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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-27 16:51:28 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-27 16:51:28 +0000 |
commit | 940b4d1848e8c70ab7642901a68594e8016caffc (patch) | |
tree | eb72f344ee6c3d9b80a7ecc079ea79e9fba8676d /sw/source/uibase/docvw/UnfloatTableButton.cxx | |
parent | Initial commit. (diff) | |
download | libreoffice-upstream.tar.xz libreoffice-upstream.zip |
Adding upstream version 1:7.0.4.upstream/1%7.0.4upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to '')
-rw-r--r-- | sw/source/uibase/docvw/UnfloatTableButton.cxx | 233 |
1 files changed, 233 insertions, 0 deletions
diff --git a/sw/source/uibase/docvw/UnfloatTableButton.cxx b/sw/source/uibase/docvw/UnfloatTableButton.cxx new file mode 100644 index 000000000..4f7bda656 --- /dev/null +++ b/sw/source/uibase/docvw/UnfloatTableButton.cxx @@ -0,0 +1,233 @@ +/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4; fill-column: 100 -*- */ +/* + * This file is part of the LibreOffice project. + * + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. + */ + +#include <UnfloatTableButton.hxx> +#include <HeaderFooterWin.hxx> + +#include <edtwin.hxx> +#include <view.hxx> +#include <wrtsh.hxx> +#include <strings.hrc> +#include <fmtpdsc.hxx> +#include <vcl/metric.hxx> +#include <vcl/settings.hxx> +#include <viewopt.hxx> +#include <frame.hxx> +#include <flyfrm.hxx> +#include <tabfrm.hxx> +#include <txtfrm.hxx> +#include <pagefrm.hxx> +#include <ndindex.hxx> +#include <ndtxt.hxx> +#include <swtable.hxx> +#include <unoprnms.hxx> +#include <unotbl.hxx> +#include <IDocumentState.hxx> +#include <IDocumentUndoRedo.hxx> +#include <IDocumentLayoutAccess.hxx> +#include <drawinglayer/primitive2d/textprimitive2d.hxx> +#include <drawinglayer/processor2d/baseprocessor2d.hxx> +#include <drawinglayer/attribute/fontattribute.hxx> +#include <drawinglayer/primitive2d/textlayoutdevice.hxx> +#include <basegfx/matrix/b2dhommatrixtools.hxx> +#include <drawinglayer/processor2d/processorfromoutputdevice.hxx> +#include <basegfx/vector/b2dvector.hxx> +#include <svl/grabbagitem.hxx> +#include <doc.hxx> + +#define TEXT_PADDING 3 +#define BOX_DISTANCE 3 +#define BUTTON_WIDTH 12 + +UnfloatTableButton::UnfloatTableButton(SwEditWin* pEditWin, const SwFrame* pFrame) + : SwFrameMenuButtonBase(pEditWin, pFrame) + , m_sLabel(SwResId(STR_UNFLOAT_TABLE)) +{ +} + +UnfloatTableButton::~UnfloatTableButton() { disposeOnce(); } + +void UnfloatTableButton::SetOffset(Point aTopRightPixel) +{ + // Compute the text size and get the box position & size from it + tools::Rectangle aTextRect; + GetTextBoundRect(aTextRect, m_sLabel); + tools::Rectangle aTextPxRect = LogicToPixel(aTextRect); + FontMetric aFontMetric = GetFontMetric(GetFont()); + Size aBoxSize(aTextPxRect.GetWidth() + BUTTON_WIDTH + TEXT_PADDING * 2, + aFontMetric.GetLineHeight() + TEXT_PADDING * 2); + + Point aBoxPos(aTopRightPixel.X() - aBoxSize.Width() - BOX_DISTANCE, aTopRightPixel.Y()); + + if (AllSettings::GetLayoutRTL()) + { + aBoxPos.setX(aTopRightPixel.X() + BOX_DISTANCE); + } + + // Set the position & Size of the window + SetPosSizePixel(aBoxPos, aBoxSize); +} + +void UnfloatTableButton::MouseButtonDown(const MouseEvent& /*rMEvt*/) +{ + assert(GetFrame()->IsFlyFrame()); + // const_cast is needed because of bad design of ISwFrameControl and derived classes + SwFlyFrame* pFlyFrame = const_cast<SwFlyFrame*>(static_cast<const SwFlyFrame*>(GetFrame())); + + // Find the table inside the text frame + SwTabFrame* pTableFrame = nullptr; + SwFrame* pLower = pFlyFrame->GetLower(); + while (pLower) + { + if (pLower->IsTabFrame()) + { + pTableFrame = static_cast<SwTabFrame*>(pLower); + break; + } + pLower = pLower->GetNext(); + } + + if (pTableFrame == nullptr) + return; + + // Insert the table at the position of the text node which has the frame anchored to + SwFrame* pAnchoreFrame = pFlyFrame->AnchorFrame(); + if (pAnchoreFrame == nullptr || !pAnchoreFrame->IsTextFrame()) + return; + + SwTextFrame* pTextFrame = static_cast<SwTextFrame*>(pAnchoreFrame); + if (pTextFrame->GetTextNodeFirst() == nullptr) + return; + + SwNodeIndex aInsertPos((*pTextFrame->GetTextNodeFirst())); + + SwTableNode* pTableNode = pTableFrame->GetTable()->GetTableNode(); + if (pTableNode == nullptr) + return; + + SwDoc& rDoc = pTextFrame->GetDoc(); + + // tdf#129176: clear "TablePosition" grab bag, since we explicitly change the position here + // See DomainMapperTableHandler::endTableGetTableStyle, where the grab bag is filled, and + // DocxAttributeOutput::TableDefinition that uses it on export + SwFrameFormat* pTableFormat = pTableFrame->GetTable()->GetFrameFormat(); + assert(pTableFormat); + if (const SfxGrabBagItem* pGrabBagItem = pTableFormat->GetAttrSet().GetItem(RES_FRMATR_GRABBAG)) + { + SfxGrabBagItem aGrabBagItem(*pGrabBagItem); // Editable copy + if (aGrabBagItem.GetGrabBag().erase("TablePosition")) + { + css::uno::Any aVal; + aGrabBagItem.QueryValue(aVal); + const auto xTable = SwXTextTable::CreateXTextTable(pTableFormat); + const css::uno::Reference<css::beans::XPropertySet> xSet(xTable, css::uno::UNO_QUERY); + assert(xSet); + xSet->setPropertyValue(UNO_NAME_TABLE_INTEROP_GRAB_BAG, aVal); + } + } + + // When we move the table before the first text node, we need to clear RES_PAGEDESC attribute + // of the text node otherwise LO will create a page break after the table + if (pTextFrame->GetTextNodeFirst()) + { + const SwPageDesc* pPageDesc + = pTextFrame->GetPageDescItem().GetPageDesc(); // First text node of the page has this + if (pPageDesc) + { + // First set the existing page desc for the table node + SfxItemSet aSet(GetEditWin()->GetView().GetWrtShell().GetAttrPool(), + svl::Items<RES_PAGEDESC, RES_PAGEDESC>{}); + aSet.Put(SwFormatPageDesc(pPageDesc)); + SwPaM aPaMTable(*pTableNode); + rDoc.getIDocumentContentOperations().InsertItemSet( + aPaMTable, aSet, SetAttrMode::DEFAULT, GetPageFrame()->getRootFrame()); + + // Then remove pagedesc from the attributes of the text node + aSet.Put(SwFormatPageDesc(nullptr)); + SwPaM aPaMTextNode(*pTextFrame->GetTextNodeFirst()); + rDoc.getIDocumentContentOperations().InsertItemSet( + aPaMTextNode, aSet, SetAttrMode::DEFAULT, GetPageFrame()->getRootFrame()); + } + } + + // Move the table outside of the text frame + SwNodeRange aRange(*pTableNode, 0, *pTableNode->EndOfSectionNode(), 1); + rDoc.getIDocumentContentOperations().MoveNodeRange(aRange, aInsertPos, SwMoveFlags::DEFAULT); + + // Remove the floating table's frame + SwFlyFrameFormat* pFrameFormat = pFlyFrame->GetFormat(); + if (pFrameFormat) + { + rDoc.getIDocumentLayoutAccess().DelLayoutFormat(pFrameFormat); + } + + rDoc.getIDocumentState().SetModified(); + + // Undoing MoveNodeRange() is not working correctly in case of tables, it crashes sometimes + // So don't allow to undo after unfloating (similar to MakeFlyAndMove() method) + if (rDoc.GetIDocumentUndoRedo().DoesUndo()) + { + rDoc.GetIDocumentUndoRedo().DelAllUndoObj(); + } +} + +void UnfloatTableButton::Paint(vcl::RenderContext& rRenderContext, const tools::Rectangle&) +{ + SetMapMode(MapMode(MapUnit::MapPixel)); + drawinglayer::primitive2d::Primitive2DContainer aSeq; + const ::tools::Rectangle aRect( + ::tools::Rectangle(Point(0, 0), rRenderContext.PixelToLogic(GetSizePixel()))); + + // Create button + SwFrameButtonPainter::PaintButton(aSeq, aRect, true); + + // Create the text primitive + basegfx::BColor aLineColor = SwViewOption::GetHeaderFooterMarkColor().getBColor(); + basegfx::B2DVector aFontSize; + drawinglayer::attribute::FontAttribute aFontAttr + = drawinglayer::primitive2d::getFontAttributeFromVclFont( + aFontSize, rRenderContext.GetFont(), false, false); + + FontMetric aFontMetric = rRenderContext.GetFontMetric(rRenderContext.GetFont()); + double nTextOffsetY = aFontMetric.GetAscent() + TEXT_PADDING; + double nTextOffsetX = std::abs(aRect.GetWidth() - rRenderContext.GetTextWidth(m_sLabel)) / 2.0; + Point aTextPos(nTextOffsetX, nTextOffsetY); + + basegfx::B2DHomMatrix aTextMatrix(basegfx::utils::createScaleTranslateB2DHomMatrix( + aFontSize.getX(), aFontSize.getY(), static_cast<double>(aTextPos.X()), + static_cast<double>(aTextPos.Y()))); + + aSeq.push_back(drawinglayer::primitive2d::Primitive2DReference( + new drawinglayer::primitive2d::TextSimplePortionPrimitive2D( + aTextMatrix, m_sLabel, 0, m_sLabel.getLength(), std::vector<double>(), aFontAttr, + css::lang::Locale(), aLineColor))); + + // Create the processor and process the primitives + const drawinglayer::geometry::ViewInformation2D aNewViewInfos; + std::unique_ptr<drawinglayer::processor2d::BaseProcessor2D> pProcessor( + drawinglayer::processor2d::createBaseProcessor2DFromOutputDevice(rRenderContext, + aNewViewInfos)); + + pProcessor->process(aSeq); +} + +void UnfloatTableButton::ShowAll(bool bShow) { Show(bShow); } + +bool UnfloatTableButton::Contains(const Point& rDocPt) const +{ + ::tools::Rectangle aRect(GetPosPixel(), GetSizePixel()); + if (aRect.IsInside(rDocPt)) + return true; + + return false; +} + +void UnfloatTableButton::SetReadonly(bool bReadonly) { ShowAll(!bReadonly); } + +/* vim:set shiftwidth=4 softtabstop=4 expandtab cinoptions=b1,g0,N-s cinkeys+=0=break: */ |