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+/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
+/*
+ * This file is part of the LibreOffice project.
+ *
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/.
+ *
+ * This file incorporates work covered by the following license notice:
+ *
+ * Licensed to the Apache Software Foundation (ASF) under one or more
+ * contributor license agreements. See the NOTICE file distributed
+ * with this work for additional information regarding copyright
+ * ownership. The ASF licenses this file to you under the Apache
+ * License, Version 2.0 (the "License"); you may not use this file
+ * except in compliance with the License. You may obtain a copy of
+ * the License at http://www.apache.org/licenses/LICENSE-2.0 .
+ */
+
+#ifndef INCLUDED_SVX_INC_SDR_CONTACT_VIEWOBJECTCONTACTOFE3D_HXX
+#define INCLUDED_SVX_INC_SDR_CONTACT_VIEWOBJECTCONTACTOFE3D_HXX
+
+#include <svx/sdr/contact/viewobjectcontactofsdrobj.hxx>
+#include <drawinglayer/primitive3d/baseprimitive3d.hxx>
+
+namespace sdr::contact {
+ class ViewObjectContactOfE3dScene;
+}
+
+namespace sdr
+{
+ namespace contact
+ {
+ class ViewObjectContactOfE3d final : public ViewObjectContactOfSdrObj
+ {
+ // Primitive3D sequence of the ViewContact. This contains all necessary information
+ // for the graphical visualisation and needs to be supported by all VCs which
+ // can be visualized.
+ drawinglayer::primitive3d::Primitive3DContainer mxPrimitive3DContainer;
+
+ // This method is responsible for creating the graphical visualisation data which is
+ // stored/cached in the local primitive. Default gets view-independent Primitive3D
+ // from the ViewContact using ViewContact::getViewIndependentPrimitive3DContainer(), takes care of
+ // visibility and ghosted.
+ // This method will not handle included hierarchies and not check geometric visibility.
+ drawinglayer::primitive3d::Primitive3DContainer createPrimitive3DContainer(const DisplayInfo& rDisplayInfo) const;
+
+ // also override the 2d method to deliver a 2d object with embedded 3d and the 3d transformation which is able to
+ // answer the get2DRange question accordingly
+ virtual drawinglayer::primitive2d::Primitive2DContainer createPrimitive2DSequence(const DisplayInfo& rDisplayInfo) const override;
+
+ public:
+ ViewObjectContactOfE3d(ObjectContact& rObjectContact, ViewContact& rViewContact);
+ virtual ~ViewObjectContactOfE3d() override;
+
+ // access to the local primitive sequence. This will ensure that the list is
+ // current in comparing the local list content with a fresh created incarnation
+ // This method will not handle included hierarchies or visibility.
+ drawinglayer::primitive3d::Primitive3DContainer const & getPrimitive3DContainer(const DisplayInfo& rDisplayInfo) const;
+ };
+ } // end of namespace contact
+} // end of namespace sdr
+
+#endif // INCLUDED_SVX_INC_SDR_CONTACT_VIEWOBJECTCONTACTOFE3D_HXX
+
+/* vim:set shiftwidth=4 softtabstop=4 expandtab: */