diff options
Diffstat (limited to '')
-rw-r--r-- | drawinglayer/source/attribute/sdrshadowattribute.cxx | 140 |
1 files changed, 140 insertions, 0 deletions
diff --git a/drawinglayer/source/attribute/sdrshadowattribute.cxx b/drawinglayer/source/attribute/sdrshadowattribute.cxx new file mode 100644 index 000000000..01ff66162 --- /dev/null +++ b/drawinglayer/source/attribute/sdrshadowattribute.cxx @@ -0,0 +1,140 @@ +/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ +/* + * This file is part of the LibreOffice project. + * + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. + * + * This file incorporates work covered by the following license notice: + * + * Licensed to the Apache Software Foundation (ASF) under one or more + * contributor license agreements. See the NOTICE file distributed + * with this work for additional information regarding copyright + * ownership. The ASF licenses this file to you under the Apache + * License, Version 2.0 (the "License"); you may not use this file + * except in compliance with the License. You may obtain a copy of + * the License at http://www.apache.org/licenses/LICENSE-2.0 . + */ + +#include <drawinglayer/attribute/sdrshadowattribute.hxx> +#include <basegfx/vector/b2dvector.hxx> +#include <basegfx/color/bcolor.hxx> +#include <rtl/instance.hxx> + + +namespace drawinglayer::attribute +{ + class ImpSdrShadowAttribute + { + public: + // shadow definitions + basegfx::B2DVector maOffset; // shadow offset 1/100th mm + basegfx::B2DVector maSize; // [0.0 .. 2.0] + double mfTransparence; // [0.0 .. 1.0], 0.0==no transp. + basegfx::BColor maColor; // color of shadow + + ImpSdrShadowAttribute( + const basegfx::B2DVector& rOffset, + const basegfx::B2DVector& rSize, + double fTransparence, + const basegfx::BColor& rColor) + : maOffset(rOffset), + maSize(rSize), + mfTransparence(fTransparence), + maColor(rColor) + { + } + + ImpSdrShadowAttribute() + : maOffset(basegfx::B2DVector()), + maSize(basegfx::B2DVector()), + mfTransparence(0.0), + maColor(basegfx::BColor()) + { + } + + // data read access + const basegfx::B2DVector& getOffset() const { return maOffset; } + const basegfx::B2DVector& getSize() const { return maSize; } + double getTransparence() const { return mfTransparence; } + const basegfx::BColor& getColor() const { return maColor; } + + bool operator==(const ImpSdrShadowAttribute& rCandidate) const + { + return (getOffset() == rCandidate.getOffset() + && getSize() == rCandidate.getSize() + && getTransparence() == rCandidate.getTransparence() + && getColor() == rCandidate.getColor()); + } + }; + + namespace + { + struct theGlobalDefault : + public rtl::Static< SdrShadowAttribute::ImplType, theGlobalDefault > {}; + } + + + SdrShadowAttribute::SdrShadowAttribute( + const basegfx::B2DVector& rOffset, + const basegfx::B2DVector& rSize, + double fTransparence, + const basegfx::BColor& rColor) + : mpSdrShadowAttribute(ImpSdrShadowAttribute( + rOffset, rSize, fTransparence, rColor)) + { + } + + SdrShadowAttribute::SdrShadowAttribute() + : mpSdrShadowAttribute(theGlobalDefault::get()) + { + } + + SdrShadowAttribute::SdrShadowAttribute(const SdrShadowAttribute&) = default; + + SdrShadowAttribute::SdrShadowAttribute(SdrShadowAttribute&&) = default; + + SdrShadowAttribute::~SdrShadowAttribute() = default; + + bool SdrShadowAttribute::isDefault() const + { + return mpSdrShadowAttribute.same_object(theGlobalDefault::get()); + } + + SdrShadowAttribute& SdrShadowAttribute::operator=(const SdrShadowAttribute&) = default; + + SdrShadowAttribute& SdrShadowAttribute::operator=(SdrShadowAttribute&&) = default; + + bool SdrShadowAttribute::operator==(const SdrShadowAttribute& rCandidate) const + { + // tdf#87509 default attr is always != non-default attr, even with same values + if(rCandidate.isDefault() != isDefault()) + return false; + + return mpSdrShadowAttribute == rCandidate.mpSdrShadowAttribute; + } + + const basegfx::B2DVector& SdrShadowAttribute::getOffset() const + { + return mpSdrShadowAttribute->getOffset(); + } + + const basegfx::B2DVector& SdrShadowAttribute::getSize() const + { + return mpSdrShadowAttribute->getSize(); + } + + double SdrShadowAttribute::getTransparence() const + { + return mpSdrShadowAttribute->getTransparence(); + } + + const basegfx::BColor& SdrShadowAttribute::getColor() const + { + return mpSdrShadowAttribute->getColor(); + } + +} // end of namespace + +/* vim:set shiftwidth=4 softtabstop=4 expandtab: */ |