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diff --git a/offapi/com/sun/star/accessibility/AccessibleRole.idl b/offapi/com/sun/star/accessibility/AccessibleRole.idl new file mode 100644 index 000000000..9cf23aecd --- /dev/null +++ b/offapi/com/sun/star/accessibility/AccessibleRole.idl @@ -0,0 +1,749 @@ +/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ +/* + * This file is part of the LibreOffice project. + * + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. + * + * This file incorporates work covered by the following license notice: + * + * Licensed to the Apache Software Foundation (ASF) under one or more + * contributor license agreements. See the NOTICE file distributed + * with this work for additional information regarding copyright + * ownership. The ASF licenses this file to you under the Apache + * License, Version 2.0 (the "License"); you may not use this file + * except in compliance with the License. You may obtain a copy of + * the License at http://www.apache.org/licenses/LICENSE-2.0 . + */ + +#ifndef __com_sun_star_accessibility_AccessibleRole_idl__ +#define __com_sun_star_accessibility_AccessibleRole_idl__ + +module com { module sun { module star { module accessibility { + +/** Collection of roles. + + <p>This collection of constants defines the set of possible roles of + classes implementing the XAccessible interface according to + the Java class javax.accessibility.AccessibleRole. The role of an + object describes its generic function like "button", "menu", or "text". + You can obtain an object's role by calling the + getAccessibleRole() method of the + XAccessibleContext interface.</p> + + <p>We are using constants instead of a more typesafe enum. The reason + for this is that IDL enums may not be extended. Therefore, in order to + include future extensions to the set of roles we have to use constants + here.</p> + + <p>For some roles there exist two labels with the same value. Please + use the one with the underscores. The other ones are somewhat + deprecated and will be removed in the future. </p> + + @see XAccessibleContext + + @since OOo 1.1.2 +*/ +constants AccessibleRole +{ + + /** Unknown role. + + <p>The object contains some Accessible information, but its role is + not known.</p> + */ + const short UNKNOWN = 0; + + /** Object is used to alert the user about something. + */ + const short ALERT = 1; + + /** The header for a column of data. + */ + const short COLUMN_HEADER = 2; + + /** Object that can be drawn into and is used to trap events. + + <p>See also FRAME, GLASS_PANE, and + LAYERED_PANE.</p> + */ + const short CANVAS = 3; + + /** Check box role. + + <p>A choice that can be checked or unchecked and provides a separate + indicator for the current state.</p> + + <p>See also PUSH_BUTTON, TOGGLE_BUTTON, + and RADIO_BUTTON.</p> + */ + const short CHECK_BOX = 4; + + /** This role is used for check buttons that are menu items. + + @see CHECK_BOX, MENU_ITEM + */ + const short CHECK_MENU_ITEM = 5; + + /** A specialized dialog that lets the user choose a color. + */ + const short COLOR_CHOOSER = 6; + + /** Combo box role. + + <p>A list of choices the user can select from. Also optionally + allows the user to enter a choice of their own.</p> + */ + const short COMBO_BOX = 7; + + /** Date editor role. + + <p>A DATE_EDITOR is a component that allows users to edit date and time.</p> + */ + const short DATE_EDITOR = 8; + + /** An iconified internal frame in a DESKTOP_PANE. + + <p>See also DESKTOP_PANE and + INTERNAL_FRAME.</p> + */ + const short DESKTOP_ICON = 9; + + /** Desktop pane role. + + <p>A pane that supports internal frames and iconified versions of + those internal frames.</p> + */ + const short DESKTOP_PANE = 10; + + /** Directory pane role. + + <p>A pane that allows the user to navigate through and select the + contents of a directory. May be used by a file chooser.</p> + + <p>See also FILE_CHOOSER.</p> + */ + const short DIRECTORY_PANE = 11; + + /** Dialog box role. + + <p>A top level window with title bar and a border. A dialog is + similar to a frame, but it has fewer properties and is often used as + a secondary window for an application.</p> + + <p>See also FRAME and WINDOW.</p> + */ + const short DIALOG = 12; + + /** View of a document. + + <p>The view of an actual document. Its content depends on the + document type.</p> + */ + const short DOCUMENT = 13; + + /** Embedded (OLE) object. + */ + const short EMBEDDED_OBJECT = 14; + + /** Text that is used as an endnote (footnote at the end of a chapter or + section. + */ + const short END_NOTE = 15; + + /** File chooser role. + + <p>A specialized dialog that displays the files in the directory + and lets the user select a file, browse a different directory, or + specify a filename. May use the directory pane to show the contents + of a directory.</p> + + <p>See also DIRECTORY_PANE.</p> + */ + const short FILE_CHOOSER = 16; + + /** Filler role. + + <p>An object that fills up space in a user interface. It is often + used in interfaces to tweak the spacing between components, but + serves no other purpose.</p> + */ + const short FILLER = 17; + + /** Font chooser role. + + <p>A FONT_CHOOSER is a component that lets the user pick various + attributes for fonts.</p> + */ + const short FONT_CHOOSER = 18; + + /** Footer of a document page. + @see HEADER + */ + const short FOOTER = 19; + + /** Text that is used as a footnote. + */ + const short FOOTNOTE = 20; + + /** Frame role. + + <p>A top level window with a title bar, border, menu bar, etc. It + is often used as the primary window for an application.</p> + + <p>See also DIALOG, CANVAS, and + WINDOW.</p> + */ + const short FRAME = 21; + + /** Glass pane role. + + <p>A pane that is guaranteed to be painted on top of all panes + beneath it.</p> + + <p>See also ROOT_PANE and CANVAS.</p> + */ + const short GLASS_PANE = 22; + + /** Graphical object. + */ + const short GRAPHIC = 23; + + /** Group box role. + + <p>A GROUP_BOX is a simple container that contains a + border around it and contains components inside it.</p> + */ + const short GROUP_BOX = 24; + + /** Header of a document page. + @see FOOTER + */ + const short HEADER = 25; + + /** Chapter or section heading. + */ + const short HEADING = 26; + + /** A hypertext anchor. + */ + const short HYPER_LINK = 27; + + /** A small fixed size picture, typically used to decorate components. + */ + const short ICON = 28; + + /** Internal frame role. + + <p>A frame-like object that is clipped by a desktop pane. The + desktop pane, internal frame, and desktop icon objects are often + used to create multiple document interfaces within an + application.</p> + + <p>See also DESKTOP_ICON, DESKTOP_PANE, + and FRAME.</p> + */ + const short INTERNAL_FRAME = 29; + + /** An object used to present an icon or short string in an interface. + <p>See also TEXT and STATIC.</p> + */ + const short LABEL = 30; + + /** layered pane role. + + <p>A specialized pane that allows its children to be drawn in + layers, providing a form of stacking order. This is usually the pane + that holds the menu bar as well as the pane that contains most of + the visual components in a window.</p> + + <p>See also GLASS_PANE and + ROOT_PANE.</p> + */ + const short LAYERED_PANE = 31; + + /** List role. + + <p>An object that presents a list of objects to the user and allows + the user to select one or more of them. A list is usually contained + within a scroll pane.</p> + + <p>See also SCROLL_PANE and + LIST_ITEM.</p> + */ + const short LIST = 32; + + /** List item role. + + <p>An object that presents an element in a list. A list is usually + contained within a scroll pane.</p> + + <p>See also SCROLL_PANE and LIST.</p> + */ + const short LIST_ITEM = 33; + + /** Menu role. + + <p>An object usually found inside a menu bar that contains a list of + actions the user can choose from. A menu can have any object as its + children, but most often they are menu items, other menus, or + rudimentary objects such as radio buttons, check boxes, or + separators. For example, an application may have an "Edit" menu that + contains menu items for "Cut" and "Paste."</p> + + <p>See also MENU_BAR, MENU_ITEM, + SEPARATOR, RADIO_BUTTON, + CHECK_BOX, and POPUP_MENU.</p> + */ + const short MENU = 34; + + /** Menu bar role. + + <p>An object usually drawn at the top of the primary dialog box of + an application that contains a list of menus the user can choose + from. For example, a menu bar might contain menus for "File," + "Edit," and "Help."</p> + + <p>See also MENU, POPUP_MENU, and + LAYERED_PANE.</p> + */ + const short MENU_BAR = 35; + + /** Menu item role. + + <p>An object usually contained in a menu that presents an action the + user can choose. For example, the "Cut" menu item in an "Edit" menu + would be an action the user can select to cut the selected area of + text in a document.</p> + + <p>See also MENUBAR, SEPARATOR, and + POPUP_MENU.</p> + */ + const short MENU_ITEM = 36; + + /** A specialized pane whose primary use is inside a DIALOG. + + <p>See also DIALOG.</p> + */ + const short OPTION_PANE = 37; + + /** Page tab role. + + <p>An object that is a child of a page tab list. Its sole child is + the panel that is to be presented to the user when the user selects + the page tab from the list of tabs in the page tab list.</p> + + <p>See also PAGE_TAB_LIST.</p> + */ + const short PAGE_TAB = 38; + + /** Page tab list role. + + <p>An object that presents a series of panels (or page tabs), one at + a time, through some mechanism provided by the object. The most + common mechanism is a list of tabs at the top of the panel. The + children of a page tab list are all page tabs.</p> + + <p>See also PAGE_TAB.</p> + */ + const short PAGE_TAB_LIST = 39; + + /** A generic container that is often used to group objects. + */ + const short PANEL = 40; + + /** Paragraph of text. + */ + const short PARAGRAPH = 41; + + /** Password text role. + + <p>A text object used for passwords, or other places where the text + contents is not shown visibly to the user.</p> + */ + const short PASSWORD_TEXT = 42; + + /** Pop-up menu role. + + <p>A temporary window that is usually used to offer the user a list + of choices, and then hides when the user selects one of those + choices.</p> + + <p>See also MENU and MENU_ITEM.</p> + */ + const short POPUP_MENU = 43; + + /** Push button role. + + <p>An object the user can manipulate to tell the application to do + something.</p> + + <p>See also CHECK_BOX, TOGGLE_BUTTON, + RADIO_BUTTON, BUTTON_MENU and + BUTTON_DROPDOWN.</p> + */ + const short PUSH_BUTTON = 44; + + /** An object used to indicate how much of a task has been completed. + */ + const short PROGRESS_BAR = 45; + + /** Radio button role. + + <p>A specialized check box that will cause other radio buttons in + the same group to become unchecked when this one is checked.</p> + + <p>See also PUSH_BUTTON, TOGGLE_BUTTON, + and CHECK_BOX.</p> + */ + const short RADIO_BUTTON = 46; + + /** This role is used for radio buttons that are menu items. + + @see RADIO_BUTTON, MENU_ITEM + */ + const short RADIO_MENU_ITEM = 47; + + /** The header for a row of data. + */ + const short ROW_HEADER = 48; + + /** Root pane role. + + <p>A specialized pane that has a glass pane and a layered pane as + its children.</p> + + <p>See also GLASS_PANE and LAYERED_PANE.</p> + */ + const short ROOT_PANE = 49; + + /** Scroll bar role. + + <p>An object usually used to allow a user to incrementally view a + large amount of data. Usually used only by a scroll pane.</p> + + <p>See also SCROLL_PANE.</p> + */ + const short SCROLL_BAR = 50; + + /** Scroll pane role. + + <p>An object that allows a user to incrementally view a large amount + of information. Its children can include scroll bars and a + viewport.</p> + + <p>See also SCROLL_BAR and VIEW_PORT.</p> + */ + const short SCROLL_PANE = 51; + + /** Object with graphical representation used to represent content on + draw pages. + + @see com::sun::star::drawing::AccessibleShape + */ + const short SHAPE = 52; + + /** Separator role. + + <p>An object usually contained in a menu to provide a visual and + logical separation of the contents in a menu. For example, the + "File" menu of an application might contain menu items for "Open," + "Close," and "Exit," and will place a separator between "Close" and + "Exit" menu items.</p> + + <p>See also MENU and MENU_ITEM.</p> + */ + const short SEPARATOR = 53; + + /** Slider role. + + <p>An object that allows the user to select from a bounded + range. For example, a slider might be used to select a number + between 0 and 100.</p> + */ + const short SLIDER = 54; + + /** Spin box role. + + <p>A SPIN_BOX is a simple spinner component and its + main use is for simple numbers.</p> + */ + const short SPIN_BOX = 55; + + /** Split pane role. + + <p>A specialized panel that presents two other panels at the same + time. Between the two panels is a divider the user can manipulate to + make one panel larger and the other panel smaller.</p> + */ + const short SPLIT_PANE = 56; + + /** Status bar role. + + <p>A STATUS_BAR is an simple component that can + contain multiple labels of status information to the user.</p> + */ + const short STATUS_BAR = 57; + + /** Table component. + + <p>An object used to present information in terms of rows and + columns. An example might include a spreadsheet application.</p> + */ + const short TABLE = 58; + + /** Single cell in a table. + */ + const short TABLE_CELL = 59; + + /** Text role. + + <p>An object that presents text to the user. The text is usually + editable by the user as opposed to a label or static text.</p> + + <p>See also LABEL and STATIC.</p> + */ + const short TEXT = 60; + + /** Collection of objects that constitute a logical text entity. + */ + const short TEXT_FRAME = 61; + + /** Toggle button role. + + <p>A specialized push button that can be checked or unchecked, but + does not provide a separate indicator for the current state.</p> + + <p>See also PUSH_BUTTON, CHECK_BOX and + RADIO_BUTTON.</p> + */ + const short TOGGLE_BUTTON = 62; + + /** Tool bar role. + + <p>A bar or palette usually composed of push buttons or toggle + buttons. It is often used to provide the most frequently used + functions for an application.</p> + */ + const short TOOL_BAR = 63; + + /** Tool tip role. + + <p>An object that provides information about another object. The + accessible Description property of the tool tip is often displayed to + the user in a small "help bubble" when the user causes the mouse to + hover over the object associated with the tool tip.</p> + */ + const short TOOL_TIP = 64; + + /** Tree role. + + <p>An object used to present hierarchical information to the + user. The individual nodes in the tree can be collapsed and expanded + to provide selective disclosure of the tree's contents.</p> + */ + const short TREE = 65; + + /** Viewport role. + + <p>An object usually used in a scroll pane. It represents the + portion of the entire data that the user can see. As the user + manipulates the scroll bars, the contents of the viewport can + change.</p> + + <p>See also SCROLL_PANE.</p> + */ + const short VIEW_PORT = 66; + + /** A top level window with no title or border. + + <p>See also FRAME and DIALOG.</p> + */ + const short WINDOW = 67; + + /** Button dropdown role + + <p>The object represents a button that drops down a list of items.</p> + + <p>See also PUSH_BUTTON and BUTTON_MENU.</p> + + @since OOo 3.0 + */ + const short BUTTON_DROPDOWN = 68; + + /** Button menu role + + <p>The object represents a button that drops down a menu.</p> + + <p>See also PUSH_BUTTON and BUTTON_DROPDOWN.</p> + + @since OOo 3.0 + */ + const short BUTTON_MENU = 69; + + /** Caption role + + <p>The object contains descriptive information, usually textual, about + another user interface element such as a table, chart, or image.</p>. + + @since OOo 3.0 + */ + const short CAPTION = 70; + + /** Chart role + + <p>The object is a graphical depiction of quantitative data. It may contain multiple + subelements whose attributes and/or description may be queried to obtain both + the quantitative data and information about how the data is being presented.</p> + + @since OOo 3.0 + */ + const short CHART = 71; + + /** Edit bar role + + <p>A role indicating the object acts as a formula for calculating a value.</p> + + @since OOo 3.0 + */ + const short EDIT_BAR = 72; + + /** Form role + + <p>The object is a container for form controls, for instance as part of a web form + or user-input form within a document.</p> + + @since OOo 3.0 + */ + const short FORM = 73; + + /** Image map role + + <p>Usually a graphic with multiple hotspots, where each hotspot can be activated + resulting in the loading of another document or section of a document.</p> + + @since OOo 3.0 + */ + const short IMAGE_MAP = 74; + + /** Note role + + <p>An embedded note which is not visible until activated.</p> + + @since OOo 3.0 + */ + const short NOTE = 75; + + /** Page role + + <p>An object representing a page of document content. It is used in documents + which are accessed by the user on a page by page basis.</p> + + @since OOo 3.0 + */ + const short PAGE = 76; + + /** Ruler role + + <p>An object which describes margins and tab stops, etc. for text objects which it controls.</p> + + @since OOo 3.0 + */ + const short RULER = 77; + + /** Section role + + <p>The object is a containing instance of document content which constitutes a particular + "logical" section of the document.</p> + + @since OOo 3.0 + */ + const short SECTION = 78; + + /** Tree item role + + <p>An object that presents an element in a tree</p> + + </p>See also TREE and TREE_TABLE.</p> + + @since OOo 3.0 + */ + const short TREE_ITEM = 79; + + /** Tree table role + + <p>An object which represents both hierarchical and tabular information.</p> + + @since OOo 3.0 + */ + const short TREE_TABLE = 80; + + /** Comment role + + <p>An object which represents a comment.</p> + + <p>A comment is anchored at a certain content position in the document and + annotates this document content position or a certain text range of the document content. + In the OpenDocument file format a comment is known as an annotation.</p> + + <p>See also COMMENT_END.</p> + + @since OOo 3.2 + */ + const short COMMENT = 81; + + /** Comment end role + + <p>An invisible object which represents the end position of a text range which + is annotated by a comment - see COMMENT.</p> + + <p>This object and the corresponding object representing the comment shall be + in relation of type MEMBER_OF.</p> + + @since OOo 3.2 + */ + const short COMMENT_END = 82; + + /** View of a presentation document. + + <p>It's an specific variation of DOCUMENT for presentations.</p> + + @since LibreOffice 4.3 + */ + const short DOCUMENT_PRESENTATION = 83; + + /** View of an spreadsheet document. + + <p>It's an specific variation of DOCUMENT for spreadsheets.</p> + + @since LibreOffice 4.3 + */ + const short DOCUMENT_SPREADSHEET = 84; + + /** View of a text document. + + <p>It's an specific variation of DOCUMENT for text.</p> + + @since LibreOffice 4.3 + */ + const short DOCUMENT_TEXT = 85; + + /** Static text role. + + <p>An object that presents a brief amount of information to the user. + The text is not editable by the user as opposed to a text, and not + meant to have a relation with another object as opposed to a + label.</p> + + <p>See also LABEL and TEXT.</p> + */ + const short STATIC = 86; + +}; + +}; }; }; }; + +#endif + +/* vim:set shiftwidth=4 softtabstop=4 expandtab: */ |