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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-27 16:51:28 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-27 16:51:28 +0000 |
commit | 940b4d1848e8c70ab7642901a68594e8016caffc (patch) | |
tree | eb72f344ee6c3d9b80a7ecc079ea79e9fba8676d /vcl/inc/opengl/win/gdiimpl.hxx | |
parent | Initial commit. (diff) | |
download | libreoffice-940b4d1848e8c70ab7642901a68594e8016caffc.tar.xz libreoffice-940b4d1848e8c70ab7642901a68594e8016caffc.zip |
Adding upstream version 1:7.0.4.upstream/1%7.0.4upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'vcl/inc/opengl/win/gdiimpl.hxx')
-rw-r--r-- | vcl/inc/opengl/win/gdiimpl.hxx | 97 |
1 files changed, 97 insertions, 0 deletions
diff --git a/vcl/inc/opengl/win/gdiimpl.hxx b/vcl/inc/opengl/win/gdiimpl.hxx new file mode 100644 index 000000000..dff47ef7e --- /dev/null +++ b/vcl/inc/opengl/win/gdiimpl.hxx @@ -0,0 +1,97 @@ +/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ +/* + * This file is part of the LibreOffice project. + * + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. + */ + +#ifndef INCLUDED_VCL_INC_OPENGL_WIN_GDIIMPL_HXX +#define INCLUDED_VCL_INC_OPENGL_WIN_GDIIMPL_HXX + +#include <memory> +#include <vcl/dllapi.h> + +#include <opengl/gdiimpl.hxx> +#include <svdata.hxx> +#include <win/salgdi.h> +#include <win/wingdiimpl.hxx> +#include <o3tl/lru_map.hxx> +#include <vcl/opengl/OpenGLContext.hxx> +#include <ControlCacheKey.hxx> + +class OpenGLCompatibleDC : public CompatibleDC +{ +public: + OpenGLCompatibleDC(SalGraphics &rGraphics, int x, int y, int width, int height); + + virtual std::unique_ptr<Texture> getAsMaskTexture() const override; + // caller must delete + OpenGLTexture* getOpenGLTexture() const; + + /// Copy bitmap data to the texture. Texture must be initialized and the correct size to hold the bitmap. + bool copyToTexture(Texture& aTexture) const; + + struct Texture; +}; + +struct OpenGLCompatibleDC::Texture : public CompatibleDC::Texture +{ + OpenGLTexture texture; + virtual bool isValid() const { return !!texture; } + virtual int GetWidth() const { return texture.GetWidth(); } + virtual int GetHeight() const { return texture.GetHeight(); } +}; + +class WinOpenGLSalGraphicsImpl : public OpenGLSalGraphicsImpl, public WinSalGraphicsImplBase +{ + friend class WinLayout; +private: + WinSalGraphics& mrWinParent; + + bool RenderCompatibleDC(OpenGLCompatibleDC& rWhite, OpenGLCompatibleDC& rBlack, + int nX, int nY, TextureCombo& rCombo); + +public: + WinOpenGLSalGraphicsImpl(WinSalGraphics& rGraphics, + SalGeometryProvider *mpProvider); + +protected: + virtual rtl::Reference<OpenGLContext> CreateWinContext() override; + + bool RenderTextureCombo(TextureCombo const & rCombo, int nX, int nY); + +public: + virtual void Init() override; + virtual void copyBits( const SalTwoRect& rPosAry, SalGraphics* pSrcGraphics ) override; + + virtual bool UseTextDraw() const override { return true; } + virtual void PreDrawText() override; + virtual void PostDrawText() override; + virtual void DrawTextMask( CompatibleDC::Texture* rTexture, Color nMaskColor, const SalTwoRect& rPosAry ) override; + using OpenGLSalGraphicsImpl::DrawMask; + virtual void DeferredTextDraw(const CompatibleDC::Texture* pTexture, Color nMaskColor, const SalTwoRect& rPosAry) override; + + virtual bool UseRenderNativeControl() const override { return true; } + virtual bool TryRenderCachedNativeControl(ControlCacheKey const & rControlCacheKey, int nX, int nY) override; + virtual bool RenderAndCacheNativeControl(CompatibleDC& rWhite, CompatibleDC& rBlack, + int nX, int nY , ControlCacheKey& aControlCacheKey) override; + +}; + +typedef std::pair<ControlCacheKey, std::unique_ptr<TextureCombo>> OpenGLControlCachePair; +typedef o3tl::lru_map<ControlCacheKey, std::unique_ptr<TextureCombo>, ControlCacheHashFunction> OpenGLControlCacheType; + +class OpenGLControlsCache { + OpenGLControlCacheType cache; + + OpenGLControlsCache(); + +public: + static OpenGLControlCacheType & get(); +}; + +#endif + +/* vim:set shiftwidth=4 softtabstop=4 expandtab: */ |