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authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-27 16:51:28 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-27 16:51:28 +0000
commit940b4d1848e8c70ab7642901a68594e8016caffc (patch)
treeeb72f344ee6c3d9b80a7ecc079ea79e9fba8676d /svx/source/sdr/contact/viewcontact.cxx
parentInitial commit. (diff)
downloadlibreoffice-940b4d1848e8c70ab7642901a68594e8016caffc.tar.xz
libreoffice-940b4d1848e8c70ab7642901a68594e8016caffc.zip
Adding upstream version 1:7.0.4.upstream/1%7.0.4upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'svx/source/sdr/contact/viewcontact.cxx')
-rw-r--r--svx/source/sdr/contact/viewcontact.cxx288
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diff --git a/svx/source/sdr/contact/viewcontact.cxx b/svx/source/sdr/contact/viewcontact.cxx
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+/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
+/*
+ * This file is part of the LibreOffice project.
+ *
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/.
+ *
+ * This file incorporates work covered by the following license notice:
+ *
+ * Licensed to the Apache Software Foundation (ASF) under one or more
+ * contributor license agreements. See the NOTICE file distributed
+ * with this work for additional information regarding copyright
+ * ownership. The ASF licenses this file to you under the Apache
+ * License, Version 2.0 (the "License"); you may not use this file
+ * except in compliance with the License. You may obtain a copy of
+ * the License at http://www.apache.org/licenses/LICENSE-2.0 .
+ */
+
+#include <svx/sdr/contact/viewcontact.hxx>
+#include <svx/sdr/contact/viewobjectcontact.hxx>
+#include <svx/sdr/contact/objectcontact.hxx>
+#include <basegfx/polygon/b2dpolygon.hxx>
+#include <basegfx/polygon/b2dpolygontools.hxx>
+#include <basegfx/color/bcolor.hxx>
+#include <drawinglayer/primitive2d/polygonprimitive2d.hxx>
+#include <tools/debug.hxx>
+
+namespace sdr::contact {
+
+// Create an Object-Specific ViewObjectContact, set ViewContact and
+// ObjectContact. Always needs to return something. Default is to create
+// a standard ViewObjectContact containing the given ObjectContact and *this
+ViewObjectContact& ViewContact::CreateObjectSpecificViewObjectContact(ObjectContact& rObjectContact)
+{
+ return *(new ViewObjectContact(rObjectContact, *this));
+}
+
+ViewContact::ViewContact()
+: maViewObjectContactVector(),
+ mxViewIndependentPrimitive2DSequence()
+{
+}
+
+ViewContact::~ViewContact()
+{
+ deleteAllVOCs();
+}
+
+void ViewContact::deleteAllVOCs()
+{
+ // get rid of all VOCs
+ // #i84257# To avoid that each 'delete pCandidate' again uses
+ // the local RemoveViewObjectContact with a search and removal in the
+ // vector, simply copy and clear local vector.
+ std::vector< ViewObjectContact* > aLocalVOCList;
+ aLocalVOCList.swap(maViewObjectContactVector);
+
+ for (const auto & pCandidate : aLocalVOCList)
+ // ViewObjectContacts only make sense with View and Object contacts.
+ // When the contact to the SdrObject is deleted like in this case,
+ // all ViewObjectContacts can be deleted, too.
+ delete pCandidate;
+
+ // assert when there were new entries added during deletion
+ DBG_ASSERT(maViewObjectContactVector.empty(), "Corrupted ViewObjectContactList in VC (!)");
+}
+
+// get an Object-specific ViewObjectContact for a specific
+// ObjectContact (->View). Always needs to return something.
+ViewObjectContact& ViewContact::GetViewObjectContact(ObjectContact& rObjectContact)
+{
+ ViewObjectContact* pRetval = nullptr;
+ const sal_uInt32 nCount(maViewObjectContactVector.size());
+
+ // first search if there exists a VOC for the given OC
+ for(sal_uInt32 a(0); !pRetval && a < nCount; a++)
+ {
+ ViewObjectContact* pCandidate = maViewObjectContactVector[a];
+ DBG_ASSERT(pCandidate, "Corrupted ViewObjectContactList (!)");
+
+ if(&(pCandidate->GetObjectContact()) == &rObjectContact)
+ {
+ pRetval = pCandidate;
+ }
+ }
+
+ if(!pRetval)
+ {
+ // create a new one. It's inserted to the local list from the
+ // ViewObjectContact constructor via AddViewObjectContact()
+ pRetval = &CreateObjectSpecificViewObjectContact(rObjectContact);
+ }
+
+ return *pRetval;
+}
+
+// A new ViewObjectContact was created and shall be remembered.
+void ViewContact::AddViewObjectContact(ViewObjectContact& rVOContact)
+{
+ maViewObjectContactVector.push_back(&rVOContact);
+}
+
+// A ViewObjectContact was deleted and shall be forgotten.
+void ViewContact::RemoveViewObjectContact(ViewObjectContact& rVOContact)
+{
+ std::vector< ViewObjectContact* >::iterator aFindResult = std::find(maViewObjectContactVector.begin(), maViewObjectContactVector.end(), &rVOContact);
+
+ if(aFindResult != maViewObjectContactVector.end())
+ {
+ maViewObjectContactVector.erase(aFindResult);
+ }
+}
+
+// Test if this ViewContact has ViewObjectContacts at all. This can
+// be used to test if this ViewContact is visualized ATM or not
+bool ViewContact::HasViewObjectContacts() const
+{
+ const sal_uInt32 nCount(maViewObjectContactVector.size());
+
+ for(sal_uInt32 a(0); a < nCount; a++)
+ {
+ if(!maViewObjectContactVector[a]->GetObjectContact().IsPreviewRenderer())
+ {
+ return true;
+ }
+ }
+ return false;
+}
+
+// Test if this ViewContact has ViewObjectContacts at all. This can
+// be used to test if this ViewContact is visualized ATM or not
+bool ViewContact::isAnimatedInAnyViewObjectContact() const
+{
+ const sal_uInt32 nCount(maViewObjectContactVector.size());
+
+ for(sal_uInt32 a(0); a < nCount; a++)
+ {
+ if(maViewObjectContactVector[a]->isAnimated())
+ {
+ return true;
+ }
+ }
+
+ return false;
+}
+
+// Access to possible sub-hierarchy and parent. GetObjectCount() default is 0L
+// and GetViewContact default pops up an assert since it's an error if
+// GetObjectCount has a result != 0 and it's not overridden.
+sal_uInt32 ViewContact::GetObjectCount() const
+{
+ // no sub-objects
+ return 0;
+}
+
+ViewContact& ViewContact::GetViewContact(sal_uInt32 /*nIndex*/) const
+{
+ // This is the default implementation; call would be an error
+ OSL_FAIL("ViewContact::GetViewContact: This call needs to be overridden when GetObjectCount() can return results != 0 (!)");
+ return const_cast<ViewContact&>(*this);
+}
+
+ViewContact* ViewContact::GetParentContact() const
+{
+ // default has no parent
+ return nullptr;
+}
+
+void ViewContact::ActionChildInserted(ViewContact& rChild)
+{
+ // propagate change to all existing visualisations which
+ // will force a VOC for the new child and invalidate its range
+ const sal_uInt32 nCount(maViewObjectContactVector.size());
+
+ for(sal_uInt32 a(0); a < nCount; a++)
+ {
+ ViewObjectContact* pCandidate = maViewObjectContactVector[a];
+ DBG_ASSERT(pCandidate, "ViewContact::GetViewObjectContact() invalid ViewObjectContactList (!)");
+
+ // take action at all VOCs. At the VOCs ObjectContact the initial
+ // rectangle will be invalidated at the associated OutputDevice.
+ pCandidate->ActionChildInserted(rChild);
+ }
+}
+
+// React on changes of the object of this ViewContact
+void ViewContact::ActionChanged()
+{
+ // propagate change to all existing VOCs. This will invalidate
+ // all drawn visualisations in all known views
+ const sal_uInt32 nCount(maViewObjectContactVector.size());
+
+ for(sal_uInt32 a(0); a < nCount; a++)
+ {
+ ViewObjectContact* pCandidate = maViewObjectContactVector[a];
+ DBG_ASSERT(pCandidate, "ViewContact::GetViewObjectContact() invalid ViewObjectContactList (!)");
+
+ pCandidate->ActionChanged();
+ }
+}
+
+// access to SdrObject and/or SdrPage. May return 0L like the default
+// implementations do. Override as needed.
+SdrObject* ViewContact::TryToGetSdrObject() const
+{
+ return nullptr;
+}
+
+// primitive stuff
+
+drawinglayer::primitive2d::Primitive2DContainer ViewContact::createViewIndependentPrimitive2DSequence() const
+{
+ // This is the default implementation and should never be called (see header). If this is called,
+ // someone implemented a ViewContact (VC) visualisation object without defining the visualisation by
+ // providing a sequence of primitives -> which cannot be correct.
+ // Since we have no access to any known model data here, the default implementation creates a yellow placeholder
+ // hairline polygon with a default size of (1000, 1000, 5000, 3000)
+ OSL_FAIL("ViewContact::createViewIndependentPrimitive2DSequence(): Never call the fallback base implementation, this is always an error (!)");
+ const basegfx::B2DPolygon aOutline(basegfx::utils::createPolygonFromRect(basegfx::B2DRange(1000.0, 1000.0, 5000.0, 3000.0)));
+ const basegfx::BColor aYellow(1.0, 1.0, 0.0);
+ const drawinglayer::primitive2d::Primitive2DReference xReference(
+ new drawinglayer::primitive2d::PolygonHairlinePrimitive2D(aOutline, aYellow));
+
+ return drawinglayer::primitive2d::Primitive2DContainer { xReference };
+}
+
+drawinglayer::primitive2d::Primitive2DContainer const & ViewContact::getViewIndependentPrimitive2DContainer() const
+{
+ // local up-to-date checks. Create new list and compare.
+ drawinglayer::primitive2d::Primitive2DContainer xNew(createViewIndependentPrimitive2DSequence());
+
+ if(!xNew.empty())
+ {
+ // allow evtl. embedding in object-specific infos, e.g. Name, Title, Description
+ xNew = embedToObjectSpecificInformation(std::move(xNew));
+ }
+
+ if(mxViewIndependentPrimitive2DSequence != xNew)
+ {
+ // has changed, copy content
+ const_cast< ViewContact* >(this)->mxViewIndependentPrimitive2DSequence = std::move(xNew);
+ }
+
+ // return current Primitive2DContainer
+ return mxViewIndependentPrimitive2DSequence;
+}
+
+// add Gluepoints (if available)
+drawinglayer::primitive2d::Primitive2DContainer ViewContact::createGluePointPrimitive2DSequence() const
+{
+ // default returns empty reference
+ return drawinglayer::primitive2d::Primitive2DContainer();
+}
+
+drawinglayer::primitive2d::Primitive2DContainer ViewContact::embedToObjectSpecificInformation(drawinglayer::primitive2d::Primitive2DContainer aSource) const
+{
+ // nothing to do for default
+ return aSource;
+}
+
+basegfx::B2DRange ViewContact::getRange( const drawinglayer::geometry::ViewInformation2D& /*rViewInfo2D*/ ) const
+{
+ // Return empty range.
+ return basegfx::B2DRange();
+}
+
+void ViewContact::flushViewObjectContacts(bool bWithHierarchy)
+{
+ if(bWithHierarchy)
+ {
+ // flush DrawingLayer hierarchy
+ const sal_uInt32 nCount(GetObjectCount());
+
+ for(sal_uInt32 a(0); a < nCount; a++)
+ {
+ ViewContact& rChild = GetViewContact(a);
+ rChild.flushViewObjectContacts(bWithHierarchy);
+ }
+ }
+
+ // delete local VOCs
+ deleteAllVOCs();
+}
+
+}
+
+/* vim:set shiftwidth=4 softtabstop=4 expandtab: */