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-rw-r--r--include/drawinglayer/primitive2d/PolyPolygonStrokePrimitive2D.hxx87
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diff --git a/include/drawinglayer/primitive2d/PolyPolygonStrokePrimitive2D.hxx b/include/drawinglayer/primitive2d/PolyPolygonStrokePrimitive2D.hxx
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+/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
+/*
+ * This file is part of the LibreOffice project.
+ *
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/.
+ *
+ * This file incorporates work covered by the following license notice:
+ *
+ * Licensed to the Apache Software Foundation (ASF) under one or more
+ * contributor license agreements. See the NOTICE file distributed
+ * with this work for additional information regarding copyright
+ * ownership. The ASF licenses this file to you under the Apache
+ * License, Version 2.0 (the "License"); you may not use this file
+ * except in compliance with the License. You may obtain a copy of
+ * the License at http://www.apache.org/licenses/LICENSE-2.0 .
+ */
+
+#pragma once
+
+#include <drawinglayer/drawinglayerdllapi.h>
+
+#include <drawinglayer/primitive2d/baseprimitive2d.hxx>
+#include <drawinglayer/attribute/fillgraphicattribute.hxx>
+#include <basegfx/polygon/b2dpolypolygon.hxx>
+#include <drawinglayer/attribute/lineattribute.hxx>
+#include <drawinglayer/attribute/strokeattribute.hxx>
+#include <drawinglayer/attribute/fillgradientattribute.hxx>
+#include <drawinglayer/attribute/fillhatchattribute.hxx>
+#include <drawinglayer/primitive2d/primitivetools2d.hxx>
+#include <basegfx/color/bcolor.hxx>
+
+namespace drawinglayer::primitive2d
+{
+/** PolyPolygonStrokePrimitive2D class
+
+ This primitive defines a multi-PolygonStrokePrimitive2D and is
+ just for convenience. The definition is not different from the single
+ defined PolygonStrokePrimitive2Ds.
+ */
+class DRAWINGLAYER_DLLPUBLIC PolyPolygonStrokePrimitive2D final
+ : public BufferedDecompositionPrimitive2D
+{
+private:
+ /// the line geometry
+ basegfx::B2DPolyPolygon maPolyPolygon;
+
+ /// the line attributes like width, join and color
+ attribute::LineAttribute maLineAttribute;
+
+ /// the line stroking (if used)
+ attribute::StrokeAttribute maStrokeAttribute;
+
+ /// local decomposition.
+ virtual void
+ create2DDecomposition(Primitive2DContainer& rContainer,
+ const geometry::ViewInformation2D& rViewInformation) const override;
+
+public:
+ /// constructor
+ PolyPolygonStrokePrimitive2D(const basegfx::B2DPolyPolygon& rPolyPolygon,
+ const attribute::LineAttribute& rLineAttribute,
+ const attribute::StrokeAttribute& rStrokeAttribute);
+
+ PolyPolygonStrokePrimitive2D(const basegfx::B2DPolyPolygon& rPolyPolygon,
+ const attribute::LineAttribute& rLineAttribute);
+
+ /// data read access
+ const basegfx::B2DPolyPolygon& getB2DPolyPolygon() const { return maPolyPolygon; }
+ const attribute::LineAttribute& getLineAttribute() const { return maLineAttribute; }
+ const attribute::StrokeAttribute& getStrokeAttribute() const { return maStrokeAttribute; }
+
+ /// compare operator
+ virtual bool operator==(const BasePrimitive2D& rPrimitive) const override;
+
+ /// get range
+ virtual basegfx::B2DRange
+ getB2DRange(const geometry::ViewInformation2D& rViewInformation) const override;
+
+ /// provide unique ID
+ virtual sal_uInt32 getPrimitive2DID() const override;
+};
+
+} // end of namespace primitive2d::drawinglayer
+
+/* vim:set shiftwidth=4 softtabstop=4 expandtab: */