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Diffstat (limited to 'slideshow/source/engine/effectrewinder.hxx')
-rw-r--r-- | slideshow/source/engine/effectrewinder.hxx | 171 |
1 files changed, 171 insertions, 0 deletions
diff --git a/slideshow/source/engine/effectrewinder.hxx b/slideshow/source/engine/effectrewinder.hxx new file mode 100644 index 000000000..69891172e --- /dev/null +++ b/slideshow/source/engine/effectrewinder.hxx @@ -0,0 +1,171 @@ +/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ +/* + * This file is part of the LibreOffice project. + * + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. + * + * This file incorporates work covered by the following license notice: + * + * Licensed to the Apache Software Foundation (ASF) under one or more + * contributor license agreements. See the NOTICE file distributed + * with this work for additional information regarding copyright + * ownership. The ASF licenses this file to you under the Apache + * License, Version 2.0 (the "License"); you may not use this file + * except in compliance with the License. You may obtain a copy of + * the License at http://www.apache.org/licenses/LICENSE-2.0 . + */ + +#ifndef INCLUDED_SLIDESHOW_SOURCE_ENGINE_EFFECTREWINDER_HXX +#define INCLUDED_SLIDESHOW_SOURCE_ENGINE_EFFECTREWINDER_HXX + +#include <animationnode.hxx> +#include <eventhandler.hxx> +#include <animationeventhandler.hxx> +#include <event.hxx> +#include <screenupdater.hxx> + +#include <functional> +#include <memory> + +namespace slideshow::internal { + +class EventMultiplexer; +class EventQueue; +class UserEventQueue; + +/** Rewind single effects of the main effect sequence. A rewind is + initiated by calling the Rewind() method. Part of the processing is + done asynchronously. Multiple EventQueue::update() calls may be + necessary to finish a rewind. + + Remember to call SetRootAnimationNode() when switching to a different + slide so that the EffectRewinder can determine the number of main + sequence effects. +*/ +class EffectRewinder +{ +public: + EffectRewinder ( + EventMultiplexer& rEventMultiplexer, + EventQueue& rEventQueue, + UserEventQueue& rUserEventQueue); + ~EffectRewinder(); + + /** Call Dispose() before the owner of an EffectRewinder object dies so + that the EffectRewinder can release all references to the owner. + + */ + void dispose(); + + /** Store the root node of the animation tree. It is used in + CountMainSequenceEffects() to count the number of main sequence + effects (or effect groups.) + */ + void setRootAnimationNode ( + const css::uno::Reference<css::animations::XAnimationNode>& xRootNode); + + /** Rewind one effect of the main effect sequence. When the current + slide has not effects or no main sequence effect has yet been played + then switch to the previous slide and replay all of its main + sequence effects. + The caller has to pass two functors that redisplay the current slide + or switch to the previous slide so that it does not have to expose + its internals to us. Only one of the two functors is called. + @param rpPaintLock + This paint lock is released after the whole asynchronous + process of rewinding the current effect is completed. It + prevents intermediate repaints that would show partial replay + of effects. + @param rSlideRewindFunctor + This functor is called when the current slide is to be + redisplayed. When it is called then the other functor is not + called. + @param rPreviousSlideFunctor + This functor is called to switch to the previous slide. When it + is called then the other functor is not called. + */ + bool rewind ( + const ::std::shared_ptr<ScreenUpdater::UpdateLock>& rpPaintLock, + const ::std::function<void ()>& rSlideRewindFunctor, + const ::std::function<void ()>& rPreviousSlideFunctor); + + /** Call this method after gotoPreviousEffect() triggered a slide change + to the previous slide. + */ + void skipAllMainSequenceEffects(); + + //FIXME: That is an opengl issue(it doesn't allow to animate some animations), remove that function when opengl fixed. + static bool hasBlockedAnimation( const css::uno::Reference<css::animations::XAnimationNode>& xNode); + +private: + EventMultiplexer& mrEventMultiplexer; + EventQueue& mrEventQueue; + UserEventQueue& mrUserEventQueue; + + EventHandlerSharedPtr mpSlideStartHandler; + EventHandlerSharedPtr mpSlideEndHandler; + AnimationEventHandlerSharedPtr mpAnimationStartHandler; + + /** The number off main sequence effects so far. + */ + sal_Int32 mnMainSequenceEffectCount; + + /** This is the currently scheduled event that executes the asynchronous + part of the effect rewinding. It is also used as flag that prevents + nested rewinds. + */ + EventSharedPtr mpAsynchronousRewindEvent; + + css::uno::Reference<css::animations::XAnimationNode> mxCurrentAnimationRootNode; + ::std::shared_ptr<ScreenUpdater::UpdateLock> mpPaintLock; + + bool mbNonUserTriggeredMainSequenceEffectSeen; + + void initialize(); + + bool resetEffectCount(); + /** Called by listeners when an animation (not necessarily of a main + sequence effect) starts. + */ + bool notifyAnimationStart (const AnimationNodeSharedPtr& rpNode); + + /** Count the number of effects (or effect groups) in the main effect + sequence. + */ + sal_Int32 countMainSequenceEffects(); + + /** Skip the next main sequence effect. + */ + void skipSingleMainSequenceEffects(); + + /** Rewind the last effect of the main effect sequence by replaying all + previous effects. + @param nEffectCount + The number of main sequence effects to replay. + @param bRedisplayCurrentSlide + When <TRUE/> then the current slide is redisplayed before the + effects are replayed. + @param rSlideRewindFunctor + This functor is used to redisplay the current slide. + */ + void asynchronousRewind ( + sal_Int32 nEffectCount, + const bool bRedisplayCurrentSlide, + const ::std::function<void ()>& rSlideRewindFunctor); + + /** Go to the previous slide and replay all of its main sequence effects + (or effect groups). + @param rPreviousSlideFunctor + This functor is used to go to the previous slide. + */ + void asynchronousRewindToPreviousSlide ( + const ::std::function<void ()>& rPreviousSlideFunctor); +}; + +} // end of namespace ::slideshow::internal + +#endif + +/* vim:set shiftwidth=4 softtabstop=4 expandtab: */ |