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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-27 16:51:28 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-27 16:51:28 +0000 |
commit | 940b4d1848e8c70ab7642901a68594e8016caffc (patch) | |
tree | eb72f344ee6c3d9b80a7ecc079ea79e9fba8676d /drawinglayer/source/attribute/sdrglowattribute.cxx | |
parent | Initial commit. (diff) | |
download | libreoffice-upstream.tar.xz libreoffice-upstream.zip |
Adding upstream version 1:7.0.4.upstream/1%7.0.4upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to '')
-rw-r--r-- | drawinglayer/source/attribute/sdrglowattribute.cxx | 50 |
1 files changed, 50 insertions, 0 deletions
diff --git a/drawinglayer/source/attribute/sdrglowattribute.cxx b/drawinglayer/source/attribute/sdrglowattribute.cxx new file mode 100644 index 000000000..90367ff67 --- /dev/null +++ b/drawinglayer/source/attribute/sdrglowattribute.cxx @@ -0,0 +1,50 @@ +/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ +/* + * This file is part of the LibreOffice project. + * + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. + */ + +#include <drawinglayer/attribute/sdrglowattribute.hxx> +#include <basegfx/vector/b2dvector.hxx> +#include <basegfx/matrix/b2dhommatrixtools.hxx> +#include <basegfx/color/bcolor.hxx> +#include <rtl/instance.hxx> + +#include <utility> + +#include <sal/log.hxx> + +namespace drawinglayer +{ +namespace attribute +{ +SdrGlowAttribute::SdrGlowAttribute(sal_Int32 nRadius, const Color& rColor) + : m_nRadius(nRadius) + , m_color(rColor) +{ +} + +SdrGlowAttribute::SdrGlowAttribute() = default; + +SdrGlowAttribute::SdrGlowAttribute(const SdrGlowAttribute&) = default; + +SdrGlowAttribute::SdrGlowAttribute(SdrGlowAttribute&&) = default; + +SdrGlowAttribute::~SdrGlowAttribute() = default; + +SdrGlowAttribute& SdrGlowAttribute::operator=(const SdrGlowAttribute&) = default; + +SdrGlowAttribute& SdrGlowAttribute::operator=(SdrGlowAttribute&&) = default; + +bool SdrGlowAttribute::operator==(const SdrGlowAttribute& rCandidate) const +{ + return m_nRadius == rCandidate.m_nRadius && m_color == rCandidate.m_color; +} + +} // end of namespace attribute +} // end of namespace drawinglayer + +/* vim:set shiftwidth=4 softtabstop=4 expandtab: */ |