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authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-27 16:51:28 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-27 16:51:28 +0000
commit940b4d1848e8c70ab7642901a68594e8016caffc (patch)
treeeb72f344ee6c3d9b80a7ecc079ea79e9fba8676d /include/basegfx/tuple/b2dtuple.hxx
parentInitial commit. (diff)
downloadlibreoffice-upstream.tar.xz
libreoffice-upstream.zip
Adding upstream version 1:7.0.4.upstream/1%7.0.4upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
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diff --git a/include/basegfx/tuple/b2dtuple.hxx b/include/basegfx/tuple/b2dtuple.hxx
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+/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
+/*
+ * This file is part of the LibreOffice project.
+ *
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/.
+ *
+ * This file incorporates work covered by the following license notice:
+ *
+ * Licensed to the Apache Software Foundation (ASF) under one or more
+ * contributor license agreements. See the NOTICE file distributed
+ * with this work for additional information regarding copyright
+ * ownership. The ASF licenses this file to you under the Apache
+ * License, Version 2.0 (the "License"); you may not use this file
+ * except in compliance with the License. You may obtain a copy of
+ * the License at http://www.apache.org/licenses/LICENSE-2.0 .
+ */
+
+#pragma once
+
+#include <sal/types.h>
+#include <basegfx/numeric/ftools.hxx>
+#include <basegfx/basegfxdllapi.h>
+#include <basegfx/utils/common.hxx>
+
+namespace basegfx
+{
+ class B2ITuple;
+
+ /** Base class for all Points/Vectors with two double values
+
+ This class provides all methods common to Point
+ and Vector classes which are derived from here.
+
+ @derive Use this class to implement Points or Vectors
+ which are based on two double values
+ */
+ class SAL_WARN_UNUSED B2DTuple
+ {
+ protected:
+ double mfX;
+ double mfY;
+
+ public:
+
+ /** Create a 2D Tuple
+
+ The tuple is initialized to (0.0, 0.0)
+ */
+ B2DTuple()
+ : mfX(0.0),
+ mfY(0.0)
+ {}
+
+ /** Create a 2D Tuple
+
+ @param fX
+ This parameter is used to initialize the X-coordinate
+ of the 2D Tuple.
+
+ @param fY
+ This parameter is used to initialize the Y-coordinate
+ of the 2D Tuple.
+ */
+ B2DTuple(double fX, double fY)
+ : mfX( fX ),
+ mfY( fY )
+ {}
+
+ /** Create a copy of a 2D integer Tuple
+
+ @param rTup
+ The 2D Tuple which will be copied.
+ */
+ BASEGFX_DLLPUBLIC explicit B2DTuple(const B2ITuple& rTup);
+
+ /// Get X-Coordinate of 2D Tuple
+ double getX() const
+ {
+ return mfX;
+ }
+
+ /// Get Y-Coordinate of 2D Tuple
+ double getY() const
+ {
+ return mfY;
+ }
+
+ /// Set X-Coordinate of 2D Tuple
+ void setX(double fX)
+ {
+ mfX = fX;
+ }
+
+ /// Set Y-Coordinate of 2D Tuple
+ void setY(double fY)
+ {
+ mfY = fY;
+ }
+
+ double get(Axis2D eAxis)
+ {
+ return eAxis == Axis2D::X ? getX() : getY();
+ }
+
+ void set(Axis2D eAxis, double fValue)
+ {
+ if (eAxis == Axis2D::X)
+ setX(fValue);
+ else
+ setY(fValue);
+ }
+
+ // comparators with tolerance
+
+ bool equalZero() const
+ {
+ return (this == &getEmptyTuple() ||
+ (fTools::equalZero(mfX) && fTools::equalZero(mfY)));
+ }
+
+ bool equal(const B2DTuple& rTup) const
+ {
+ return (
+ this == &rTup ||
+ (fTools::equal(mfX, rTup.mfX) &&
+ fTools::equal(mfY, rTup.mfY)));
+ }
+
+ // operators
+
+
+ B2DTuple& operator+=( const B2DTuple& rTup )
+ {
+ mfX += rTup.mfX;
+ mfY += rTup.mfY;
+ return *this;
+ }
+
+ B2DTuple& operator-=( const B2DTuple& rTup )
+ {
+ mfX -= rTup.mfX;
+ mfY -= rTup.mfY;
+ return *this;
+ }
+
+ B2DTuple& operator/=( const B2DTuple& rTup )
+ {
+ mfX /= rTup.mfX;
+ mfY /= rTup.mfY;
+ return *this;
+ }
+
+ B2DTuple& operator*=( const B2DTuple& rTup )
+ {
+ mfX *= rTup.mfX;
+ mfY *= rTup.mfY;
+ return *this;
+ }
+
+ B2DTuple& operator*=(double t)
+ {
+ mfX *= t;
+ mfY *= t;
+ return *this;
+ }
+
+ B2DTuple& operator/=(double t)
+ {
+ const double fVal(1.0 / t);
+ mfX *= fVal;
+ mfY *= fVal;
+ return *this;
+ }
+
+ B2DTuple operator-(void) const
+ {
+ return B2DTuple(-mfX, -mfY);
+ }
+
+ bool operator==( const B2DTuple& rTup ) const
+ {
+ return mfX == rTup.mfX && mfY == rTup.mfY;
+ }
+
+ bool operator!=( const B2DTuple& rTup ) const
+ {
+ return mfX != rTup.mfX || mfY != rTup.mfY;
+ }
+
+ BASEGFX_DLLPUBLIC static const B2DTuple& getEmptyTuple();
+ };
+
+ // external operators
+
+
+ inline B2DTuple absolute(const B2DTuple& rTup)
+ {
+ B2DTuple aAbs(
+ fabs(rTup.getX()),
+ fabs(rTup.getY()));
+ return aAbs;
+ }
+
+ inline B2DTuple interpolate(const B2DTuple& rOld1, const B2DTuple& rOld2, double t)
+ {
+ if(rOld1 == rOld2)
+ {
+ return rOld1;
+ }
+ else if(0.0 >= t)
+ {
+ return rOld1;
+ }
+ else if(1.0 <= t)
+ {
+ return rOld2;
+ }
+ else
+ {
+ return B2DTuple(
+ ((rOld2.getX() - rOld1.getX()) * t) + rOld1.getX(),
+ ((rOld2.getY() - rOld1.getY()) * t) + rOld1.getY());
+ }
+ }
+
+ inline B2DTuple average(const B2DTuple& rOld1, const B2DTuple& rOld2)
+ {
+ return B2DTuple(
+ rtl_math_approxEqual(rOld1.getX(), rOld2.getX()) ? rOld1.getX() : (rOld1.getX() + rOld2.getX()) * 0.5,
+ rtl_math_approxEqual(rOld1.getY(), rOld2.getY()) ? rOld1.getY() : (rOld1.getY() + rOld2.getY()) * 0.5);
+ }
+
+ inline B2DTuple operator+(const B2DTuple& rTupA, const B2DTuple& rTupB)
+ {
+ B2DTuple aSum(rTupA);
+ aSum += rTupB;
+ return aSum;
+ }
+
+ inline B2DTuple operator-(const B2DTuple& rTupA, const B2DTuple& rTupB)
+ {
+ B2DTuple aSub(rTupA);
+ aSub -= rTupB;
+ return aSub;
+ }
+
+ inline B2DTuple operator/(const B2DTuple& rTupA, const B2DTuple& rTupB)
+ {
+ B2DTuple aDiv(rTupA);
+ aDiv /= rTupB;
+ return aDiv;
+ }
+
+ inline B2DTuple operator*(const B2DTuple& rTupA, const B2DTuple& rTupB)
+ {
+ B2DTuple aMul(rTupA);
+ aMul *= rTupB;
+ return aMul;
+ }
+
+ inline B2DTuple operator*(const B2DTuple& rTup, double t)
+ {
+ B2DTuple aNew(rTup);
+ aNew *= t;
+ return aNew;
+ }
+
+ inline B2DTuple operator*(double t, const B2DTuple& rTup)
+ {
+ B2DTuple aNew(rTup);
+ aNew *= t;
+ return aNew;
+ }
+
+ inline B2DTuple operator/(const B2DTuple& rTup, double t)
+ {
+ B2DTuple aNew(rTup);
+ aNew /= t;
+ return aNew;
+ }
+
+ /** Round double to nearest integer for 2D tuple
+
+ @return the nearest integer for this tuple
+ */
+ BASEGFX_DLLPUBLIC B2ITuple fround(const B2DTuple& rTup);
+} // end of namespace basegfx
+
+/* vim:set shiftwidth=4 softtabstop=4 expandtab: */