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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-27 16:51:28 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-27 16:51:28 +0000 |
commit | 940b4d1848e8c70ab7642901a68594e8016caffc (patch) | |
tree | eb72f344ee6c3d9b80a7ecc079ea79e9fba8676d /svx/source/svdraw/svdovirt.cxx | |
parent | Initial commit. (diff) | |
download | libreoffice-940b4d1848e8c70ab7642901a68594e8016caffc.tar.xz libreoffice-940b4d1848e8c70ab7642901a68594e8016caffc.zip |
Adding upstream version 1:7.0.4.upstream/1%7.0.4upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'svx/source/svdraw/svdovirt.cxx')
-rw-r--r-- | svx/source/svdraw/svdovirt.cxx | 549 |
1 files changed, 549 insertions, 0 deletions
diff --git a/svx/source/svdraw/svdovirt.cxx b/svx/source/svdraw/svdovirt.cxx new file mode 100644 index 000000000..1fc49087a --- /dev/null +++ b/svx/source/svdraw/svdovirt.cxx @@ -0,0 +1,549 @@ +/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ +/* + * This file is part of the LibreOffice project. + * + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. + * + * This file incorporates work covered by the following license notice: + * + * Licensed to the Apache Software Foundation (ASF) under one or more + * contributor license agreements. See the NOTICE file distributed + * with this work for additional information regarding copyright + * ownership. The ASF licenses this file to you under the Apache + * License, Version 2.0 (the "License"); you may not use this file + * except in compliance with the License. You may obtain a copy of + * the License at http://www.apache.org/licenses/LICENSE-2.0 . + */ + + +#include <svx/svdovirt.hxx> +#include <svx/svdhdl.hxx> +#include <svx/sdr/contact/viewcontactofvirtobj.hxx> +#include <svx/svdograf.hxx> +#include <svx/svddrgv.hxx> +#include <basegfx/matrix/b2dhommatrixtools.hxx> +#include <rtl/ustrbuf.hxx> + +sdr::properties::BaseProperties& SdrVirtObj::GetProperties() const +{ + return rRefObj.GetProperties(); +} + + +// #i27224# +std::unique_ptr<sdr::contact::ViewContact> SdrVirtObj::CreateObjectSpecificViewContact() +{ + return std::make_unique<sdr::contact::ViewContactOfVirtObj>(*this); +} + +SdrVirtObj::SdrVirtObj( + SdrModel& rSdrModel, + SdrObject& rNewObj) +: SdrObject(rSdrModel), + rRefObj(rNewObj) +{ + bVirtObj=true; // this is only a virtual object + rRefObj.AddReference(*this); + bClosedObj=rRefObj.IsClosedObj(); +} + +SdrVirtObj::~SdrVirtObj() +{ + rRefObj.DelReference(*this); +} + +const SdrObject& SdrVirtObj::GetReferencedObj() const +{ + return rRefObj; +} + +SdrObject& SdrVirtObj::ReferencedObj() +{ + return rRefObj; +} + +void SdrVirtObj::Notify(SfxBroadcaster& /*rBC*/, const SfxHint& /*rHint*/) +{ + bClosedObj=rRefObj.IsClosedObj(); + SetRectsDirty(); // TODO: Optimize this. + + // Only a repaint here, rRefObj may have changed and broadcasts + ActionChanged(); +} + +void SdrVirtObj::NbcSetAnchorPos(const Point& rAnchorPos) +{ + aAnchor=rAnchorPos; +} + +void SdrVirtObj::TakeObjInfo(SdrObjTransformInfoRec& rInfo) const +{ + rRefObj.TakeObjInfo(rInfo); +} + +SdrInventor SdrVirtObj::GetObjInventor() const +{ + return rRefObj.GetObjInventor(); +} + +sal_uInt16 SdrVirtObj::GetObjIdentifier() const +{ + return rRefObj.GetObjIdentifier(); +} + +SdrObjList* SdrVirtObj::GetSubList() const +{ + return rRefObj.GetSubList(); +} + +const tools::Rectangle& SdrVirtObj::GetCurrentBoundRect() const +{ + const_cast<SdrVirtObj*>(this)->aOutRect=rRefObj.GetCurrentBoundRect(); // TODO: Optimize this. + const_cast<SdrVirtObj*>(this)->aOutRect+=aAnchor; + return aOutRect; +} + +const tools::Rectangle& SdrVirtObj::GetLastBoundRect() const +{ + const_cast<SdrVirtObj*>(this)->aOutRect=rRefObj.GetLastBoundRect(); // TODO: Optimize this. + const_cast<SdrVirtObj*>(this)->aOutRect+=aAnchor; + return aOutRect; +} + +void SdrVirtObj::RecalcBoundRect() +{ + aOutRect=rRefObj.GetCurrentBoundRect(); + aOutRect+=aAnchor; +} + +SdrVirtObj* SdrVirtObj::CloneSdrObject(SdrModel& rTargetModel) const +{ + return CloneHelper< SdrVirtObj >(rTargetModel); + // TTTT not sure if the above works - how could SdrObjFactory::MakeNewObject + // create an object with correct rRefObj (?) OTOH VirtObj probably needs not + // to be cloned ever - only used in Writer for multiple instances e.g. Header/Footer + // return new SdrVirtObj( + // getSdrModelFromSdrObject(), + // rRefObj); // only a further reference +} + +SdrVirtObj& SdrVirtObj::operator=(const SdrVirtObj& rObj) +{ + SdrObject::operator=(rObj); + + // reference different object?? TTTT -> yes! + rRefObj.DelReference(*this); + rRefObj = rObj.rRefObj; + rRefObj.AddReference(*this); + + aSnapRect = rObj.aSnapRect; + aAnchor = rObj.aAnchor; + + return *this; +} + +OUString SdrVirtObj::TakeObjNameSingul() const +{ + OUStringBuffer sName(rRefObj.TakeObjNameSingul()); + sName.insert(0, '['); + sName.append(']'); + + OUString aName(GetName()); + if (!aName.isEmpty()) + { + sName.append(' '); + sName.append('\''); + sName.append(aName); + sName.append('\''); + } + + return sName.makeStringAndClear(); +} + +OUString SdrVirtObj::TakeObjNamePlural() const +{ + OUStringBuffer sName(rRefObj.TakeObjNamePlural()); + sName.insert(0, '['); + sName.append(']'); + return sName.makeStringAndClear(); +} + +bool SdrVirtObj::HasLimitedRotation() const +{ + // RotGrfFlyFrame: If true, this SdrObject supports only limited rotation + return rRefObj.HasLimitedRotation(); +} + +basegfx::B2DPolyPolygon SdrVirtObj::TakeXorPoly() const +{ + basegfx::B2DPolyPolygon aPolyPolygon(rRefObj.TakeXorPoly()); + + if(aAnchor.X() || aAnchor.Y()) + { + aPolyPolygon.transform(basegfx::utils::createTranslateB2DHomMatrix(aAnchor.X(), aAnchor.Y())); + } + + return aPolyPolygon; +} + + +sal_uInt32 SdrVirtObj::GetHdlCount() const +{ + return rRefObj.GetHdlCount(); +} + +void SdrVirtObj::AddToHdlList(SdrHdlList& rHdlList) const +{ + SdrHdlList tempList(nullptr); + rRefObj.AddToHdlList(tempList); + for (size_t i=0; i<tempList.GetHdlCount(); ++i) + { + SdrHdl* pHdl = tempList.GetHdl(i); + Point aP(pHdl->GetPos()+aAnchor); + pHdl->SetPos(aP); + } + tempList.MoveTo(rHdlList); +} + +void SdrVirtObj::AddToPlusHdlList(SdrHdlList& rHdlList, SdrHdl& rHdl) const +{ + SdrHdlList tempList(nullptr); + rRefObj.AddToPlusHdlList(tempList, rHdl); + for (size_t i=0; i<tempList.GetHdlCount(); ++i) + { + SdrHdl* pHdl = tempList.GetHdl(i); + Point aP(pHdl->GetPos()+aAnchor); + pHdl->SetPos(aP); + } + tempList.MoveTo(rHdlList); +} + +bool SdrVirtObj::hasSpecialDrag() const +{ + return rRefObj.hasSpecialDrag(); +} + +bool SdrVirtObj::supportsFullDrag() const +{ + return false; +} + +SdrObjectUniquePtr SdrVirtObj::getFullDragClone() const +{ + SdrObject& rReferencedObject = const_cast<SdrVirtObj*>(this)->ReferencedObj(); + return SdrObjectUniquePtr(new SdrGrafObj( + getSdrModelFromSdrObject(), + SdrDragView::GetObjGraphic(rReferencedObject), + GetLogicRect())); +} + +bool SdrVirtObj::beginSpecialDrag(SdrDragStat& rDrag) const +{ + return rRefObj.beginSpecialDrag(rDrag); +} + +bool SdrVirtObj::applySpecialDrag(SdrDragStat& rDrag) +{ + return rRefObj.applySpecialDrag(rDrag); +} + +basegfx::B2DPolyPolygon SdrVirtObj::getSpecialDragPoly(const SdrDragStat& rDrag) const +{ + return rRefObj.getSpecialDragPoly(rDrag); + // TODO: we don't handle offsets yet! +} + +OUString SdrVirtObj::getSpecialDragComment(const SdrDragStat& rDrag) const +{ + return rRefObj.getSpecialDragComment(rDrag); +} + + +bool SdrVirtObj::BegCreate(SdrDragStat& rStat) +{ + return rRefObj.BegCreate(rStat); +} + +bool SdrVirtObj::MovCreate(SdrDragStat& rStat) +{ + return rRefObj.MovCreate(rStat); +} + +bool SdrVirtObj::EndCreate(SdrDragStat& rStat, SdrCreateCmd eCmd) +{ + return rRefObj.EndCreate(rStat,eCmd); +} + +bool SdrVirtObj::BckCreate(SdrDragStat& rStat) +{ + return rRefObj.BckCreate(rStat); +} + +void SdrVirtObj::BrkCreate(SdrDragStat& rStat) +{ + rRefObj.BrkCreate(rStat); +} + +basegfx::B2DPolyPolygon SdrVirtObj::TakeCreatePoly(const SdrDragStat& rDrag) const +{ + return rRefObj.TakeCreatePoly(rDrag); + // TODO: we don't handle offsets yet! +} + + +void SdrVirtObj::NbcMove(const Size& rSiz) +{ + aAnchor.Move(rSiz); + SetRectsDirty(); +} + +void SdrVirtObj::NbcResize(const Point& rRef, const Fraction& xFact, const Fraction& yFact) +{ + rRefObj.NbcResize(rRef-aAnchor,xFact,yFact); + SetRectsDirty(); +} + +void SdrVirtObj::NbcRotate(const Point& rRef, long nAngle, double sn, double cs) +{ + rRefObj.NbcRotate(rRef-aAnchor,nAngle,sn,cs); + SetRectsDirty(); +} + +void SdrVirtObj::NbcMirror(const Point& rRef1, const Point& rRef2) +{ + rRefObj.NbcMirror(rRef1-aAnchor,rRef2-aAnchor); + SetRectsDirty(); +} + +void SdrVirtObj::NbcShear(const Point& rRef, long nAngle, double tn, bool bVShear) +{ + rRefObj.NbcShear(rRef-aAnchor,nAngle,tn,bVShear); + SetRectsDirty(); +} + + +void SdrVirtObj::Move(const Size& rSiz) +{ + if (!rSiz.IsEmpty()) { + tools::Rectangle aBoundRect0; if (pUserCall!=nullptr) aBoundRect0=GetLastBoundRect(); + NbcMove(rSiz); + SetChanged(); + BroadcastObjectChange(); + SendUserCall(SdrUserCallType::MoveOnly,aBoundRect0); + } +} + +void SdrVirtObj::Resize(const Point& rRef, const Fraction& xFact, const Fraction& yFact, bool bUnsetRelative) +{ + if (xFact.GetNumerator()!=xFact.GetDenominator() || yFact.GetNumerator()!=yFact.GetDenominator()) { + tools::Rectangle aBoundRect0; if (pUserCall!=nullptr) aBoundRect0=GetLastBoundRect(); + rRefObj.Resize(rRef-aAnchor,xFact,yFact, bUnsetRelative); + SetRectsDirty(); + SendUserCall(SdrUserCallType::Resize,aBoundRect0); + } +} + +void SdrVirtObj::Rotate(const Point& rRef, long nAngle, double sn, double cs) +{ + if (nAngle!=0) { + tools::Rectangle aBoundRect0; if (pUserCall!=nullptr) aBoundRect0=GetLastBoundRect(); + rRefObj.Rotate(rRef-aAnchor,nAngle,sn,cs); + SetRectsDirty(); + SendUserCall(SdrUserCallType::Resize,aBoundRect0); + } +} + +void SdrVirtObj::Mirror(const Point& rRef1, const Point& rRef2) +{ + tools::Rectangle aBoundRect0; if (pUserCall!=nullptr) aBoundRect0=GetLastBoundRect(); + rRefObj.Mirror(rRef1-aAnchor,rRef2-aAnchor); + SetRectsDirty(); + SendUserCall(SdrUserCallType::Resize,aBoundRect0); +} + +void SdrVirtObj::Shear(const Point& rRef, long nAngle, double tn, bool bVShear) +{ + if (nAngle!=0) { + tools::Rectangle aBoundRect0; if (pUserCall!=nullptr) aBoundRect0=GetLastBoundRect(); + rRefObj.Shear(rRef-aAnchor,nAngle,tn,bVShear); + SetRectsDirty(); + SendUserCall(SdrUserCallType::Resize,aBoundRect0); + } +} + + +void SdrVirtObj::RecalcSnapRect() +{ + aSnapRect=rRefObj.GetSnapRect(); + aSnapRect+=aAnchor; +} + +const tools::Rectangle& SdrVirtObj::GetSnapRect() const +{ + const_cast<SdrVirtObj*>(this)->aSnapRect=rRefObj.GetSnapRect(); + const_cast<SdrVirtObj*>(this)->aSnapRect+=aAnchor; + return aSnapRect; +} + +void SdrVirtObj::SetSnapRect(const tools::Rectangle& rRect) +{ + tools::Rectangle aBoundRect0; if (pUserCall!=nullptr) aBoundRect0=GetLastBoundRect(); + tools::Rectangle aR(rRect); + aR-=aAnchor; + rRefObj.SetSnapRect(aR); + SetRectsDirty(); + SendUserCall(SdrUserCallType::Resize,aBoundRect0); +} + +void SdrVirtObj::NbcSetSnapRect(const tools::Rectangle& rRect) +{ + tools::Rectangle aR(rRect); + aR-=aAnchor; + SetRectsDirty(); + rRefObj.NbcSetSnapRect(aR); +} + + +const tools::Rectangle& SdrVirtObj::GetLogicRect() const +{ + const_cast<SdrVirtObj*>(this)->aSnapRect=rRefObj.GetLogicRect(); // An abuse of aSnapRect! + const_cast<SdrVirtObj*>(this)->aSnapRect+=aAnchor; // If there's trouble, we need another Rectangle Member (or a Heap). + return aSnapRect; +} + +void SdrVirtObj::SetLogicRect(const tools::Rectangle& rRect) +{ + tools::Rectangle aBoundRect0; if (pUserCall!=nullptr) aBoundRect0=GetLastBoundRect(); + tools::Rectangle aR(rRect); + aR-=aAnchor; + rRefObj.SetLogicRect(aR); + SetRectsDirty(); + SendUserCall(SdrUserCallType::Resize,aBoundRect0); +} + +void SdrVirtObj::NbcSetLogicRect(const tools::Rectangle& rRect) +{ + tools::Rectangle aR(rRect); + aR-=aAnchor; + SetRectsDirty(); + rRefObj.NbcSetLogicRect(aR); +} + + +long SdrVirtObj::GetRotateAngle() const +{ + return rRefObj.GetRotateAngle(); +} + +long SdrVirtObj::GetShearAngle(bool bVertical) const +{ + return rRefObj.GetShearAngle(bVertical); +} + + +sal_uInt32 SdrVirtObj::GetSnapPointCount() const +{ + return rRefObj.GetSnapPointCount(); +} + +Point SdrVirtObj::GetSnapPoint(sal_uInt32 i) const +{ + Point aP(rRefObj.GetSnapPoint(i)); + aP+=aAnchor; + return aP; +} + +bool SdrVirtObj::IsPolyObj() const +{ + return rRefObj.IsPolyObj(); +} + +sal_uInt32 SdrVirtObj::GetPointCount() const +{ + return rRefObj.GetPointCount(); +} + +Point SdrVirtObj::GetPoint(sal_uInt32 i) const +{ + return rRefObj.GetPoint(i) + aAnchor; +} + +void SdrVirtObj::NbcSetPoint(const Point& rPnt, sal_uInt32 i) +{ + Point aP(rPnt); + aP-=aAnchor; + rRefObj.SetPoint(aP,i); + SetRectsDirty(); +} + + +SdrObjGeoData* SdrVirtObj::NewGeoData() const +{ + return rRefObj.NewGeoData(); +} + +void SdrVirtObj::SaveGeoData(SdrObjGeoData& rGeo) const +{ + rRefObj.SaveGeoData(rGeo); +} + +void SdrVirtObj::RestGeoData(const SdrObjGeoData& rGeo) +{ + rRefObj.RestGeoData(rGeo); + SetRectsDirty(); +} + + +SdrObjGeoData* SdrVirtObj::GetGeoData() const +{ + return rRefObj.GetGeoData(); +} + +void SdrVirtObj::SetGeoData(const SdrObjGeoData& rGeo) +{ + tools::Rectangle aBoundRect0; if (pUserCall!=nullptr) aBoundRect0=GetLastBoundRect(); + rRefObj.SetGeoData(rGeo); + SetRectsDirty(); + SendUserCall(SdrUserCallType::Resize,aBoundRect0); +} + + +void SdrVirtObj::NbcReformatText() +{ + rRefObj.NbcReformatText(); +} + +bool SdrVirtObj::HasMacro() const +{ + return rRefObj.HasMacro(); +} + +SdrObject* SdrVirtObj::CheckMacroHit(const SdrObjMacroHitRec& rRec) const +{ + return rRefObj.CheckMacroHit(rRec); // TODO: positioning offset +} + +PointerStyle SdrVirtObj::GetMacroPointer(const SdrObjMacroHitRec& rRec) const +{ + return rRefObj.GetMacroPointer(rRec); // TODO: positioning offset +} + +void SdrVirtObj::PaintMacro(OutputDevice& rOut, const tools::Rectangle& rDirtyRect, const SdrObjMacroHitRec& rRec) const +{ + rRefObj.PaintMacro(rOut,rDirtyRect,rRec); // TODO: positioning offset +} + +bool SdrVirtObj::DoMacro(const SdrObjMacroHitRec& rRec) +{ + return rRefObj.DoMacro(rRec); // TODO: positioning offset +} + +Point SdrVirtObj::GetOffset() const +{ + // #i73248# default offset of SdrVirtObj is aAnchor + return aAnchor; +} + +/* vim:set shiftwidth=4 softtabstop=4 expandtab: */ |