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+/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
+/*
+ * This file is part of the LibreOffice project.
+ *
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/.
+ *
+ * This file incorporates work covered by the following license notice:
+ *
+ * Licensed to the Apache Software Foundation (ASF) under one or more
+ * contributor license agreements. See the NOTICE file distributed
+ * with this work for additional information regarding copyright
+ * ownership. The ASF licenses this file to you under the Apache
+ * License, Version 2.0 (the "License"); you may not use this file
+ * except in compliance with the License. You may obtain a copy of
+ * the License at http://www.apache.org/licenses/LICENSE-2.0 .
+ */
+
+#pragma once
+
+#include <rtl/math.h>
+#include <cmath>
+#include <math.h>
+#include <basegfx/basegfxdllapi.h>
+#include <limits>
+#include <algorithm>
+
+// standard PI defines from solar.h, but we do not want to link against tools
+
+#ifndef F_PI
+#define F_PI M_PI
+#endif
+#ifndef F_PI2
+#define F_PI2 M_PI_2
+#endif
+#ifndef F_PI4
+#define F_PI4 M_PI_4
+#endif
+#ifndef F_PI180
+#define F_PI180 (M_PI/180.0)
+#endif
+#ifndef F_PI1800
+#define F_PI1800 (M_PI/1800.0)
+#endif
+#ifndef F_PI18000
+#define F_PI18000 (M_PI/18000.0)
+#endif
+#ifndef F_2PI
+#define F_2PI (2.0*M_PI)
+#endif
+
+
+// fTools defines
+
+namespace basegfx
+{
+ /** Round double to nearest integer
+
+ @return the nearest integer
+ */
+ inline sal_Int32 fround( double fVal )
+ {
+ if (fVal >= std::numeric_limits<sal_Int32>::max() - .5)
+ return std::numeric_limits<sal_Int32>::max();
+ else if (fVal <= std::numeric_limits<sal_Int32>::min() + .5)
+ return std::numeric_limits<sal_Int32>::min();
+ return fVal > 0.0 ? static_cast<sal_Int32>( fVal + .5 ) : static_cast<sal_Int32>( fVal - .5 );
+ }
+
+ /** Round double to nearest integer
+
+ @return the nearest 64 bit integer
+ */
+ inline sal_Int64 fround64( double fVal )
+ {
+ return fVal > 0.0 ? static_cast<sal_Int64>( fVal + .5 ) : -static_cast<sal_Int64>( -fVal + .5 );
+ }
+
+ /** Prune a small epsilon range around zero.
+
+ Use this method e.g. for calculating scale values. There, it
+ is usually advisable not to set a scaling to 0.0, because that
+ yields singular transformation matrices.
+
+ @param fVal
+ An arbitrary, but finite and valid number
+
+ @return either fVal, or a small value slightly above (when
+ fVal>0) or below (when fVal<0) zero.
+ */
+ inline double pruneScaleValue( double fVal )
+ {
+ // old version used ::std::min/max, but this collides if min is defined as preprocessor
+ // macro which is the case e.g with windows.h headers. The simplest way to avoid this is to
+ // just use the full comparison. I keep the original here, maybe there will be a better
+ // solution some day.
+
+ //return fVal < 0.0 ?
+ // (::std::min(fVal,-0.00001)) :
+ // (::std::max(fVal,0.00001));
+
+ if(fVal < 0.0)
+ return std::min(fVal, -0.00001);
+ else
+ return std::max(fVal, 0.00001);
+ }
+
+ /** Convert value from degrees to radians
+ */
+ constexpr double deg2rad( double v )
+ {
+ // divide first, to get exact values for v being a multiple of
+ // 90 degrees
+ return v / 90.0 * M_PI_2;
+ }
+
+ /** Convert value radians to degrees
+ */
+ constexpr double rad2deg( double v )
+ {
+ // divide first, to get exact values for v being a multiple of
+ // pi/2
+ return v / M_PI_2 * 90.0;
+ }
+
+ /** Snap v to nearest multiple of fStep, from negative and
+ positive side.
+
+ Examples:
+
+ snapToNearestMultiple(-0.1, 0.5) = 0.0
+ snapToNearestMultiple(0.1, 0.5) = 0.0
+ snapToNearestMultiple(0.25, 0.5) = 0.0
+ snapToNearestMultiple(0.26, 0.5) = 0.5
+ */
+ BASEGFX_DLLPUBLIC double snapToNearestMultiple(double v, const double fStep);
+
+ /** Snap v to the range [0.0 .. fWidth] using modulo
+ */
+ double snapToZeroRange(double v, double fWidth);
+
+ /** Snap v to the range [fLow .. fHigh] using modulo
+ */
+ double snapToRange(double v, double fLow, double fHigh);
+
+ /** return fValue with the sign of fSignCarrier, thus evtl. changed
+ */
+ inline double copySign(double fValue, double fSignCarrier)
+ {
+#ifdef _WIN32
+ return _copysign(fValue, fSignCarrier);
+#else
+ return copysign(fValue, fSignCarrier);
+#endif
+ }
+
+ /** RotateFlyFrame3: Normalize to range defined by [0.0 ... fRange[, independent
+ if v is positive or negative.
+
+ Examples:
+
+ normalizeToRange(0.5, -1.0) = 0.0
+ normalizeToRange(0.5, 0.0) = 0.0
+ normalizeToRange(0.5, 1.0) = 0.5
+ normalizeToRange(-0.5, 1.0) = 0.5
+ normalizeToRange(-0.3, 1.0) = 0.7
+ normalizeToRange(-0.7, 1.0) = 0.3
+ normalizeToRange(3.5, 1.0) = 0.5
+ normalizeToRange(3.3, 1.0) = 0.3
+ normalizeToRange(3.7, 1.0) = 0.7
+ normalizeToRange(-3.5, 1.0) = 0.5
+ normalizeToRange(-3.3, 1.0) = 0.7
+ normalizeToRange(-3.7, 1.0) = 0.3
+ */
+ BASEGFX_DLLPUBLIC double normalizeToRange(double v, const double fRange);
+
+ class BASEGFX_DLLPUBLIC fTools
+ {
+ public:
+ /// Get threshold value for equalZero and friends
+ static double getSmallValue() { return 0.000000001f; }
+
+ /// Compare against small value
+ static bool equalZero(const double& rfVal)
+ {
+ return (fabs(rfVal) <= getSmallValue());
+ }
+
+ /// Compare against given small value
+ static bool equalZero(const double& rfVal, const double& rfSmallValue)
+ {
+ return (fabs(rfVal) <= rfSmallValue);
+ }
+
+ static bool equal(const double& rfValA, const double& rfValB)
+ {
+ // changed to approxEqual usage for better numerical correctness
+ return rtl_math_approxEqual(rfValA, rfValB);
+ }
+
+ static bool equal(const double& rfValA, const double& rfValB, const double& rfSmallValue)
+ {
+ return (fabs(rfValA - rfValB) <= rfSmallValue);
+ }
+
+ static bool less(const double& rfValA, const double& rfValB)
+ {
+ return (rfValA < rfValB && !equal(rfValA, rfValB));
+ }
+
+ static bool lessOrEqual(const double& rfValA, const double& rfValB)
+ {
+ return (rfValA < rfValB || equal(rfValA, rfValB));
+ }
+
+ static bool more(const double& rfValA, const double& rfValB)
+ {
+ return (rfValA > rfValB && !equal(rfValA, rfValB));
+ }
+
+ static bool moreOrEqual(const double& rfValA, const double& rfValB)
+ {
+ return (rfValA > rfValB || equal(rfValA, rfValB));
+ }
+
+ static bool betweenOrEqualEither(const double& rfValA, const double& rfValB, const double& rfValC)
+ {
+ return (rfValA > rfValB && rfValA < rfValC) || equal(rfValA, rfValB) || equal(rfValA, rfValC);
+ }
+
+ };
+} // end of namespace basegfx
+
+/* vim:set shiftwidth=4 softtabstop=4 expandtab: */