diff options
author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-27 16:51:28 +0000 |
---|---|---|
committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-27 16:51:28 +0000 |
commit | 940b4d1848e8c70ab7642901a68594e8016caffc (patch) | |
tree | eb72f344ee6c3d9b80a7ecc079ea79e9fba8676d /vcl/inc/opengl | |
parent | Initial commit. (diff) | |
download | libreoffice-upstream.tar.xz libreoffice-upstream.zip |
Adding upstream version 1:7.0.4.upstream/1%7.0.4upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to '')
23 files changed, 2159 insertions, 0 deletions
diff --git a/vcl/inc/opengl/BufferObject.hxx b/vcl/inc/opengl/BufferObject.hxx new file mode 100644 index 000000000..396de89de --- /dev/null +++ b/vcl/inc/opengl/BufferObject.hxx @@ -0,0 +1,84 @@ +/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ +/* + * This file is part of the LibreOffice project. + * + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. + * + */ + +#ifndef INCLUDED_VCL_INC_OPENGL_BUFFEROBJECT_H +#define INCLUDED_VCL_INC_OPENGL_BUFFEROBJECT_H + +namespace vcl +{ + +template<typename TYPE, GLenum BUFFER_TYPE> +class BufferObject +{ +private: + GLuint mId; + +public: + BufferObject() + : mId(0) + { + glGenBuffers(1, &mId); + CHECK_GL_ERROR(); + } + + virtual ~BufferObject() + { + if (mId) + { + glDeleteBuffers(1, &mId); + CHECK_GL_ERROR(); + mId = 0; + } + } + + void bind() + { + if (mId) + { + glBindBuffer(BUFFER_TYPE, mId); + CHECK_GL_ERROR(); + } + } + + void unbind() + { + if (mId) + { + glBindBuffer(BUFFER_TYPE, 0); + CHECK_GL_ERROR(); + } + } + + void upload(const std::vector<TYPE>& rData) + { + if (mId) + { + bind(); + glBufferData(BUFFER_TYPE, sizeof(TYPE) * rData.size(), rData.data(), GL_STATIC_DRAW); + CHECK_GL_ERROR(); + } + } + +}; + +template<typename TYPE> +class VertexBufferObject final : public BufferObject<TYPE, GL_ARRAY_BUFFER> +{ +}; + +class IndexBufferObject final : public BufferObject<GLuint, GL_ELEMENT_ARRAY_BUFFER> +{ +}; + +} // end vcl + +#endif // INCLUDED_VCL_INC_OPENGL_BUFFEROBJECT_H + +/* vim:set shiftwidth=4 softtabstop=4 expandtab: */ diff --git a/vcl/inc/opengl/DeviceInfo.hxx b/vcl/inc/opengl/DeviceInfo.hxx new file mode 100644 index 000000000..b0ad3a6cf --- /dev/null +++ b/vcl/inc/opengl/DeviceInfo.hxx @@ -0,0 +1,23 @@ +/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ +/* + * This file is part of the LibreOffice project. + * + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. + */ + +#ifndef INCLUDED_VCL_INC_OPENGL_DEVICEINFO_HXX +#define INCLUDED_VCL_INC_OPENGL_DEVICEINFO_HXX + +class OpenGLDeviceInfo +{ +public: + virtual ~OpenGLDeviceInfo() = 0; + + virtual bool isDeviceBlocked() = 0; +}; + +#endif + +/* vim:set shiftwidth=4 softtabstop=4 expandtab: */ diff --git a/vcl/inc/opengl/FixedTextureAtlas.hxx b/vcl/inc/opengl/FixedTextureAtlas.hxx new file mode 100644 index 000000000..e576fcb54 --- /dev/null +++ b/vcl/inc/opengl/FixedTextureAtlas.hxx @@ -0,0 +1,47 @@ +/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ +/* + * This file is part of the LibreOffice project. + * + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. + * + */ + +#ifndef INCLUDED_VCL_INC_OPENGL_FIXEDTEXTUREATLAS_HXX +#define INCLUDED_VCL_INC_OPENGL_FIXEDTEXTUREATLAS_HXX + +#include <memory> +#include <opengl/texture.hxx> + +struct FixedTexture; + +class FixedTextureAtlasManager final +{ + std::vector<std::unique_ptr<FixedTexture>> maFixedTextures; + + int mWidthFactor; + int mHeightFactor; + int mSubTextureSize; + + void CreateNewTexture(); + + FixedTextureAtlasManager( const FixedTextureAtlasManager& ) = delete; + FixedTextureAtlasManager& operator=( const FixedTextureAtlasManager& ) = delete; + +public: + FixedTextureAtlasManager(int nWidthFactor, int nHeightFactor, int nTextureSize); + ~FixedTextureAtlasManager(); + + OpenGLTexture InsertBuffer(int nWidth, int nHeight, int nFormat, int nType, sal_uInt8 const * pData); + OpenGLTexture Reserve(int nWidth, int nHeight); + + int GetSubtextureSize() const + { + return mSubTextureSize; + } +}; + +#endif // INCLUDED_VCL_INC_OPENGL_FIXEDTEXTUREATLAS_HXX + +/* vim:set shiftwidth=4 softtabstop=4 expandtab: */ diff --git a/vcl/inc/opengl/LineRenderUtils.hxx b/vcl/inc/opengl/LineRenderUtils.hxx new file mode 100644 index 000000000..8d97fa3ee --- /dev/null +++ b/vcl/inc/opengl/LineRenderUtils.hxx @@ -0,0 +1,55 @@ +/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ +/* + * This file is part of the LibreOffice project. + * + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. + * + */ + +#ifndef INCLUDED_VCL_INC_OPENGL_LINERENDERUTILS_H +#define INCLUDED_VCL_INC_OPENGL_LINERENDERUTILS_H + +#include <opengl/RenderList.hxx> + +namespace vcl +{ +class LineBuilder +{ +private: + std::vector<Vertex>& mrVertices; + std::vector<GLuint>& mrIndices; + GLubyte mR, mG, mB, mA; + GLfloat mfLineWidth; + GLfloat mfLineWidthAndAA; + size_t mnInitialIndexSize; + bool mbIncomplete; + +public: + LineBuilder(std::vector<Vertex>& rVertices, std::vector<GLuint>& rIndices, + Color nColor, GLfloat fTransparency, + GLfloat fLineWidth, bool bUseAA); + + void appendLineSegment(const glm::vec2& rPoint1, const glm::vec2& rNormal1, GLfloat aExtrusion1, + const glm::vec2& rPoint2, const glm::vec2& rNormal2, GLfloat aExtrusion2); + + void appendLine(const glm::vec2& rPoint1, const glm::vec2& rPoint2); + + void appendAndConnectLinePoint(const glm::vec2& rPoint, const glm::vec2& aNormal, GLfloat aExtrusion); + + void appendMiterJoint(glm::vec2 const& point, const glm::vec2& prevLineVector, + glm::vec2 const& nextLineVector); + void appendBevelJoint(glm::vec2 const& point, const glm::vec2& prevLineVector, + const glm::vec2& nextLineVector); + void appendRoundJoint(glm::vec2 const& point, const glm::vec2& prevLineVector, + const glm::vec2& nextLineVector); + void appendRoundLineCapVertices(const glm::vec2& rPoint1, const glm::vec2& rPoint2); + void appendSquareLineCapVertices(const glm::vec2& rPoint1, const glm::vec2& rPoint2); +}; + +} // end vcl + +#endif // INCLUDED_VCL_INC_OPENGL_LINERENDERUTILS_H + +/* vim:set shiftwidth=4 softtabstop=4 expandtab: */ diff --git a/vcl/inc/opengl/PackedTextureAtlas.hxx b/vcl/inc/opengl/PackedTextureAtlas.hxx new file mode 100644 index 000000000..7a283aa45 --- /dev/null +++ b/vcl/inc/opengl/PackedTextureAtlas.hxx @@ -0,0 +1,57 @@ +/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ +/* + * This file is part of the LibreOffice project. + * + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. + * + */ + +#ifndef INCLUDED_VCL_INC_OPENGL_PACKEDTEXTUREATLAS_HXX +#define INCLUDED_VCL_INC_OPENGL_PACKEDTEXTUREATLAS_HXX + +#include <memory> +#include <opengl/texture.hxx> + +struct PackedTexture; + +/** + * Pack textures into one texture atlas. + * + * This is based on algorithm described in [1] and is an + * adaptation of "texture atlas generator" from [2]. + * + * [1]: http://www.blackpawn.com/texts/lightmaps/ + * [2]: https://github.com/lukaszdk/texture-atlas-generator + * + */ +class VCL_DLLPUBLIC PackedTextureAtlasManager final +{ + std::vector<std::unique_ptr<PackedTexture>> maPackedTextures; + + int mnTextureWidth; + int mnTextureHeight; + + void CreateNewTexture(); + + PackedTextureAtlasManager( const PackedTextureAtlasManager& ) = delete; + PackedTextureAtlasManager& operator=( const PackedTextureAtlasManager& ) = delete; + +public: + + /** + * nTextureWidth and nTextureHeight are the dimensions of the common texture(s) + * nTextureLimit is the maximum limit of that a texture atlas can have (0 or less - unlimited) + */ + PackedTextureAtlasManager(int nTextureWidth, int nTextureHeight); + ~PackedTextureAtlasManager(); + + OpenGLTexture InsertBuffer(int nWidth, int nHeight, int nFormat, int nType, sal_uInt8 const * pData); + OpenGLTexture Reserve(int nWidth, int nHeight); + std::vector<GLuint> ReduceTextureNumber(int nMaxNumberOfTextures); +}; + +#endif // INCLUDED_VCL_INC_OPENGL_PACKEDTEXTUREATLAS_HXX + +/* vim:set shiftwidth=4 softtabstop=4 expandtab: */ diff --git a/vcl/inc/opengl/RenderList.hxx b/vcl/inc/opengl/RenderList.hxx new file mode 100644 index 000000000..213a2f43b --- /dev/null +++ b/vcl/inc/opengl/RenderList.hxx @@ -0,0 +1,173 @@ +/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ +/* + * This file is part of the LibreOffice project. + * + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. + * + */ + +#ifndef INCLUDED_VCL_INC_OPENGL_RENDERLIST_H +#define INCLUDED_VCL_INC_OPENGL_RENDERLIST_H + +#include <unordered_map> + +#include <glm/glm.hpp> + +#include <vcl/salgtype.hxx> +#include <basegfx/range/b2drange.hxx> +#include <basegfx/polygon/b2dpolypolygon.hxx> + +#include <opengl/texture.hxx> + +#include <com/sun/star/drawing/LineCap.hpp> + +struct Vertex +{ + glm::vec2 position; + glm::vec4 color; + glm::vec4 lineData; +}; + +static_assert(sizeof(Vertex) == (2*4 + 4*4 + 4*4), "Vertex struct has wrong size/alignment"); + + +struct RenderParameters +{ + std::vector<Vertex> maVertices; + std::vector<GLuint> maIndices; +}; + +struct RenderTextureParameters +{ + std::vector<GLfloat> maVertices; + std::vector<GLfloat> maTextureCoords; + std::vector<GLubyte> maColors; + OpenGLTexture maTexture; +}; + +struct RenderEntry +{ + basegfx::B2DRange maOverlapTrackingRectangle; + + RenderParameters maTriangleParameters; + RenderParameters maLineParameters; + + std::unordered_map<GLuint, RenderTextureParameters> maTextureParametersMap; + + bool hasTriangles() const + { + return !maTriangleParameters.maVertices.empty(); + } + + bool hasLines() const + { + return !maLineParameters.maVertices.empty(); + } + + bool hasTextures() const + { + return !maTextureParametersMap.empty(); + } +}; + +class RenderList +{ +private: + std::vector<RenderEntry> maRenderEntries; + std::vector<basegfx::B2DRange> maRectangles; + + bool doesOverlap(const basegfx::B2DRange& rDrawRectangle) + { + if (!maRenderEntries.back().maOverlapTrackingRectangle.overlaps(rDrawRectangle)) + return false; + + for (const basegfx::B2DRange& rRectangle : maRectangles) + { + if (rRectangle.overlaps(rDrawRectangle)) + return true; + } + return false; + } + + void checkOverlapping(const basegfx::B2DRange& rDrawRectangle) + { + if (maRenderEntries.empty() || doesOverlap(rDrawRectangle)) + { + maRenderEntries.emplace_back(); + maRenderEntries.back().maOverlapTrackingRectangle = rDrawRectangle; + + maRectangles.clear(); + maRectangles.reserve(30); + maRectangles.push_back(rDrawRectangle); + } + else + { + maRenderEntries.back().maOverlapTrackingRectangle.expand(rDrawRectangle); + + if (maRectangles.size() < 30) + { + maRectangles.push_back(rDrawRectangle); + } + else + { + basegfx::B2DRange aTempRectangle(maRectangles[0]); + aTempRectangle.expand(rDrawRectangle); + double minArea = aTempRectangle.getWidth() * aTempRectangle.getHeight(); + size_t index = 0; + + double area; + for (size_t i = 1; i < maRectangles.size(); ++i) + { + aTempRectangle = maRectangles[i]; + aTempRectangle.expand(rDrawRectangle); + area = aTempRectangle.getWidth() * aTempRectangle.getHeight(); + if (area < minArea) + index = i; + } + maRectangles[index].expand(rDrawRectangle); + } + } + } + +public: + + RenderList() = default; + + bool empty() + { + return maRenderEntries.empty(); + } + + void clear() + { + maRenderEntries.clear(); + } + + std::vector<RenderEntry>& getEntries() + { + return maRenderEntries; + } + + VCL_DLLPUBLIC void addDrawTextureWithMaskColor(OpenGLTexture const & rTexture, Color nColor, const SalTwoRect& r2Rect); + + void addDrawPixel(long nX, long nY, Color nColor); + + void addDrawRectangle(long nX, long nY, long nWidth, long nHeight, double fTransparency, + Color nLineColor, Color nFillColor); + + void addDrawLine(long nX1, long nY1, long nX2, long nY2, Color nLineColor, bool bUseAA); + + void addDrawPolyPolygon(const basegfx::B2DPolyPolygon& rPolyPolygon, double fTransparency, + Color nLineColor, Color nFillColor, bool bUseAA); + + void addDrawPolyLine(const basegfx::B2DPolygon& rPolygon, double fTransparency, + double fLineWidth, basegfx::B2DLineJoin eLineJoin, + css::drawing::LineCap eLineCap, double fMiterMinimumAngle, + Color nLineColor, bool bUseAA); +}; + +#endif // INCLUDED_VCL_INC_OPENGL_RENDERLIST_H + +/* vim:set shiftwidth=4 softtabstop=4 expandtab: */ diff --git a/vcl/inc/opengl/RenderState.hxx b/vcl/inc/opengl/RenderState.hxx new file mode 100644 index 000000000..3a89344e2 --- /dev/null +++ b/vcl/inc/opengl/RenderState.hxx @@ -0,0 +1,188 @@ +/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ +/* + * This file is part of the LibreOffice project. + * + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. + * + */ + +#ifndef INCLUDED_VCL_INC_OPENGL_RENDER_STATE_H +#define INCLUDED_VCL_INC_OPENGL_RENDER_STATE_H + +#include <opengl/TextureState.hxx> + +template<GLenum ENUM_TYPE, typename TYPE> +class GenericCapabilityState +{ +protected: + bool mbTest; + + GenericCapabilityState() + : mbTest(false) + { + } + + static bool readState() + { + return glIsEnabled(ENUM_TYPE); + } + +public: + void sync() + { + mbTest = readState(); + } + + void enable() + { + if (!mbTest) + { + glEnable(ENUM_TYPE); + CHECK_GL_ERROR(); + mbTest = true; + } + else + { + VCL_GL_INFO(TYPE::className() << ": enable called but already enabled"); + } +#ifdef DBG_UTIL + checkState(); +#endif + } + + void disable() + { + if (mbTest) + { + glDisable(ENUM_TYPE); + CHECK_GL_ERROR(); + mbTest = false; + } + else + { + VCL_GL_INFO(TYPE::className() << ": disable called but already disabled"); + } +#ifdef DBG_UTIL + checkState(); +#endif + } + +#ifdef DBG_UTIL + void checkState() + { + bool bRealState = readState(); + if (mbTest != bRealState) + { + VCL_GL_INFO(TYPE::className() << " mismatch! " + << "Expected: " << (mbTest ? "enabled" : "disabled") + << " but is: " << (bRealState ? "enabled" : "disabled")); + } + } +#endif +}; + +class ScissorState : public GenericCapabilityState<GL_SCISSOR_TEST, ScissorState> +{ +private: + int mX; + int mY; + int mWidth; + int mHeight; + +public: + static std::string className() { return std::string("ScissorState"); } + + ScissorState() + : mX(0) + , mY(0) + , mWidth(0) + , mHeight(0) + {} + + void set(int x, int y, int width, int height) + { + if (x != mX || y != mY || width != mWidth || height != mHeight) + { + glScissor(x, y, width, height); + CHECK_GL_ERROR(); + + mX = x; + mY = y; + mWidth = width; + mHeight = height; + } + } +}; + +class StencilState : public GenericCapabilityState<GL_STENCIL_TEST, StencilState> +{ +public: + static std::string className() { return std::string("StencilState"); } +}; + +class BlendState : public GenericCapabilityState<GL_BLEND, BlendState> +{ + GLenum mnSourceMode; + GLenum mnDestinationMode; +public: + BlendState() + : mnSourceMode(GL_ZERO) + , mnDestinationMode(GL_ZERO) + {} + + static std::string className() { return std::string("BlendState"); } + + void func(GLenum nSource, GLenum nDestination) + { + if (mnSourceMode != nSource || mnDestinationMode != nDestination) + { + glBlendFunc(nSource, nDestination); + CHECK_GL_ERROR(); + mnSourceMode = nSource; + mnDestinationMode = nDestination; + } + } +}; + +class RenderState +{ + TextureState maTexture; + ScissorState maScissor; + StencilState maStencil; + BlendState maBlend; + + tools::Rectangle maCurrentViewport; + +public: + RenderState() + {} + + void viewport(tools::Rectangle aViewPort) + { + if (aViewPort != maCurrentViewport) + { + glViewport(aViewPort.Left(), aViewPort.Top(), aViewPort.GetWidth(), aViewPort.GetHeight()); + CHECK_GL_ERROR(); + maCurrentViewport = aViewPort; + } + } + + TextureState& texture() { return maTexture; } + ScissorState& scissor() { return maScissor; } + StencilState& stencil() { return maStencil; } + BlendState& blend() { return maBlend; } + + void sync() + { + VCL_GL_INFO("RenderState::sync"); + maScissor.sync(); + maStencil.sync(); + maBlend.sync(); + } +}; + +#endif // INCLUDED_VCL_INC_OPENGL_RENDER_STATE_H + +/* vim:set shiftwidth=4 softtabstop=4 expandtab: */ diff --git a/vcl/inc/opengl/TextureState.hxx b/vcl/inc/opengl/TextureState.hxx new file mode 100644 index 000000000..fbf2b9cee --- /dev/null +++ b/vcl/inc/opengl/TextureState.hxx @@ -0,0 +1,76 @@ +/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ +/* + * This file is part of the LibreOffice project. + * + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. + * + */ + +#ifndef INCLUDED_VCL_INC_OPENGL_TEXTURE_STATE_H +#define INCLUDED_VCL_INC_OPENGL_TEXTURE_STATE_H + +#include <vcl/opengl/OpenGLHelper.hxx> + +class TextureState +{ +private: + GLuint mnCurrentTextureUnit; + std::vector<GLuint> maBoundTextures; + +public: + TextureState() + : mnCurrentTextureUnit(0) + , maBoundTextures(4, 0) + {} + + static void generate(GLuint& nTexture) + { + glGenTextures(1, &nTexture); + CHECK_GL_ERROR(); + } + + void active(GLuint nTextureUnit) + { + if (mnCurrentTextureUnit != nTextureUnit) + { + glActiveTexture(GL_TEXTURE0 + nTextureUnit); + CHECK_GL_ERROR(); + mnCurrentTextureUnit = nTextureUnit; + } + + } + + void bind(GLuint nTexture) + { + if (maBoundTextures[mnCurrentTextureUnit] != nTexture) + { + glBindTexture(GL_TEXTURE_2D, nTexture); + CHECK_GL_ERROR(); + maBoundTextures[mnCurrentTextureUnit] = nTexture; + } + } + + void unbindAndDelete(GLuint nTexture) + { + unbind(nTexture); + glDeleteTextures(1, &nTexture); + } + + void unbind(GLuint nTexture) + { + for (size_t i = 0; i < maBoundTextures.size(); i++) + { + if (nTexture == maBoundTextures[i]) + maBoundTextures[i] = 0; + } + } + +}; + + + +#endif // INCLUDED_VCL_INC_OPENGL_TEXTURE_STATE_H + +/* vim:set shiftwidth=4 softtabstop=4 expandtab: */ diff --git a/vcl/inc/opengl/VertexUtils.hxx b/vcl/inc/opengl/VertexUtils.hxx new file mode 100644 index 000000000..910b8725a --- /dev/null +++ b/vcl/inc/opengl/VertexUtils.hxx @@ -0,0 +1,120 @@ +/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ +/* + * This file is part of the LibreOffice project. + * + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. + * + */ + +#ifndef INCLUDED_VCL_INC_OPENGL_VERTEXUTILS_H +#define INCLUDED_VCL_INC_OPENGL_VERTEXUTILS_H + +#include <basegfx/numeric/ftools.hxx> +#include <epoxy/gl.h> +#include <glm/gtx/norm.hpp> +#include <tools/color.hxx> +#include <vector> + +namespace vcl +{ +namespace vertex +{ + +template<GLenum TYPE> +inline void addRectangle(std::vector<GLfloat>& rVertices, GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2); + +template<> +inline void addRectangle<GL_TRIANGLES>(std::vector<GLfloat>& rVertices, GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2) +{ + rVertices.insert(rVertices.end(), { + x1, y1, x2, y1, x1, y2, + x1, y2, x2, y1, x2, y2 + }); +} + +template<> +inline void addRectangle<GL_TRIANGLE_FAN>(std::vector<GLfloat>& rVertices, GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2) +{ + rVertices.insert(rVertices.end(), { + x1, y2, x1, y1, + x2, y1, x2, y2 + }); +} + +inline void createColor(Color nColor, GLfloat fTransparency, GLubyte& nR, GLubyte& nG, GLubyte& nB, GLubyte& nA) +{ + nR = nColor.GetRed(); + nG = nColor.GetGreen(); + nB = nColor.GetBlue(); + nA = (1.0f - fTransparency) * 255.0f; +} + +template<GLenum TYPE> +inline void addQuadColors(std::vector<GLubyte>& rColors, Color nColor, GLfloat fTransparency); + +template<> +inline void addQuadColors<GL_TRIANGLES>(std::vector<GLubyte>& rColors, Color nColor, GLfloat fTransparency) +{ + GLubyte nR, nG, nB, nA; + createColor(nColor, fTransparency, nR, nG, nB, nA); + + rColors.insert(rColors.end(), { + nR, nG, nB, nA, + nR, nG, nB, nA, + nR, nG, nB, nA, + nR, nG, nB, nA, + nR, nG, nB, nA, + nR, nG, nB, nA, + }); +} + +inline void addLineSegmentVertices(std::vector<GLfloat>& rVertices, std::vector<GLfloat>& rExtrusionVectors, + glm::vec2 prevPoint, glm::vec2 prevExtrusionVector, GLfloat prevLength, + glm::vec2 currPoint, glm::vec2 currExtrusionVector, GLfloat currLength) +{ + rVertices.insert(rVertices.end(), { + prevPoint.x, prevPoint.y, + prevPoint.x, prevPoint.y, + currPoint.x, currPoint.y, + currPoint.x, currPoint.y, + prevPoint.x, prevPoint.y, + currPoint.x, currPoint.y, + }); + + rExtrusionVectors.insert(rExtrusionVectors.end(), { + -prevExtrusionVector.x, -prevExtrusionVector.y, -prevLength, + prevExtrusionVector.x, prevExtrusionVector.y, prevLength, + -currExtrusionVector.x, -currExtrusionVector.y, -currLength, + -currExtrusionVector.x, -currExtrusionVector.y, -currLength, + prevExtrusionVector.x, prevExtrusionVector.y, prevLength, + currExtrusionVector.x, currExtrusionVector.y, currLength, + }); +} + +inline glm::vec2 normalize(const glm::vec2& vector) +{ + if (glm::length(vector) > 0.0) + return glm::normalize(vector); + return vector; +} + +inline glm::vec2 perpendicular(const glm::vec2& vector) +{ + return glm::vec2(-vector.y, vector.x); +} + +inline float lineVectorAngle(const glm::vec2& previous, const glm::vec2& next) +{ + float angle = std::atan2(previous.x * next.y - previous.y * next.x, + previous.x * next.x + previous.y * next.y); + + return F_PI - std::fabs(angle); +} + +}} // end vcl::vertex + +#endif // INCLUDED_VCL_INC_OPENGL_VERTEXUTILS_H + +/* vim:set shiftwidth=4 softtabstop=4 expandtab: */ diff --git a/vcl/inc/opengl/framebuffer.hxx b/vcl/inc/opengl/framebuffer.hxx new file mode 100644 index 000000000..4445e6198 --- /dev/null +++ b/vcl/inc/opengl/framebuffer.hxx @@ -0,0 +1,48 @@ +/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ +/* + * This file is part of the LibreOffice project. + * + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. + */ + +#ifndef INCLUDED_VCL_INC_OPENGL_FRAMEBUFFER_H +#define INCLUDED_VCL_INC_OPENGL_FRAMEBUFFER_H + +#include <vcl/dllapi.h> + +#include <opengl/texture.hxx> + +class OpenGLFramebuffer final +{ +private: + GLuint mnId; + int mnWidth; + int mnHeight; + GLuint mnAttachedTexture; + +public: + OpenGLFramebuffer(); + ~OpenGLFramebuffer(); + + int GetWidth() const { return mnWidth; }; + int GetHeight() const { return mnHeight; }; + + void Bind(GLenum eTarget = GL_FRAMEBUFFER); + + static void Unbind(GLenum eTarget = GL_FRAMEBUFFER); + + VCL_DLLPUBLIC bool IsFree() const; + bool IsAttached( GLuint nTexture ) const; + bool IsAttached( const OpenGLTexture& rTexture ) const; + void AttachTexture( const OpenGLTexture& rTexture ); + void DetachTexture(); + +public: + OpenGLFramebuffer* mpPrevFramebuffer; +}; + +#endif // INCLUDED_VCL_INC_OPENGL_FRAMEBUFFER_H + +/* vim:set shiftwidth=4 softtabstop=4 expandtab: */ diff --git a/vcl/inc/opengl/gdiimpl.hxx b/vcl/inc/opengl/gdiimpl.hxx new file mode 100644 index 000000000..a6de106a6 --- /dev/null +++ b/vcl/inc/opengl/gdiimpl.hxx @@ -0,0 +1,395 @@ +/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ +/* + * This file is part of the LibreOffice project. + * + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. + * + * This file incorporates work covered by the following license notice: + * + * Licensed to the Apache Software Foundation (ASF) under one or more + * contributor license agreements. See the NOTICE file distributed + * with this work for additional information regarding copyright + * ownership. The ASF licenses this file to you under the Apache + * License, Version 2.0 (the "License"); you may not use this file + * except in compliance with the License. You may obtain a copy of + * the License at http://www.apache.org/licenses/LICENSE-2.0 . + */ + +#ifndef INCLUDED_VCL_OPENGLGDIIMPL_HXX +#define INCLUDED_VCL_OPENGLGDIIMPL_HXX + +#include <vcl/dllapi.h> +#include <vcl/opengl/OpenGLContext.hxx> + +#include <regionband.hxx> +#include <salgeom.hxx> +#include <salgdiimpl.hxx> +#include <opengl/program.hxx> +#include <opengl/texture.hxx> +#include <opengl/RenderList.hxx> + +#include <memory> + +class SalFrame; +class SalVirtualDevice; +class OpenGLTests; + +namespace basegfx +{ +class B2DTrapezoid; +}; + +namespace tools +{ + class Polygon; + class PolyPolygon; +} + +struct TextureCombo +{ + std::unique_ptr<OpenGLTexture> mpTexture; + std::unique_ptr<OpenGLTexture> mpMask; +}; + +class OpenGLFlushIdle; + +class VCL_DLLPUBLIC OpenGLSalGraphicsImpl : public SalGraphicsImpl +{ + friend class OpenGLTests; +protected: + + /// This context is solely for blitting maOffscreenTex + rtl::Reference<OpenGLContext> mpWindowContext; + + /// This context is whatever is most convenient to render + /// to maOffscreenTex with. + rtl::Reference<OpenGLContext> mpContext; + + SalGraphics& mrParent; + /// Pointer to the SalFrame or SalVirtualDevice + SalGeometryProvider* mpProvider; + OpenGLProgram* mpProgram; + + /// This idle handler is used to swap buffers after rendering. + std::unique_ptr<OpenGLFlushIdle> mpFlush; + + // clipping + vcl::Region maClipRegion; + bool mbUseScissor; + bool mbUseStencil; + + bool mbXORMode; + + bool mbAcquiringOpenGLContext; + + /** + * All rendering happens to this off-screen texture. For + * non-virtual devices, ie. windows - we will blit it and + * swapBuffers later. + */ + OpenGLTexture maOffscreenTex; + + Color mnLineColor; + Color mnFillColor; +#ifdef DBG_UTIL + bool mProgramIsSolidColor; +#endif + sal_uInt32 mnDrawCount; + sal_uInt32 mnDrawCountAtFlush; + Color mProgramSolidColor; + double mProgramSolidTransparency; + + std::unique_ptr<RenderList> mpRenderList; + + void ImplInitClipRegion(); + void ImplSetClipBit( const vcl::Region& rClip, GLuint nMask ); + void ImplDrawLineAA( double nX1, double nY1, double nX2, double nY2, bool edge ); + void CheckOffscreenTexture(); + + void ApplyProgramMatrices(float fPixelOffset = 0.0); + +public: + bool UseProgram( const OUString& rVertexShader, const OUString& rFragmentShader, const OString& preamble = "" ); + bool UseSolid( Color nColor, sal_uInt8 nTransparency ); + bool UseSolid( Color nColor, double fTransparency ); + bool UseSolid( Color nColor ); + void UseSolid(); + bool UseLine(Color nColor, double fTransparency, GLfloat fLineWidth, bool bUseAA); + void UseLine(GLfloat fLineWidth, bool bUseAA); + bool UseInvert50(); + bool UseInvert(SalInvert nFlags); + + void DrawConvexPolygon( sal_uInt32 nPoints, const SalPoint* pPtAry, bool blockAA = false ); + void DrawConvexPolygon( const tools::Polygon& rPolygon, bool blockAA ); + void DrawTrapezoid( const basegfx::B2DTrapezoid& trapezoid, bool blockAA ); + void DrawRect( long nX, long nY, long nWidth, long nHeight ); + void DrawRect( const tools::Rectangle& rRect ); + void DrawPolygon( sal_uInt32 nPoints, const SalPoint* pPtAry ); + void DrawLineSegment(float x1, float y1, float x2, float y2); + void DrawPolyPolygon( const basegfx::B2DPolyPolygon& rPolyPolygon, bool blockAA = false ); + void DrawRegionBand( const RegionBand& rRegion ); + void DrawTextureRect( const SalTwoRect& rPosAry ); + void DrawTexture( OpenGLTexture& rTexture, const SalTwoRect& rPosAry, bool bInverted = false ); + void DrawTransformedTexture( OpenGLTexture& rTexture, OpenGLTexture& rMask, const basegfx::B2DPoint& rNull, const basegfx::B2DPoint& rX, const basegfx::B2DPoint& rY ); + void DrawAlphaTexture( OpenGLTexture& rTexture, const SalTwoRect& rPosAry, bool bInverted, bool pPremultiplied ); + void DrawTextureDiff( OpenGLTexture& rTexture, OpenGLTexture& rMask, const SalTwoRect& rPosAry, bool bInverted ); + void DrawTextureWithMask( OpenGLTexture& rTexture, OpenGLTexture& rMask, const SalTwoRect& rPosAry ); + void DrawBlendedTexture( OpenGLTexture& rTexture, OpenGLTexture& rMask, OpenGLTexture& rAlpha, const SalTwoRect& rPosAry ); + void DrawMask( OpenGLTexture& rTexture, Color nMaskColor, const SalTwoRect& rPosAry ); + void DrawLinearGradient( const Gradient& rGradient, const tools::Rectangle& rRect ); + void DrawAxialGradient( const Gradient& rGradient, const tools::Rectangle& rRect ); + void DrawRadialGradient( const Gradient& rGradient, const tools::Rectangle& rRect ); + + void FlushDeferredDrawing(); + void FlushLinesOrTriangles(DrawShaderType eType, RenderParameters const & rParameters); + +public: + // get the width of the device + GLfloat GetWidth() const { return mpProvider ? mpProvider->GetWidth() : 1; } + + // get the height of the device + GLfloat GetHeight() const { return mpProvider ? mpProvider->GetHeight() : 1; } + + /** + * check whether this instance is used for offscreen (Virtual Device) + * rendering ie. does it need its own context. + */ + bool IsOffscreen() const { return mpProvider == nullptr || mpProvider->IsOffScreen(); } + + /// Oddly not all operations obey the XOR option. + enum XOROption { IGNORE_XOR, IMPLEMENT_XOR }; + + // initialize pre-draw state + void InitializePreDrawState(XOROption eOpt); + + // operations to do before painting + void PreDraw(XOROption eOpt = IGNORE_XOR); + + // operations to do after painting + void PostDraw(); + + void PostBatchDraw(); + +protected: + bool AcquireContext(bool bForceCreate = false); + void ReleaseContext(); + + /// create a new context for rendering to the underlying window + virtual rtl::Reference<OpenGLContext> CreateWinContext() = 0; + + /// check whether the given context can be used for off-screen rendering + static bool UseContext( const rtl::Reference<OpenGLContext> &pContext ) + { + return pContext->isInitialized() && // not released by the OS etc. + pContext->isVCLOnly(); + } + +public: + OpenGLSalGraphicsImpl(SalGraphics& pParent, SalGeometryProvider *pProvider); + virtual ~OpenGLSalGraphicsImpl () override; + + rtl::Reference<OpenGLContext> GetOpenGLContext(); + + virtual void Init() override; + + virtual void DeInit() override; + + virtual void freeResources() override; + + virtual OUString getRenderBackendName() const override { return "opengl"; } + + const vcl::Region& getClipRegion() const; + virtual bool setClipRegion( const vcl::Region& ) override; + + // + // get the depth of the device + virtual sal_uInt16 GetBitCount() const override; + + // get the width of the device + virtual long GetGraphicsWidth() const override; + + // set the clip region to empty + virtual void ResetClipRegion() override; + + // set the line color to transparent (= don't draw lines) + + virtual void SetLineColor() override; + + // set the line color to a specific color + virtual void SetLineColor( Color nColor ) override; + + // set the fill color to transparent (= don't fill) + virtual void SetFillColor() override; + + // set the fill color to a specific color, shapes will be + // filled accordingly + virtual void SetFillColor( Color nColor ) override; + + // enable/disable XOR drawing + virtual void SetXORMode( bool bSet, bool bInvertOnly ) override; + + // set line color for raster operations + virtual void SetROPLineColor( SalROPColor nROPColor ) override; + + // set fill color for raster operations + virtual void SetROPFillColor( SalROPColor nROPColor ) override; + + // draw --> LineColor and FillColor and RasterOp and ClipRegion + virtual void drawPixel( long nX, long nY ) override; + virtual void drawPixel( long nX, long nY, Color nColor ) override; + + virtual void drawLine( long nX1, long nY1, long nX2, long nY2 ) override; + + virtual void drawRect( long nX, long nY, long nWidth, long nHeight ) override; + + virtual void drawPolyLine( sal_uInt32 nPoints, const SalPoint* pPtAry ) override; + + virtual void drawPolygon( sal_uInt32 nPoints, const SalPoint* pPtAry ) override; + + virtual void drawPolyPolygon( sal_uInt32 nPoly, const sal_uInt32* pPoints, PCONSTSALPOINT* pPtAry ) override; + + virtual bool drawPolyPolygon( + const basegfx::B2DHomMatrix& rObjectToDevice, + const basegfx::B2DPolyPolygon&, + double fTransparency) override; + + virtual bool drawPolyLine( + const basegfx::B2DHomMatrix& rObjectToDevice, + const basegfx::B2DPolygon&, + double fTransparency, + double fLineWidth, + const std::vector< double >* pStroke, // MM01 + basegfx::B2DLineJoin, + css::drawing::LineCap, + double fMiterMinimumAngle, + bool bPixelSnapHairline) override; + + virtual bool drawPolyLineBezier( + sal_uInt32 nPoints, + const SalPoint* pPtAry, + const PolyFlags* pFlgAry ) override; + + virtual bool drawPolygonBezier( + sal_uInt32 nPoints, + const SalPoint* pPtAry, + const PolyFlags* pFlgAry ) override; + + virtual bool drawPolyPolygonBezier( + sal_uInt32 nPoly, + const sal_uInt32* pPoints, + const SalPoint* const* pPtAry, + const PolyFlags* const* pFlgAry ) override; + + // CopyArea --> No RasterOp, but ClipRegion + virtual void copyArea( + long nDestX, long nDestY, + long nSrcX, long nSrcY, + long nSrcWidth, long nSrcHeight, + bool bWindowInvalidate ) override; + + // CopyBits and DrawBitmap --> RasterOp and ClipRegion + // CopyBits() --> pSrcGraphics == NULL, then CopyBits on same Graphics + void DoCopyBits(const SalTwoRect& rPosAry, OpenGLSalGraphicsImpl &rSrcImpl); + + virtual bool blendBitmap( + const SalTwoRect&, + const SalBitmap& rBitmap ) override; + + virtual bool blendAlphaBitmap( + const SalTwoRect&, + const SalBitmap& rSrcBitmap, + const SalBitmap& rMaskBitmap, + const SalBitmap& rAlphaBitmap ) override; + + virtual void drawBitmap( const SalTwoRect& rPosAry, const SalBitmap& rSalBitmap ) override; + + virtual void drawBitmap( + const SalTwoRect& rPosAry, + const SalBitmap& rSalBitmap, + const SalBitmap& rMaskBitmap ) override; + + virtual void drawMask( + const SalTwoRect& rPosAry, + const SalBitmap& rSalBitmap, + Color nMaskColor ) override; + + virtual std::shared_ptr<SalBitmap> getBitmap( long nX, long nY, long nWidth, long nHeight ) override; + + virtual Color getPixel( long nX, long nY ) override; + + // invert --> ClipRegion (only Windows or VirDevs) + virtual void invert( + long nX, long nY, + long nWidth, long nHeight, + SalInvert nFlags) override; + + virtual void invert( sal_uInt32 nPoints, const SalPoint* pPtAry, SalInvert nFlags ) override; + + virtual bool drawEPS( + long nX, long nY, + long nWidth, long nHeight, + void* pPtr, + sal_uInt32 nSize ) override; + + /** Render bitmap with alpha channel + + @param rSourceBitmap + Source bitmap to blit + + @param rAlphaBitmap + Alpha channel to use for blitting + + @return true, if the operation succeeded, and false + otherwise. In this case, clients should try to emulate alpha + compositing themselves + */ + virtual bool drawAlphaBitmap( + const SalTwoRect&, + const SalBitmap& rSourceBitmap, + const SalBitmap& rAlphaBitmap ) override; + + /** draw transformed bitmap (maybe with alpha) where Null, X, Y define the coordinate system */ + virtual bool drawTransformedBitmap( + const basegfx::B2DPoint& rNull, + const basegfx::B2DPoint& rX, + const basegfx::B2DPoint& rY, + const SalBitmap& rSourceBitmap, + const SalBitmap* pAlphaBitmap) override; + + /** Render solid rectangle with given transparency + + @param nX Top left coordinate of rectangle + + @param nY Bottom right coordinate of rectangle + + @param nWidth Width of rectangle + + @param nHeight Height of rectangle + + @param nTransparency Transparency value (0-255) to use. 0 blits and opaque, 255 a + fully transparent rectangle + + @returns true if successfully drawn, false if not able to draw rectangle + */ + virtual bool drawAlphaRect( + long nX, long nY, + long nWidth, long nHeight, + sal_uInt8 nTransparency ) override; + + virtual bool drawGradient(const tools::PolyPolygon& rPolygon, const Gradient& rGradient) override; + + virtual bool supportsOperation(OutDevSupportType eType) const override; + + /// queue an idle flush of contents of the back-buffer to the screen + void flush(); + +public: + /// do flush of contents of the back-buffer to the screen & swap. + void doFlush(); +}; + +#endif + +/* vim:set shiftwidth=4 softtabstop=4 expandtab: */ diff --git a/vcl/inc/opengl/program.hxx b/vcl/inc/opengl/program.hxx new file mode 100644 index 000000000..bff248d9b --- /dev/null +++ b/vcl/inc/opengl/program.hxx @@ -0,0 +1,122 @@ +/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ +/* + * This file is part of the LibreOffice project. + * + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. + */ + +#ifndef INCLUDED_VCL_INC_OPENGL_PROGRAM_H +#define INCLUDED_VCL_INC_OPENGL_PROGRAM_H + +#include <sal/config.h> + +#include <vector> + +#include <vcl/dllapi.h> + +#include <basegfx/point/b2dpoint.hxx> +#include <rtl/ustring.hxx> +#include <opengl/texture.hxx> + +#include <unordered_map> + +class Color; + +enum class TextureShaderType +{ + Normal = 0, + Blend, + Masked, + Diff, + MaskedColor +}; + +enum class DrawShaderType +{ + Normal = 0, + Line +}; + +class OpenGLProgram +{ +private: + GLuint mnId; + std::unordered_map< OString, GLuint > + maUniformLocations; + sal_uInt32 mnEnabledAttribs; + GLuint mnPositionAttrib; + GLuint mnTexCoordAttrib; + GLuint mnAlphaCoordAttrib; + GLuint mnMaskCoordAttrib; + GLuint mnExtrusionVectorsAttrib; + GLuint mnVertexColorsAttrib; + + std::vector< OpenGLTexture > maTextures; + bool mbBlending; + + float mfLastWidth; + float mfLastHeight; + float mfLastPixelOffset; + + + OpenGLProgram(const OpenGLProgram &) = delete; +public: + OpenGLProgram(); + ~OpenGLProgram(); + + GLuint Id() { return mnId; } + + bool Load( const OUString& rVertexShader, const OUString& rFragmentShader, + const OString& preamble, const OString& rDigest ); + void Use(); + void Reuse(); + void Clean(); + + void SetVertices( const GLvoid* pData ); + void SetTextureCoord( const GLvoid* pData ); + void SetAlphaCoord( const GLvoid* pData ); + void SetMaskCoord(const GLvoid* pData); + void SetExtrusionVectors(const GLvoid* pData); + void SetVertexColors(std::vector<GLubyte>& rColorVector); + + void SetUniform1f( const OString& rName, GLfloat v1 ); + void SetUniform2f( const OString& rName, GLfloat v1, GLfloat v2 ); + void SetUniform1fv( const OString& rName, GLsizei nCount, GLfloat const * aValues ); + void SetUniform2fv( const OString& rName, GLsizei nCount, GLfloat const * aValues ); + void SetUniform1i( const OString& rName, GLint v1 ); + void SetColor( const OString& rName, const Color& rColor ); + void SetColor( const OString& rName, Color nColor, sal_uInt8 nTransparency ); + void SetColorf( const OString& rName, Color nColor, double fTransparency ); + void SetColorWithIntensity( const OString& rName, const Color& rColor, long nFactor ); + void SetTexture( const OString& rName, OpenGLTexture& rTexture ); + void SetTransform( const OString& rName, const OpenGLTexture& rTexture, + const basegfx::B2DPoint& rNull, const basegfx::B2DPoint& rX, + const basegfx::B2DPoint& rY ); + void SetIdentityTransform(const OString& rName); + void SetShaderType(TextureShaderType eTextureShaderType); + void SetShaderType(DrawShaderType eDrawShaderType); + + void SetBlendMode( GLenum nSFactor, GLenum nDFactor ); + + void ApplyMatrix(float fWidth, float fHeight, float fPixelOffset = 0.0f); + + void DrawTexture( const OpenGLTexture& rTexture ); + + void DrawArrays(GLenum aMode, std::vector<GLfloat>& aVertices); + void DrawElements(GLenum aMode, GLuint nNumberOfVertices); + + bool EnableVertexAttrib(GLuint& rAttrib, const OString& rName); + + void SetVertexAttrib(GLuint& rAttrib, const OString& rName, GLint nSize, + GLenum eType, GLboolean bNormalized, GLsizei aStride, + const GLvoid* pPointer); + +private: + GLuint GetUniformLocation( const OString& rName ); +}; + +#endif // INCLUDED_VCL_INC_OPENGL_PROGRAM_H + +/* vim:set shiftwidth=4 softtabstop=4 expandtab: */ diff --git a/vcl/inc/opengl/salbmp.hxx b/vcl/inc/opengl/salbmp.hxx new file mode 100644 index 000000000..a01eca89f --- /dev/null +++ b/vcl/inc/opengl/salbmp.hxx @@ -0,0 +1,113 @@ +/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ +/* + * This file is part of the LibreOffice project. + * + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. + * + * This file incorporates work covered by the following license notice: + * + * Licensed to the Apache Software Foundation (ASF) under one or more + * contributor license agreements. See the NOTICE file distributed + * with this work for additional information regarding copyright + * ownership. The ASF licenses this file to you under the Apache + * License, Version 2.0 (the "License"); you may not use this file + * except in compliance with the License. You may obtain a copy of + * the License at http://www.apache.org/licenses/LICENSE-2.0 . + */ + +#ifndef INCLUDED_VCL_INC_OPENGL_SALBMP_H +#define INCLUDED_VCL_INC_OPENGL_SALBMP_H + +#include <vcl/opengl/OpenGLContext.hxx> + +#include <opengl/texture.hxx> + +#include <salbmp.hxx> + +#include <memory> + +struct BitmapBuffer; +class BitmapPalette; +namespace vcl +{ + class Kernel; +} + +class VCL_PLUGIN_PUBLIC OpenGLSalBitmap final : public SalBitmap +{ +private: + OpenGLTexture maTexture; + bool mbDirtyTexture; + BitmapPalette maPalette; + std::shared_ptr<sal_uInt8> mpUserBuffer; + sal_uInt16 mnBits; + sal_uInt32 mnBytesPerRow; + int mnWidth; + int mnHeight; + + virtual void updateChecksum() const override; + + bool calcChecksumGL(OpenGLTexture& rInputTexture, BitmapChecksum& rChecksum) const; + +public: + OpenGLSalBitmap(); + virtual ~OpenGLSalBitmap() override; + +public: + + // SalBitmap methods + bool Create( const Size& rSize, sal_uInt16 nBitCount, const BitmapPalette& rPal ) override; + bool Create( const SalBitmap& rSalBmp ) override; + bool Create( const SalBitmap& rSalBmp, SalGraphics* pGraphics ) override; + bool Create( const SalBitmap& rSalBmp, sal_uInt16 nNewBitCount ) override; + virtual bool Create( const css::uno::Reference< css::rendering::XBitmapCanvas >& rBitmapCanvas, + Size& rSize, + bool bMask = false ) override; + + void Destroy() final override; + + Size GetSize() const override; + sal_uInt16 GetBitCount() const override; + + BitmapBuffer* AcquireBuffer( BitmapAccessMode nMode ) override; + void ReleaseBuffer( BitmapBuffer* pBuffer, BitmapAccessMode nMode ) override; + + bool GetSystemData( BitmapSystemData& rData ) override; + + bool ScalingSupported() const override; + bool Scale( const double& rScaleX, const double& rScaleY, BmpScaleFlag nScaleFlag ) override; + bool Replace( const Color& rSearchColor, const Color& rReplaceColor, sal_uInt8 nTol ) override; + bool ConvertToGreyscale() override; + bool InterpretAs8Bit() override; + +public: + + void Create( const OpenGLTexture& rTex, long nX, long nY, long nWidth, long nHeight ); + OpenGLTexture& GetTexture() const; + const BitmapPalette& GetBitmapPalette() const { return maPalette; } + +private: + + GLuint CreateTexture(); + bool AllocateUserData(); + void DeallocateUserData(); + bool ReadTexture(); + +private: + + bool ImplScaleFilter( const rtl::Reference< OpenGLContext > &xContext, const double& rScaleX, const double& rScaleY, GLenum nFilter ); + static void ImplCreateKernel( const double& fScale, const vcl::Kernel& rKernel, GLfloat*& pWeights, sal_uInt32& aKernelSize ); + bool ImplScaleConvolution(const rtl::Reference< OpenGLContext > &xContext, const double& rScaleX, const double& rScaleY, const vcl::Kernel& rKernel); + bool ImplScaleArea( const rtl::Reference< OpenGLContext > &xContext, + double rScaleX, double rScaleY ); + +public: + + void ImplScale( const double& rScaleX, const double& rScaleY, BmpScaleFlag nScaleFlag ); +}; + +#endif // INCLUDED_VCL_INC_OPENGL_SALBMP_H + +/* vim:set shiftwidth=4 softtabstop=4 expandtab: */ diff --git a/vcl/inc/opengl/texture.hxx b/vcl/inc/opengl/texture.hxx new file mode 100644 index 000000000..0438b9af1 --- /dev/null +++ b/vcl/inc/opengl/texture.hxx @@ -0,0 +1,139 @@ +/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ +/* + * This file is part of the LibreOffice project. + * + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. + * + * This file incorporates work covered by the following license notice: + * + * Licensed to the Apache Software Foundation (ASF) under one or more + * contributor license agreements. See the NOTICE file distributed + * with this work for additional information regarding copyright + * ownership. The ASF licenses this file to you under the Apache + * License, Version 2.0 (the "License"); you may not use this file + * except in compliance with the License. You may obtain a copy of + * the License at http://www.apache.org/licenses/LICENSE-2.0 . + */ + +#ifndef INCLUDED_VCL_INC_OPENGL_TEXTURE_H +#define INCLUDED_VCL_INC_OPENGL_TEXTURE_H + +#include <epoxy/gl.h> +#include <vcl/dllapi.h> +#include <vcl/salgtype.hxx> +#include <rtl/ustring.hxx> +#include <tools/gen.hxx> + +#include <functional> +#include <memory> +#include <vector> + +class ImplOpenGLTexture +{ +public: + GLuint mnTexture; + int mnWidth; + int mnHeight; + GLenum mnFilter; + GLuint mnOptStencil; + + std::unique_ptr<std::vector<int>> mpSlotReferences; + std::function<void(int)> mFunctSlotDeallocateCallback; + + ImplOpenGLTexture( int nWidth, int nHeight, bool bAllocate ); + ImplOpenGLTexture( int nWidth, int nHeight, int nFormat, int nType, void const * pData ); + ImplOpenGLTexture( int nX, int nY, int nWidth, int nHeight ); + ~ImplOpenGLTexture(); + + bool InsertBuffer(int nX, int nY, int nWidth, int nHeight, int nFormat, int nType, sal_uInt8 const * pData); + + void IncreaseRefCount(int nSlotNumber); + void DecreaseRefCount(int nSlotNumber); + + void InitializeSlotMechanism(int nInitialSlotSize); + + void SetSlotDeallocateCallback(std::function<void(int)> aCallback) + { + mFunctSlotDeallocateCallback = aCallback; + } + + void ResetSlotDeallocateCallback() + { + mFunctSlotDeallocateCallback = std::function<void(int)>(); + } + + GLuint AddStencil(); +}; + +class VCL_DLLPUBLIC OpenGLTexture final +{ +private: + // if the rect size doesn't match the mpImpl one, this instance + // is a sub-area from the real OpenGL texture + tools::Rectangle maRect; + std::shared_ptr<ImplOpenGLTexture> mpImpl; + int mnSlotNumber; + + inline void GetTextureRect(const SalTwoRect& rPosAry, GLfloat& x1, GLfloat& x2, GLfloat& y1, GLfloat& y2) const; + + bool IsValid() const + { + return (mpImpl && mpImpl->mnTexture != 0); + } + +public: + OpenGLTexture(); + OpenGLTexture(const std::shared_ptr<ImplOpenGLTexture>& pImpl, tools::Rectangle aRectangle, int nSlotNumber); + + OpenGLTexture( int nWidth, int nHeight, bool bAllocate = true ); + OpenGLTexture( int nWidth, int nHeight, int nFormat, int nType, void const * pData ); + OpenGLTexture( int nX, int nY, int nWidth, int nHeight ); + OpenGLTexture( const OpenGLTexture& rTexture ); + OpenGLTexture( OpenGLTexture&& rTexture ) noexcept; + OpenGLTexture( const OpenGLTexture& rTexture, int nX, int nY, int nWidth, int nHeight ); + ~OpenGLTexture(); + + bool IsUnique() const; + + GLuint Id() const; + int GetWidth() const; + int GetHeight() const; + + void GetCoord( GLfloat* pCoord, const SalTwoRect& rPosAry, bool bInverted=false ) const; + void GetWholeCoord( GLfloat* pCoord ) const; + void Bind(); + void Unbind(); + void Read( GLenum nFormat, GLenum nType, sal_uInt8* pData ); + GLuint AddStencil(); + GLuint StencilId() const; + + bool CopyData(int nWidth, int nHeight, int nFormat, int nType, sal_uInt8 const * pData); + + void SaveToFile(const OUString& rFileName); + + GLenum GetFilter() const; + void SetFilter( GLenum nFilter ); + + operator bool() const; + OpenGLTexture& operator=( const OpenGLTexture& rTexture ); + OpenGLTexture& operator=( OpenGLTexture&& rTexture ); + bool operator==( const OpenGLTexture& rTexture ) const; + bool operator!=( const OpenGLTexture& rTexture ) const; + + template<GLenum type> + void FillCoords(std::vector<GLfloat>& aCoordVector, const SalTwoRect& rPosAry) const; +}; + +template<> void OpenGLTexture::FillCoords<GL_TRIANGLES>( + std::vector<GLfloat>& aCoord, const SalTwoRect& rPosAry) + const; + +template<> void OpenGLTexture::FillCoords<GL_TRIANGLE_FAN>( + std::vector<GLfloat>& aCoord, const SalTwoRect& rPosAry) + const; + +#endif // INCLUDED_VCL_INC_OPENGL_TEXTURE_H + +/* vim:set shiftwidth=4 softtabstop=4 expandtab: */ diff --git a/vcl/inc/opengl/win/WinDeviceInfo.hxx b/vcl/inc/opengl/win/WinDeviceInfo.hxx new file mode 100644 index 000000000..04d97406b --- /dev/null +++ b/vcl/inc/opengl/win/WinDeviceInfo.hxx @@ -0,0 +1,103 @@ +/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ +/* + * This file is part of the LibreOffice project. + * + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. + */ + +#ifndef INCLUDED_VCL_OPENGL_WIN_WINDEVICEINFO_HXX +#define INCLUDED_VCL_OPENGL_WIN_WINDEVICEINFO_HXX + +#include <vcl/dllapi.h> + +#include <opengl/DeviceInfo.hxx> +#include <driverblocklist.hxx> + +#include <rtl/ustring.hxx> +#include <vector> +#include <cstdint> + +class VCL_DLLPUBLIC WinOpenGLDeviceInfo : public OpenGLDeviceInfo +{ +private: + OUString maDriverVersion; + OUString maDriverVersion2; + + OUString maDriverDate; + OUString maDriverDate2; + + OUString maDeviceID; + OUString maDeviceID2; + + OUString maAdapterVendorID; + OUString maAdapterDeviceID; + OUString maAdapterSubsysID; + + OUString maAdapterVendorID2; + OUString maAdapterDeviceID2; + OUString maAdapterSubsysID2; + + OUString maDeviceKey; + OUString maDeviceKey2; + + OUString maDeviceString; + OUString maDeviceString2; + + bool mbHasDualGPU; + bool mbRDP; + + void GetData(); + bool FindBlocklistedDeviceInList(); + +public: + WinOpenGLDeviceInfo(); + + virtual ~WinOpenGLDeviceInfo() override; + + virtual bool isDeviceBlocked() override; + + const OUString& GetDriverVersion() const + { + return maDriverVersion; + } + + const OUString& GetDriverDate() const + { + return maDriverDate; + } + + const OUString& GetDeviceID() const + { + return maDeviceID; + } + + const OUString& GetAdapterVendorID() const + { + return maAdapterVendorID; + } + + const OUString& GetAdapterDeviceID() const + { + return maAdapterDeviceID; + } + + const OUString& GetAdapterSubsysID() const + { + return maAdapterSubsysID; + } + const OUString& GetDeviceKey() const + { + return maDeviceKey; + } + + const OUString& GetDeviceString() const + { + return maDeviceString; + } +}; + +#endif + +/* vim:set shiftwidth=4 softtabstop=4 expandtab: */ diff --git a/vcl/inc/opengl/win/gdiimpl.hxx b/vcl/inc/opengl/win/gdiimpl.hxx new file mode 100644 index 000000000..dff47ef7e --- /dev/null +++ b/vcl/inc/opengl/win/gdiimpl.hxx @@ -0,0 +1,97 @@ +/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ +/* + * This file is part of the LibreOffice project. + * + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. + */ + +#ifndef INCLUDED_VCL_INC_OPENGL_WIN_GDIIMPL_HXX +#define INCLUDED_VCL_INC_OPENGL_WIN_GDIIMPL_HXX + +#include <memory> +#include <vcl/dllapi.h> + +#include <opengl/gdiimpl.hxx> +#include <svdata.hxx> +#include <win/salgdi.h> +#include <win/wingdiimpl.hxx> +#include <o3tl/lru_map.hxx> +#include <vcl/opengl/OpenGLContext.hxx> +#include <ControlCacheKey.hxx> + +class OpenGLCompatibleDC : public CompatibleDC +{ +public: + OpenGLCompatibleDC(SalGraphics &rGraphics, int x, int y, int width, int height); + + virtual std::unique_ptr<Texture> getAsMaskTexture() const override; + // caller must delete + OpenGLTexture* getOpenGLTexture() const; + + /// Copy bitmap data to the texture. Texture must be initialized and the correct size to hold the bitmap. + bool copyToTexture(Texture& aTexture) const; + + struct Texture; +}; + +struct OpenGLCompatibleDC::Texture : public CompatibleDC::Texture +{ + OpenGLTexture texture; + virtual bool isValid() const { return !!texture; } + virtual int GetWidth() const { return texture.GetWidth(); } + virtual int GetHeight() const { return texture.GetHeight(); } +}; + +class WinOpenGLSalGraphicsImpl : public OpenGLSalGraphicsImpl, public WinSalGraphicsImplBase +{ + friend class WinLayout; +private: + WinSalGraphics& mrWinParent; + + bool RenderCompatibleDC(OpenGLCompatibleDC& rWhite, OpenGLCompatibleDC& rBlack, + int nX, int nY, TextureCombo& rCombo); + +public: + WinOpenGLSalGraphicsImpl(WinSalGraphics& rGraphics, + SalGeometryProvider *mpProvider); + +protected: + virtual rtl::Reference<OpenGLContext> CreateWinContext() override; + + bool RenderTextureCombo(TextureCombo const & rCombo, int nX, int nY); + +public: + virtual void Init() override; + virtual void copyBits( const SalTwoRect& rPosAry, SalGraphics* pSrcGraphics ) override; + + virtual bool UseTextDraw() const override { return true; } + virtual void PreDrawText() override; + virtual void PostDrawText() override; + virtual void DrawTextMask( CompatibleDC::Texture* rTexture, Color nMaskColor, const SalTwoRect& rPosAry ) override; + using OpenGLSalGraphicsImpl::DrawMask; + virtual void DeferredTextDraw(const CompatibleDC::Texture* pTexture, Color nMaskColor, const SalTwoRect& rPosAry) override; + + virtual bool UseRenderNativeControl() const override { return true; } + virtual bool TryRenderCachedNativeControl(ControlCacheKey const & rControlCacheKey, int nX, int nY) override; + virtual bool RenderAndCacheNativeControl(CompatibleDC& rWhite, CompatibleDC& rBlack, + int nX, int nY , ControlCacheKey& aControlCacheKey) override; + +}; + +typedef std::pair<ControlCacheKey, std::unique_ptr<TextureCombo>> OpenGLControlCachePair; +typedef o3tl::lru_map<ControlCacheKey, std::unique_ptr<TextureCombo>, ControlCacheHashFunction> OpenGLControlCacheType; + +class OpenGLControlsCache { + OpenGLControlCacheType cache; + + OpenGLControlsCache(); + +public: + static OpenGLControlCacheType & get(); +}; + +#endif + +/* vim:set shiftwidth=4 softtabstop=4 expandtab: */ diff --git a/vcl/inc/opengl/win/winlayout.hxx b/vcl/inc/opengl/win/winlayout.hxx new file mode 100644 index 000000000..d017bc250 --- /dev/null +++ b/vcl/inc/opengl/win/winlayout.hxx @@ -0,0 +1,51 @@ +/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ +/* + * This file is part of the LibreOffice project. + * + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. + * + * This file incorporates work covered by the following license notice: + * + * Licensed to the Apache Software Foundation (ASF) under one or more + * contributor license agreements. See the NOTICE file distributed + * with this work for additional information regarding copyright + * ownership. The ASF licenses this file to you under the Apache + * License, Version 2.0 (the "License"); you may not use this file + * except in compliance with the License. You may obtain a copy of + * the License at http://www.apache.org/licenses/LICENSE-2.0 . + */ + +#ifndef INCLUDED_VCL_INC_OPENGL_WIN_WINLAYOUT_HXX +#define INCLUDED_VCL_INC_OPENGL_WIN_WINLAYOUT_HXX + +#include <win/winlayout.hxx> +#include <opengl/PackedTextureAtlas.hxx> + +struct OpenGLGlobalWinGlyphCache : public GlobalWinGlyphCache +{ + OpenGLGlobalWinGlyphCache() + : maPackedTextureAtlas(2048, 2048) + { + } + + PackedTextureAtlasManager maPackedTextureAtlas; + + virtual bool AllocateTexture(WinGlyphDrawElement& rElement, CompatibleDC* dc) override; + virtual void Prune() override; +}; + +class OpenGLWinGlyphCache : public WinGlyphCache +{ +public: + void RemoveTextures(std::vector<GLuint>& rTextureIDs); + +private: + // This class just "adds" RemoveTextures() to the base class, it's never instantiated. + OpenGLWinGlyphCache() = delete; +}; + +#endif // INCLUDED_VCL_INC_OPENGL_WIN_WINLAYOUT_HXX + +/* vim:set shiftwidth=4 softtabstop=4 expandtab: */ diff --git a/vcl/inc/opengl/x11/X11DeviceInfo.hxx b/vcl/inc/opengl/x11/X11DeviceInfo.hxx new file mode 100644 index 000000000..d51de3a69 --- /dev/null +++ b/vcl/inc/opengl/x11/X11DeviceInfo.hxx @@ -0,0 +1,75 @@ +/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ +/* + * This file is part of the LibreOffice project. + * + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. + */ + +#ifndef INCLUDED_VCL_INC_OPENGL_X11_X11DEVICEINFO_HXX +#define INCLUDED_VCL_INC_OPENGL_X11_X11DEVICEINFO_HXX + +#include <opengl/DeviceInfo.hxx> + +#include <rtl/string.hxx> + +class X11OpenGLDeviceInfo final : public OpenGLDeviceInfo +{ +private: + bool mbIsMesa; + bool mbIsNVIDIA; + bool mbIsFGLRX; + bool mbIsNouveau; + bool mbIsIntel; + bool mbIsOldSwrast; + bool mbIsLlvmpipe; + + OString maVendor; + OString maRenderer; + OString maVersion; + OString maOS; + OString maOSRelease; + + size_t mnGLMajorVersion; + size_t mnMajorVersion; + size_t mnMinorVersion; + size_t mnRevisionVersion; + + void GetData(); + +public: + X11OpenGLDeviceInfo(); + + virtual bool isDeviceBlocked() override; + + const OString& GetVendor() const + { + return maVendor; + } + + const OString& GetRenderer() const + { + return maRenderer; + } + + const OString& GetVersion() const + { + return maVersion; + } + + const OString& GetOS() const + { + return maOS; + } + + const OString& GetOSRelease() const + { + return maOSRelease; + } + +}; + +#endif + +/* vim:set shiftwidth=4 softtabstop=4 expandtab: */ diff --git a/vcl/inc/opengl/x11/cairotextrender.hxx b/vcl/inc/opengl/x11/cairotextrender.hxx new file mode 100644 index 000000000..137022fa8 --- /dev/null +++ b/vcl/inc/opengl/x11/cairotextrender.hxx @@ -0,0 +1,27 @@ +/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ +/* + * This file is part of the LibreOffice project. + * + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. + */ + +#ifndef INCLUDED_VCL_UNX_GENERIC_GDI_OPENGLX11CAIROTEXTRENDER_HXX +#define INCLUDED_VCL_UNX_GENERIC_GDI_OPENGLX11CAIROTEXTRENDER_HXX + +#include <unx/x11/x11cairotextrender.hxx> + +class OpenGLX11CairoTextRender final : public X11CairoTextRender +{ +public: + explicit OpenGLX11CairoTextRender(X11SalGraphics& rParent); + + virtual cairo_t* getCairoContext() override; + virtual void getSurfaceOffset(double& nDX, double& nDY) override; + virtual void releaseCairoContext(cairo_t* cr) override; +}; + +#endif + +/* vim:set shiftwidth=4 softtabstop=4 expandtab: */ diff --git a/vcl/inc/opengl/x11/gdiimpl.hxx b/vcl/inc/opengl/x11/gdiimpl.hxx new file mode 100644 index 000000000..d86af9223 --- /dev/null +++ b/vcl/inc/opengl/x11/gdiimpl.hxx @@ -0,0 +1,42 @@ +/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ +/* + * This file is part of the LibreOffice project. + * + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. + */ + +#ifndef INCLUDED_VCL_INC_OPENGL_X11_GDIIMPL_HXX +#define INCLUDED_VCL_INC_OPENGL_X11_GDIIMPL_HXX + +#include <vcl/dllapi.h> + +#include <unx/salgdi.h> +#include <unx/x11/x11gdiimpl.h> +#include <opengl/gdiimpl.hxx> +#include <ControlCacheKey.hxx> + +struct TextureCombo; + +class X11OpenGLSalGraphicsImpl : public OpenGLSalGraphicsImpl, public X11GraphicsImpl +{ +private: + X11SalGraphics& mrX11Parent; + +public: + X11OpenGLSalGraphicsImpl( X11SalGraphics& rParent ); + virtual ~X11OpenGLSalGraphicsImpl() override; + +protected: + virtual rtl::Reference<OpenGLContext> CreateWinContext() override; + +public: + virtual void copyBits( const SalTwoRect& rPosAry, SalGraphics* pSrcGraphics ) override; + + virtual void Init() override; +}; + +#endif // INCLUDED_VCL_INC_OPENGL_X11_GDIIMPL_HXX + +/* vim:set shiftwidth=4 softtabstop=4 expandtab: */ diff --git a/vcl/inc/opengl/x11/glxtest.hxx b/vcl/inc/opengl/x11/glxtest.hxx new file mode 100644 index 000000000..5715a6d9f --- /dev/null +++ b/vcl/inc/opengl/x11/glxtest.hxx @@ -0,0 +1,21 @@ +/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ +/* + * This file is part of the LibreOffice project. + * + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. + */ + +#ifndef INCLUDED_VCL_INC_OPENGL_X11_GLXTEST_HXX +#define INCLUDED_VCL_INC_OPENGL_X11_GLXTEST_HXX + +#include <vcl/dllapi.h> + +VCL_DLLPUBLIC int* getGlxPipe(); + +VCL_DLLPUBLIC pid_t* getGlxPid(); + +#endif + +/* vim:set shiftwidth=4 softtabstop=4 expandtab: */ diff --git a/vcl/inc/opengl/x11/salvd.hxx b/vcl/inc/opengl/x11/salvd.hxx new file mode 100644 index 000000000..a77b9874e --- /dev/null +++ b/vcl/inc/opengl/x11/salvd.hxx @@ -0,0 +1,57 @@ +/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ +/* + * This file is part of the LibreOffice project. + * + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. + */ + +#ifndef INCLUDED_VCL_INC_OPENGL_X11_SALVD_H +#define INCLUDED_VCL_INC_OPENGL_X11_SALVD_H + +#include <memory> +#include <X11/Xlib.h> +#include <X11/Xutil.h> + +#include <unx/saltype.h> +#include <salvd.hxx> + +class SalDisplay; +class X11OpenGLSalGraphics; +class X11SalGraphics; + +class X11OpenGLSalVirtualDevice : public SalVirtualDevice +{ + SalDisplay *mpDisplay; + std::unique_ptr<X11SalGraphics> + mpGraphics; + bool mbGraphics; // is Graphics used + SalX11Screen mnXScreen; + int mnWidth; + int mnHeight; + +public: + X11OpenGLSalVirtualDevice( SalGraphics const *pGraphics, + long nDX, long nDY, + const SystemGraphicsData *pData, + std::unique_ptr<X11SalGraphics> pNewGraphics); + virtual ~X11OpenGLSalVirtualDevice() override; + + // SalGeometryProvider + virtual long GetWidth() const override { return mnWidth; } + virtual long GetHeight() const override { return mnHeight; } + + SalDisplay * GetDisplay() const { return mpDisplay; } + const SalX11Screen& GetXScreenNumber() const { return mnXScreen; } + + virtual SalGraphics* AcquireGraphics() override; + virtual void ReleaseGraphics( SalGraphics* pGraphics ) override; + + // Set new size, without saving the old contents + virtual bool SetSize( long nNewDX, long nNewDY ) override; +}; + +#endif // INCLUDED_VCL_INC_OPENGL_X11_SALVD_H + +/* vim:set shiftwidth=4 softtabstop=4 expandtab: */ diff --git a/vcl/inc/opengl/zone.hxx b/vcl/inc/opengl/zone.hxx new file mode 100644 index 000000000..4bcdf15dc --- /dev/null +++ b/vcl/inc/opengl/zone.hxx @@ -0,0 +1,46 @@ +/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ +/* + * This file is part of the LibreOffice project. + * + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. + */ + +#ifndef INCLUDED_VCL_INC_OPENGL_ZONE_H +#define INCLUDED_VCL_INC_OPENGL_ZONE_H + +#include <sal/config.h> +#include <sal/types.h> +#include <vcl/dllapi.h> +#include <comphelper/crashzone.hxx> + +/** + * We want to be able to detect if a given crash came + * from the OpenGL code, so use this helper to track that. + */ +class VCL_DLLPUBLIC OpenGLZone : public CrashZone< OpenGLZone > { +public: + static void hardDisable(); + static void relaxWatchdogTimings(); + static const CrashWatchdogTimingsValues& getCrashWatchdogTimingsValues(); + static void checkDebug( int nUnchanged, const CrashWatchdogTimingsValues& aTimingValues ); + static const char* name() { return "OpenGL"; } +}; + +/// Create this to not only enter the zone, but set VCL context. +class OpenGLVCLContextZone { + OpenGLZone aZone; +public: + OpenGLVCLContextZone(); +}; + +class VCL_DLLPUBLIC PreDefaultWinNoOpenGLZone { +public: + PreDefaultWinNoOpenGLZone(); + ~PreDefaultWinNoOpenGLZone(); +}; + +#endif // INCLUDED_VCL_INC_OPENGL_ZONE_H + +/* vim:set shiftwidth=4 softtabstop=4 expandtab: */ |