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authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-27 16:51:28 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-27 16:51:28 +0000
commit940b4d1848e8c70ab7642901a68594e8016caffc (patch)
treeeb72f344ee6c3d9b80a7ecc079ea79e9fba8676d /offapi/com/sun/star/rendering/IntegerBitmapLayout.idl
parentInitial commit. (diff)
downloadlibreoffice-1ad18e38974bb28c3d98d0be8f7d8c18fc56de29.tar.xz
libreoffice-1ad18e38974bb28c3d98d0be8f7d8c18fc56de29.zip
Adding upstream version 1:7.0.4.upstream/1%7.0.4upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
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+/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
+/*
+ * This file is part of the LibreOffice project.
+ *
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/.
+ *
+ * This file incorporates work covered by the following license notice:
+ *
+ * Licensed to the Apache Software Foundation (ASF) under one or more
+ * contributor license agreements. See the NOTICE file distributed
+ * with this work for additional information regarding copyright
+ * ownership. The ASF licenses this file to you under the Apache
+ * License, Version 2.0 (the "License"); you may not use this file
+ * except in compliance with the License. You may obtain a copy of
+ * the License at http://www.apache.org/licenses/LICENSE-2.0 .
+ */
+#ifndef __com_sun_star_rendering_IntegerBitmapLayout_idl__
+#define __com_sun_star_rendering_IntegerBitmapLayout_idl__
+
+#include <com/sun/star/rendering/XIntegerBitmapColorSpace.idl>
+#include <com/sun/star/rendering/XBitmapPalette.idl>
+
+module com { module sun { module star { module rendering {
+
+/** This structure describes the memory layout of a bitmap having
+ integer color channels.<p>
+
+ This structure collects all necessary information to describe the
+ memory layout of a bitmap having integer color channels<p>
+
+ @since OOo 2.0
+ */
+struct IntegerBitmapLayout
+{
+ /** Number of scanlines for this bitmap.
+
+ This value must not be negative
+ */
+ long ScanLines;
+
+ /** Number of data bytes per scanline.
+
+ This value must not be negative
+ */
+ long ScanLineBytes;
+
+ /** Byte offset between the start of two consecutive scanlines.
+
+ This value is permitted to be negative, denoting a bitmap
+ whose content is flipped at the x axis.
+ */
+ long ScanLineStride;
+
+ /** Byte offset between the start of two consecutive planes.
+
+ This value is permitted to be negative. If this value is zero,
+ the bitmap is assumed to be in chunky format, otherwise it is
+ assumed to be planar. The difference between chunky and
+ planar layout lies in the way how color channels are
+ interleaved. For a chunky format, all channel data for a
+ single pixel lies consecutively in memory. For a planar
+ layout, the first channel of all pixel is stored consecutive,
+ followed by the second channel, and so forth.<p>
+ */
+ long PlaneStride;
+
+ /** Color space the bitmap colors shall be interpreted within.<p>
+
+ Note that the actual pixel layout is specified at the color
+ space. If this layout describes a palette bitmap format, this
+ color space describes the index format (plus maybe an extra
+ alpha channel). The palette itself references another color
+ space, which describes the layout of the palette entries.
+
+ @see XBitmapPalette
+ */
+ XIntegerBitmapColorSpace ColorSpace;
+
+ /** This member determines whether the bitmap data are actually
+ indices into a color map.<p>
+
+ When set to the nil reference, the bitmap data is assumed to
+ contain direct color values (to be interpreted according to
+ the associated color space). If this member references a valid
+ palette, one of the pixel components as returned by the color
+ space referenced from the #ColorSpace is
+ required to be of type
+ ColorComponentTag::INDEX. That component is
+ then used to index the palette.<p>
+ */
+ XBitmapPalette Palette;
+
+ /** This member determines the bit order (only relevant if a pixel
+ uses less than 8 bits, of course).<p>
+
+ When `TRUE`, this member denotes that the leftmost pixel from
+ an 8 bit amount of pixel data consists of the bits starting
+ with the most significant bit. When `FALSE`, it's starting
+ with the least significant bit.<p>
+
+ Example: for a 1bpp bitmap, each pixel is represented by
+ exactly one bit. If this member is `TRUE`, the first pixel is
+ the MSB of the first byte, and the eighth pixel is the LSB of
+ the first byte. If this member is `FALSE`, it's just the
+ opposite.
+ */
+ boolean IsMsbFirst;
+
+};
+
+}; }; }; };
+
+#endif
+
+/* vim:set shiftwidth=4 softtabstop=4 expandtab: */