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-rw-r--r--drawinglayer/source/primitive3d/sdrpolypolygonprimitive3d.cxx177
1 files changed, 177 insertions, 0 deletions
diff --git a/drawinglayer/source/primitive3d/sdrpolypolygonprimitive3d.cxx b/drawinglayer/source/primitive3d/sdrpolypolygonprimitive3d.cxx
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+++ b/drawinglayer/source/primitive3d/sdrpolypolygonprimitive3d.cxx
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+/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
+/*
+ * This file is part of the LibreOffice project.
+ *
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/.
+ *
+ * This file incorporates work covered by the following license notice:
+ *
+ * Licensed to the Apache Software Foundation (ASF) under one or more
+ * contributor license agreements. See the NOTICE file distributed
+ * with this work for additional information regarding copyright
+ * ownership. The ASF licenses this file to you under the Apache
+ * License, Version 2.0 (the "License"); you may not use this file
+ * except in compliance with the License. You may obtain a copy of
+ * the License at http://www.apache.org/licenses/LICENSE-2.0 .
+ */
+
+#include <drawinglayer/primitive3d/sdrpolypolygonprimitive3d.hxx>
+#include <primitive3d/sdrdecompositiontools3d.hxx>
+#include <drawinglayer/primitive3d/drawinglayer_primitivetypes3d.hxx>
+#include <basegfx/polygon/b3dpolypolygontools.hxx>
+#include <drawinglayer/attribute/sdrfillattribute.hxx>
+#include <drawinglayer/attribute/sdrlineattribute.hxx>
+#include <drawinglayer/attribute/sdrshadowattribute.hxx>
+
+
+using namespace com::sun::star;
+
+
+namespace drawinglayer::primitive3d
+{
+ Primitive3DContainer SdrPolyPolygonPrimitive3D::create3DDecomposition(const geometry::ViewInformation3D& /*rViewInformation*/) const
+ {
+ Primitive3DContainer aRetval;
+
+ if(getPolyPolygon3D().count())
+ {
+ std::vector< basegfx::B3DPolyPolygon > aFill;
+ aFill.push_back(getPolyPolygon3D());
+
+ // get full range
+ const basegfx::B3DRange aRange(getRangeFrom3DGeometry(aFill));
+
+ // #i98295# normal creation
+ if(!getSdrLFSAttribute().getFill().isDefault())
+ {
+ if(css::drawing::NormalsKind_SPHERE == getSdr3DObjectAttribute().getNormalsKind())
+ {
+ applyNormalsKindSphereTo3DGeometry(aFill, aRange);
+ }
+ else if(css::drawing::NormalsKind_FLAT == getSdr3DObjectAttribute().getNormalsKind())
+ {
+ applyNormalsKindFlatTo3DGeometry(aFill);
+ }
+
+ if(getSdr3DObjectAttribute().getNormalsInvert())
+ {
+ applyNormalsInvertTo3DGeometry(aFill);
+ }
+ }
+
+ // #i98314# texture coordinates
+ if(!getSdrLFSAttribute().getFill().isDefault())
+ {
+ applyTextureTo3DGeometry(
+ getSdr3DObjectAttribute().getTextureProjectionX(),
+ getSdr3DObjectAttribute().getTextureProjectionY(),
+ aFill,
+ aRange,
+ getTextureSize());
+ }
+
+ if(!getSdrLFSAttribute().getFill().isDefault())
+ {
+ // add fill
+ aRetval = create3DPolyPolygonFillPrimitives(
+ aFill,
+ getTransform(),
+ getTextureSize(),
+ getSdr3DObjectAttribute(),
+ getSdrLFSAttribute().getFill(),
+ getSdrLFSAttribute().getFillFloatTransGradient());
+ }
+ else
+ {
+ // create simplified 3d hit test geometry
+ aRetval = createHiddenGeometryPrimitives3D(
+ aFill,
+ getTransform(),
+ getTextureSize(),
+ getSdr3DObjectAttribute());
+ }
+
+ // add line
+ if(!getSdrLFSAttribute().getLine().isDefault())
+ {
+ basegfx::B3DPolyPolygon aLine(getPolyPolygon3D());
+ aLine.clearNormals();
+ aLine.clearTextureCoordinates();
+ const Primitive3DContainer aLines(create3DPolyPolygonLinePrimitives(
+ aLine, getTransform(), getSdrLFSAttribute().getLine()));
+ aRetval.append(aLines);
+ }
+
+ // add shadow
+ if(!getSdrLFSAttribute().getShadow().isDefault()
+ && !aRetval.empty())
+ {
+ const Primitive3DContainer aShadow(createShadowPrimitive3D(
+ aRetval, getSdrLFSAttribute().getShadow(), getSdr3DObjectAttribute().getShadow3D()));
+ aRetval.append(aShadow);
+ }
+ }
+
+ return aRetval;
+ }
+
+ SdrPolyPolygonPrimitive3D::SdrPolyPolygonPrimitive3D(
+ const basegfx::B3DPolyPolygon& rPolyPolygon3D,
+ const basegfx::B3DHomMatrix& rTransform,
+ const basegfx::B2DVector& rTextureSize,
+ const attribute::SdrLineFillShadowAttribute3D& rSdrLFSAttribute,
+ const attribute::Sdr3DObjectAttribute& rSdr3DObjectAttribute)
+ : SdrPrimitive3D(rTransform, rTextureSize, rSdrLFSAttribute, rSdr3DObjectAttribute),
+ maPolyPolygon3D(rPolyPolygon3D)
+ {
+ }
+
+ bool SdrPolyPolygonPrimitive3D::operator==(const BasePrimitive3D& rPrimitive) const
+ {
+ if(SdrPrimitive3D::operator==(rPrimitive))
+ {
+ const SdrPolyPolygonPrimitive3D& rCompare = static_cast< const SdrPolyPolygonPrimitive3D& >(rPrimitive);
+
+ return (getPolyPolygon3D() == rCompare.getPolyPolygon3D());
+ }
+
+ return false;
+ }
+
+ basegfx::B3DRange SdrPolyPolygonPrimitive3D::getB3DRange(const geometry::ViewInformation3D& /*rViewInformation*/) const
+ {
+ // added this implementation to make sure that non-visible objects of this
+ // kind will deliver their expansion. If not implemented, it would never deliver
+ // the used space for non-visible objects since the decomposition for that
+ // case will be empty (what is correct). To support chart ATM which relies on
+ // non-visible objects occupying space in 3D, this method was added
+ basegfx::B3DRange aRetval;
+
+ if(getPolyPolygon3D().count())
+ {
+ aRetval = basegfx::utils::getRange(getPolyPolygon3D());
+ aRetval.transform(getTransform());
+
+ if(!getSdrLFSAttribute().getLine().isDefault())
+ {
+ const attribute::SdrLineAttribute& rLine = getSdrLFSAttribute().getLine();
+
+ if(!rLine.isDefault() && !basegfx::fTools::equalZero(rLine.getWidth()))
+ {
+ // expand by half LineWidth as tube radius
+ aRetval.grow(rLine.getWidth() / 2.0);
+ }
+ }
+ }
+
+ return aRetval;
+ }
+
+ // provide unique ID
+ ImplPrimitive3DIDBlock(SdrPolyPolygonPrimitive3D, PRIMITIVE3D_ID_SDRPOLYPOLYGONPRIMITIVE3D)
+
+} // end of namespace
+
+/* vim:set shiftwidth=4 softtabstop=4 expandtab: */