// SPDX-License-Identifier: GPL-2.0-or-later /* * Author: * Johan B. C. Engelen * * Copyright (C) 2011 Author * * Released under GNU GPL v2+, read the file 'COPYING' for more information. */ #ifndef INKSCAPE_UI_WIDGET_SPINBUTTON_H #define INKSCAPE_UI_WIDGET_SPINBUTTON_H #include namespace Inkscape { namespace UI { namespace Widget { class UnitMenu; class UnitTracker; /** * SpinButton widget, that allows entry of simple math expressions (also units, when linked with UnitMenu), * and allows entry of both '.' and ',' for the decimal, even when in numeric mode. * * Calling "set_numeric()" effectively disables the expression parsing. If no unit menu is linked, all unitlike characters are ignored. */ class SpinButton : public Gtk::SpinButton { public: SpinButton(double climb_rate = 0.0, guint digits = 0) : Gtk::SpinButton(climb_rate, digits), _unit_menu(nullptr), _unit_tracker(nullptr), _on_focus_in_value(0.) { connect_signals(); }; explicit SpinButton(Glib::RefPtr& adjustment, double climb_rate = 0.0, guint digits = 0) : Gtk::SpinButton(adjustment, climb_rate, digits), _unit_menu(nullptr), _unit_tracker(nullptr), _on_focus_in_value(0.) { connect_signals(); }; ~SpinButton() override = default; // noncopyable SpinButton(const SpinButton&) = delete; SpinButton& operator=(const SpinButton&) = delete; void setUnitMenu(UnitMenu* unit_menu) { _unit_menu = unit_menu; }; void addUnitTracker(UnitTracker* ut) { _unit_tracker = ut; }; protected: UnitMenu *_unit_menu; /// Linked unit menu for unit conversion in entered expressions. UnitTracker *_unit_tracker; // Linked unit tracker for unit conversion in entered expressions. double _on_focus_in_value; void connect_signals(); /** * This callback function should try to convert the entered text to a number and write it to newvalue. * It calls a method to evaluate the (potential) mathematical expression. * * @retval false No conversion done, continue with default handler. * @retval true Conversion successful, don't call default handler. */ int on_input(double* newvalue) override; /** * When focus is obtained, save the value to enable undo later. * @retval false continue with default handler. * @retval true don't call default handler. */ bool on_my_focus_in_event(GdkEventFocus* event); /** * When scroll is done. * @retval false continue with default handler. * @retval true don't call default handler. */ bool on_scroll_event(GdkEventScroll *event) override; /** * Handle specific keypress events, like Ctrl+Z. * * @retval false continue with default handler. * @retval true don't call default handler. */ bool on_my_key_press_event(GdkEventKey* event); /** * Undo the editing, by resetting the value upon when the spinbutton got focus. */ void undo(); }; } // namespace Widget } // namespace UI } // namespace Inkscape #endif // INKSCAPE_UI_WIDGET_SPINBUTTON_H /* Local Variables: mode:c++ c-file-style:"stroustrup" c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +)) indent-tabs-mode:nil fill-column:99 End: */ // vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:fileencoding=utf-8:textwidth=99 :