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+/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
+/*
+ * This file is part of the LibreOffice project.
+ *
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/.
+ *
+ * This file incorporates work covered by the following license notice:
+ *
+ * Licensed to the Apache Software Foundation (ASF) under one or more
+ * contributor license agreements. See the NOTICE file distributed
+ * with this work for additional information regarding copyright
+ * ownership. The ASF licenses this file to you under the Apache
+ * License, Version 2.0 (the "License"); you may not use this file
+ * except in compliance with the License. You may obtain a copy of
+ * the License at http://www.apache.org/licenses/LICENSE-2.0 .
+ */
+
+#include <basegfx/numeric/ftools.hxx>
+#include <basegfx/color/bcolor.hxx>
+#include <basegfx/color/bcolortools.hxx>
+#include <rtl/math.hxx>
+
+namespace basegfx::utils
+{
+ BColor rgb2hsl(const BColor& rRGBColor)
+ {
+ const double r=rRGBColor.getRed(), g=rRGBColor.getGreen(), b=rRGBColor.getBlue();
+ const double minVal = std::min( std::min( r, g ), b );
+ const double maxVal = std::max( std::max( r, g ), b );
+ const double d = maxVal - minVal;
+
+ double h=0, s=0, l=0;
+
+ l = (maxVal + minVal) / 2.0;
+
+ if( ::basegfx::fTools::equalZero(d) )
+ {
+ s = h = 0; // hue undefined (achromatic case)
+ }
+ else
+ {
+ s = l > 0.5 ? d/(2.0-maxVal-minVal) :
+ d/(maxVal + minVal);
+
+ if( rtl::math::approxEqual(r, maxVal) )
+ h = (g - b)/d;
+ else if( rtl::math::approxEqual(g, maxVal) )
+ h = 2.0 + (b - r)/d;
+ else
+ h = 4.0 + (r - g)/d;
+
+ h *= 60.0;
+
+ if( h < 0.0 )
+ h += 360.0;
+ }
+
+ return BColor(h,s,l);
+ }
+
+ static double hsl2rgbHelper( double nValue1, double nValue2, double nHue )
+ {
+ // clamp hue to [0,360]
+ nHue = fmod( nHue, 360.0 );
+
+ // cope with wrap-arounds
+ if( nHue < 0.0 )
+ nHue += 360.0;
+
+ if( nHue < 60.0 )
+ return nValue1 + (nValue2 - nValue1)*nHue/60.0;
+ else if( nHue < 180.0 )
+ return nValue2;
+ else if( nHue < 240.0 )
+ return nValue1 + (nValue2 - nValue1)*(240.0 - nHue)/60.0;
+ else
+ return nValue1;
+ }
+
+ BColor hsl2rgb(const BColor& rHSLColor)
+ {
+ const double h=rHSLColor.getRed(), s=rHSLColor.getGreen(), l=rHSLColor.getBlue();
+
+ if( fTools::equalZero(s) )
+ return BColor(l, l, l ); // achromatic case
+
+ const double nVal1( l <= 0.5 ? l*(1.0 + s) : l + s - l*s );
+ const double nVal2( 2.0*l - nVal1 );
+
+ return BColor(
+ hsl2rgbHelper(nVal2,
+ nVal1,
+ h + 120.0),
+ hsl2rgbHelper(nVal2,
+ nVal1,
+ h),
+ hsl2rgbHelper(nVal2,
+ nVal1,
+ h - 120.0) );
+ }
+
+ BColor rgb2hsv(const BColor& rRGBColor)
+ {
+ const double r=rRGBColor.getRed(), g=rRGBColor.getGreen(), b=rRGBColor.getBlue();
+ const double maxVal = std::max(std::max(r,g),b);
+ const double minVal = std::min(std::min(r,g),b);
+ const double delta = maxVal-minVal;
+
+ double h=0, s=0, v=0;
+
+ v = maxVal;
+ if( fTools::equalZero(v) )
+ s = 0;
+ else
+ s = delta / v;
+
+ if( !fTools::equalZero(s) )
+ {
+ if( rtl::math::approxEqual(maxVal, r) )
+ {
+ h = (g - b) / delta;
+ }
+ else if( rtl::math::approxEqual(maxVal, g) )
+ {
+ h = 2.0 + (b - r) / delta;
+ }
+ else
+ {
+ h = 4.0 + (r - g) / delta;
+ }
+
+ h *= 60.0;
+
+ if( h < 0 )
+ h += 360;
+ }
+
+ return BColor(h,s,v);
+ }
+
+ BColor hsv2rgb(const BColor& rHSVColor)
+ {
+ double h=rHSVColor.getRed();
+ const double s=rHSVColor.getGreen(), v=rHSVColor.getBlue();
+
+ if( fTools::equalZero(s) )
+ {
+ // achromatic case: no hue.
+ return BColor(v,v,v);
+ }
+ else
+ {
+ if( fTools::equal(h,360) )
+ h = 0; // 360 degrees is equivalent to 0 degrees
+
+ h /= 60.0;
+ const sal_Int32 intval = static_cast< sal_Int32 >( h );
+ const double f = h - intval;
+ const double p = v*(1.0-s);
+ const double q = v*(1.0-(s*f));
+ const double t = v*(1.0-(s*(1.0-f)));
+
+ /* which hue area? */
+ switch( intval )
+ {
+ case 0:
+ return BColor(v,t,p);
+
+ case 1:
+ return BColor(q,v,p);
+
+ case 2:
+ return BColor(p,v,t);
+
+ case 3:
+ return BColor(p,q,v);
+
+ case 4:
+ return BColor(t,p,v);
+
+ case 5:
+ return BColor(v,p,q);
+
+ default:
+ // hue overflow
+ return BColor();
+ }
+ }
+ }
+
+} // end of namespace
+
+/* vim:set shiftwidth=4 softtabstop=4 expandtab: */