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diff --git a/chart2/source/tools/SceneProperties.cxx b/chart2/source/tools/SceneProperties.cxx
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+/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
+/*
+ * This file is part of the LibreOffice project.
+ *
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/.
+ *
+ * This file incorporates work covered by the following license notice:
+ *
+ * Licensed to the Apache Software Foundation (ASF) under one or more
+ * contributor license agreements. See the NOTICE file distributed
+ * with this work for additional information regarding copyright
+ * ownership. The ASF licenses this file to you under the Apache
+ * License, Version 2.0 (the "License"); you may not use this file
+ * except in compliance with the License. You may obtain a copy of
+ * the License at http://www.apache.org/licenses/LICENSE-2.0 .
+ */
+
+#include <SceneProperties.hxx>
+#include <ChartTypeHelper.hxx>
+#include <com/sun/star/beans/PropertyAttribute.hpp>
+#include <com/sun/star/drawing/HomogenMatrix.hpp>
+#include <com/sun/star/drawing/ShadeMode.hpp>
+#include <com/sun/star/drawing/Direction3D.hpp>
+#include <com/sun/star/drawing/ProjectionMode.hpp>
+#include <com/sun/star/drawing/CameraGeometry.hpp>
+
+using namespace ::com::sun::star;
+
+using ::com::sun::star::beans::Property;
+
+namespace chart
+{
+
+void SceneProperties::AddPropertiesToVector(
+ std::vector< Property > & rOutProperties )
+{
+ // transformation matrix
+ rOutProperties.emplace_back( "D3DTransformMatrix",
+ PROP_SCENE_TRANSF_MATRIX,
+ cppu::UnoType<drawing::HomogenMatrix>::get(),
+ beans::PropertyAttribute::BOUND
+ | beans::PropertyAttribute::MAYBEVOID
+ | beans::PropertyAttribute::MAYBEDEFAULT );
+
+ // distance: deprecated ( this is not used by the chart view; it's only here for compatibility with old chart )
+ rOutProperties.emplace_back( "D3DSceneDistance",
+ PROP_SCENE_DISTANCE,
+ cppu::UnoType<sal_Int32>::get(),
+ beans::PropertyAttribute::BOUND
+ | beans::PropertyAttribute::MAYBEVOID
+ | beans::PropertyAttribute::MAYBEDEFAULT );
+
+ // focalLength: deprecated ( this is not used by the chart view; it's only here for compatibility with old chart )
+ rOutProperties.emplace_back( "D3DSceneFocalLength",
+ PROP_SCENE_FOCAL_LENGTH,
+ cppu::UnoType<sal_Int32>::get(),
+ beans::PropertyAttribute::BOUND
+ | beans::PropertyAttribute::MAYBEVOID
+ | beans::PropertyAttribute::MAYBEDEFAULT );
+
+ // shadowSlant
+ rOutProperties.emplace_back( "D3DSceneShadowSlant",
+ PROP_SCENE_SHADOW_SLANT,
+ cppu::UnoType<sal_Int32>::get(),
+ beans::PropertyAttribute::BOUND
+ | beans::PropertyAttribute::MAYBEVOID
+ | beans::PropertyAttribute::MAYBEDEFAULT );
+
+ // shadeMode
+ rOutProperties.emplace_back( "D3DSceneShadeMode",
+ PROP_SCENE_SHADE_MODE,
+ cppu::UnoType<drawing::ShadeMode>::get(),
+ beans::PropertyAttribute::BOUND
+ | beans::PropertyAttribute::MAYBEVOID
+ | beans::PropertyAttribute::MAYBEDEFAULT );
+
+ // ambientColor
+ rOutProperties.emplace_back( "D3DSceneAmbientColor",
+ PROP_SCENE_AMBIENT_COLOR,
+ cppu::UnoType<sal_Int32>::get(),
+ beans::PropertyAttribute::BOUND
+ | beans::PropertyAttribute::MAYBEVOID
+ | beans::PropertyAttribute::MAYBEDEFAULT );
+
+ // lightingMode
+ rOutProperties.emplace_back( "D3DSceneTwoSidedLighting",
+ PROP_SCENE_TWO_SIDED_LIGHTING,
+ cppu::UnoType<bool>::get(),
+ beans::PropertyAttribute::BOUND
+ | beans::PropertyAttribute::MAYBEVOID
+ | beans::PropertyAttribute::MAYBEDEFAULT );
+
+ // camera geometry
+ rOutProperties.emplace_back( "D3DCameraGeometry",
+ PROP_SCENE_CAMERA_GEOMETRY,
+ cppu::UnoType<drawing::CameraGeometry>::get(),
+ beans::PropertyAttribute::BOUND
+ | beans::PropertyAttribute::MAYBEVOID
+ | beans::PropertyAttribute::MAYBEDEFAULT );
+
+ // perspective
+ rOutProperties.emplace_back( "D3DScenePerspective",
+ PROP_SCENE_PERSPECTIVE,
+ cppu::UnoType<drawing::ProjectionMode>::get(),
+ beans::PropertyAttribute::BOUND
+ | beans::PropertyAttribute::MAYBEVOID
+ | beans::PropertyAttribute::MAYBEDEFAULT );
+
+ // Light Sources
+ // light source 1
+ rOutProperties.emplace_back( "D3DSceneLightColor1",
+ PROP_SCENE_LIGHT_COLOR_1,
+ cppu::UnoType<sal_Int32>::get(),
+ beans::PropertyAttribute::BOUND
+ | beans::PropertyAttribute::MAYBEVOID
+ | beans::PropertyAttribute::MAYBEDEFAULT );
+ rOutProperties.emplace_back( "D3DSceneLightDirection1",
+ PROP_SCENE_LIGHT_DIRECTION_1,
+ cppu::UnoType<drawing::Direction3D>::get(),
+ beans::PropertyAttribute::BOUND
+ | beans::PropertyAttribute::MAYBEVOID
+ | beans::PropertyAttribute::MAYBEDEFAULT );
+ rOutProperties.emplace_back( "D3DSceneLightOn1",
+ PROP_SCENE_LIGHT_ON_1,
+ cppu::UnoType<bool>::get(),
+ beans::PropertyAttribute::BOUND
+ | beans::PropertyAttribute::MAYBEVOID
+ | beans::PropertyAttribute::MAYBEDEFAULT );
+ // light source 2
+ rOutProperties.emplace_back( "D3DSceneLightColor2",
+ PROP_SCENE_LIGHT_COLOR_2,
+ cppu::UnoType<sal_Int32>::get(),
+ beans::PropertyAttribute::BOUND
+ | beans::PropertyAttribute::MAYBEVOID
+ | beans::PropertyAttribute::MAYBEDEFAULT );
+ rOutProperties.emplace_back( "D3DSceneLightDirection2",
+ PROP_SCENE_LIGHT_DIRECTION_2,
+ cppu::UnoType<drawing::Direction3D>::get(),
+ beans::PropertyAttribute::BOUND
+ | beans::PropertyAttribute::MAYBEVOID
+ | beans::PropertyAttribute::MAYBEDEFAULT );
+ rOutProperties.emplace_back( "D3DSceneLightOn2",
+ PROP_SCENE_LIGHT_ON_2,
+ cppu::UnoType<bool>::get(),
+ beans::PropertyAttribute::BOUND
+ | beans::PropertyAttribute::MAYBEVOID
+ | beans::PropertyAttribute::MAYBEDEFAULT );
+ // light source 3
+ rOutProperties.emplace_back( "D3DSceneLightColor3",
+ PROP_SCENE_LIGHT_COLOR_3,
+ cppu::UnoType<sal_Int32>::get(),
+ beans::PropertyAttribute::BOUND
+ | beans::PropertyAttribute::MAYBEVOID
+ | beans::PropertyAttribute::MAYBEDEFAULT );
+ rOutProperties.emplace_back( "D3DSceneLightDirection3",
+ PROP_SCENE_LIGHT_DIRECTION_3,
+ cppu::UnoType<drawing::Direction3D>::get(),
+ beans::PropertyAttribute::BOUND
+ | beans::PropertyAttribute::MAYBEVOID
+ | beans::PropertyAttribute::MAYBEDEFAULT );
+ rOutProperties.emplace_back( "D3DSceneLightOn3",
+ PROP_SCENE_LIGHT_ON_3,
+ cppu::UnoType<bool>::get(),
+ beans::PropertyAttribute::BOUND
+ | beans::PropertyAttribute::MAYBEVOID
+ | beans::PropertyAttribute::MAYBEDEFAULT );
+ // light source 4
+ rOutProperties.emplace_back( "D3DSceneLightColor4",
+ PROP_SCENE_LIGHT_COLOR_4,
+ cppu::UnoType<sal_Int32>::get(),
+ beans::PropertyAttribute::BOUND
+ | beans::PropertyAttribute::MAYBEVOID
+ | beans::PropertyAttribute::MAYBEDEFAULT );
+ rOutProperties.emplace_back( "D3DSceneLightDirection4",
+ PROP_SCENE_LIGHT_DIRECTION_4,
+ cppu::UnoType<drawing::Direction3D>::get(),
+ beans::PropertyAttribute::BOUND
+ | beans::PropertyAttribute::MAYBEVOID
+ | beans::PropertyAttribute::MAYBEDEFAULT );
+ rOutProperties.emplace_back( "D3DSceneLightOn4",
+ PROP_SCENE_LIGHT_ON_4,
+ cppu::UnoType<bool>::get(),
+ beans::PropertyAttribute::BOUND
+ | beans::PropertyAttribute::MAYBEVOID
+ | beans::PropertyAttribute::MAYBEDEFAULT );
+ // light source 5
+ rOutProperties.emplace_back( "D3DSceneLightColor5",
+ PROP_SCENE_LIGHT_COLOR_5,
+ cppu::UnoType<sal_Int32>::get(),
+ beans::PropertyAttribute::BOUND
+ | beans::PropertyAttribute::MAYBEVOID
+ | beans::PropertyAttribute::MAYBEDEFAULT );
+ rOutProperties.emplace_back( "D3DSceneLightDirection5",
+ PROP_SCENE_LIGHT_DIRECTION_5,
+ cppu::UnoType<drawing::Direction3D>::get(),
+ beans::PropertyAttribute::BOUND
+ | beans::PropertyAttribute::MAYBEVOID
+ | beans::PropertyAttribute::MAYBEDEFAULT );
+ rOutProperties.emplace_back( "D3DSceneLightOn5",
+ PROP_SCENE_LIGHT_ON_5,
+ cppu::UnoType<bool>::get(),
+ beans::PropertyAttribute::BOUND
+ | beans::PropertyAttribute::MAYBEVOID
+ | beans::PropertyAttribute::MAYBEDEFAULT );
+ // light source 6
+ rOutProperties.emplace_back( "D3DSceneLightColor6",
+ PROP_SCENE_LIGHT_COLOR_6,
+ cppu::UnoType<sal_Int32>::get(),
+ beans::PropertyAttribute::BOUND
+ | beans::PropertyAttribute::MAYBEVOID
+ | beans::PropertyAttribute::MAYBEDEFAULT );
+ rOutProperties.emplace_back( "D3DSceneLightDirection6",
+ PROP_SCENE_LIGHT_DIRECTION_6,
+ cppu::UnoType<drawing::Direction3D>::get(),
+ beans::PropertyAttribute::BOUND
+ | beans::PropertyAttribute::MAYBEVOID
+ | beans::PropertyAttribute::MAYBEDEFAULT );
+ rOutProperties.emplace_back( "D3DSceneLightOn6",
+ PROP_SCENE_LIGHT_ON_6,
+ cppu::UnoType<bool>::get(),
+ beans::PropertyAttribute::BOUND
+ | beans::PropertyAttribute::MAYBEVOID
+ | beans::PropertyAttribute::MAYBEDEFAULT );
+ // light source 7
+ rOutProperties.emplace_back( "D3DSceneLightColor7",
+ PROP_SCENE_LIGHT_COLOR_7,
+ cppu::UnoType<sal_Int32>::get(),
+ beans::PropertyAttribute::BOUND
+ | beans::PropertyAttribute::MAYBEVOID
+ | beans::PropertyAttribute::MAYBEDEFAULT );
+ rOutProperties.emplace_back( "D3DSceneLightDirection7",
+ PROP_SCENE_LIGHT_DIRECTION_7,
+ cppu::UnoType<drawing::Direction3D>::get(),
+ beans::PropertyAttribute::BOUND
+ | beans::PropertyAttribute::MAYBEVOID
+ | beans::PropertyAttribute::MAYBEDEFAULT );
+ rOutProperties.emplace_back( "D3DSceneLightOn7",
+ PROP_SCENE_LIGHT_ON_7,
+ cppu::UnoType<bool>::get(),
+ beans::PropertyAttribute::BOUND
+ | beans::PropertyAttribute::MAYBEVOID
+ | beans::PropertyAttribute::MAYBEDEFAULT );
+ // light source 8
+ rOutProperties.emplace_back( "D3DSceneLightColor8",
+ PROP_SCENE_LIGHT_COLOR_8,
+ cppu::UnoType<sal_Int32>::get(),
+ beans::PropertyAttribute::BOUND
+ | beans::PropertyAttribute::MAYBEVOID
+ | beans::PropertyAttribute::MAYBEDEFAULT );
+ rOutProperties.emplace_back( "D3DSceneLightDirection8",
+ PROP_SCENE_LIGHT_DIRECTION_8,
+ cppu::UnoType<drawing::Direction3D>::get(),
+ beans::PropertyAttribute::BOUND
+ | beans::PropertyAttribute::MAYBEVOID
+ | beans::PropertyAttribute::MAYBEDEFAULT );
+ rOutProperties.emplace_back( "D3DSceneLightOn8",
+ PROP_SCENE_LIGHT_ON_8,
+ cppu::UnoType<bool>::get(),
+ beans::PropertyAttribute::BOUND
+ | beans::PropertyAttribute::MAYBEVOID
+ | beans::PropertyAttribute::MAYBEDEFAULT );
+}
+
+void SceneProperties::AddDefaultsToMap(
+ ::chart::tPropertyValueMap & rOutMap )
+{
+ // Identity Matrix
+ drawing::HomogenMatrix aMtx;
+ aMtx.Line1.Column1 = aMtx.Line2.Column2 =
+ aMtx.Line3.Column3 = aMtx.Line4.Column4 = 1.0;
+ aMtx.Line1.Column2 = aMtx.Line1.Column3 = aMtx.Line1.Column4 =
+ aMtx.Line2.Column1 = aMtx.Line2.Column3 = aMtx.Line2.Column4 =
+ aMtx.Line3.Column1 = aMtx.Line3.Column2 = aMtx.Line3.Column4 =
+ aMtx.Line4.Column1 = aMtx.Line4.Column2 = aMtx.Line4.Column3 = 0.0;
+
+ ::chart::PropertyHelper::setPropertyValueDefault( rOutMap, PROP_SCENE_TRANSF_MATRIX, aMtx );
+ ::chart::PropertyHelper::setPropertyValueDefault< sal_Int32 >( rOutMap, PROP_SCENE_DISTANCE, 4200 );
+ ::chart::PropertyHelper::setPropertyValueDefault< sal_Int32 >( rOutMap, PROP_SCENE_FOCAL_LENGTH, 8000 );
+
+// PROP_SCENE_SHADOW_SLANT;
+ ::chart::PropertyHelper::setPropertyValueDefault( rOutMap, PROP_SCENE_SHADE_MODE, drawing::ShadeMode_SMOOTH );
+
+ ::chart::PropertyHelper::setPropertyValueDefault< sal_Int32 >(
+ rOutMap, PROP_SCENE_AMBIENT_COLOR, ChartTypeHelper::getDefaultAmbientLightColor(false,nullptr));
+
+ ::chart::PropertyHelper::setPropertyValueDefault( rOutMap, PROP_SCENE_TWO_SIDED_LIGHTING, true );
+
+ drawing::Position3D vrp( 0.0, 0.0, 1.0 );
+ drawing::Direction3D vpn( 0.0, 0.0, 1.0 );
+ drawing::Direction3D vup( 0.0, 1.0, 0.0 );
+ drawing::CameraGeometry aDefaultCameraGeometry( vrp, vpn, vup );
+
+ ::chart::PropertyHelper::setPropertyValueDefault( rOutMap, PROP_SCENE_CAMERA_GEOMETRY, aDefaultCameraGeometry );
+ ::chart::PropertyHelper::setPropertyValueDefault( rOutMap, PROP_SCENE_PERSPECTIVE, drawing::ProjectionMode_PERSPECTIVE );
+
+ // Light Sources
+ ::chart::PropertyHelper::setPropertyValueDefault( rOutMap, PROP_SCENE_LIGHT_ON_1, false );
+ ::chart::PropertyHelper::setPropertyValueDefault( rOutMap, PROP_SCENE_LIGHT_ON_2, true );
+ ::chart::PropertyHelper::setPropertyValueDefault( rOutMap, PROP_SCENE_LIGHT_ON_3, false );
+ ::chart::PropertyHelper::setPropertyValueDefault( rOutMap, PROP_SCENE_LIGHT_ON_4, false );
+ ::chart::PropertyHelper::setPropertyValueDefault( rOutMap, PROP_SCENE_LIGHT_ON_5, false );
+ ::chart::PropertyHelper::setPropertyValueDefault( rOutMap, PROP_SCENE_LIGHT_ON_6, false );
+ ::chart::PropertyHelper::setPropertyValueDefault( rOutMap, PROP_SCENE_LIGHT_ON_7, false );
+ ::chart::PropertyHelper::setPropertyValueDefault( rOutMap, PROP_SCENE_LIGHT_ON_8, false );
+
+ uno::Any aDefaultLightDirection( drawing::Direction3D( 0.0, 0.0, 1.0 ) );
+ ::chart::PropertyHelper::setPropertyValueDefault( rOutMap, PROP_SCENE_LIGHT_DIRECTION_1, aDefaultLightDirection );
+ ::chart::PropertyHelper::setPropertyValueDefault( rOutMap, PROP_SCENE_LIGHT_DIRECTION_2, ChartTypeHelper::getDefaultSimpleLightDirection(nullptr));
+ ::chart::PropertyHelper::setPropertyValueDefault( rOutMap, PROP_SCENE_LIGHT_DIRECTION_3, aDefaultLightDirection );
+ ::chart::PropertyHelper::setPropertyValueDefault( rOutMap, PROP_SCENE_LIGHT_DIRECTION_4, aDefaultLightDirection );
+ ::chart::PropertyHelper::setPropertyValueDefault( rOutMap, PROP_SCENE_LIGHT_DIRECTION_5, aDefaultLightDirection );
+ ::chart::PropertyHelper::setPropertyValueDefault( rOutMap, PROP_SCENE_LIGHT_DIRECTION_6, aDefaultLightDirection );
+ ::chart::PropertyHelper::setPropertyValueDefault( rOutMap, PROP_SCENE_LIGHT_DIRECTION_7, aDefaultLightDirection );
+ ::chart::PropertyHelper::setPropertyValueDefault( rOutMap, PROP_SCENE_LIGHT_DIRECTION_8, aDefaultLightDirection );
+
+ uno::Any aDefaultLightColor;
+ aDefaultLightColor <<= ChartTypeHelper::getDefaultDirectLightColor(false,nullptr);
+ ::chart::PropertyHelper::setPropertyValueDefault( rOutMap, PROP_SCENE_LIGHT_COLOR_1, aDefaultLightColor );
+ ::chart::PropertyHelper::setPropertyValueDefault( rOutMap, PROP_SCENE_LIGHT_COLOR_2, aDefaultLightColor );
+ ::chart::PropertyHelper::setPropertyValueDefault( rOutMap, PROP_SCENE_LIGHT_COLOR_3, aDefaultLightColor );
+ ::chart::PropertyHelper::setPropertyValueDefault( rOutMap, PROP_SCENE_LIGHT_COLOR_4, aDefaultLightColor );
+ ::chart::PropertyHelper::setPropertyValueDefault( rOutMap, PROP_SCENE_LIGHT_COLOR_5, aDefaultLightColor );
+ ::chart::PropertyHelper::setPropertyValueDefault( rOutMap, PROP_SCENE_LIGHT_COLOR_6, aDefaultLightColor );
+ ::chart::PropertyHelper::setPropertyValueDefault( rOutMap, PROP_SCENE_LIGHT_COLOR_7, aDefaultLightColor );
+ ::chart::PropertyHelper::setPropertyValueDefault( rOutMap, PROP_SCENE_LIGHT_COLOR_8, aDefaultLightColor );
+}
+
+} // namespace chart
+
+/* vim:set shiftwidth=4 softtabstop=4 expandtab: */