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+/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
+/*
+ * This file is part of the LibreOffice project.
+ *
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/.
+ *
+ * This file incorporates work covered by the following license notice:
+ *
+ * Licensed to the Apache Software Foundation (ASF) under one or more
+ * contributor license agreements. See the NOTICE file distributed
+ * with this work for additional information regarding copyright
+ * ownership. The ASF licenses this file to you under the Apache
+ * License, Version 2.0 (the "License"); you may not use this file
+ * except in compliance with the License. You may obtain a copy of
+ * the License at http://www.apache.org/licenses/LICENSE-2.0 .
+ */
+#ifndef INCLUDED_TOOLS_GEN_HXX
+#define INCLUDED_TOOLS_GEN_HXX
+
+#include <tools/toolsdllapi.h>
+
+#include <limits.h>
+#include <algorithm>
+#include <ostream>
+#include <config_options.h>
+#include <cassert>
+
+class SvStream;
+namespace rtl
+{
+ class OString;
+}
+
+enum TriState { TRISTATE_FALSE, TRISTATE_TRUE, TRISTATE_INDET };
+
+// Pair
+
+class SAL_WARN_UNUSED Pair
+{
+public:
+ Pair() : nA(0), nB(0) {}
+ Pair( long _nA, long _nB ) : nA(_nA), nB(_nB) {}
+
+ long A() const { return nA; }
+ long B() const { return nB; }
+
+ long& A() { return nA; }
+ long& B() { return nB; }
+
+ TOOLS_DLLPUBLIC rtl::OString toString() const;
+
+protected:
+ long nA;
+ long nB;
+};
+
+namespace tools::detail {
+
+// Used to implement operator == for subclasses of Pair:
+inline bool equal(Pair const & p1, Pair const & p2)
+{
+ return p1.A() == p2.A() && p1.B() == p2.B();
+}
+
+}
+
+// Point
+
+class Size;
+class SAL_WARN_UNUSED UNLESS_MERGELIBS(SAL_DLLPUBLIC_EXPORT) Point final : protected Pair
+{
+public:
+ Point() {}
+ Point( long nX, long nY ) : Pair( nX, nY ) {}
+
+ long X() const { return nA; }
+ long Y() const { return nB; }
+
+ void Move( long nHorzMove, long nVertMove );
+ void Move( Size const & s );
+ long AdjustX( long nHorzMove ) { nA += nHorzMove; return nA; }
+ long AdjustY( long nVertMove ) { nB += nVertMove; return nB; }
+
+ void RotateAround( long& rX, long& rY, short nOrientation ) const;
+ void RotateAround( Point&, short nOrientation ) const;
+
+ Point& operator += ( const Point& rPoint );
+ Point& operator -= ( const Point& rPoint );
+ Point& operator *= ( const long nVal );
+ Point& operator /= ( const long nVal );
+
+ friend inline Point operator+( const Point &rVal1, const Point &rVal2 );
+ friend inline Point operator-( const Point &rVal1, const Point &rVal2 );
+ friend inline Point operator*( const Point &rVal1, const long nVal2 );
+ friend inline Point operator/( const Point &rVal1, const long nVal2 );
+
+ long getX() const { return X(); }
+ long getY() const { return Y(); }
+ void setX(long nX) { nA = nX; }
+ void setY(long nY) { nB = nY; }
+
+ Pair const & toPair() const { return *this; }
+ Pair & toPair() { return *this; }
+
+ using Pair::toString;
+};
+
+inline void Point::Move( long nHorzMove, long nVertMove )
+{
+ nA += nHorzMove;
+ nB += nVertMove;
+}
+
+inline Point& Point::operator += ( const Point& rPoint )
+{
+ nA += rPoint.nA;
+ nB += rPoint.nB;
+ return *this;
+}
+
+inline Point& Point::operator -= ( const Point& rPoint )
+{
+ nA -= rPoint.nA;
+ nB -= rPoint.nB;
+ return *this;
+}
+
+inline Point& Point::operator *= ( const long nVal )
+{
+ nA *= nVal;
+ nB *= nVal;
+ return *this;
+}
+
+inline Point& Point::operator /= ( const long nVal )
+{
+ nA /= nVal;
+ nB /= nVal;
+ return *this;
+}
+
+inline Point operator+( const Point &rVal1, const Point &rVal2 )
+{
+ return Point( rVal1.nA+rVal2.nA, rVal1.nB+rVal2.nB );
+}
+
+inline Point operator-( const Point &rVal1, const Point &rVal2 )
+{
+ return Point( rVal1.nA-rVal2.nA, rVal1.nB-rVal2.nB );
+}
+
+inline Point operator*( const Point &rVal1, const long nVal2 )
+{
+ return Point( rVal1.nA*nVal2, rVal1.nB*nVal2 );
+}
+
+inline Point operator/( const Point &rVal1, const long nVal2 )
+{
+ return Point( rVal1.nA/nVal2, rVal1.nB/nVal2 );
+}
+
+inline bool operator ==(Point const & p1, Point const & p2)
+{
+ return tools::detail::equal(p1.toPair(), p2.toPair());
+}
+
+inline bool operator !=(Point const & p1, Point const & p2)
+{
+ return !(p1 == p2);
+}
+
+template< typename charT, typename traits >
+inline std::basic_ostream<charT, traits> & operator <<(
+ std::basic_ostream<charT, traits> & stream, const Point& point )
+{
+ return stream << point.X() << ',' << point.Y();
+}
+
+// Size
+
+class SAL_WARN_UNUSED Size final : protected Pair
+{
+public:
+ Size() {}
+ Size( long nWidth, long nHeight ) : Pair( nWidth, nHeight ) {}
+
+ long Width() const { return nA; }
+ long Height() const { return nB; }
+
+ long AdjustWidth( long n ) { nA += n; return nA; }
+ long AdjustHeight( long n ) { nB += n; return nB; }
+
+ long getWidth() const { return Width(); }
+ long getHeight() const { return Height(); }
+ void setWidth(long nWidth) { nA = nWidth; }
+ void setHeight(long nHeight) { nB = nHeight; }
+
+ bool IsEmpty() const { return nA <= 0 || nB <= 0; }
+
+ void extendBy(long x, long y)
+ {
+ nA += x;
+ nB += y;
+ }
+
+ Pair const & toPair() const { return *this; }
+ Pair & toPair() { return *this; }
+
+ using Pair::toString;
+};
+
+inline bool operator ==(Size const & s1, Size const & s2)
+{
+ return tools::detail::equal(s1.toPair(), s2.toPair());
+}
+
+inline bool operator !=(Size const & s1, Size const & s2)
+{
+ return !(s1 == s2);
+}
+
+template< typename charT, typename traits >
+inline std::basic_ostream<charT, traits> & operator <<(
+ std::basic_ostream<charT, traits> & stream, const Size& size )
+{
+ return stream << size.Width() << 'x' << size.Height();
+}
+
+inline void Point::Move( Size const & s )
+{
+ AdjustX(s.Width());
+ AdjustY(s.Height());
+}
+
+// Range
+
+#define RANGE_MAX LONG_MAX
+
+class SAL_WARN_UNUSED Range final : protected Pair
+{
+public:
+ Range() {}
+ Range( long nMin, long nMax ) : Pair( nMin, nMax ) {}
+
+ long Min() const { return nA; }
+ long Max() const { return nB; }
+ long Len() const { return nB - nA + 1; }
+
+ long& Min() { return nA; }
+ long& Max() { return nB; }
+
+ bool IsInside( long nIs ) const;
+
+ void Justify();
+
+ Pair const & toPair() const { return *this; }
+ Pair & toPair() { return *this; }
+
+ using Pair::toString;
+};
+
+inline bool Range::IsInside( long nIs ) const
+{
+ return ((nA <= nIs) && (nIs <= nB ));
+}
+
+inline void Range::Justify()
+{
+ if ( nA > nB )
+ {
+ long nHelp = nA;
+ nA = nB;
+ nB = nHelp;
+ }
+}
+
+inline bool operator ==(Range const & r1, Range const & r2)
+{
+ return tools::detail::equal(r1.toPair(), r2.toPair());
+}
+
+inline bool operator !=(Range const & r1, Range const & r2)
+{
+ return !(r1 == r2);
+}
+
+template< typename charT, typename traits >
+inline std::basic_ostream<charT, traits> & operator <<(
+ std::basic_ostream<charT, traits> & stream, const Range& range )
+{
+ return stream << range.Min() << '-' << range.Max();
+}
+
+// Selection
+
+#define SELECTION_MIN LONG_MIN
+#define SELECTION_MAX LONG_MAX
+
+class SAL_WARN_UNUSED Selection final : protected Pair
+{
+public:
+ Selection() {}
+ Selection( long nPos ) : Pair( nPos, nPos ) {}
+ Selection( long nMin, long nMax ) : Pair( nMin, nMax ) {}
+
+ long Min() const { return nA; }
+ long Max() const { return nB; }
+ long Len() const { return nB - nA; }
+
+ long& Min() { return nA; }
+ long& Max() { return nB; }
+
+ bool IsInside( long nIs ) const;
+
+ void Justify();
+
+ bool operator !() const { return !Len(); }
+
+ long getMin() const { return Min(); }
+ void setMin(long nMin) { Min() = nMin; }
+ void setMax(long nMax) { Max() = nMax; }
+
+ Pair const & toPair() const { return *this; }
+ Pair & toPair() { return *this; }
+
+ using Pair::toString;
+};
+
+inline bool Selection::IsInside( long nIs ) const
+{
+ return ((nA <= nIs) && (nIs < nB ));
+}
+
+inline void Selection::Justify()
+{
+ if ( nA > nB )
+ {
+ long nHelp = nA;
+ nA = nB;
+ nB = nHelp;
+ }
+}
+
+inline bool operator ==(Selection const & s1, Selection const & s2)
+{
+ return tools::detail::equal(s1.toPair(), s2.toPair());
+}
+
+inline bool operator !=(Selection const & s1, Selection const & s2)
+{
+ return !(s1 == s2);
+}
+
+template< typename charT, typename traits >
+inline std::basic_ostream<charT, traits> & operator <<(
+ std::basic_ostream<charT, traits> & stream, const Selection& selection )
+{
+ return stream << selection.Min() << '-' << selection.Max();
+}
+// Rectangle
+
+#define RECT_MAX LONG_MAX
+#define RECT_MIN LONG_MIN
+
+/// Note: this class is a true marvel of engineering: because the author
+/// could not decide whether it's better to have a closed or half-open
+/// interval, they just implemented *both* in the same class!
+///
+/// If you have the misfortune of having to use this class, don't immediately
+/// despair but first take note that the uppercase GetWidth() / GetHeight()
+/// etc. methods interpret the interval as closed, while the lowercase
+/// getWidth() / getHeight() etc. methods interpret the interval as half-open.
+/// Ok, now is the time for despair.
+namespace tools
+{
+class SAL_WARN_UNUSED TOOLS_DLLPUBLIC Rectangle final
+{
+ static constexpr short RECT_EMPTY = -32767;
+public:
+ Rectangle();
+ Rectangle( const Point& rLT, const Point& rRB );
+ Rectangle( long nLeft, long nTop,
+ long nRight, long nBottom );
+ /// Constructs an empty Rectangle, with top/left at the specified params
+ Rectangle( long nLeft, long nTop );
+ Rectangle( const Point& rLT, const Size& rSize );
+
+ static Rectangle Justify( const Point& rLT, const Point& rRB );
+
+ long Left() const { return nLeft; }
+ long Right() const;
+ long Top() const { return nTop; }
+ long Bottom() const;
+
+ void SetLeft(long v) { nLeft = v; }
+ void SetRight(long v) { nRight = v; }
+ void SetTop(long v) { nTop = v; }
+ void SetBottom(long v) { nBottom = v; }
+
+ inline Point TopLeft() const;
+ inline Point TopRight() const;
+ inline Point TopCenter() const;
+ inline Point BottomLeft() const;
+ inline Point BottomRight() const;
+ inline Point BottomCenter() const;
+ inline Point LeftCenter() const;
+ inline Point RightCenter() const;
+ inline Point Center() const;
+
+ /// Move the top and left edges by a delta, preserving width and height
+ inline void Move( long nHorzMoveDelta, long nVertMoveDelta );
+ void Move( Size const & s ) { Move(s.Width(), s.Height()); }
+ long AdjustLeft( long nHorzMoveDelta ) { nLeft += nHorzMoveDelta; return nLeft; }
+ long AdjustRight( long nHorzMoveDelta );
+ long AdjustTop( long nVertMoveDelta ) { nTop += nVertMoveDelta; return nTop; }
+ long AdjustBottom( long nVertMoveDelta );
+ inline void SetPos( const Point& rPoint );
+ void SetSize( const Size& rSize );
+ inline Size GetSize() const;
+
+ /// Returns the difference between right and left, assuming the range is inclusive.
+ inline long GetWidth() const;
+ /// Returns the difference between bottom and top, assuming the range is inclusive.
+ inline long GetHeight() const;
+
+ tools::Rectangle& Union( const tools::Rectangle& rRect );
+ tools::Rectangle& Intersection( const tools::Rectangle& rRect );
+ inline tools::Rectangle GetUnion( const tools::Rectangle& rRect ) const;
+ inline tools::Rectangle GetIntersection( const tools::Rectangle& rRect ) const;
+
+ void Justify();
+
+ bool IsInside( const Point& rPOINT ) const;
+ bool IsInside( const tools::Rectangle& rRect ) const;
+ bool IsOver( const tools::Rectangle& rRect ) const;
+
+ void SetEmpty() { nRight = nBottom = RECT_EMPTY; }
+ void SetWidthEmpty() { nRight = RECT_EMPTY; }
+ void SetHeightEmpty() { nBottom = RECT_EMPTY; }
+ inline bool IsEmpty() const;
+ bool IsWidthEmpty() const { return nRight == RECT_EMPTY; }
+ bool IsHeightEmpty() const { return nBottom == RECT_EMPTY; }
+
+ inline bool operator == ( const tools::Rectangle& rRect ) const;
+ inline bool operator != ( const tools::Rectangle& rRect ) const;
+
+ inline tools::Rectangle& operator += ( const Point& rPt );
+ inline tools::Rectangle& operator -= ( const Point& rPt );
+
+ friend inline tools::Rectangle operator + ( const tools::Rectangle& rRect, const Point& rPt );
+ friend inline tools::Rectangle operator - ( const tools::Rectangle& rRect, const Point& rPt );
+
+ // ONE
+ long getX() const { return nLeft; }
+ long getY() const { return nTop; }
+ /// Returns the difference between right and left, assuming the range includes one end, but not the other.
+ long getWidth() const;
+ /// Returns the difference between bottom and top, assuming the range includes one end, but not the other.
+ long getHeight() const;
+ /// Set the left edge of the rectangle to x, preserving the width
+ void setX( long x );
+ /// Set the top edge of the rectangle to y, preserving the height
+ void setY( long y );
+ void setWidth( long n ) { nRight = nLeft + n; }
+ void setHeight( long n ) { nBottom = nTop + n; }
+ /// Returns the string representation of the rectangle, format is "x, y, width, height".
+ rtl::OString toString() const;
+
+ /**
+ * Expands the rectangle in all directions by the input value.
+ */
+ void expand(long nExpandBy);
+ void shrink(long nShrinkBy);
+
+ /**
+ * Sanitizing variants for handling data from the outside
+ */
+ void SaturatingSetSize(const Size& rSize);
+ void SaturatingSetX(long x);
+ void SaturatingSetY(long y);
+
+private:
+ long nLeft;
+ long nTop;
+ long nRight;
+ long nBottom;
+};
+}
+
+inline tools::Rectangle::Rectangle()
+{
+ nLeft = nTop = 0;
+ nRight = nBottom = RECT_EMPTY;
+}
+
+inline tools::Rectangle::Rectangle( const Point& rLT, const Point& rRB )
+{
+ nLeft = rLT.X();
+ nTop = rLT.Y();
+ nRight = rRB.X();
+ nBottom = rRB.Y();
+}
+
+inline tools::Rectangle::Rectangle( long _nLeft, long _nTop,
+ long _nRight, long _nBottom )
+{
+ nLeft = _nLeft;
+ nTop = _nTop;
+ nRight = _nRight;
+ nBottom = _nBottom;
+}
+
+inline tools::Rectangle::Rectangle( long _nLeft, long _nTop )
+{
+ nLeft = _nLeft;
+ nTop = _nTop;
+ nRight = nBottom = RECT_EMPTY;
+}
+
+inline tools::Rectangle::Rectangle( const Point& rLT, const Size& rSize )
+{
+ nLeft = rLT.X();
+ nTop = rLT.Y();
+ nRight = rSize.Width() ? nLeft+(rSize.Width()-1) : RECT_EMPTY;
+ nBottom = rSize.Height() ? nTop+(rSize.Height()-1) : RECT_EMPTY;
+}
+
+inline bool tools::Rectangle::IsEmpty() const
+{
+ return (nRight == RECT_EMPTY) || (nBottom == RECT_EMPTY);
+}
+
+inline Point tools::Rectangle::TopLeft() const
+{
+ return Point( nLeft, nTop );
+}
+
+inline Point tools::Rectangle::TopRight() const
+{
+ return Point( (nRight == RECT_EMPTY) ? nLeft : nRight, nTop );
+}
+
+inline Point tools::Rectangle::BottomLeft() const
+{
+ return Point( nLeft, (nBottom == RECT_EMPTY) ? nTop : nBottom );
+}
+
+inline Point tools::Rectangle::BottomRight() const
+{
+ return Point( (nRight == RECT_EMPTY) ? nLeft : nRight,
+ (nBottom == RECT_EMPTY) ? nTop : nBottom );
+}
+
+inline Point tools::Rectangle::TopCenter() const
+{
+ if ( IsEmpty() )
+ return Point( nLeft, nTop );
+ else
+ return Point( std::min( nLeft, nRight ) + std::abs( (nRight - nLeft)/2 ),
+ std::min( nTop, nBottom) );
+}
+
+inline Point tools::Rectangle::BottomCenter() const
+{
+ if ( IsEmpty() )
+ return Point( nLeft, nTop );
+ else
+ return Point( std::min( nLeft, nRight ) + std::abs( (nRight - nLeft)/2 ),
+ std::max( nTop, nBottom) );
+}
+
+inline Point tools::Rectangle::LeftCenter() const
+{
+ if ( IsEmpty() )
+ return Point( nLeft, nTop );
+ else
+ return Point( std::min( nLeft, nRight ), nTop + (nBottom - nTop)/2 );
+}
+
+inline Point tools::Rectangle::RightCenter() const
+{
+ if ( IsEmpty() )
+ return Point( nLeft, nTop );
+ else
+ return Point( std::max( nLeft, nRight ), nTop + (nBottom - nTop)/2 );
+}
+
+inline Point tools::Rectangle::Center() const
+{
+ if ( IsEmpty() )
+ return Point( nLeft, nTop );
+ else
+ return Point( nLeft+(nRight-nLeft)/2 , nTop+(nBottom-nTop)/2 );
+}
+
+inline void tools::Rectangle::Move( long nHorzMove, long nVertMove )
+{
+ nLeft += nHorzMove;
+ nTop += nVertMove;
+ if ( nRight != RECT_EMPTY )
+ nRight += nHorzMove;
+ if ( nBottom != RECT_EMPTY )
+ nBottom += nVertMove;
+}
+
+inline void tools::Rectangle::SetPos( const Point& rPoint )
+{
+ if ( nRight != RECT_EMPTY )
+ nRight += rPoint.X() - nLeft;
+ if ( nBottom != RECT_EMPTY )
+ nBottom += rPoint.Y() - nTop;
+ nLeft = rPoint.X();
+ nTop = rPoint.Y();
+}
+
+inline long tools::Rectangle::GetWidth() const
+{
+ long n;
+ if ( nRight == RECT_EMPTY )
+ n = 0;
+ else
+ {
+ n = nRight - nLeft;
+ if( n < 0 )
+ n--;
+ else
+ n++;
+ }
+
+ return n;
+}
+
+inline long tools::Rectangle::GetHeight() const
+{
+ long n;
+ if ( nBottom == RECT_EMPTY )
+ n = 0;
+ else
+ {
+ n = nBottom - nTop;
+ if ( n < 0 )
+ n--;
+ else
+ n++;
+ }
+
+ return n;
+}
+
+inline Size tools::Rectangle::GetSize() const
+{
+ return Size( GetWidth(), GetHeight() );
+}
+
+inline tools::Rectangle tools::Rectangle::GetUnion( const tools::Rectangle& rRect ) const
+{
+ tools::Rectangle aTmpRect( *this );
+ return aTmpRect.Union( rRect );
+}
+
+inline tools::Rectangle tools::Rectangle::GetIntersection( const tools::Rectangle& rRect ) const
+{
+ tools::Rectangle aTmpRect( *this );
+ return aTmpRect.Intersection( rRect );
+}
+
+inline bool tools::Rectangle::operator == ( const tools::Rectangle& rRect ) const
+{
+ return (nLeft == rRect.nLeft ) &&
+ (nTop == rRect.nTop ) &&
+ (nRight == rRect.nRight ) &&
+ (nBottom == rRect.nBottom );
+}
+
+inline bool tools::Rectangle::operator != ( const tools::Rectangle& rRect ) const
+{
+ return (nLeft != rRect.nLeft ) ||
+ (nTop != rRect.nTop ) ||
+ (nRight != rRect.nRight ) ||
+ (nBottom != rRect.nBottom );
+}
+
+inline tools::Rectangle& tools::Rectangle::operator +=( const Point& rPt )
+{
+ nLeft += rPt.X();
+ nTop += rPt.Y();
+ if ( nRight != RECT_EMPTY )
+ nRight += rPt.X();
+ if ( nBottom != RECT_EMPTY )
+ nBottom += rPt.Y();
+ return *this;
+}
+
+inline tools::Rectangle& tools::Rectangle::operator -= ( const Point& rPt )
+{
+ nLeft -= rPt.X();
+ nTop -= rPt.Y();
+ if ( nRight != RECT_EMPTY )
+ nRight -= rPt.X();
+ if ( nBottom != RECT_EMPTY )
+ nBottom -= rPt.Y();
+ return *this;
+}
+
+namespace tools
+{
+inline Rectangle operator + ( const Rectangle& rRect, const Point& rPt )
+{
+ return rRect.IsEmpty()
+ ? Rectangle( rRect.nLeft + rPt.X(), rRect.nTop + rPt.Y() )
+ : Rectangle( rRect.nLeft + rPt.X(), rRect.nTop + rPt.Y(),
+ rRect.nRight + rPt.X(), rRect.nBottom + rPt.Y() );
+}
+
+inline Rectangle operator - ( const Rectangle& rRect, const Point& rPt )
+{
+ return rRect.IsEmpty()
+ ? Rectangle( rRect.nLeft - rPt.X(), rRect.nTop - rPt.Y() )
+ : Rectangle( rRect.nLeft - rPt.X(), rRect.nTop - rPt.Y(),
+ rRect.nRight - rPt.X(), rRect.nBottom - rPt.Y() );
+}
+}
+
+template< typename charT, typename traits >
+inline std::basic_ostream<charT, traits> & operator <<(
+ std::basic_ostream<charT, traits> & stream, const tools::Rectangle& rectangle )
+{
+ if (rectangle.IsEmpty())
+ return stream << "EMPTY";
+ else
+ return stream << rectangle.getWidth() << 'x' << rectangle.getHeight()
+ << "@(" << rectangle.getX() << ',' << rectangle.getY() << ")";
+}
+
+#endif
+
+/* vim:set shiftwidth=4 softtabstop=4 expandtab: */