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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-27 16:51:28 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-27 16:51:28 +0000 |
commit | 940b4d1848e8c70ab7642901a68594e8016caffc (patch) | |
tree | eb72f344ee6c3d9b80a7ecc079ea79e9fba8676d /drawinglayer/inc/primitive3d/hatchtextureprimitive3d.hxx | |
parent | Initial commit. (diff) | |
download | libreoffice-upstream.tar.xz libreoffice-upstream.zip |
Adding upstream version 1:7.0.4.upstream/1%7.0.4upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to '')
-rw-r--r-- | drawinglayer/inc/primitive3d/hatchtextureprimitive3d.hxx | 78 |
1 files changed, 78 insertions, 0 deletions
diff --git a/drawinglayer/inc/primitive3d/hatchtextureprimitive3d.hxx b/drawinglayer/inc/primitive3d/hatchtextureprimitive3d.hxx new file mode 100644 index 000000000..1329bf706 --- /dev/null +++ b/drawinglayer/inc/primitive3d/hatchtextureprimitive3d.hxx @@ -0,0 +1,78 @@ +/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ +/* + * This file is part of the LibreOffice project. + * + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. + * + * This file incorporates work covered by the following license notice: + * + * Licensed to the Apache Software Foundation (ASF) under one or more + * contributor license agreements. See the NOTICE file distributed + * with this work for additional information regarding copyright + * ownership. The ASF licenses this file to you under the Apache + * License, Version 2.0 (the "License"); you may not use this file + * except in compliance with the License. You may obtain a copy of + * the License at http://www.apache.org/licenses/LICENSE-2.0 . + */ + +#pragma once + +#include <drawinglayer/drawinglayerdllapi.h> + +#include <primitive3d/textureprimitive3d.hxx> +#include <drawinglayer/attribute/fillhatchattribute.hxx> + + +namespace drawinglayer +{ + namespace primitive3d + { + /** HatchTexturePrimitive3D class + + HatchTexturePrimitive3D is derived from GroupPrimitive3D, but implements + a decomposition which is complicated enough for buffering. Since the group + primitive has no default buffering, it is necessary here to add a local + buffering mechanism for the decomposition + */ + class HatchTexturePrimitive3D final : public TexturePrimitive3D + { + /// the hatch definition + attribute::FillHatchAttribute maHatch; + + /// the buffered decomposed hatch + Primitive3DContainer maBuffered3DDecomposition; + + /// helper: local decomposition + Primitive3DContainer impCreate3DDecomposition() const; + + /// local access methods to maBufferedDecomposition + const Primitive3DContainer& getBuffered3DDecomposition() const { return maBuffered3DDecomposition; } + + public: + /// constructor + HatchTexturePrimitive3D( + const attribute::FillHatchAttribute& rHatch, + const Primitive3DContainer& rChildren, + const basegfx::B2DVector& rTextureSize, + bool bModulate, + bool bFilter); + + /// data read access + const attribute::FillHatchAttribute& getHatch() const { return maHatch; } + + /// compare operator + virtual bool operator==(const BasePrimitive3D& rPrimitive) const override; + + /// local decomposition. + virtual Primitive3DContainer get3DDecomposition(const geometry::ViewInformation3D& rViewInformation) const override; + + /// provide unique ID + DeclPrimitive3DIDBlock() + }; + } // end of namespace primitive3d +} // end of namespace drawinglayer + + +/* vim:set shiftwidth=4 softtabstop=4 expandtab: */ |