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+/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
+/*
+ * This file is part of the LibreOffice project.
+ *
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/.
+ *
+ * This file incorporates work covered by the following license notice:
+ *
+ * Licensed to the Apache Software Foundation (ASF) under one or more
+ * contributor license agreements. See the NOTICE file distributed
+ * with this work for additional information regarding copyright
+ * ownership. The ASF licenses this file to you under the Apache
+ * License, Version 2.0 (the "License"); you may not use this file
+ * except in compliance with the License. You may obtain a copy of
+ * the License at http://www.apache.org/licenses/LICENSE-2.0 .
+ */
+#ifndef INCLUDED_SFX2_BINDINGS_HXX
+#define INCLUDED_SFX2_BINDINGS_HXX
+
+#include <sal/config.h>
+
+#include <cstddef>
+#include <memory>
+
+#include <o3tl/typed_flags_set.hxx>
+#include <sfx2/dllapi.h>
+#include <sal/types.h>
+#include <tools/link.hxx>
+#include <com/sun/star/uno/Reference.h>
+#include <svl/poolitem.hxx>
+#include <svl/SfxBroadcaster.hxx>
+#include <sfx2/shell.hxx>
+
+namespace com::sun::star::frame { class XDispatch; }
+namespace com::sun::star::frame { class XDispatchProvider; }
+namespace com::sun::star::frame { class XDispatchRecorder; }
+namespace com::sun::star::frame { class XFrame; }
+namespace com::sun::star::util { struct URL; }
+
+class SfxSlot;
+class SfxSlotServer;
+class SfxControllerItem;
+class SfxStateCache;
+class SfxItemSet;
+class SfxDispatcher;
+class SfxBindings_Impl;
+class Timer;
+class SfxWorkWindow;
+struct SfxFoundCache_Impl;
+class SfxFoundCacheArr_Impl;
+
+enum class SfxCallMode : sal_uInt16
+{
+ SLOT = 0x00, // sync/async from Slot
+ SYNCHRON = 0x01, // synchronously in the same Stackframe
+ ASYNCHRON = 0x02, // asynchronously via AppEvent
+ RECORD = 0x04, // take into account while recording
+ API = 0x08 // API call (silent)
+};
+
+namespace o3tl {
+
+template<> struct typed_flags<SfxCallMode>: is_typed_flags<SfxCallMode, 0x0F>
+{};
+
+}
+
+class SFX2_DLLPUBLIC SfxBindings: public SfxBroadcaster
+
+/* [Description]
+
+ In each SFx application one instance of the SfxBindings-Class will
+ exists from <SfxApplication::Init()> until <SfxApplication::Exit()>.
+ This instance is automatically created and destroyed by SfxApplication.
+ However these instances will be handled by the Macro <SFX_BINDINGS>
+ or the associated <SfxViewFrame>.
+
+ The SfxBindings manages all of its Slot-Ids bound by the registered
+ controllers and keeps a cache of the <Slot-Server> respectively.
+ (it is what we call the combination of SfxShell instance and SfxSlot).
+ In the SfxBindings it is stored, if and in this case which controllers
+ that are dirty and which Slot-Server-Caches are dirty respectively.
+ It summarizes status queries (calls to the status methods specified
+ in the IDL) that are served by the same state methods, and handles
+ the simulation of <Pseudo-Slots>.
+*/
+
+{
+friend class SfxApplication;
+friend class SfxShell;
+friend class SfxBindings_Impl;
+
+ std::unique_ptr< SfxBindings_Impl> pImpl; // Data of the Bindings instance
+ SfxDispatcher* pDispatcher; // Dispatcher, to be used
+ sal_uInt16 nRegLevel; // Lock-Level while Reconfig
+
+private:
+ SAL_DLLPRIVATE const SfxPoolItem* Execute_Impl( sal_uInt16 nSlot, const SfxPoolItem **pArgs, sal_uInt16 nModi,
+ SfxCallMode nCall, const SfxPoolItem **pInternalArgs, bool bGlobalOnly=false);
+ SAL_DLLPRIVATE void SetSubBindings_Impl( SfxBindings* );
+ SAL_DLLPRIVATE void UpdateSlotServer_Impl(); // Update SlotServer
+ SAL_DLLPRIVATE std::unique_ptr<SfxItemSet> CreateSet_Impl(SfxStateCache& rCache, const SfxSlot* &pRealSlot,
+ const SfxSlotServer**, SfxFoundCacheArr_Impl&);
+ SAL_DLLPRIVATE std::size_t GetSlotPos( sal_uInt16 nId, std::size_t nStartSearchAt = 0 );
+ SAL_DLLPRIVATE void Update_Impl(SfxStateCache& rCache);
+ static SAL_DLLPRIVATE void UpdateControllers_Impl(
+ const SfxFoundCache_Impl& rFound,
+ const SfxPoolItem *pItem,
+ SfxItemState eItemState );
+ SAL_DLLPRIVATE SfxStateCache* GetStateCache( sal_uInt16 nId, std::size_t * pPos);
+ DECL_DLLPRIVATE_LINK( NextJob, Timer *, void );
+ SAL_DLLPRIVATE bool NextJob_Impl(Timer const * pTimer);
+
+public:
+ SfxBindings();
+ virtual ~SfxBindings() override;
+
+ void HidePopups( bool bHide = true );
+
+ void SetDispatcher(SfxDispatcher *pDisp);
+
+ void Update( sal_uInt16 nId ); // For example, from Menu::Activate
+ void Update();
+ SAL_DLLPRIVATE void StartUpdate_Impl(bool bComplete=false);
+ void Invalidate( sal_uInt16 nId );
+ void Invalidate( const sal_uInt16* pIds );
+ void InvalidateShell( const SfxShell &rSh, bool bDeep = false );
+ void InvalidateAll( bool bWithMsg );
+ void SetState( const SfxItemSet &rSet );
+ void SetState( const SfxPoolItem &rItem );
+ void Invalidate( sal_uInt16 nId, bool bWithItem, bool bWithMsg=false);
+ bool IsInUpdate() const;
+ void SetVisibleState( sal_uInt16 nId, bool bShow );
+
+ SfxStateCache* GetStateCache( sal_uInt16 nId);
+ SAL_DLLPRIVATE SfxStateCache* GetAnyStateCache_Impl( sal_uInt16 nId );
+ /**
+ * @param rpState the caller has to delete the pointer
+ */
+ SfxItemState QueryState( sal_uInt16 nSID, std::unique_ptr<SfxPoolItem> &rpState );
+
+ void QueryControlState ( sal_uInt16 nSID, boost::property_tree::ptree& rState );
+
+ const SfxPoolItem* ExecuteSynchron( sal_uInt16 nSlot,
+ const SfxPoolItem **pArgs = nullptr);
+ bool Execute( sal_uInt16 nSlot,
+ const SfxPoolItem **pArgs = nullptr,
+ SfxCallMode nCall = SfxCallMode::SLOT);
+
+ SAL_DLLPRIVATE void SetDispatchProvider_Impl( const css::uno::Reference< css::frame::XDispatchProvider > & rFrame );
+ void SetActiveFrame( const css::uno::Reference< css::frame::XFrame > & rFrame );
+ css::uno::Reference< css::frame::XFrame > GetActiveFrame() const;
+ // Reconfig
+ sal_uInt16 EnterRegistrations(const char *pFile = nullptr, int nLine = 0);
+ void LeaveRegistrations( const char *pFile = nullptr, int nLine = 0 );
+ void Register( SfxControllerItem& rBinding );
+ void Release( SfxControllerItem& rBinding );
+ SfxDispatcher* GetDispatcher() const
+ { return pDispatcher; }
+ const css::uno::Reference< css::frame::XDispatchRecorder >& GetRecorder() const;
+ css::uno::Reference < css::frame::XDispatch >
+ GetDispatch( const SfxSlot*, const css::util::URL& aURL, bool bMasterCommand );
+ SAL_DLLPRIVATE void ContextChanged_Impl();
+ SAL_DLLPRIVATE void Execute_Impl( SfxRequest& rReq, const SfxSlot* pSlot, SfxShell* pShell );
+ SAL_DLLPRIVATE void DeleteControllers_Impl();
+ SAL_DLLPRIVATE SfxDispatcher* GetDispatcher_Impl() { return pDispatcher; }
+ SAL_DLLPRIVATE void ClearCache_Impl( sal_uInt16 nSlotId );
+ SAL_DLLPRIVATE void RegisterInternal_Impl( SfxControllerItem& rBinding );
+ SAL_DLLPRIVATE void Register_Impl( SfxControllerItem& rBinding, bool );
+ SAL_DLLPRIVATE SfxWorkWindow* GetWorkWindow_Impl() const;
+ SAL_DLLPRIVATE void SetWorkWindow_Impl( SfxWorkWindow* );
+ SAL_DLLPRIVATE SfxBindings* GetSubBindings_Impl() const;
+ SAL_DLLPRIVATE void SetRecorder_Impl( css::uno::Reference< css::frame::XDispatchRecorder > const & );
+ SAL_DLLPRIVATE void InvalidateSlotsInMap_Impl();
+ SAL_DLLPRIVATE void AddSlotToInvalidateSlotsMap_Impl( sal_uInt16 nId );
+};
+
+#ifdef DBG_UTIL
+#define ENTERREGISTRATIONS() EnterRegistrations(__FILE__, __LINE__)
+#define LEAVEREGISTRATIONS() LeaveRegistrations(__FILE__, __LINE__)
+#define DENTERREGISTRATIONS() \
+ EnterRegistrations( OStringBuffer(__FILE__).append('(').append(reinterpret_cast<sal_Int64>(this)).append(')').getStr(), __LINE__ )
+#define DLEAVEREGISTRATIONS( ) \
+ LeaveRegistrations( OStringBuffer(__FILE__).append('(').append(reinterpret_cast<sal_Int64>(this)).append(')').getStr(), __LINE__ )
+#else
+#define ENTERREGISTRATIONS() EnterRegistrations()
+#define LEAVEREGISTRATIONS() LeaveRegistrations()
+#define DENTERREGISTRATIONS() EnterRegistrations()
+#define DLEAVEREGISTRATIONS() LeaveRegistrations()
+#endif
+
+
+#endif
+
+/* vim:set shiftwidth=4 softtabstop=4 expandtab: */