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+/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
+/*
+ * This file is part of the LibreOffice project.
+ *
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/.
+ *
+ * This file incorporates work covered by the following license notice:
+ *
+ * Licensed to the Apache Software Foundation (ASF) under one or more
+ * contributor license agreements. See the NOTICE file distributed
+ * with this work for additional information regarding copyright
+ * ownership. The ASF licenses this file to you under the Apache
+ * License, Version 2.0 (the "License"); you may not use this file
+ * except in compliance with the License. You may obtain a copy of
+ * the License at http://www.apache.org/licenses/LICENSE-2.0 .
+ */
+
+#ifndef INCLUDED_SVX_LATHE3D_HXX
+#define INCLUDED_SVX_LATHE3D_HXX
+
+#include <svl/intitem.hxx>
+#include <svl/itemset.hxx>
+#include <svx/obj3d.hxx>
+#include <svx/svxdllapi.h>
+#include <svx/svddef.hxx>
+#include <svx/svx3ditems.hxx>
+
+class E3dDefaultAttributes;
+
+/*************************************************************************
+|*
+|* Create a 3D rotation object from a passed 2D polygon
+|*
+|* The aPolyPoly3D is rotated around its axis in nHSegments steps.
+|* nVSegments contains the number of lines of aPolyPoly3D and therefore
+|* is effectively a vertical segmentation.
+|*
+\************************************************************************/
+
+class SVXCORE_DLLPUBLIC E3dLatheObj final : public E3dCompoundObject
+{
+ basegfx::B2DPolyPolygon maPolyPoly2D;
+
+ virtual std::unique_ptr<sdr::contact::ViewContact> CreateObjectSpecificViewContact() override;
+ virtual std::unique_ptr<sdr::properties::BaseProperties> CreateObjectSpecificProperties() override;
+ void SetDefaultAttributes(const E3dDefaultAttributes& rDefault);
+
+private:
+ // protected destructor - due to final, make private
+ virtual ~E3dLatheObj() override;
+
+public:
+ E3dLatheObj(
+ SdrModel& rSdrModel,
+ const E3dDefaultAttributes& rDefault,
+ const basegfx::B2DPolyPolygon& rPoly2D);
+ E3dLatheObj(SdrModel& rSdrModel);
+
+ // HorizontalSegments:
+ sal_uInt32 GetHorizontalSegments() const
+ { return GetObjectItemSet().Get(SDRATTR_3DOBJ_HORZ_SEGS).GetValue(); }
+
+ // VerticalSegments:
+ sal_uInt32 GetVerticalSegments() const
+ { return GetObjectItemSet().Get(SDRATTR_3DOBJ_VERT_SEGS).GetValue(); }
+
+ // PercentDiagonal: 0..100, before 0.0..0.5
+ sal_uInt16 GetPercentDiagonal() const
+ { return GetObjectItemSet().Get(SDRATTR_3DOBJ_PERCENT_DIAGONAL).GetValue(); }
+
+ // BackScale: 0..100, before 0.0..1.0
+ sal_uInt16 GetBackScale() const
+ { return GetObjectItemSet().Get(SDRATTR_3DOBJ_BACKSCALE).GetValue(); }
+
+ // EndAngle: 0..10000
+ sal_uInt32 GetEndAngle() const
+ { return GetObjectItemSet().Get(SDRATTR_3DOBJ_END_ANGLE).GetValue(); }
+
+ // #107245# GetSmoothNormals() for bLatheSmoothed
+ bool GetSmoothNormals() const
+ { return GetObjectItemSet().Get(SDRATTR_3DOBJ_SMOOTH_NORMALS).GetValue(); }
+
+ // #107245# GetSmoothLids() for bLatheSmoothFrontBack
+ bool GetSmoothLids() const
+ { return GetObjectItemSet().Get(SDRATTR_3DOBJ_SMOOTH_LIDS).GetValue(); }
+
+ // #107245# GetCharacterMode() for bLatheCharacterMode
+ bool GetCharacterMode() const
+ { return GetObjectItemSet().Get(SDRATTR_3DOBJ_CHARACTER_MODE).GetValue(); }
+
+ // #107245# GetCloseFront() for bLatheCloseFront
+ bool GetCloseFront() const
+ { return GetObjectItemSet().Get(SDRATTR_3DOBJ_CLOSE_FRONT).GetValue(); }
+
+ // #107245# GetCloseBack() for bLatheCloseBack
+ bool GetCloseBack() const
+ { return GetObjectItemSet().Get(SDRATTR_3DOBJ_CLOSE_BACK).GetValue(); }
+
+ virtual sal_uInt16 GetObjIdentifier() const override;
+
+ virtual E3dLatheObj* CloneSdrObject(SdrModel& rTargetModel) const override;
+
+ // implemented mainly for the purposes of Clone()
+ E3dLatheObj& operator=(const E3dLatheObj& rObj);
+
+ virtual SdrObjectUniquePtr DoConvertToPolyObj(bool bBezier, bool bAddText) const override;
+
+ // TakeObjName...() is for the display in the UI, for example "3 frames selected".
+ virtual OUString TakeObjNameSingul() const override;
+ virtual OUString TakeObjNamePlural() const override;
+
+ // set/get local parameters with geometry recreation
+ void SetPolyPoly2D(const basegfx::B2DPolyPolygon& rNew);
+ const basegfx::B2DPolyPolygon& GetPolyPoly2D() const { return maPolyPoly2D; }
+
+ // break up
+ virtual bool IsBreakObjPossible() override;
+ virtual std::unique_ptr<SdrAttrObj,SdrObjectFreeOp> GetBreakObj() override;
+};
+
+#endif // INCLUDED_SVX_LATHE3D_HXX
+
+/* vim:set shiftwidth=4 softtabstop=4 expandtab: */