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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-27 16:51:28 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-27 16:51:28 +0000 |
commit | 940b4d1848e8c70ab7642901a68594e8016caffc (patch) | |
tree | eb72f344ee6c3d9b80a7ecc079ea79e9fba8676d /drawinglayer/source/primitive2d/graphicprimitive2d.cxx | |
parent | Initial commit. (diff) | |
download | libreoffice-940b4d1848e8c70ab7642901a68594e8016caffc.tar.xz libreoffice-940b4d1848e8c70ab7642901a68594e8016caffc.zip |
Adding upstream version 1:7.0.4.upstream/1%7.0.4upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'drawinglayer/source/primitive2d/graphicprimitive2d.cxx')
-rw-r--r-- | drawinglayer/source/primitive2d/graphicprimitive2d.cxx | 218 |
1 files changed, 218 insertions, 0 deletions
diff --git a/drawinglayer/source/primitive2d/graphicprimitive2d.cxx b/drawinglayer/source/primitive2d/graphicprimitive2d.cxx new file mode 100644 index 000000000..f86b1585b --- /dev/null +++ b/drawinglayer/source/primitive2d/graphicprimitive2d.cxx @@ -0,0 +1,218 @@ +/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ +/* + * This file is part of the LibreOffice project. + * + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. + * + * This file incorporates work covered by the following license notice: + * + * Licensed to the Apache Software Foundation (ASF) under one or more + * contributor license agreements. See the NOTICE file distributed + * with this work for additional information regarding copyright + * ownership. The ASF licenses this file to you under the Apache + * License, Version 2.0 (the "License"); you may not use this file + * except in compliance with the License. You may obtain a copy of + * the License at http://www.apache.org/licenses/LICENSE-2.0 . + */ + +#include <sal/config.h> + +#include <algorithm> + +#include <drawinglayer/primitive2d/graphicprimitive2d.hxx> +#include <primitive2d/cropprimitive2d.hxx> +#include <drawinglayer/primitive2d/drawinglayer_primitivetypes2d.hxx> +#include <primitive2d/graphicprimitivehelper2d.hxx> +#include <drawinglayer/primitive2d/unifiedtransparenceprimitive2d.hxx> +#include <basegfx/matrix/b2dhommatrixtools.hxx> + +namespace drawinglayer::primitive2d +{ +void GraphicPrimitive2D::create2DDecomposition(Primitive2DContainer& rContainer, + const geometry::ViewInformation2D&) const +{ + if (255 == getGraphicAttr().GetTransparency()) + { + // content is invisible, done + return; + } + + // do not apply mirroring from GraphicAttr to the Metafile by calling + // GetTransformedGraphic, this will try to mirror the Metafile using Scale() + // at the Metafile. This again calls Scale at the single MetaFile actions, + // but this implementation never worked. I reworked that implementations, + // but for security reasons i will try not to use it. + basegfx::B2DHomMatrix aTransform(getTransform()); + + if (getGraphicAttr().IsMirrored()) + { + // content needs mirroring + const bool bHMirr(getGraphicAttr().GetMirrorFlags() & BmpMirrorFlags::Horizontal); + const bool bVMirr(getGraphicAttr().GetMirrorFlags() & BmpMirrorFlags::Vertical); + + // mirror by applying negative scale to the unit primitive and + // applying the object transformation on it. + aTransform + = basegfx::utils::createScaleB2DHomMatrix(bHMirr ? -1.0 : 1.0, bVMirr ? -1.0 : 1.0); + aTransform.translate(bHMirr ? 1.0 : 0.0, bVMirr ? 1.0 : 0.0); + aTransform = getTransform() * aTransform; + } + + // Get transformed graphic. Suppress rotation and cropping, only filtering is needed + // here (and may be replaced later on). Cropping is handled below as mask primitive (if set). + // Also need to suppress mirroring, it is part of the transformation now (see above). + // Also move transparency handling to embedding to a UnifiedTransparencePrimitive2D; do + // that by remembering original transparency and applying that later if needed + GraphicAttr aSuppressGraphicAttr(getGraphicAttr()); + + aSuppressGraphicAttr.SetCrop(0, 0, 0, 0); + aSuppressGraphicAttr.SetRotation(0); + aSuppressGraphicAttr.SetMirrorFlags(BmpMirrorFlags::NONE); + aSuppressGraphicAttr.SetTransparency(0); + + const GraphicObject& rGraphicObject = getGraphicObject(); + Graphic aTransformedGraphic(rGraphicObject.GetGraphic()); + const bool isBitmap(GraphicType::Bitmap == aTransformedGraphic.GetType() + && !aTransformedGraphic.getVectorGraphicData()); + const bool isAdjusted(getGraphicAttr().IsAdjusted()); + const bool isDrawMode(GraphicDrawMode::Standard != getGraphicAttr().GetDrawMode()); + + if (isBitmap && (isAdjusted || isDrawMode)) + { + // the pure primitive solution with the color modifiers works well, too, but when + // it is a bitmap graphic the old modification currently is faster; so use it here + // instead of creating all as in create2DColorModifierEmbeddingsAsNeeded (see below). + // Still, crop, rotation, mirroring and transparency is handled by primitives already + // (see above). + // This could even be done when vector graphic, but we explicitly want to have the + // pure primitive solution for this; this will allow vector graphics to stay vector + // graphics, independent from the color filtering stuff. This will enhance e.g. + // SVG and print quality while reducing data size at the same time. + // The other way around the old modifications when only used on already bitmap objects + // will not lose any quality. + aTransformedGraphic = rGraphicObject.GetTransformedGraphic(&aSuppressGraphicAttr); + + // reset GraphicAttr after use to not apply double + aSuppressGraphicAttr = GraphicAttr(); + } + + // create sub-content; helper takes care of correct handling of + // bitmap, svg or metafile content + Primitive2DContainer aRetval; + create2DDecompositionOfGraphic(aRetval, aTransformedGraphic, aTransform); + + if (aRetval.empty()) + { + // content is invisible, done + return; + } + + if (isAdjusted || isDrawMode) + { + // embed to needed ModifiedColorPrimitive2D's if necessary. Do this for + // adjustments and draw mode specials + aRetval = create2DColorModifierEmbeddingsAsNeeded( + aRetval, aSuppressGraphicAttr.GetDrawMode(), + std::clamp(aSuppressGraphicAttr.GetLuminance() * 0.01, -1.0, 1.0), + std::clamp(aSuppressGraphicAttr.GetContrast() * 0.01, -1.0, 1.0), + std::clamp(aSuppressGraphicAttr.GetChannelR() * 0.01, -1.0, 1.0), + std::clamp(aSuppressGraphicAttr.GetChannelG() * 0.01, -1.0, 1.0), + std::clamp(aSuppressGraphicAttr.GetChannelB() * 0.01, -1.0, 1.0), + std::clamp(aSuppressGraphicAttr.GetGamma(), 0.0, 10.0), + aSuppressGraphicAttr.IsInvert()); + + if (aRetval.empty()) + { + // content is invisible, done + return; + } + } + + if (getGraphicAttr().IsTransparent()) + { + // check for transparency + const double fTransparency( + std::clamp(getGraphicAttr().GetTransparency() * (1.0 / 255.0), 0.0, 1.0)); + + if (!basegfx::fTools::equalZero(fTransparency)) + { + const Primitive2DReference aUnifiedTransparence( + new UnifiedTransparencePrimitive2D(aRetval, fTransparency)); + + aRetval = Primitive2DContainer{ aUnifiedTransparence }; + } + } + + if (getGraphicAttr().IsCropped()) + { + // check for cropping + // calculate scalings between real image size and logic object size. This + // is necessary since the crop values are relative to original bitmap size + const basegfx::B2DVector aObjectScale(aTransform * basegfx::B2DVector(1.0, 1.0)); + const basegfx::B2DVector aCropScaleFactor(rGraphicObject.calculateCropScaling( + aObjectScale.getX(), aObjectScale.getY(), getGraphicAttr().GetLeftCrop(), + getGraphicAttr().GetTopCrop(), getGraphicAttr().GetRightCrop(), + getGraphicAttr().GetBottomCrop())); + + // embed content in cropPrimitive + Primitive2DReference xPrimitive(new CropPrimitive2D( + aRetval, aTransform, getGraphicAttr().GetLeftCrop() * aCropScaleFactor.getX(), + getGraphicAttr().GetTopCrop() * aCropScaleFactor.getY(), + getGraphicAttr().GetRightCrop() * aCropScaleFactor.getX(), + getGraphicAttr().GetBottomCrop() * aCropScaleFactor.getY())); + + aRetval = Primitive2DContainer{ xPrimitive }; + } + + rContainer.insert(rContainer.end(), aRetval.begin(), aRetval.end()); +} + +GraphicPrimitive2D::GraphicPrimitive2D(const basegfx::B2DHomMatrix& rTransform, + const GraphicObject& rGraphicObject, + const GraphicAttr& rGraphicAttr) + : BufferedDecompositionPrimitive2D() + , maTransform(rTransform) + , maGraphicObject(rGraphicObject) + , maGraphicAttr(rGraphicAttr) +{ +} + +GraphicPrimitive2D::GraphicPrimitive2D(const basegfx::B2DHomMatrix& rTransform, + const GraphicObject& rGraphicObject) + : BufferedDecompositionPrimitive2D() + , maTransform(rTransform) + , maGraphicObject(rGraphicObject) + , maGraphicAttr() +{ +} + +bool GraphicPrimitive2D::operator==(const BasePrimitive2D& rPrimitive) const +{ + if (BufferedDecompositionPrimitive2D::operator==(rPrimitive)) + { + const GraphicPrimitive2D& rCompare = static_cast<const GraphicPrimitive2D&>(rPrimitive); + + return (getTransform() == rCompare.getTransform() + && getGraphicObject() == rCompare.getGraphicObject() + && getGraphicAttr() == rCompare.getGraphicAttr()); + } + + return false; +} + +basegfx::B2DRange +GraphicPrimitive2D::getB2DRange(const geometry::ViewInformation2D& /*rViewInformation*/) const +{ + basegfx::B2DRange aRetval(0.0, 0.0, 1.0, 1.0); + aRetval.transform(getTransform()); + return aRetval; +} + +// provide unique ID +ImplPrimitive2DIDBlock(GraphicPrimitive2D, PRIMITIVE2D_ID_GRAPHICPRIMITIVE2D) + +} // end of namespace + +/* vim:set shiftwidth=4 softtabstop=4 expandtab: */ |