summaryrefslogtreecommitdiffstats
path: root/share/extensions/path_mesh_m2p.py
blob: cb4f8e2746e78df9dca55e91b3dd216f3bfd8a9a (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
#!/usr/bin/env python
#
# Copyright (C) 2016 su_v, <suv-sf@users.sf.net>
#
# This program is free software; you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation; either version 2 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software
# Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
#
"""
Convert mesh gradient to path
"""

import inkex
from inkex.elements import MeshGradient

# globals
EPSILON = 1e-3
MG_PROPS = [
    'fill',
    'stroke'
]

def isclose(a, b, rel_tol=1e-09, abs_tol=0.0):
    """Test approximate equality.

    ref:
        PEP 485 -- A Function for testing approximate equality
        https://www.python.org/dev/peps/pep-0485/#proposed-implementation
    """
    # pylint: disable=invalid-name
    return abs(a-b) <= max(rel_tol * max(abs(a), abs(b)), abs_tol)


def reverse_path(csp):
    """Reverse path in CSP notation."""
    rcsp = []
    for subpath in reversed(csp):
        rsub = [list(reversed(cp)) for cp in reversed(subpath)]
        rcsp.append(rsub)
    return rcsp


def join_path(csp1, sp1, csp2, sp2):
    """Join sub-paths *sp1* and *sp2*."""
    pt1 = csp1[sp1][-1][1]
    pt2 = csp2[sp2][0][1]
    if (isclose(pt1[0], pt2[0], EPSILON) and
            isclose(pt1[1], pt2[1], EPSILON)):
        csp1[sp1][-1][2] = csp2[sp2][0][2]
        csp1[sp1].extend(csp2[sp2][1:])
    else:
        # inkex.debug('not close')
        csp1.append(csp2[sp2])
    return csp1


def is_url(val):
    """Check whether attribute value is linked resource."""
    return val.startswith('url(#')


def mesh_corners(meshgradient):
    """Return list of mesh patch corners, patch paths."""
    rows = len(meshgradient)
    cols = len(meshgradient[0])
    # first corner of mesh gradient
    corner_x = float(meshgradient.get('x', '0.0'))
    corner_y = float(meshgradient.get('y', '0.0'))
    # init corner and meshpatch lists
    corners = [[None for _ in range(cols+1)] for _ in range(rows+1)]
    corners[0][0] = [corner_x, corner_y]
    meshpatch_csps = []
    for meshrow in range(rows):
        for meshpatch in range(cols):
            # get start point for current meshpatch edges
            if meshrow == 0:
                first_corner = corners[meshrow][meshpatch]
            if meshrow > 0:
                first_corner = corners[meshrow][meshpatch+1]
            # parse path of meshpatch edges
            path = 'M {},{}'.format(*first_corner)
            for edge in meshgradient[meshrow][meshpatch]:
                path = ' '.join([path, edge.get('path')])
            csp = inkex.Path(path).to_superpath()
            # update corner list with current meshpatch
            if meshrow == 0:
                corners[meshrow][meshpatch+1] = csp[0][1][1]
                corners[meshrow+1][meshpatch+1] = csp[0][2][1]
                if meshpatch == 0:
                    corners[meshrow+1][meshpatch] = csp[0][3][1]
            if meshrow > 0:
                corners[meshrow][meshpatch+1] = csp[0][0][1]
                corners[meshrow+1][meshpatch+1] = csp[0][1][1]
                if meshpatch == 0:
                    corners[meshrow+1][meshpatch] = csp[0][2][1]
            # append to list of meshpatch csp
            meshpatch_csps.append(csp)
    return corners, meshpatch_csps


def mesh_hvlines(meshgradient):
    """Return lists of vertical and horizontal patch edges."""
    rows = len(meshgradient)
    cols = len(meshgradient[0])
    # init lists for horizontal, vertical lines
    hlines = [[None for _ in range(cols)] for _ in range(rows+1)]
    vlines = [[None for _ in range(rows)] for _ in range(cols+1)]
    for meshrow in range(rows):
        for meshpatch in range(cols):
            # horizontal edges
            if meshrow == 0:
                edge = meshgradient[meshrow][meshpatch][0]
                hlines[meshrow][meshpatch] = edge.get('path')
                edge = meshgradient[meshrow][meshpatch][2]
                hlines[meshrow+1][meshpatch] = edge.get('path')
            if meshrow > 0:
                edge = meshgradient[meshrow][meshpatch][1]
                hlines[meshrow+1][meshpatch] = edge.get('path')
            # vertical edges
            if meshrow == 0:
                edge = meshgradient[meshrow][meshpatch][1]
                vlines[meshpatch+1][meshrow] = edge.get('path')
                if meshpatch == 0:
                    edge = meshgradient[meshrow][meshpatch][3]
                    vlines[meshpatch][meshrow] = edge.get('path')
            if meshrow > 0:
                edge = meshgradient[meshrow][meshpatch][0]
                vlines[meshpatch+1][meshrow] = edge.get('path')
                if meshpatch == 0:
                    edge = meshgradient[meshrow][meshpatch][2]
                    vlines[meshpatch][meshrow] = edge.get('path')
    return hlines, vlines


def mesh_to_outline(corners, hlines, vlines):
    """Construct mesh outline as CSP path."""
    outline_csps = []
    path = 'M {},{}'.format(*corners[0][0])
    for edge_path in hlines[0]:
        path = ' '.join([path, edge_path])
    for edge_path in vlines[-1]:
        path = ' '.join([path, edge_path])
    for edge_path in reversed(hlines[-1]):
        path = ' '.join([path, edge_path])
    for edge_path in reversed(vlines[0]):
        path = ' '.join([path, edge_path])
    outline_csps.append(inkex.Path(path).to_superpath())
    return outline_csps


def mesh_to_grid(corners, hlines, vlines):
    """Construct mesh grid with CSP paths."""
    rows = len(corners) - 1
    cols = len(corners[0]) - 1
    gridline_csps = []
    # horizontal
    path = 'M {},{}'.format(*corners[0][0])
    for edge_path in hlines[0]:
        path = ' '.join([path, edge_path])
    gridline_csps.append(inkex.Path(path).to_superpath())
    for i in range(1, rows+1):
        path = 'M {},{}'.format(*corners[i][-1])
        for edge_path in reversed(hlines[i]):
            path = ' '.join([path, edge_path])
        gridline_csps.append(inkex.Path(path).to_superpath())
    # vertical
    path = 'M {},{}'.format(*corners[-1][0])
    for edge_path in reversed(vlines[0]):
        path = ' '.join([path, edge_path])
    gridline_csps.append(inkex.Path(path).to_superpath())
    for j in range(1, cols+1):
        path = 'M {},{}'.format(*corners[0][j])
        for edge_path in vlines[j]:
            path = ' '.join([path, edge_path])
        gridline_csps.append(inkex.Path(path).to_superpath())
    return gridline_csps


def mesh_to_faces(corners, hlines, vlines):
    """Construct mesh faces with CSP paths."""
    rows = len(corners) - 1
    cols = len(corners[0]) - 1
    face_csps = []
    for row in range(rows):
        for col in range(cols):
            # init new face
            face = []
            # init edge paths
            edge_t = hlines[row][col]
            edge_b = hlines[row+1][col]
            edge_l = vlines[col][row]
            edge_r = vlines[col+1][row]
            # top edge, first
            if row == 0:
                path = 'M {},{}'.format(*corners[row][col])
                path = ' '.join([path, edge_t])
                face.append(inkex.Path(path).to_superpath()[0])
            else:
                path = 'M {},{}'.format(*corners[row][col+1])
                path = ' '.join([path, edge_t])
                face.append(reverse_path(inkex.Path(path).to_superpath())[0])
            # right edge
            path = 'M {},{}'.format(*corners[row][col+1])
            path = ' '.join([path, edge_r])
            join_path(face, -1, inkex.Path(path).to_superpath(), 0)
            # bottom edge
            path = 'M {},{}'.format(*corners[row+1][col+1])
            path = ' '.join([path, edge_b])
            join_path(face, -1, inkex.Path(path).to_superpath(), 0)
            # left edge
            if col == 0:
                path = 'M {},{}'.format(*corners[row+1][col])
                path = ' '.join([path, edge_l])
                join_path(face, -1, inkex.Path(path).to_superpath(), 0)
            else:
                path = 'M {},{}'.format(*corners[row][col])
                path = ' '.join([path, edge_l])
                join_path(face, -1, reverse_path(inkex.Path(path).to_superpath()), 0)
            # append face to output list
            face_csps.append(face)
    return face_csps


class MeshToPath(inkex.EffectExtension):
    """Effect extension to convert mesh geometry to path data."""
    def add_arguments(self, pars):
        pars.add_argument("--tab", help="The selected UI-tab")
        pars.add_argument("--mode", default="outline", help="Edge mode")

    def process_props(self, mdict, res_type='meshgradient'):
        """Process style properties of style dict *mdict*."""
        result = []
        for key, val in mdict.items():
            if key in MG_PROPS:
                if is_url(val):
                    paint_server = self.svg.getElementById(val)
                    if res_type == 'meshgradient' and isinstance(paint_server, MeshGradient):
                        result.append(paint_server)
        return result

    def process_style(self, node, res_type='meshgradient'):
        """Process style of *node*."""
        result = []
        # Presentation attributes
        adict = dict(node.attrib)
        result.extend(self.process_props(adict, res_type))
        # Inline CSS style properties
        result.extend(self.process_props(node.style, res_type))
        # TODO: check for child paint servers
        return result

    def find_meshgradients(self, node):
        """Parse node style, return list with linked meshgradients."""
        return self.process_style(node, res_type='meshgradient')

    # ----- Process meshgradient definitions

    def mesh_to_csp(self, meshgradient):
        """Parse mesh geometry and build csp-based path data."""

        # init variables
        transform = None
        mode = self.options.mode

        # gradient units
        mesh_units = meshgradient.get('gradientUnits', 'objectBoundingBox')
        if mesh_units == 'objectBoundingBox':
            # TODO: position and scale based on "objectBoundingBox" units
            return

        # Inkscape SVG 0.92 and SVG 2.0 draft mesh transformations
        transform = meshgradient.gradientTransform * meshgradient.transform

        # parse meshpatches, calculate absolute corner coords
        corners, meshpatch_csps = mesh_corners(meshgradient)

        if mode == 'meshpatches':
            return meshpatch_csps, transform
        else:
            hlines, vlines = mesh_hvlines(meshgradient)
            if mode == 'outline':
                return mesh_to_outline(corners, hlines, vlines), transform
            elif mode == 'gridlines':
                return mesh_to_grid(corners, hlines, vlines), transform
            elif mode == 'faces':
                return mesh_to_faces(corners, hlines, vlines), transform

    # ----- Convert meshgradient definitions

    def csp_to_path(self, node, csp_list, transform=None):
        """Create new paths based on csp data, return group with paths."""
        # set up stroke width, group
        stroke_width = self.svg.unittouu('1px')
        stroke_color = '#000000'
        style = {
            'fill': 'none',
            'stroke': stroke_color,
            'stroke-width': str(stroke_width),
        }

        group = inkex.Group()
        # apply gradientTransform and node's preserved transform to group
        group.transform = transform * node.transform

        # convert each csp to path, append to group
        for csp in csp_list:
            elem = group.add(inkex.PathElement())
            elem.style = style
            elem.path = inkex.CubicSuperPath(csp)
            if self.options.mode == 'outline':
                elem.path.close()
            elif self.options.mode == 'faces':
                if len(csp) == 1 and len(csp[0]) == 5:
                    elem.path.close()
        return group

    def effect(self):
        """Main routine to convert mesh geometry to path data."""
        # loop through selection
        for node in self.svg.selected.values():
            meshgradients = self.find_meshgradients(node)
            # if style references meshgradient
            if meshgradients:
                for meshgradient in meshgradients:
                    csp_list = None
                    result = None
                    # parse mesh geometry
                    if meshgradient is not None:
                        csp_list, mat = self.mesh_to_csp(meshgradient)
                    # generate new paths with path data based on mesh geometry
                    if csp_list is not None:
                        result = self.csp_to_path(node, csp_list, mat)
                    # add result (group) to document
                    if result is not None:
                        index = node.getparent().index(node)
                        node.getparent().insert(index+1, result)


if __name__ == '__main__':
    MeshToPath().run()