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diff --git a/include/vcl/window.hxx b/include/vcl/window.hxx
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+/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
+/*
+ * This file is part of the LibreOffice project.
+ *
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/.
+ *
+ * This file incorporates work covered by the following license notice:
+ *
+ * Licensed to the Apache Software Foundation (ASF) under one or more
+ * contributor license agreements. See the NOTICE file distributed
+ * with this work for additional information regarding copyright
+ * ownership. The ASF licenses this file to you under the Apache
+ * License, Version 2.0 (the "License"); you may not use this file
+ * except in compliance with the License. You may obtain a copy of
+ * the License at http://www.apache.org/licenses/LICENSE-2.0 .
+ */
+
+#ifndef INCLUDED_VCL_WINDOW_HXX
+#define INCLUDED_VCL_WINDOW_HXX
+
+#include <tools/solar.h>
+#include <vcl/dllapi.h>
+#include <vcl/outdev.hxx>
+#include <tools/link.hxx>
+#include <tools/wintypes.hxx>
+#include <vcl/vclenum.hxx>
+#include <vcl/keycodes.hxx>
+#include <vcl/region.hxx>
+#include <vcl/uitest/factory.hxx>
+#include <vcl/IDialogRenderable.hxx>
+#include <rtl/ustring.hxx>
+#include <com/sun/star/uno/Reference.hxx>
+#include <memory>
+
+#include <boost/property_tree/ptree_fwd.hpp>
+
+class VirtualDevice;
+struct ImplSVEvent;
+struct ImplWinData;
+struct ImplFrameData;
+struct ImplCalcToTopData;
+struct SystemEnvData;
+struct SystemParentData;
+class ImplBorderWindow;
+class Timer;
+class DockingManager;
+class ScrollBar;
+class FixedText;
+class MouseEvent;
+class KeyEvent;
+class CommandEvent;
+class TrackingEvent;
+class HelpEvent;
+class DataChangedEvent;
+class VclSimpleEvent;
+class NotifyEvent;
+class SystemWindow;
+class SalFrame;
+class MenuFloatingWindow;
+class VCLXWindow;
+class VclWindowEvent;
+class AllSettings;
+class InputContext;
+enum class ImplPaintFlags;
+enum class VclEventId;
+enum class PointerStyle;
+
+namespace com::sun::star {
+ namespace accessibility {
+ struct AccessibleRelation;
+ class XAccessible;
+ }
+ namespace rendering {
+ class XCanvas;
+ class XSpriteCanvas;
+ }
+ namespace awt {
+ class XWindowPeer;
+ }
+ namespace uno {
+ class Any;
+ }
+ namespace datatransfer::clipboard {
+ class XClipboard;
+ }
+ namespace datatransfer::dnd {
+ class XDragGestureRecognizer;
+ class XDragSource;
+ class XDropTarget;
+ }
+}
+
+namespace vcl {
+ struct ControlLayoutData;
+}
+
+namespace svt { class PopupWindowControllerImpl; }
+
+namespace weld { class Window; }
+
+template<class T> class VclPtr;
+
+enum class TrackingEventFlags
+{
+ NONE = 0x0000,
+ Cancel = 0x0001,
+ Key = 0x0002,
+ Focus = 0x0004,
+ Repeat = 0x0100,
+ End = 0x1000,
+};
+namespace o3tl
+{
+ template<> struct typed_flags<TrackingEventFlags> : is_typed_flags<TrackingEventFlags, 0x1107> {};
+}
+
+
+// Type for GetWindow()
+enum class GetWindowType
+{
+ Parent = 0,
+ FirstChild = 1,
+ LastChild = 2,
+ Prev = 3,
+ Next = 4,
+ FirstOverlap = 5,
+ Overlap = 7,
+ ParentOverlap = 8,
+ Client = 9,
+ RealParent = 10,
+ Frame = 11,
+ Border = 12,
+ FirstTopWindowChild = 13,
+ NextTopWindowSibling = 16,
+};
+
+// Flags for setPosSizePixel()
+// These must match the definitions in css::awt::PosSize
+enum class PosSizeFlags
+{
+ NONE = 0x0000,
+ X = 0x0001,
+ Y = 0x0002,
+ Width = 0x0004,
+ Height = 0x0008,
+ Pos = X | Y,
+ Size = Width | Height,
+ PosSize = Pos | Size,
+ All = PosSize,
+};
+
+namespace o3tl
+{
+ template<> struct typed_flags<PosSizeFlags> : is_typed_flags<PosSizeFlags, 0x000f> {};
+}
+
+// Flags for Show()
+enum class ShowFlags
+{
+ NONE = 0x0000,
+ NoFocusChange = 0x0002,
+ NoActivate = 0x0004,
+ ForegroundTask = 0x0008,
+};
+namespace o3tl
+{
+ template<> struct typed_flags<ShowFlags> : is_typed_flags<ShowFlags, 0x000e> {};
+}
+
+// Flags for SetZOrder()
+enum class ZOrderFlags
+{
+ NONE = 0x0000,
+ Before = 0x0001,
+ Behind = 0x0002,
+ First = 0x0004,
+ Last = 0x0008,
+};
+namespace o3tl
+{
+ template<> struct typed_flags<ZOrderFlags> : is_typed_flags<ZOrderFlags, 0x000f> {};
+}
+
+// Activate-Flags
+enum class ActivateModeFlags
+{
+ NONE = 0,
+ GrabFocus = 0x0001,
+};
+namespace o3tl
+{
+ template<> struct typed_flags<ActivateModeFlags> : is_typed_flags<ActivateModeFlags, 0x0001> {};
+}
+
+// ToTop-Flags
+enum class ToTopFlags
+{
+ NONE = 0x0000,
+ RestoreWhenMin = 0x0001,
+ ForegroundTask = 0x0002,
+ NoGrabFocus = 0x0004,
+ GrabFocusOnly = 0x0008,
+};
+namespace o3tl
+{
+ template<> struct typed_flags<ToTopFlags> : is_typed_flags<ToTopFlags, 0x000f> {};
+}
+
+// Flags for Invalidate
+// must match css::awt::InvalidateStyle
+enum class InvalidateFlags
+{
+ NONE = 0x0000,
+ Children = 0x0001,
+ NoChildren = 0x0002,
+ NoErase = 0x0004,
+ Update = 0x0008,
+ Transparent = 0x0010,
+ NoTransparent = 0x0020,
+ NoClipChildren = 0x4000,
+};
+namespace o3tl
+{
+ template<> struct typed_flags<InvalidateFlags> : is_typed_flags<InvalidateFlags, 0x403f> {};
+}
+
+// Flags for Validate
+enum class ValidateFlags
+{
+ NONE = 0x0000,
+ Children = 0x0001,
+ NoChildren = 0x0002
+};
+namespace o3tl
+{
+ template<> struct typed_flags<ValidateFlags> : is_typed_flags<ValidateFlags, 0x0003> {};
+}
+
+// Flags for Scroll
+enum class ScrollFlags
+{
+ NONE = 0x0000,
+ Clip = 0x0001,
+ Children = 0x0002,
+ NoChildren = 0x0004,
+ UseClipRegion = 0x0008,
+ Update = 0x0010,
+};
+namespace o3tl
+{
+ template<> struct typed_flags<ScrollFlags> : is_typed_flags<ScrollFlags, 0x001f> {};
+}
+
+// Flags for ParentClipMode
+enum class ParentClipMode
+{
+ NONE = 0x0000,
+ Clip = 0x0001,
+ NoClip = 0x0002,
+};
+namespace o3tl
+{
+ template<> struct typed_flags<ParentClipMode> : is_typed_flags<ParentClipMode, 0x0003> {};
+}
+
+// Flags for ShowTracking()
+enum class ShowTrackFlags {
+ NONE = 0x0000,
+ Small = 0x0001,
+ Big = 0x0002,
+ Split = 0x0003,
+ Object = 0x0004,
+ StyleMask = 0x000F,
+ TrackWindow = 0x1000,
+ Clip = 0x2000,
+};
+namespace o3tl
+{
+ template<> struct typed_flags<ShowTrackFlags> : is_typed_flags<ShowTrackFlags, 0x300f> {};
+}
+
+// Flags for StartTracking()
+enum class StartTrackingFlags
+{
+ NONE = 0x0001,
+ KeyMod = 0x0002,
+ ScrollRepeat = 0x0004,
+ ButtonRepeat = 0x0008,
+};
+
+namespace o3tl
+{
+ template<> struct typed_flags<StartTrackingFlags> : is_typed_flags<StartTrackingFlags, 0x000f> {};
+}
+
+// Flags for StartAutoScroll()
+enum class StartAutoScrollFlags
+{
+ NONE = 0x0000,
+ Vert = 0x0001,
+ Horz = 0x0002,
+};
+namespace o3tl
+{
+ template<> struct typed_flags<StartAutoScrollFlags> : is_typed_flags<StartAutoScrollFlags, 0x0003> {};
+}
+
+// Flags for StateChanged()
+enum class StateChangedType : sal_uInt16
+{
+ InitShow = 1,
+ Visible = 2,
+ UpdateMode = 3,
+ Enable = 4,
+ Text = 5,
+ Data = 7,
+ State = 8,
+ Style = 9,
+ Zoom = 10,
+ ControlFont = 13,
+ ControlForeground = 14,
+ ControlBackground = 15,
+ ReadOnly = 16,
+ Mirroring = 18,
+ Layout = 19,
+ ControlFocus = 20
+};
+
+// GetFocusFlags
+// must match constants in css:awt::FocusChangeReason
+enum class GetFocusFlags
+{
+ NONE = 0x0000,
+ Tab = 0x0001,
+ CURSOR = 0x0002, // avoid name-clash with X11 #define
+ Mnemonic = 0x0004,
+ F6 = 0x0008,
+ Forward = 0x0010,
+ Backward = 0x0020,
+ Around = 0x0040,
+ UniqueMnemonic = 0x0100,
+ Init = 0x0200,
+ FloatWinPopupModeEndCancel = 0x0400,
+};
+namespace o3tl
+{
+ template<> struct typed_flags<GetFocusFlags> : is_typed_flags<GetFocusFlags, 0x077f> {};
+}
+
+
+// Flags for Draw()
+enum class DrawFlags
+{
+ NONE = 0x0000,
+ Mono = 0x0001,
+ NoControls = 0x0004,
+};
+namespace o3tl
+{
+ template<> struct typed_flags<DrawFlags> : is_typed_flags<DrawFlags, 0x0005> {};
+}
+
+// DialogControl-Flags
+enum class DialogControlFlags
+{
+ NONE = 0x0000,
+ Return = 0x0001,
+ WantFocus = 0x0002,
+ FloatWinPopupModeEndCancel = 0x0004,
+};
+namespace o3tl
+{
+ template<> struct typed_flags<DialogControlFlags> : is_typed_flags<DialogControlFlags, 0x0007> {};
+}
+
+// EndExtTextInput() Flags
+enum class EndExtTextInputFlags
+{
+ NONE = 0x0000,
+ Complete = 0x0001
+};
+namespace o3tl
+{
+ template<> struct typed_flags<EndExtTextInputFlags> : is_typed_flags<EndExtTextInputFlags, 0x0001> {};
+}
+
+#define IMPL_MINSIZE_BUTTON_WIDTH 70
+#define IMPL_MINSIZE_BUTTON_HEIGHT 22
+#define IMPL_EXTRA_BUTTON_WIDTH 18
+#define IMPL_EXTRA_BUTTON_HEIGHT 10
+#define IMPL_SEP_BUTTON_X 5
+#define IMPL_SEP_BUTTON_Y 5
+#define IMPL_MINSIZE_MSGBOX_WIDTH 150
+#define IMPL_DIALOG_OFFSET 5
+#define IMPL_DIALOG_BAR_OFFSET 3
+#define IMPL_MSGBOX_OFFSET_EXTRA_X 0
+#define IMPL_MSGBOX_OFFSET_EXTRA_Y 2
+#define IMPL_SEP_MSGBOX_IMAGE 8
+
+// ImplGetDlgWindow()
+enum class GetDlgWindowType
+{
+ Prev, Next, First
+};
+
+
+#ifdef DBG_UTIL
+const char* ImplDbgCheckWindow( const void* pObj );
+#endif
+
+namespace vcl { class Window; }
+namespace vcl { class Cursor; }
+class Dialog;
+class Edit;
+class WindowImpl;
+class PaintHelper;
+class VclSizeGroup;
+class Application;
+class WorkWindow;
+class MessBox;
+class MessageDialog;
+class DockingWindow;
+class FloatingWindow;
+class GroupBox;
+class PushButton;
+class RadioButton;
+class SystemChildWindow;
+class ImplDockingWindowWrapper;
+class ImplPopupFloatWin;
+class LifecycleTest;
+
+
+enum class WindowHitTest {
+ NONE = 0x0000,
+ Inside = 0x0001,
+ Transparent = 0x0002
+};
+namespace o3tl {
+ template<> struct typed_flags<WindowHitTest> : is_typed_flags<WindowHitTest, 0x0003> {};
+};
+
+
+enum class WindowExtendedStyle {
+ NONE = 0x0000,
+ Document = 0x0001,
+ DocModified = 0x0002,
+ /**
+ * This is a frame window that is requested to be hidden (not just "not yet
+ * shown").
+ */
+ DocHidden = 0x0004,
+};
+namespace o3tl {
+ template<> struct typed_flags<WindowExtendedStyle> : is_typed_flags<WindowExtendedStyle, 0x0007> {};
+};
+
+namespace vcl {
+
+class VCL_DLLPUBLIC RenderTools
+{
+public:
+ // transparent background for selected or checked items in toolboxes etc.
+ // + selection Color with a text color complementing the selection background
+ // + rounded edge
+ static void DrawSelectionBackground(vcl::RenderContext& rRenderContext, vcl::Window const & rWindow,
+ const tools::Rectangle& rRect, sal_uInt16 nHighlight,
+ bool bChecked, bool bDrawBorder, bool bDrawExtBorderOnly,
+ Color* pSelectionTextColor = nullptr, long nCornerRadius = 0,
+ Color const * pPaintColor = nullptr);
+};
+
+class VCL_DLLPUBLIC Window : public ::OutputDevice
+{
+ friend class ::vcl::Cursor;
+ friend class ::OutputDevice;
+ friend class ::Application;
+ friend class ::SystemWindow;
+ friend class ::WorkWindow;
+ friend class ::Dialog;
+ friend class ::Edit;
+ friend class ::MessBox;
+ friend class ::MessageDialog;
+ friend class ::DockingWindow;
+ friend class ::FloatingWindow;
+ friend class ::GroupBox;
+ friend class ::PushButton;
+ friend class ::RadioButton;
+ friend class ::SystemChildWindow;
+ friend class ::ImplBorderWindow;
+ friend class ::PaintHelper;
+ friend class ::LifecycleTest;
+
+ // TODO: improve missing functionality
+ // only required because of SetFloatingMode()
+ friend class ::ImplDockingWindowWrapper;
+ friend class ::ImplPopupFloatWin;
+ friend class ::MenuFloatingWindow;
+
+ friend class ::svt::PopupWindowControllerImpl;
+
+private:
+ // NOTE: to remove many dependencies of other modules
+ // to this central file, all members are now hidden
+ // in the WindowImpl class and all inline functions
+ // were removed.
+ // (WindowImpl is a pImpl pattern)
+
+ // Please do *not* add new members or inline functions to class Window,
+ // but use class WindowImpl instead
+
+ std::unique_ptr<WindowImpl> mpWindowImpl;
+
+#ifdef DBG_UTIL
+ friend const char* ::ImplDbgCheckWindow( const void* pObj );
+#endif
+
+public:
+
+ DECL_DLLPRIVATE_LINK( ImplHandlePaintHdl, Timer*, void );
+ DECL_DLLPRIVATE_LINK( ImplGenerateMouseMoveHdl, void*, void );
+ DECL_DLLPRIVATE_LINK( ImplTrackTimerHdl, Timer*, void );
+ DECL_DLLPRIVATE_LINK( ImplAsyncFocusHdl, void*, void );
+ DECL_DLLPRIVATE_LINK( ImplHandleResizeTimerHdl, Timer*, void );
+
+
+ SAL_DLLPRIVATE static void ImplInitAppFontData( vcl::Window const * pWindow );
+
+ SAL_DLLPRIVATE vcl::Window* ImplGetFrameWindow() const;
+ weld::Window* GetFrameWeld() const;
+ vcl::Window* GetFrameWindow() const;
+ SalFrame* ImplGetFrame() const;
+ SAL_DLLPRIVATE ImplFrameData* ImplGetFrameData();
+
+ vcl::Window* ImplGetWindow() const; ///< if this is a proxy return the client, otherwise itself
+ SAL_DLLPRIVATE ImplWinData* ImplGetWinData() const;
+ SAL_DLLPRIVATE vcl::Window* ImplGetClientWindow() const;
+ SAL_DLLPRIVATE vcl::Window* ImplGetDlgWindow( sal_uInt16 n, GetDlgWindowType nType, sal_uInt16 nStart = 0, sal_uInt16 nEnd = 0xFFFF, sal_uInt16* pIndex = nullptr );
+ SAL_DLLPRIVATE vcl::Window* ImplGetParent() const;
+ SAL_DLLPRIVATE vcl::Window* ImplFindWindow( const Point& rFramePos );
+
+ SAL_DLLPRIVATE void ImplInvalidateFrameRegion( const vcl::Region* pRegion, InvalidateFlags nFlags );
+ SAL_DLLPRIVATE void ImplInvalidateOverlapFrameRegion( const vcl::Region& rRegion );
+
+ SAL_DLLPRIVATE bool ImplSetClipFlag( bool bSysObjOnlySmaller = false );
+
+ SAL_DLLPRIVATE bool ImplIsWindowOrChild( const vcl::Window* pWindow, bool bSystemWindow = false ) const;
+ SAL_DLLPRIVATE bool ImplIsChild( const vcl::Window* pWindow, bool bSystemWindow = false ) const;
+ SAL_DLLPRIVATE bool ImplIsFloatingWindow() const;
+ SAL_DLLPRIVATE bool ImplIsPushButton() const;
+ SAL_DLLPRIVATE bool ImplIsSplitter() const;
+ SAL_DLLPRIVATE bool ImplIsOverlapWindow() const;
+
+ SAL_DLLPRIVATE void ImplIsInTaskPaneList( bool mbIsInTaskList );
+
+ SAL_DLLPRIVATE WindowImpl* ImplGetWindowImpl() const { return mpWindowImpl.get(); }
+
+ SAL_DLLPRIVATE Point ImplFrameToOutput( const Point& rPos );
+
+ SAL_DLLPRIVATE void ImplGrabFocus( GetFocusFlags nFlags );
+ SAL_DLLPRIVATE void ImplGrabFocusToDocument( GetFocusFlags nFlags );
+ SAL_DLLPRIVATE void ImplInvertFocus( const tools::Rectangle& rRect );
+
+ SAL_DLLPRIVATE PointerStyle ImplGetMousePointer() const;
+ SAL_DLLPRIVATE void ImplCallMouseMove( sal_uInt16 nMouseCode, bool bModChanged = false );
+ SAL_DLLPRIVATE void ImplGenerateMouseMove();
+
+ SAL_DLLPRIVATE void ImplNotifyKeyMouseCommandEventListeners( NotifyEvent& rNEvt );
+ SAL_DLLPRIVATE void ImplNotifyIconifiedState( bool bIconified );
+
+ SAL_DLLPRIVATE void ImplUpdateAll();
+
+ SAL_DLLPRIVATE void ImplControlFocus( GetFocusFlags nFlags = GetFocusFlags::NONE );
+
+ SAL_DLLPRIVATE void ImplMirrorFramePos( Point &pt ) const;
+
+ SAL_DLLPRIVATE void ImplPosSizeWindow( long nX, long nY, long nWidth, long nHeight, PosSizeFlags nFlags );
+
+ SAL_DLLPRIVATE void ImplCallResize();
+ SAL_DLLPRIVATE void ImplCallMove();
+
+ void IncModalCount();
+ void DecModalCount();
+
+ SAL_DLLPRIVATE static void ImplCalcSymbolRect( tools::Rectangle& rRect );
+
+protected:
+
+ /** This is intended to be used to clear any locally held references to other Window-subclass objects */
+ virtual void dispose() override;
+
+ SAL_DLLPRIVATE void ImplInit( vcl::Window* pParent, WinBits nStyle, SystemParentData* pSystemParentData );
+
+ SAL_DLLPRIVATE Point ImplOutputToFrame( const Point& rPos );
+
+ SAL_DLLPRIVATE void ImplInvalidateParentFrameRegion( vcl::Region& rRegion );
+ SAL_DLLPRIVATE void ImplValidateFrameRegion( const vcl::Region* rRegion, ValidateFlags nFlags );
+ SAL_DLLPRIVATE void ImplValidate();
+ SAL_DLLPRIVATE void ImplMoveInvalidateRegion( const tools::Rectangle& rRect, long nHorzScroll, long nVertScroll, bool bChildren );
+ SAL_DLLPRIVATE void ImplMoveAllInvalidateRegions( const tools::Rectangle& rRect, long nHorzScroll, long nVertScroll, bool bChildren );
+
+ SAL_DLLPRIVATE vcl::Window* ImplGetBorderWindow() const;
+
+ SAL_DLLPRIVATE void ImplInvalidate( const vcl::Region* rRegion, InvalidateFlags nFlags );
+
+ virtual WindowHitTest ImplHitTest( const Point& rFramePos );
+
+ SAL_DLLPRIVATE void ImplSetMouseTransparent( bool bTransparent );
+
+ SAL_DLLPRIVATE void ImplScroll( const tools::Rectangle& rRect, long nHorzScroll, long nVertScroll, ScrollFlags nFlags );
+
+ SAL_DLLPRIVATE bool ImplSetClipFlagChildren( bool bSysObjOnlySmaller );
+ SAL_DLLPRIVATE bool ImplSetClipFlagOverlapWindows( bool bSysObjOnlySmaller = false );
+
+ SAL_DLLPRIVATE void PushPaintHelper(PaintHelper* pHelper, vcl::RenderContext& rRenderContext);
+ SAL_DLLPRIVATE void PopPaintHelper(PaintHelper const * pHelper);
+
+private:
+
+ SAL_DLLPRIVATE void ImplSetFrameParent( const vcl::Window* pParent );
+
+ SAL_DLLPRIVATE void ImplInsertWindow( vcl::Window* pParent );
+ SAL_DLLPRIVATE void ImplRemoveWindow( bool bRemoveFrameData );
+
+ SAL_DLLPRIVATE SalGraphics* ImplGetFrameGraphics() const;
+
+ SAL_DLLPRIVATE static void ImplCallFocusChangeActivate( vcl::Window* pNewOverlapWindow, vcl::Window* pOldOverlapWindow );
+ SAL_DLLPRIVATE vcl::Window* ImplGetFirstOverlapWindow();
+ SAL_DLLPRIVATE const vcl::Window* ImplGetFirstOverlapWindow() const;
+
+ SAL_DLLPRIVATE bool ImplIsRealParentPath( const vcl::Window* pWindow ) const;
+
+ SAL_DLLPRIVATE bool ImplTestMousePointerSet();
+
+ SAL_DLLPRIVATE void ImplResetReallyVisible();
+ SAL_DLLPRIVATE void ImplSetReallyVisible();
+
+ SAL_DLLPRIVATE void ImplCallInitShow();
+
+ SAL_DLLPRIVATE void ImplInitResolutionSettings();
+
+ SAL_DLLPRIVATE void ImplPointToLogic(vcl::RenderContext const & rRenderContext, vcl::Font& rFont) const;
+ SAL_DLLPRIVATE void ImplLogicToPoint(vcl::RenderContext const & rRenderContext, vcl::Font& rFont) const;
+
+ SAL_DLLPRIVATE bool ImplSysObjClip( const vcl::Region* pOldRegion );
+ SAL_DLLPRIVATE void ImplUpdateSysObjChildrenClip();
+ SAL_DLLPRIVATE void ImplUpdateSysObjOverlapsClip();
+ SAL_DLLPRIVATE void ImplUpdateSysObjClip();
+
+ SAL_DLLPRIVATE void ImplIntersectWindowClipRegion( vcl::Region& rRegion );
+ SAL_DLLPRIVATE void ImplIntersectWindowRegion( vcl::Region& rRegion );
+ SAL_DLLPRIVATE void ImplExcludeWindowRegion( vcl::Region& rRegion );
+ SAL_DLLPRIVATE void ImplExcludeOverlapWindows( vcl::Region& rRegion ) const;
+ SAL_DLLPRIVATE void ImplExcludeOverlapWindows2( vcl::Region& rRegion );
+
+ SAL_DLLPRIVATE void ImplClipBoundaries( vcl::Region& rRegion, bool bThis, bool bOverlaps );
+ SAL_DLLPRIVATE bool ImplClipChildren( vcl::Region& rRegion ) const;
+ SAL_DLLPRIVATE void ImplClipAllChildren( vcl::Region& rRegion ) const;
+ SAL_DLLPRIVATE void ImplClipSiblings( vcl::Region& rRegion ) const;
+
+ SAL_DLLPRIVATE void ImplInitWinClipRegion();
+ SAL_DLLPRIVATE void ImplInitWinChildClipRegion();
+ SAL_DLLPRIVATE vcl::Region* ImplGetWinChildClipRegion();
+
+ SAL_DLLPRIVATE void ImplIntersectAndUnionOverlapWindows( const vcl::Region& rInterRegion, vcl::Region& rRegion ) const;
+ SAL_DLLPRIVATE void ImplIntersectAndUnionOverlapWindows2( const vcl::Region& rInterRegion, vcl::Region& rRegion );
+ SAL_DLLPRIVATE void ImplCalcOverlapRegionOverlaps( const vcl::Region& rInterRegion, vcl::Region& rRegion ) const;
+ SAL_DLLPRIVATE void ImplCalcOverlapRegion( const tools::Rectangle& rSourceRect, vcl::Region& rRegion,
+ bool bChildren, bool bSiblings );
+
+ /** Invoke the actual painting.
+
+ This function is kind of recursive - it may be called from the
+ PaintHelper destructor; and on the other hand it creates PaintHelper
+ that (when destructed) calls other ImplCallPaint()'s.
+ */
+ SAL_DLLPRIVATE void ImplCallPaint(const vcl::Region* pRegion, ImplPaintFlags nPaintFlags);
+
+ SAL_DLLPRIVATE void ImplCallOverlapPaint();
+
+ SAL_DLLPRIVATE void ImplUpdateWindowPtr( vcl::Window* pWindow );
+ SAL_DLLPRIVATE void ImplUpdateWindowPtr();
+ SAL_DLLPRIVATE void ImplUpdateOverlapWindowPtr( bool bNewFrame );
+
+ SAL_DLLPRIVATE bool ImplUpdatePos();
+ SAL_DLLPRIVATE void ImplUpdateSysObjPos();
+
+ SAL_DLLPRIVATE void ImplUpdateGlobalSettings( AllSettings& rSettings, bool bCallHdl = true ) const;
+
+ SAL_DLLPRIVATE void ImplToBottomChild();
+
+ SAL_DLLPRIVATE void ImplCalcToTop( ImplCalcToTopData* pPrevData );
+ SAL_DLLPRIVATE void ImplToTop( ToTopFlags nFlags );
+ SAL_DLLPRIVATE void ImplStartToTop( ToTopFlags nFlags );
+ SAL_DLLPRIVATE void ImplFocusToTop( ToTopFlags nFlags, bool bReallyVisible );
+
+ SAL_DLLPRIVATE void ImplShowAllOverlaps();
+ SAL_DLLPRIVATE void ImplHideAllOverlaps();
+
+ SAL_DLLPRIVATE bool ImplDlgCtrl( const KeyEvent& rKEvt, bool bKeyInput );
+ SAL_DLLPRIVATE bool ImplHasDlgCtrl() const;
+ SAL_DLLPRIVATE void ImplDlgCtrlNextWindow();
+ SAL_DLLPRIVATE void ImplDlgCtrlFocusChanged( vcl::Window* pWindow, bool bGetFocus );
+ SAL_DLLPRIVATE vcl::Window* ImplFindDlgCtrlWindow( vcl::Window* pWindow );
+
+ SAL_DLLPRIVATE static void ImplNewInputContext();
+
+ SAL_DLLPRIVATE void ImplCallActivateListeners(vcl::Window*);
+ SAL_DLLPRIVATE void ImplCallDeactivateListeners(vcl::Window*);
+
+ SAL_DLLPRIVATE static void ImplHandleScroll(ScrollBar* pHScrl, double nX, ScrollBar* pVScrl, double nY);
+
+ SAL_DLLPRIVATE tools::Rectangle ImplOutputToUnmirroredAbsoluteScreenPixel( const tools::Rectangle& rRect ) const;
+ SAL_DLLPRIVATE long ImplGetUnmirroredOutOffX();
+
+ // retrieves the list of owner draw decorated windows for this window hierarchy
+ SAL_DLLPRIVATE ::std::vector<VclPtr<vcl::Window> >& ImplGetOwnerDrawList();
+
+ SAL_DLLPRIVATE vcl::Window* ImplGetTopmostFrameWindow();
+
+ SAL_DLLPRIVATE tools::Rectangle ImplGetWindowExtentsRelative( vcl::Window *pRelativeWindow ) const;
+
+ SAL_DLLPRIVATE bool ImplStopDnd();
+ SAL_DLLPRIVATE void ImplStartDnd();
+
+ SAL_DLLPRIVATE void ImplPaintToDevice( ::OutputDevice* pTargetOutDev, const Point& rPos );
+
+ SAL_DLLPRIVATE css::uno::Reference< css::rendering::XCanvas >
+ ImplGetCanvas( bool bSpriteCanvas ) const;
+
+public:
+ virtual vcl::Region GetActiveClipRegion() const override;
+ virtual vcl::Region GetOutputBoundsClipRegion() const override;
+
+protected:
+ // Single argument ctors shall be explicit.
+ explicit Window( WindowType nType );
+
+ void SetCompoundControl( bool bCompound );
+
+ void CallEventListeners( VclEventId nEvent, void* pData = nullptr );
+ static void FireVclEvent( VclSimpleEvent& rEvent );
+
+ virtual bool AcquireGraphics() const override;
+ virtual void ReleaseGraphics( bool bRelease = true ) override;
+
+ virtual void InitClipRegion() override;
+
+ void ImplClearFontData(bool bNewFontLists) override;
+ void ImplRefreshFontData(bool bNewFontLists) override;
+ void ImplInitMapModeObjects() override;
+
+ // FIXME: this is a hack to workaround missing layout functionality
+ virtual void ImplAdjustNWFSizes();
+
+ virtual void CopyDeviceArea( SalTwoRect& aPosAry, bool bWindowInvalidate) override;
+ virtual const OutputDevice* DrawOutDevDirectCheck(const OutputDevice* pSrcDev) const override;
+ virtual void DrawOutDevDirectProcess( const OutputDevice* pSrcDev, SalTwoRect& rPosAry, SalGraphics* pSrcGraphics ) override;
+ virtual void ClipToPaintRegion( tools::Rectangle& rDstRect ) override;
+ virtual bool UsePolyPolygonForComplexGradient() override;
+
+ virtual void ApplySettings(vcl::RenderContext& rRenderContext);
+public:
+ bool HasMirroredGraphics() const override;
+
+public:
+ // Single argument ctors shall be explicit.
+ explicit Window( vcl::Window* pParent, WinBits nStyle = 0 );
+
+ virtual ~Window() override;
+
+ ::OutputDevice const* GetOutDev() const;
+ ::OutputDevice* GetOutDev();
+
+ Color GetBackgroundColor() const override;
+
+ virtual void EnableRTL ( bool bEnable = true ) override;
+ virtual void MouseMove( const MouseEvent& rMEvt );
+ virtual void MouseButtonDown( const MouseEvent& rMEvt );
+ virtual void MouseButtonUp( const MouseEvent& rMEvt );
+ virtual void KeyInput( const KeyEvent& rKEvt );
+ virtual void KeyUp( const KeyEvent& rKEvt );
+ virtual void PrePaint(vcl::RenderContext& rRenderContext);
+ virtual void Paint(vcl::RenderContext& rRenderContext, const tools::Rectangle& rRect);
+ virtual void PostPaint(vcl::RenderContext& rRenderContext);
+
+ using OutputDevice::Erase;
+ void Erase(vcl::RenderContext& rRenderContext);
+
+ virtual void Draw( ::OutputDevice* pDev, const Point& rPos, DrawFlags nFlags );
+ virtual void Move();
+ virtual void Resize();
+ virtual void Activate();
+ virtual void Deactivate();
+ virtual void GetFocus();
+ virtual void LoseFocus();
+ virtual void RequestHelp( const HelpEvent& rHEvt );
+ virtual void Command( const CommandEvent& rCEvt );
+ virtual void Tracking( const TrackingEvent& rTEvt );
+ virtual void StateChanged( StateChangedType nStateChange );
+ virtual void DataChanged( const DataChangedEvent& rDCEvt );
+ virtual bool PreNotify( NotifyEvent& rNEvt );
+ virtual bool EventNotify( NotifyEvent& rNEvt );
+
+ // These methods call the relevant virtual method when not in/post dispose
+ void CompatGetFocus();
+ void CompatLoseFocus();
+ void CompatStateChanged( StateChangedType nStateChange );
+ void CompatDataChanged( const DataChangedEvent& rDCEvt );
+ bool CompatPreNotify( NotifyEvent& rNEvt );
+ bool CompatNotify( NotifyEvent& rNEvt );
+
+ void AddEventListener( const Link<VclWindowEvent&,void>& rEventListener );
+ void RemoveEventListener( const Link<VclWindowEvent&,void>& rEventListener );
+ void AddChildEventListener( const Link<VclWindowEvent&,void>& rEventListener );
+ void RemoveChildEventListener( const Link<VclWindowEvent&,void>& rEventListener );
+
+ ImplSVEvent * PostUserEvent( const Link<void*,void>& rLink, void* pCaller = nullptr, bool bReferenceLink = false );
+ void RemoveUserEvent( ImplSVEvent * nUserEvent );
+
+ // returns the input language used for the last key stroke
+ // may be LANGUAGE_DONTKNOW if not supported by the OS
+ LanguageType GetInputLanguage() const;
+
+ void SetStyle( WinBits nStyle );
+ WinBits GetStyle() const;
+ WinBits GetPrevStyle() const;
+ void SetExtendedStyle( WindowExtendedStyle nExtendedStyle );
+ WindowExtendedStyle GetExtendedStyle() const;
+ void SetType( WindowType nType );
+ WindowType GetType() const;
+ bool IsSystemWindow() const;
+ bool IsDockingWindow() const;
+ bool IsDialog() const;
+ bool IsMenuFloatingWindow() const;
+ bool IsToolbarFloatingWindow() const;
+ bool IsTopWindow() const;
+ bool IsDisposed() const;
+ SystemWindow* GetSystemWindow() const;
+
+ /// Can the widget derived from this Window do the double-buffering via RenderContext properly?
+ bool SupportsDoubleBuffering() const;
+ /// Enable/disable double-buffering of the frame window and all its children.
+ void RequestDoubleBuffering(bool bRequest);
+
+ void EnableAllResize();
+
+ void SetBorderStyle( WindowBorderStyle nBorderStyle );
+ WindowBorderStyle GetBorderStyle() const;
+ void GetBorder( sal_Int32& rLeftBorder, sal_Int32& rTopBorder,
+ sal_Int32& rRightBorder, sal_Int32& rBottomBorder ) const;
+ Size CalcWindowSize( const Size& rOutSz ) const;
+ Size CalcOutputSize( const Size& rWinSz ) const;
+ long CalcTitleWidth() const;
+
+ void EnableClipSiblings( bool bClipSiblings = true );
+
+ void EnableChildTransparentMode( bool bEnable = true );
+ bool IsChildTransparentModeEnabled() const;
+
+ void SetMouseTransparent( bool bTransparent );
+ bool IsMouseTransparent() const;
+ void SetPaintTransparent( bool bTransparent );
+ bool IsPaintTransparent() const;
+ void SetDialogControlStart( bool bStart );
+ bool IsDialogControlStart() const;
+ void SetDialogControlFlags( DialogControlFlags nFlags );
+ DialogControlFlags GetDialogControlFlags() const;
+
+ struct PointerState
+ {
+ sal_uLong mnState; // the button state
+ Point maPos; // mouse position in output coordinates
+ };
+ PointerState GetPointerState();
+ bool IsMouseOver() const;
+
+ void SetInputContext( const InputContext& rInputContext );
+ const InputContext& GetInputContext() const;
+ void PostExtTextInputEvent(VclEventId nType, const OUString& rText);
+ void EndExtTextInput();
+ void SetCursorRect( const tools::Rectangle* pRect = nullptr, long nExtTextInputWidth = 0 );
+ const tools::Rectangle* GetCursorRect() const;
+ long GetCursorExtTextInputWidth() const;
+
+ void SetCompositionCharRect( const tools::Rectangle* pRect, long nCompositionLength, bool bVertical = false );
+
+ using ::OutputDevice::SetSettings;
+ virtual void SetSettings( const AllSettings& rSettings ) override;
+ void SetSettings( const AllSettings& rSettings, bool bChild );
+ void UpdateSettings( const AllSettings& rSettings, bool bChild = false );
+ void NotifyAllChildren( DataChangedEvent& rDCEvt );
+
+ void SetPointFont(vcl::RenderContext& rRenderContext, const vcl::Font& rFont);
+ vcl::Font GetPointFont(vcl::RenderContext const & rRenderContext) const;
+ void SetZoomedPointFont(vcl::RenderContext& rRenderContext, const vcl::Font& rFont);
+ long GetDrawPixel( ::OutputDevice const * pDev, long nPixels ) const;
+ vcl::Font GetDrawPixelFont( ::OutputDevice const * pDev ) const;
+
+ void SetControlFont();
+ void SetControlFont( const vcl::Font& rFont );
+ vcl::Font GetControlFont() const;
+ bool IsControlFont() const;
+ void ApplyControlFont(vcl::RenderContext& rRenderContext, const vcl::Font& rDefaultFont);
+
+ void SetControlForeground();
+ void SetControlForeground(const Color& rColor);
+ const Color& GetControlForeground() const;
+ bool IsControlForeground() const;
+ void ApplyControlForeground(vcl::RenderContext& rRenderContext, const Color& rDefaultColor);
+
+ void SetControlBackground();
+ void SetControlBackground( const Color& rColor );
+ const Color& GetControlBackground() const;
+ bool IsControlBackground() const;
+ void ApplyControlBackground(vcl::RenderContext& rRenderContext, const Color& rDefaultColor);
+
+ void SetParentClipMode( ParentClipMode nMode = ParentClipMode::NONE );
+ ParentClipMode GetParentClipMode() const;
+
+ void SetWindowRegionPixel();
+ void SetWindowRegionPixel( const vcl::Region& rRegion );
+ vcl::Region GetWindowClipRegionPixel() const;
+ vcl::Region GetPaintRegion() const;
+ bool IsInPaint() const;
+ // while IsInPaint returns true ExpandPaintClipRegion adds the
+ // submitted region to the paint clip region so you can
+ // paint additional parts of your window if necessary
+ void ExpandPaintClipRegion( const vcl::Region& rRegion );
+
+ void SetParent( vcl::Window* pNewParent );
+ vcl::Window* GetParent() const;
+ // return the dialog we are contained in or NULL if un-contained
+ Dialog* GetParentDialog() const;
+ bool IsAncestorOf( const vcl::Window& rWindow ) const;
+
+ void Show( bool bVisible = true, ShowFlags nFlags = ShowFlags::NONE );
+ void Hide() { Show( false ); }
+ bool IsVisible() const;
+ bool IsReallyVisible() const;
+ bool IsReallyShown() const;
+ bool IsInInitShow() const;
+
+ void Enable( bool bEnable = true, bool bChild = true );
+ void Disable( bool bChild = true ) { Enable( false, bChild ); }
+ bool IsEnabled() const;
+
+ void EnableInput( bool bEnable = true, bool bChild = true );
+ void EnableInput( bool bEnable, const vcl::Window* pExcludeWindow );
+ bool IsInputEnabled() const;
+
+ /** Override <code>EnableInput</code>. This can be necessary due to other people
+ using EnableInput for whole window hierarchies.
+
+
+ <code>AlwaysEnableInput</code> and <code>AlwaysDisableInput</code> are
+ mutually exclusive; the last setter wins.
+ @param bAlways
+ sets always enabled flag
+
+ @param bChild
+ if true children are recursively set to AlwaysEnableInput
+ */
+ void AlwaysEnableInput( bool bAlways, bool bChild = true );
+ /** returns the current AlwaysEnableInput state
+ @return
+ true if window is in AlwaysEnableInput state
+ */
+ bool IsAlwaysEnableInput() const;
+ /** Override <code>EnableInput</code>, counterpart to AlwaysEnableInput.
+ Windows with AlwaysDisableInput will not get key events even if enabled
+ and input enabled.This can be necessary due to other people using EnableInput
+ for whole window hierarchies.
+
+ <code>AlwaysEnableInput</code> and <code>AlwaysDisableInput</code> are
+ mutually exclusive; the last setter wins.
+
+ @param bAlways
+ sets always disable flag
+
+ @param bChild
+ if true children are recursively set to AlwaysDisableInput
+ */
+ void AlwaysDisableInput( bool bAlways, bool bChild = true );
+
+ /** usually event handlers (see AddEventListener and AddChildEventListener)
+ are not called on disabled, modal or input disabled windows. There are however rare cases
+ in which one wants a Window or rather one of its Control subclasses to
+ not evaluate events but still react to those events externally. In these
+ rare cases call SetCallHandlersOnInputDisabled( true ) to have your handler
+ called anyway.
+
+ Currently only mouse events get this special treatment.
+
+ Use this sparingly, chances are if you want to use it you're working around
+ the real problem.
+
+ @param bCall
+ Enable/Disable calling event handlers for this disabled, modal or input disabled window.
+ This call is implicitly done recursively for possible child windows.
+ */
+ void SetCallHandlersOnInputDisabled( bool bCall );
+ /** get state of SetCallHandlersOnInputDisabled
+
+ @returns whether handlers are called regardless of input enabled state
+ */
+ bool IsCallHandlersOnInputDisabled() const;
+ /** A window is in modal mode if one of its children or subchildren
+ is a running modal window (a modal dialog)
+
+ @returns sal_True if a child or subchild is a running modal window
+ */
+ bool IsInModalMode() const;
+
+ void SetActivateMode( ActivateModeFlags nMode );
+ ActivateModeFlags GetActivateMode() const;
+
+ void ToTop( ToTopFlags nFlags = ToTopFlags::NONE );
+ void SetZOrder( vcl::Window* pRefWindow, ZOrderFlags nFlags );
+ void EnableAlwaysOnTop( bool bEnable = true );
+ bool IsAlwaysOnTopEnabled() const;
+
+ virtual void setPosSizePixel( long nX, long nY,
+ long nWidth, long nHeight,
+ PosSizeFlags nFlags = PosSizeFlags::All );
+ virtual void SetPosPixel( const Point& rNewPos );
+ virtual Point GetPosPixel() const;
+ virtual void SetSizePixel( const Size& rNewSize );
+ virtual Size GetSizePixel() const;
+ virtual void SetPosSizePixel( const Point& rNewPos,
+ const Size& rNewSize );
+ virtual void SetOutputSizePixel( const Size& rNewSize );
+ bool IsDefaultPos() const;
+ bool IsDefaultSize() const;
+ Point GetOffsetPixelFrom(const vcl::Window& rWindow) const;
+
+ // those conversion routines might deliver different results during UI mirroring
+ Point OutputToScreenPixel( const Point& rPos ) const;
+ Point ScreenToOutputPixel( const Point& rPos ) const;
+ // the normalized screen methods work independent from UI mirroring
+ Point OutputToNormalizedScreenPixel( const Point& rPos ) const;
+ Point NormalizedScreenToOutputPixel( const Point& rPos ) const;
+ Point OutputToAbsoluteScreenPixel( const Point& rPos ) const;
+ Point AbsoluteScreenToOutputPixel( const Point& rPos ) const;
+ tools::Rectangle GetDesktopRectPixel() const;
+ // window extents including border and decoration
+ tools::Rectangle GetWindowExtentsRelative( vcl::Window *pRelativeWindow ) const;
+
+ bool IsScrollable() const;
+ virtual void Scroll( long nHorzScroll, long nVertScroll,
+ ScrollFlags nFlags = ScrollFlags::NONE );
+ void Scroll( long nHorzScroll, long nVertScroll,
+ const tools::Rectangle& rRect, ScrollFlags nFlags = ScrollFlags::NONE );
+ virtual void Invalidate( InvalidateFlags nFlags = InvalidateFlags::NONE );
+ virtual void Invalidate( const tools::Rectangle& rRect, InvalidateFlags nFlags = InvalidateFlags::NONE );
+ virtual void Invalidate( const vcl::Region& rRegion, InvalidateFlags nFlags = InvalidateFlags::NONE );
+ /**
+ * Notification about some rectangle of the output device got invalidated.Used for the main
+ * document window.
+ *
+ * @param pRectangle If 0, that means the whole area, otherwise the area in logic coordinates.
+ */
+ virtual void LogicInvalidate(const tools::Rectangle* pRectangle);
+
+ /**
+ * Notification about some rectangle of the output device got invalidated. Used for the
+ * dialogs and floating windows (e.g. context menu, popup).
+ *
+ * @param pRectangle If 0, that means the whole area, otherwise the area in pixel coordinates.
+ */
+ virtual void PixelInvalidate(const tools::Rectangle* pRectangle);
+ void Validate();
+ bool HasPaintEvent() const;
+ void PaintImmediately();
+ void Flush() override;
+
+ // toggles new docking support, enabled via toolkit
+ void EnableDocking( bool bEnable = true );
+ // retrieves the single dockingmanager instance
+ static DockingManager* GetDockingManager();
+
+ void EnablePaint( bool bEnable );
+ bool IsPaintEnabled() const;
+ void SetUpdateMode( bool bUpdate );
+ bool IsUpdateMode() const;
+ void SetParentUpdateMode( bool bUpdate );
+
+ void GrabFocus();
+ bool HasFocus() const;
+ bool HasChildPathFocus( bool bSystemWindow = false ) const;
+ bool IsActive() const;
+ bool HasActiveChildFrame() const;
+ GetFocusFlags GetGetFocusFlags() const;
+ void GrabFocusToDocument();
+ VclPtr<vcl::Window> GetFocusedWindow() const;
+
+ /**
+ * Set this when you need to act as if the window has focus even if it
+ * doesn't. This is necessary for implementing tab stops inside floating
+ * windows, but floating windows don't get focus from the system.
+ */
+ void SetFakeFocus( bool bFocus );
+
+ bool IsCompoundControl() const;
+
+ static VclPtr<vcl::Window> SaveFocus();
+ static void EndSaveFocus(const VclPtr<vcl::Window>& xFocusWin);
+
+ void CaptureMouse();
+ void ReleaseMouse();
+ bool IsMouseCaptured() const;
+
+ void SetPointer( PointerStyle );
+ PointerStyle GetPointer() const;
+ void EnableChildPointerOverwrite( bool bOverwrite );
+ void SetPointerPosPixel( const Point& rPos );
+ Point GetPointerPosPixel();
+ Point GetLastPointerPosPixel();
+ /// Similar to SetPointerPosPixel(), but sets the frame data's last mouse position instead.
+ void SetLastMousePos(const Point& rPos);
+ void ShowPointer( bool bVisible );
+ void EnterWait();
+ void LeaveWait();
+ bool IsWait() const;
+
+ void SetCursor( vcl::Cursor* pCursor );
+ vcl::Cursor* GetCursor() const;
+
+ void SetZoom( const Fraction& rZoom );
+ const Fraction& GetZoom() const;
+ bool IsZoom() const;
+ long CalcZoom( long n ) const;
+
+ virtual void SetText( const OUString& rStr );
+ virtual OUString GetText() const;
+ // return the actual text displayed
+ // this may have e.g. accelerators removed or portions
+ // replaced by ellipses
+ virtual OUString GetDisplayText() const;
+ // gets the visible background color. for transparent windows
+ // this may be the parent's background color; for controls
+ // this may be a child's background color (e.g. ListBox)
+ virtual const Wallpaper& GetDisplayBackground() const;
+
+ void SetHelpText( const OUString& rHelpText );
+ const OUString& GetHelpText() const;
+
+ void SetQuickHelpText( const OUString& rHelpText );
+ const OUString& GetQuickHelpText() const;
+
+ void SetHelpId( const OString& );
+ const OString& GetHelpId() const;
+
+ vcl::Window* FindWindow( const Point& rPos ) const;
+
+ sal_uInt16 GetChildCount() const;
+ vcl::Window* GetChild( sal_uInt16 nChild ) const;
+ vcl::Window* GetWindow( GetWindowType nType ) const;
+ bool IsChild( const vcl::Window* pWindow ) const;
+ bool IsWindowOrChild( const vcl::Window* pWindow, bool bSystemWindow = false ) const;
+
+ /// Add all children to rAllChildren recursively.
+ SAL_DLLPRIVATE void CollectChildren(::std::vector<vcl::Window *>& rAllChildren );
+
+ virtual void ShowFocus(const tools::Rectangle& rRect);
+ void HideFocus();
+
+ // transparent background for selected or checked items in toolboxes etc.
+ void DrawSelectionBackground( const tools::Rectangle& rRect, sal_uInt16 highlight, bool bChecked, bool bDrawBorder );
+
+ void ShowTracking( const tools::Rectangle& rRect,
+ ShowTrackFlags nFlags = ShowTrackFlags::Small );
+ void HideTracking();
+ void InvertTracking( const tools::Rectangle& rRect, ShowTrackFlags nFlags );
+
+ void StartTracking( StartTrackingFlags nFlags = StartTrackingFlags::NONE );
+ void EndTracking( TrackingEventFlags nFlags = TrackingEventFlags::NONE );
+ bool IsTracking() const;
+
+ void StartAutoScroll( StartAutoScrollFlags nFlags );
+ void EndAutoScroll();
+
+ bool HandleScrollCommand( const CommandEvent& rCmd,
+ ScrollBar* pHScrl,
+ ScrollBar* pVScrl );
+
+ void SaveBackground(VirtualDevice& rSaveDevice,
+ const Point& rPos, const Size& rSize, const Size&) const override;
+
+ virtual const SystemEnvData* GetSystemData() const;
+
+ // API to set/query the component interfaces
+ virtual css::uno::Reference< css::awt::XWindowPeer >
+ GetComponentInterface( bool bCreate = true );
+
+ void SetComponentInterface( css::uno::Reference< css::awt::XWindowPeer > const & xIFace );
+
+ /// Interface to register for dialog / window tunneling.
+ void SetLOKNotifier(const vcl::ILibreOfficeKitNotifier* pNotifier, bool bParent = false);
+ const vcl::ILibreOfficeKitNotifier* GetLOKNotifier() const;
+ vcl::LOKWindowId GetLOKWindowId() const;
+
+ /// Find the nearest parent with LOK Notifier; can be itself if this Window has LOK notifier set.
+ VclPtr<vcl::Window> GetParentWithLOKNotifier();
+
+ /// Indicate that LOK is not going to use this dialog any more.
+ void ReleaseLOKNotifier();
+
+ /// Find an existing Window based on the LOKWindowId.
+ static VclPtr<vcl::Window> FindLOKWindow(vcl::LOKWindowId nWindowId);
+
+ /// check if LOK Window container is empty
+ static bool IsLOKWindowsEmpty();
+
+ /// Dumps itself and potentially its children to a property tree, to be written easily to JSON.
+ virtual boost::property_tree::ptree DumpAsPropertyTree();
+
+ /// Same as MouseButtonDown(), but coordinates are in logic unit. used for LOK
+ virtual void LogicMouseButtonDown(const MouseEvent&) {};
+ /// Same as MouseButtonUp(), but coordinates are in logic unit. used for LOK
+ virtual void LogicMouseButtonUp(const MouseEvent&) {};
+ /// Same as MouseMove(), but coordinates are in logic unit. used for LOK
+ virtual void LogicMouseMove(const MouseEvent&) {};
+
+ /** @name Accessibility
+ */
+ ///@{
+public:
+
+ css::uno::Reference< css::accessibility::XAccessible >
+ GetAccessible( bool bCreate = true );
+
+ virtual css::uno::Reference< css::accessibility::XAccessible >
+ CreateAccessible();
+
+ void SetAccessible( const css::uno::Reference< css::accessibility::XAccessible >& );
+
+ vcl::Window* GetAccessibleParentWindow() const;
+ sal_uInt16 GetAccessibleChildWindowCount();
+ vcl::Window* GetAccessibleChildWindow( sal_uInt16 n );
+
+ void SetAccessibleRole( sal_uInt16 nRole );
+ sal_uInt16 GetAccessibleRole() const;
+
+ void SetAccessibleName( const OUString& rName );
+ OUString GetAccessibleName() const;
+
+ void SetAccessibleDescription( const OUString& rDescr );
+ OUString GetAccessibleDescription() const;
+
+ void SetAccessibleRelationLabeledBy( vcl::Window* pLabeledBy );
+ vcl::Window* GetAccessibleRelationLabeledBy() const;
+
+ void SetAccessibleRelationLabelFor( vcl::Window* pLabelFor );
+ vcl::Window* GetAccessibleRelationLabelFor() const;
+
+ void SetAccessibleRelationMemberOf( vcl::Window* pMemberOf );
+ vcl::Window* GetAccessibleRelationMemberOf() const;
+
+ // to avoid sending accessibility events in cases like closing dialogs
+ // by default checks complete parent path
+ bool IsAccessibilityEventsSuppressed( bool bTraverseParentPath = true );
+ void SetAccessibilityEventsSuppressed(bool bSuppressed);
+
+ KeyEvent GetActivationKey() const;
+
+protected:
+
+ // These eventually are supposed to go when everything is converted to .ui
+ SAL_DLLPRIVATE vcl::Window* getLegacyNonLayoutAccessibleRelationMemberOf() const;
+ SAL_DLLPRIVATE vcl::Window* getLegacyNonLayoutAccessibleRelationLabeledBy() const;
+ SAL_DLLPRIVATE vcl::Window* getLegacyNonLayoutAccessibleRelationLabelFor() const;
+
+ // Let Label override the code part of GetAccessibleRelationLabelFor
+ virtual vcl::Window* getAccessibleRelationLabelFor() const;
+ virtual sal_uInt16 getDefaultAccessibleRole() const;
+ virtual OUString getDefaultAccessibleName() const;
+
+ /*
+ * Advisory Sizing - what is a good size for this widget
+ *
+ * Retrieves the preferred size of a widget ignoring
+ * "width-request" and "height-request" properties.
+ *
+ * Implement this in sub-classes to tell layout
+ * the preferred widget size.
+ *
+ * Use get_preferred_size to retrieve this value
+ * cached and mediated via height and width requests
+ */
+ virtual Size GetOptimalSize() const;
+ /// clear OptimalSize cache
+ void InvalidateSizeCache();
+private:
+
+ SAL_DLLPRIVATE bool ImplIsAccessibleCandidate() const;
+ SAL_DLLPRIVATE bool ImplIsAccessibleNativeFrame() const;
+ ///@}
+
+ /*
+ * Retrieves the preferred size of a widget taking
+ * into account the "width-request" and "height-request" properties.
+ *
+ * Overrides the result of GetOptimalSize to honor the
+ * width-request and height-request properties.
+ *
+ * So the same as get_ungrouped_preferred_size except
+ * it ignores groups. A building block of get_preferred_size
+ * that access the size cache
+ *
+ * @see get_preferred_size
+ */
+ Size get_ungrouped_preferred_size() const;
+public:
+ /// request XCanvas render interface for this window
+ css::uno::Reference< css::rendering::XCanvas >
+ GetCanvas() const;
+ /// request XSpriteCanvas render interface for this window
+ css::uno::Reference< css::rendering::XSpriteCanvas >
+ GetSpriteCanvas() const;
+
+ /* records all DrawText operations within the passed rectangle;
+ * a synchronous paint is sent to achieve this
+ */
+ void RecordLayoutData( vcl::ControlLayoutData* pLayout, const tools::Rectangle& rRect );
+
+ // set and retrieve for Toolkit
+ VCLXWindow* GetWindowPeer() const;
+ void SetWindowPeer( css::uno::Reference< css::awt::XWindowPeer > const & xPeer, VCLXWindow* pVCLXWindow );
+
+ // remember if it was generated by Toolkit
+ bool IsCreatedWithToolkit() const;
+ void SetCreatedWithToolkit( bool b );
+
+ // Drag and Drop interfaces
+ css::uno::Reference< css::datatransfer::dnd::XDropTarget > GetDropTarget();
+ css::uno::Reference< css::datatransfer::dnd::XDragSource > GetDragSource();
+ css::uno::Reference< css::datatransfer::dnd::XDragGestureRecognizer > GetDragGestureRecognizer();
+
+ // Clipboard/Selection interfaces
+ css::uno::Reference< css::datatransfer::clipboard::XClipboard > GetClipboard();
+ /// Sets a custom clipboard for the window's frame, instead of creating it on-demand using css::datatransfer::clipboard::SystemClipboard.
+ void SetClipboard(css::uno::Reference<css::datatransfer::clipboard::XClipboard> const & xClipboard);
+ css::uno::Reference< css::datatransfer::clipboard::XClipboard > GetPrimarySelection();
+
+ /*
+ * Widgets call this to inform their owner container that the widget wants
+ * to renegotiate its size. Should be called when a widget has a new size
+ * request. e.g. a FixedText Control gets a new label.
+ *
+ * akin to gtk_widget_queue_resize
+ */
+ virtual void queue_resize(StateChangedType eReason = StateChangedType::Layout);
+
+ /*
+ * Sets the "height-request" property
+ *
+ * Override for height request of the widget, or -1 if natural request
+ * should be used.
+ *
+ * @see get_preferred_size, set_width_request
+ */
+ void set_height_request(sal_Int32 nHeightRequest);
+ sal_Int32 get_height_request() const;
+
+ /*
+ * Sets the "width-request" property
+ *
+ * Override for width request of the widget, or -1 if natural request
+ * should be used.
+ *
+ * @see get_preferred_size, set_height_request
+ */
+ void set_width_request(sal_Int32 nWidthRequest);
+ sal_Int32 get_width_request() const;
+
+ /*
+ * Retrieves the preferred size of a widget taking
+ * into account the "width-request" and "height-request" properties.
+ *
+ * Overrides the result of GetOptimalSize to honor the
+ * width-request and height-request properties.
+ *
+ * @see GetOptimalSize
+ *
+ * akin to gtk_widget_get_preferred_size
+ */
+ Size get_preferred_size() const;
+
+ /*
+ * How to horizontally align this widget
+ */
+ VclAlign get_halign() const;
+ void set_halign(VclAlign eAlign);
+
+ /*
+ * How to vertically align this widget
+ */
+ VclAlign get_valign() const;
+ void set_valign(VclAlign eAlign);
+
+ /*
+ * Whether the widget would like to use any available extra horizontal
+ * space.
+ */
+ bool get_hexpand() const;
+ void set_hexpand(bool bExpand);
+
+ /*
+ * Whether the widget would like to use any available extra vertical
+ * space.
+ */
+ bool get_vexpand() const;
+ void set_vexpand(bool bExpand);
+
+ /*
+ * Whether the widget would like to use any available extra space.
+ */
+ bool get_expand() const;
+ void set_expand(bool bExpand);
+
+ /*
+ * Whether the widget should receive extra space when the parent grows
+ */
+ bool get_fill() const;
+ void set_fill(bool bFill);
+
+ void set_border_width(sal_Int32 nBorderWidth);
+ sal_Int32 get_border_width() const;
+
+ void set_margin_left(sal_Int32 nWidth);
+ sal_Int32 get_margin_left() const;
+
+ void set_margin_right(sal_Int32 nWidth);
+ sal_Int32 get_margin_right() const;
+
+ void set_margin_top(sal_Int32 nWidth);
+ sal_Int32 get_margin_top() const;
+
+ void set_margin_bottom(sal_Int32 nWidth);
+ sal_Int32 get_margin_bottom() const;
+
+ /*
+ * How the widget is packed with reference to the start or end of the parent
+ */
+ VclPackType get_pack_type() const;
+ void set_pack_type(VclPackType ePackType);
+
+ /*
+ * The extra space to put between the widget and its neighbors
+ */
+ sal_Int32 get_padding() const;
+ void set_padding(sal_Int32 nPadding);
+
+ /*
+ * The number of columns that the widget spans
+ */
+ sal_Int32 get_grid_width() const;
+ void set_grid_width(sal_Int32 nCols);
+
+ /*
+ * The column number to attach the left side of the widget to
+ */
+ sal_Int32 get_grid_left_attach() const;
+ void set_grid_left_attach(sal_Int32 nAttach);
+
+ /*
+ * The number of row that the widget spans
+ */
+ sal_Int32 get_grid_height() const;
+ void set_grid_height(sal_Int32 nRows);
+
+ /*
+ * The row number to attach the top side of the widget to
+ */
+ sal_Int32 get_grid_top_attach() const;
+ void set_grid_top_attach(sal_Int32 nAttach);
+
+ /*
+ * If true this child appears in a secondary layout group of children
+ * e.g. help buttons in a buttonbox
+ */
+ bool get_secondary() const;
+ void set_secondary(bool bSecondary);
+
+ /*
+ * If true this child is exempted from homogeneous sizing
+ * e.g. special button in a buttonbox
+ */
+ bool get_non_homogeneous() const;
+ void set_non_homogeneous(bool bNonHomogeneous);
+
+ /*
+ * Sets a widget property
+ *
+ * @return false if property is unknown
+ */
+ virtual bool set_property(const OString &rKey, const OUString &rValue);
+
+ /*
+ * Sets a font attribute
+ *
+ * @return false if attribute is unknown
+ */
+ bool set_font_attribute(const OString &rKey, const OUString &rValue);
+
+ /*
+ * Adds this widget to the xGroup VclSizeGroup
+ *
+ */
+ void add_to_size_group(const std::shared_ptr<VclSizeGroup>& xGroup);
+ void remove_from_all_size_groups();
+
+ /*
+ * add/remove mnemonic label
+ */
+ void add_mnemonic_label(FixedText *pLabel);
+ void remove_mnemonic_label(FixedText *pLabel);
+ const std::vector<VclPtr<FixedText> >& list_mnemonic_labels() const;
+
+ /*
+ * Move this widget to be the nNewPosition'd child of its parent
+ */
+ void reorderWithinParent(sal_uInt16 nNewPosition);
+
+ /**
+ * Sets an ID.
+ */
+ void set_id(const OUString& rID);
+
+ /**
+ * Get the ID of the window.
+ */
+ const OUString& get_id() const;
+
+
+ // Native Widget Rendering functions
+
+
+ // form controls must never use native widgets, this can be toggled here
+ void EnableNativeWidget( bool bEnable = true );
+ bool IsNativeWidgetEnabled() const;
+
+ // a helper method for a Control's Draw method
+ void PaintToDevice( ::OutputDevice* pDevice, const Point& rPos );
+
+ /* tdf#119390 set parent to default window. Typically for use in advance of destroying
+ * a floating windows which has the current focus so focus will revert to the main
+ * document window and not the first widget in the current parent of the floating
+ * window.
+ */
+ void SetParentToDefaultWindow();
+
+
+ // Keyboard access functions
+
+ /** Query the states of keyboard indicators - Caps Lock, Num Lock and
+ Scroll Lock. Use the following mask to retrieve the state of each
+ indicator:
+
+ KeyIndicatorState::CAPS_LOCK
+ KeyIndicatorState::NUM_LOCK
+ KeyIndicatorState::SCROLL_LOCK
+ */
+ KeyIndicatorState GetIndicatorState() const;
+
+ void SimulateKeyPress( sal_uInt16 nKeyCode ) const;
+
+ virtual OUString GetSurroundingText() const;
+ virtual Selection GetSurroundingTextSelection() const;
+
+ virtual FactoryFunction GetUITestFactory() const;
+
+ virtual bool IsChart() const { return false; }
+
+ void SetHelpHdl(const Link<vcl::Window&, bool>& rLink);
+ void SetMnemonicActivateHdl(const Link<vcl::Window&, bool>& rLink);
+ void SetModalHierarchyHdl(const Link<bool, void>& rLink);
+ void SetDumpAsPropertyTreeHdl(const Link<boost::property_tree::ptree&, void>& rLink);
+};
+
+}
+
+#endif // INCLUDED_VCL_WINDOW_HXX
+
+/* vim:set shiftwidth=4 softtabstop=4 expandtab: */