git history * Patrick Storz * * Copyright (C) 2018 Authors * Released under GNU GPL v2+, read the file 'COPYING' for more information. */ #ifdef HAVE_CONFIG_H # include "config.h" // only include where actually required! #endif #ifdef _WIN32 #include #endif #ifdef ENABLE_BINRELOC #include "prefix.h" #endif #include #include #include namespace Inkscape { /** does all required gettext initialization and takes care of the respective locale directory paths */ void initialize_gettext() { #ifdef _WIN32 gchar *datadir = g_win32_get_package_installation_directory_of_module(NULL); // obtain short path to executable dir and pass it // to bindtextdomain (it doesn't understand UTF-8) gchar *shortdatadir = g_win32_locale_filename_from_utf8(datadir); gchar *localepath = g_build_filename(shortdatadir, PACKAGE_LOCALE_DIR, NULL); bindtextdomain(GETTEXT_PACKAGE, localepath); g_free(shortdatadir); g_free(localepath); g_free(datadir); #else # ifdef ENABLE_BINRELOC bindtextdomain(GETTEXT_PACKAGE, BR_LOCALEDIR("")); # else bindtextdomain(GETTEXT_PACKAGE, PACKAGE_LOCALE_DIR_ABSOLUTE); # endif #endif // Allow the user to override the locale directory by setting // the environment variable INKSCAPE_LOCALEDIR. char const *inkscape_localedir = g_getenv("INKSCAPE_LOCALEDIR"); if (inkscape_localedir != nullptr) { bindtextdomain(GETTEXT_PACKAGE, inkscape_localedir); } // common setup bind_textdomain_codeset(GETTEXT_PACKAGE, "UTF-8"); textdomain(GETTEXT_PACKAGE); } /** set gettext codeset to UTF8 */ void bind_textdomain_codeset_utf8() { bind_textdomain_codeset(GETTEXT_PACKAGE, "UTF-8"); } /** set gettext codeset to codeset of the system console * - on *nix this is typically the current locale, * - on Windows we don't care and simply use UTF8 * any conversion would need to happen in our console wrappers (see winconsole.cpp) anyway * as we have no easy way of determining console encoding from inkscape/inkview.exe process; * for now do something even easier - switch console encoding to UTF8 and be done with it! * this also works nicely on MSYS consoles where UTF8 encoding is used by default, too */ void bind_textdomain_codeset_console() { #ifdef _WIN32 bind_textdomain_codeset(GETTEXT_PACKAGE, "UTF-8"); #else std::string charset; Glib::get_charset(charset); bind_textdomain_codeset(GETTEXT_PACKAGE, charset.c_str()); #endif } } /* Local Variables: mode:c++ c-file-style:"stroustrup" c-file-offsets:((innamespace .0)(inline-open . 0)(case-label . +)) indent-tabs-mode:nil fill-column:99 End: */ // vim:filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:fileencoding=utf-8:textwidth=99: