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-rw-r--r--external/cppunit/disable-dynloading.patch25
1 files changed, 25 insertions, 0 deletions
diff --git a/external/cppunit/disable-dynloading.patch b/external/cppunit/disable-dynloading.patch
new file mode 100644
index 000000000..a9aa37f6f
--- /dev/null
+++ b/external/cppunit/disable-dynloading.patch
@@ -0,0 +1,25 @@
+--- build/cppunit-1.13.1/include/cppunit/plugin/TestPlugIn.h
++++ misc/build/cppunit-1.13.1/include/cppunit/plugin/TestPlugIn.h
+@@ -106,7 +106,9 @@
+ * CppUnitTestPlugIn *CPPUNIT_PLUGIN_EXPORTED_NAME(void);
+ * \endcode
+ */
++#ifndef CPPUNIT_PLUGIN_EXPORTED_NAME
+ #define CPPUNIT_PLUGIN_EXPORTED_NAME cppunitTestPlugIn
++#endif
+
+ /*! \brief Type of the function exported by a plug-in.
+ * \ingroup WritingTestPlugIn
+@@ -143,6 +143,12 @@
+ #define CPPUNIT_PLUGIN_IMPLEMENT_MAIN() \
+ typedef char __CppUnitPlugInImplementMainDummyTypeDef
+
++// Actually this is for iOS and Android where we build the cppunit tests libraries
++// as plain archives and just link them statically into test fixture programs,
++// and don't want any stinking duplicate main(), but shouldn't hurt for MacOSX either.
++#elif defined(__APPLE__) || defined(__ANDROID__)
++#define CPPUNIT_PLUGIN_IMPLEMENT_MAIN() \
++ typedef char __CppUnitPlugInImplementMainDummyTypeDef
+ // Unix
+ #elif defined(CPPUNIT_HAVE_UNIX_DLL_LOADER) || defined(CPPUNIT_HAVE_UNIX_SHL_LOADER)
+ #define CPPUNIT_PLUGIN_IMPLEMENT_MAIN() \