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Diffstat (limited to 'include/svx/SpellDialogChildWindow.hxx')
-rw-r--r-- | include/svx/SpellDialogChildWindow.hxx | 117 |
1 files changed, 117 insertions, 0 deletions
diff --git a/include/svx/SpellDialogChildWindow.hxx b/include/svx/SpellDialogChildWindow.hxx new file mode 100644 index 000000000..4b6df6e99 --- /dev/null +++ b/include/svx/SpellDialogChildWindow.hxx @@ -0,0 +1,117 @@ +/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ +/* + * This file is part of the LibreOffice project. + * + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. + * + * This file incorporates work covered by the following license notice: + * + * Licensed to the Apache Software Foundation (ASF) under one or more + * contributor license agreements. See the NOTICE file distributed + * with this work for additional information regarding copyright + * ownership. The ASF licenses this file to you under the Apache + * License, Version 2.0 (the "License"); you may not use this file + * except in compliance with the License. You may obtain a copy of + * the License at http://www.apache.org/licenses/LICENSE-2.0 . + */ + +#ifndef INCLUDED_SVX_SPELLDIALOGCHILDWINDOW_HXX +#define INCLUDED_SVX_SPELLDIALOGCHILDWINDOW_HXX + +#include <sfx2/childwin.hxx> +#include <editeng/SpellPortions.hxx> +#include <svx/svxdllapi.h> + +class AbstractSpellDialog; + +namespace svx { + +/** The child window wrapper of the actual spelling dialog. To use the + spelling dialog in an application you have to do the usual things: + <ol> + <li>Call this class' RegisterChildWindow() method with the module + as second argument that you want the dialog included in.</li> + <li>In the SFX_IMPL_INTERFACE implementation of the view shell + that wants to use the dialog call RegisterChildWindow() + with the id returned by this class' GetChildWindowId() + method.</li> + <li>Include the item associated with this child window to the SDI + description of the view shell.</li> + </ol> +*/ +class SVX_DLLPUBLIC SpellDialogChildWindow + : public SfxChildWindow +{ + friend class SpellDialog; + VclPtr<AbstractSpellDialog> m_xAbstractSpellDialog; +public: + SpellDialogChildWindow ( + vcl::Window*pParent, + sal_uInt16 nId, + SfxBindings* pBindings); + virtual ~SpellDialogChildWindow () override; + +protected: + /** This abstract method has to be defined by a derived class. It + returns the next wrong sentence. + @return + returns an empty vector if no error could be found + */ + virtual SpellPortions GetNextWrongSentence (bool bRecheck) = 0; + + /** This abstract method applies the changes made in the spelling dialog + to the document. + The dialog always updates its settings when it gets the focus. The document + can rely on the fact that the methods ApplyChangedSentence() is called for the + position that the last GetNextWrongSentence() returned. + If 'bRecheck' is set to true then the same sentence should be rechecked once from + the start. This should be used to find errors that the user has introduced by + manual changes in the edit field, and in order to not miss the still following errors + in that sentence. + */ + virtual void ApplyChangedSentence(const SpellPortions& rChanged, bool bRecheck ) = 0; + /** This methods determines whether the application supports AutoCorrection + */ + virtual bool HasAutoCorrection(); + /** This method adds a word pair to the AutoCorrection - if available + */ + virtual void AddAutoCorrection(const OUString& rOld, const OUString& rNew, LanguageType eLanguage); + /** Return the sfx bindings for this child window. They are + retrieved from the dialog so they do not have to be stored in + this class as well. The bindings may be necessary to be used + by the abstract methods. + */ + /** This method determines if grammar checking is supported + */ + virtual bool HasGrammarChecking(); + /** determines if grammar checking is switched on + */ + virtual bool IsGrammarChecking(); + /** switches grammar checking on/off + */ + virtual void SetGrammarChecking(bool bOn); + + SfxBindings& GetBindings() const; + /** Set the spell dialog into the 'resume' state. This method should be called + to notify the SpellDialog about changes in the document that invalidate the + current state which results in disabling most of the dialog controls and presenting + a "Resume" button that initiates a reinitialization. + */ + void InvalidateSpellDialog(); + /** Notifies the ChildWindow about the get focus event. The ChildWindow should no check if + the spelling dialog should be set to the 'Resume' state by calling InvalidateSpellDialog() + */ + virtual void GetFocus() = 0; + /** Notifies the ChildWindow about the lose focus event. The ChildWindow should use it to save + the current selection/state. + */ + virtual void LoseFocus() = 0; +}; + +} // end of namespace ::svx + +#endif + +/* vim:set shiftwidth=4 softtabstop=4 expandtab: */ |