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#!/usr/bin/env bash
# SPDX-License-Identifier: GPL-2.0-or-later
#
# This file is part of the build pipeline for Inkscape on macOS.
#
# ### 110-sysprep.sh ###
# System preparation tasks.
### load settings and functions ################################################
SELF_DIR=$(F=$0; while [ ! -z $(readlink $F) ] && F=$(readlink $F); cd $(dirname $F); F=$(basename $F); [ -L $F ]; do :; done; echo $(pwd -P))
for script in $SELF_DIR/0??-*.sh; do source $script; done
### initial information ########################################################
echo_info "TOOLSET_ROOT_DIR = $TOOLSET_ROOT_DIR"
echo_info "WRK_DIR = $WRK_DIR"
### check for presence of SDK ##################################################
if [ ! -d $SDKROOT ]; then
echo_err "SDK not found: $SDKROOT"
exit 1
fi
### create work directory ######################################################
[ ! -d $WRK_DIR ] && mkdir -p $WRK_DIR || true
### create temporary directory #################################################
[ ! -d $TMP_DIR ] && mkdir -p $TMP_DIR || true
### create binary directory #################################################
[ ! -d $BIN_DIR ] && mkdir -p $BIN_DIR || true
### create toolset repository directory ########################################
[ ! -d $TOOLSET_REPO_DIR ] && mkdir -p $TOOLSET_REPO_DIR || true
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