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-rw-r--r-- | drawinglayer/inc/primitive2d/wallpaperprimitive2d.hxx | 80 |
1 files changed, 80 insertions, 0 deletions
diff --git a/drawinglayer/inc/primitive2d/wallpaperprimitive2d.hxx b/drawinglayer/inc/primitive2d/wallpaperprimitive2d.hxx new file mode 100644 index 000000000..a8e4b158f --- /dev/null +++ b/drawinglayer/inc/primitive2d/wallpaperprimitive2d.hxx @@ -0,0 +1,80 @@ +/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ +/* + * This file is part of the LibreOffice project. + * + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. + * + * This file incorporates work covered by the following license notice: + * + * Licensed to the Apache Software Foundation (ASF) under one or more + * contributor license agreements. See the NOTICE file distributed + * with this work for additional information regarding copyright + * ownership. The ASF licenses this file to you under the Apache + * License, Version 2.0 (the "License"); you may not use this file + * except in compliance with the License. You may obtain a copy of + * the License at http://www.apache.org/licenses/LICENSE-2.0 . + */ + +#pragma once + +#include <drawinglayer/drawinglayerdllapi.h> + +#include <drawinglayer/primitive2d/primitivetools2d.hxx> +#include <vcl/bitmapex.hxx> +#include <vcl/wall.hxx> + + +namespace drawinglayer +{ + namespace primitive2d + { + /** WallpaperBitmapPrimitive2D class + + This is a specialized primitive for the Wallpaper definitions included in + VCL and Metafiles. The extraordinary about the bitmap definition part of + the Wallpaper is that it uses PIXEL size of the given Bitmap and not + the logic and/or discrete size derived by PrefMapMode/PrefSize methods. + To emulate this, a ViewTransformation dependent primitive is needed which + takes over the correct scaling(s). + + Since a specialized primitive is needed anyways, i opted to also add the + layouting which is dependent from WallpaperStyle; thus it does not need + to be handled anywhere else in the future. + */ + class WallpaperBitmapPrimitive2D final : public ViewTransformationDependentPrimitive2D + { + private: + basegfx::B2DRange maObjectRange; + BitmapEx maBitmapEx; + WallpaperStyle meWallpaperStyle; + + /// create local decomposition + virtual void create2DDecomposition(Primitive2DContainer& rContainer, const geometry::ViewInformation2D& rViewInformation) const override; + + public: + /// constructor + WallpaperBitmapPrimitive2D( + const basegfx::B2DRange& rObjectRange, + const BitmapEx& rBitmapEx, + WallpaperStyle eWallpaperStyle); + + /// data read access + const basegfx::B2DRange& getLocalObjectRange() const { return maObjectRange; } + const BitmapEx& getBitmapEx() const { return maBitmapEx ; } + WallpaperStyle getWallpaperStyle() const { return meWallpaperStyle; } + + /// compare operator + virtual bool operator==(const BasePrimitive2D& rPrimitive) const override; + + /// get B2Drange + virtual basegfx::B2DRange getB2DRange(const geometry::ViewInformation2D& rViewInformation) const override; + + /// provide unique ID + virtual sal_uInt32 getPrimitive2DID() const override; + }; + } // end of namespace primitive2d +} // end of namespace drawinglayer + +/* vim:set shiftwidth=4 softtabstop=4 expandtab: */ |