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+The Impress slideshow engine
+
+== 3D transitions ==
+
+The 3D transitions are slideshow transition engine using OpenGL and
+are located in slideshow/source/engine/OGLTrans/. They were initially
+written by GSOC student Shane.M.Mathews. Radek has later polished the
+code a bit, added few new 3D transitions, added infrastructure for
+vertex and fragment shaders. Wrote few transitions with fragment shader
+too.