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+/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
+/*
+ * This file is part of the LibreOffice project.
+ *
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/.
+ *
+ * This file incorporates work covered by the following license notice:
+ *
+ * Licensed to the Apache Software Foundation (ASF) under one or more
+ * contributor license agreements. See the NOTICE file distributed
+ * with this work for additional information regarding copyright
+ * ownership. The ASF licenses this file to you under the Apache
+ * License, Version 2.0 (the "License"); you may not use this file
+ * except in compliance with the License. You may obtain a copy of
+ * the License at http://www.apache.org/licenses/LICENSE-2.0 .
+ */
+
+#ifndef INCLUDED_SVX_SVDDRGV_HXX
+#define INCLUDED_SVX_SVDDRGV_HXX
+
+#include <svx/svxdllapi.h>
+#include <svx/svdxcgv.hxx>
+#include <memory>
+
+class SdrUndoGeoObj;
+
+class SVXCORE_DLLPUBLIC SdrDragView : public SdrExchangeView
+{
+ friend class SdrPageView;
+ friend class SdrDragMethod;
+
+ // See GetDragXorPolyLimit/GetDragXorPointLimit
+ enum : size_t {
+ eDragXorPolyLimit = 100,
+ eDragXorPointLimit = 500
+ };
+
+protected:
+ SdrHdl* mpDragHdl;
+ std::unique_ptr<SdrDragMethod> mpCurrentSdrDragMethod;
+ SdrUndoGeoObj* mpInsPointUndo;
+ tools::Rectangle maDragLimit;
+ OUString maInsPointUndoStr;
+ SdrHdlKind meDragHdl;
+
+ bool mbFramDrag : 1; // currently frame dragging
+ bool mbMarkedHitMovesAlways : 1; // Persistent
+ bool mbDragLimit : 1; // Limit on SnapRect instead of BoundRect
+ bool mbDragHdl : 1; // TRUE: RefPt is slid
+ bool mbDragStripes : 1; // Persistent
+ bool mbSolidDragging : 1; // allow solid create/drag of objects
+ bool mbResizeAtCenter : 1;
+ bool mbCrookAtCenter : 1;
+ bool mbDragWithCopy : 1;
+ bool mbInsGluePoint : 1;
+ bool mbInsObjPointMode : 1;
+ bool mbInsGluePointMode : 1;
+ bool mbNoDragXorPolys : 1;
+
+private:
+ SVX_DLLPRIVATE void ImpClearVars();
+
+protected:
+ virtual void SetMarkHandles(SfxViewShell* pOtherShell) override;
+ void ShowDragObj();
+ void HideDragObj();
+ bool ImpBegInsObjPoint(bool bIdxZwang, const Point& rPnt, bool bNewObj, OutputDevice* pOut);
+
+protected:
+ // #i71538# make constructors of SdrView sub-components protected to avoid incomplete incarnations which may get casted to SdrView
+ SdrDragView(
+ SdrModel& rSdrModel,
+ OutputDevice* pOut);
+
+ virtual ~SdrDragView() override;
+
+public:
+ virtual bool IsAction() const override;
+ virtual void MovAction(const Point& rPnt) override;
+ virtual void EndAction() override;
+ virtual void BckAction() override;
+ virtual void BrkAction() override;
+ virtual void TakeActionRect(tools::Rectangle& rRect) const override;
+
+ // special implementation for Writer:
+ // TakeDragObjAnchorPos() returns the position at which an object
+ // approximately ends up during dragging when it is "released"
+ // (EndDrag).
+ // As a general rule, this is the left upper corner of the expected
+ // new SnapRect. Exception: CaptionObj. There, it is the position
+ // of the "tail end".
+ // In case of return value 'false', the position could not be
+ // determined (e.g. point shift, multiple selection, shift of the
+ // mirror axis,...)
+ bool TakeDragObjAnchorPos(Point& rPos, bool bTopRight ) const;
+
+ // If pForcedMeth is passed, then pHdl, ... is not evaluated, but this Drag
+ // method is used. In this, the ownership of the instance passes
+ // to the View and is destroyed at the end of the dragging.
+ virtual bool BegDragObj(const Point& rPnt, OutputDevice* pOut, SdrHdl* pHdl, short nMinMov=-3, SdrDragMethod* pForcedMeth=nullptr);
+ void MovDragObj(const Point& rPnt);
+ bool EndDragObj(bool bCopy=false);
+ void BrkDragObj();
+ bool IsDragObj() const { return mpCurrentSdrDragMethod && !mbInsPolyPoint && !mbInsGluePoint; }
+ SdrHdl* GetDragHdl() const { return mpDragHdl; }
+ SdrDragMethod* GetDragMethod() const { return mpCurrentSdrDragMethod.get(); }
+ bool IsDraggingPoints() const { return meDragHdl==SdrHdlKind::Poly; }
+ bool IsDraggingGluePoints() const { return meDragHdl==SdrHdlKind::Glue; }
+
+ // If you want to define that already during BegDrag
+ // or in the middle.
+ // (Is reset to 'false' on each BegDrag, so set it after BegDrag.)
+ void SetDragWithCopy(bool bOn) { mbDragWithCopy = bOn; }
+ bool IsDragWithCopy() const { return mbDragWithCopy; }
+
+ void SetInsertGluePoint(bool bOn) { mbInsGluePoint = bOn; }
+ bool IsInsertGluePoint() const { return mbInsGluePoint; }
+
+ // Interactive insertion of a new point. nIdx=0 => in front of the first point
+ bool IsInsObjPointPossible() const;
+ bool BegInsObjPoint(const Point& rPnt, bool bNewObj) { return ImpBegInsObjPoint(false, rPnt, bNewObj, nullptr); }
+ void MovInsObjPoint(const Point& rPnt) { MovDragObj(rPnt); }
+ bool EndInsObjPoint(SdrCreateCmd eCmd);
+ bool IsInsObjPoint() const { return mpCurrentSdrDragMethod && mbInsPolyPoint; }
+
+ // For the app to manage the status. GetPreferredPointer() is
+ // possibly going to deliver a matching pointer for it.
+ void SetInsObjPointMode(bool bOn) { mbInsObjPointMode = bOn; }
+ bool IsInsObjPointMode() const { return mbInsObjPointMode; }
+
+ bool IsInsGluePointPossible() const;
+ bool BegInsGluePoint(const Point& rPnt);
+ bool IsInsGluePoint() const { return mpCurrentSdrDragMethod && mbInsGluePoint; }
+
+ // For the app to manage the status. GetPreferredPointer() is
+ // possibly going to deliver a matching pointer for it.
+ void SetInsGluePointMode(bool bOn) { mbInsGluePointMode = bOn; }
+ bool IsInsGluePointMode() const { return mbInsGluePointMode; }
+
+ // border lines over the whole win persistent during the
+ // whole dragging. Default=FALSE.
+ void SetDragStripes(bool bOn);
+ bool IsDragStripes() const { return mbDragStripes; }
+
+ // As a general rule, the contours of the selected objects
+ // are displayed as Xor-polygons. If this flag is set, only one
+ // Xor-Frame is drawn (e.g. in case of multiple selection).
+ // In case of object-specific dragging (polygon points, corner radius,...),
+ // this setting has no influence.
+ // Also changeable during the dragging.
+ // Default=Off
+ void SetNoDragXorPolys(bool bOn);
+ bool IsNoDragXorPolys() const { return mbNoDragXorPolys; }
+
+ // If the number of selected objects exceeds the value set here,
+ // NoDragPolys is (temporarily) activated implicitly.
+ // PolyPolygons etc. are regarded as multiple objects respectively.
+ static size_t GetDragXorPolyLimit() { return eDragXorPolyLimit; }
+
+ // Like DragXorPolyLimit, but in respect to the total number of
+ // all polygons.
+ // NoDragPolys is (temporarily) activated, if one of the limits
+ // is exceeded.
+ static size_t GetDragXorPointLimit() { return eDragXorPointLimit; }
+
+ void SetSolidDragging(bool bOn);
+ bool IsSolidDragging() const;
+
+ // Connector handling is thus as follows (when using default settings):
+ // - If at most 10 Connectors are affected, they are recalculated
+ // on each MouseMove.
+ // - If 11 to 100 Connectors are affected, the connections
+ // are shown as straight lines while dragging.
+ // - In case of more than 100 affected Connectors, nothing that refers
+ // to the Connectors is drawn while dragging.
+
+ // If a special drag mode like Rotate, Mirror or Crook is enabled,
+ // then a Hit on the selected object triggers exactly this dragging.
+ // If MarkedHitMovesAlways is set to 'true', a Hit on the selected
+ // object always triggers a Move, independent of the DragMode that is
+ // set. This flag is persistent and should be configurable in the app
+ // by the user!
+ void SetMarkedHitMovesAlways(bool bOn) { mbMarkedHitMovesAlways = bOn; }
+ bool IsMarkedHitMovesAlways() const { return mbMarkedHitMovesAlways; }
+
+ bool IsOrthoDesired() const;
+
+ // center as reference on Resize
+ // Default=FALSE.
+ bool IsResizeAtCenter() const { return mbResizeAtCenter; }
+ void SetResizeAtCenter(bool bOn) { mbResizeAtCenter = bOn; }
+
+ // symmetric Crook
+ // Default=FALSE.
+ bool IsCrookAtCenter() const { return mbCrookAtCenter; }
+ void SetCrookAtCenter(bool bOn) { mbCrookAtCenter = bOn; }
+
+ // Limitation of the working area. The limitation refers to the View,
+ // not to the single PageViews. This limitation is only evaluated by
+ // the View on interactions like Dragging and Create.
+ // In case of actions controlled by the app through algorithms or
+ // UI-controlled actions (SetGeoAttr, MoveMarkedObj, ...), the
+ // app must honor this limit itself.
+ // Furthermore, this limit is to be seen as a rough limit. In certain
+ // cases (e.g. while rotating), objects cannot be dragged exactly
+ // up to this limit, objects can overlap a bit because of rounding
+ // errors,...
+ // Default=EmptyRect=no limitation
+ // only partially implemented
+ void SetWorkArea(const tools::Rectangle& rRect) { maMaxWorkArea=rRect; }
+ const tools::Rectangle& GetWorkArea() const { return maMaxWorkArea; }
+
+
+ // The DragLimit refers to the Page of the object.
+ // (TODO or to the View?? - must be researched...)
+ // 'false' = no limit
+ // The return Rect must contain absolute coordinates. The maximum
+ // drag area is then selected by the View in a way that the object's
+ // SnapRect is moved or resized at most up to the corner of the
+ // LimitRect. For objects like Bezier curves, rotated rectangles,
+ // it must be taken into account that because of subsequent
+ // recalculation of the SnapRect (on Resize), rounding errors can
+ // occur, because of which the LimitRect might be exceeded by a
+ // very small extent...
+ // Implemented for Move and Resize
+ virtual bool TakeDragLimit(SdrDragMode eMode, tools::Rectangle& rRect) const;
+};
+
+#endif // INCLUDED_SVX_SVDDRGV_HXX
+
+/* vim:set shiftwidth=4 softtabstop=4 expandtab: */